NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Off-Ball, AI, Badges, Takeover & Much More

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  • YungGun
    Pro
    • Aug 2011
    • 536

    #61
    Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

    Gameplay blog but no gameplay video... [emoji20]

    Comment

    • swac07
      MVP
      • Feb 2007
      • 1843

      #62
      Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

      I literally said something about players getting stuck while playing def (players left right on screens causing def players to get stuck on help def)and according to this blog sounds like the fixed it...THANKS MIKE!!!

      Sent from my LGLS992 using Tapatalk
      "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

      Comment

      • Cavs2016
        Rookie
        • Oct 2015
        • 391

        #63
        Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

        Seems like they addressed everything I wanted to see. This is gonna change the game if true.

        Comment

        • VDusen04
          Hall Of Fame
          • Aug 2003
          • 13034

          #64
          Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

          Digging the return of signature dribble styles.

          Here’s the list of styles: Base, Big, Power, Fundamental, Quick, Slasher, Shifty, James Harden, LeBron James, Magic Johnson, Kobe Bryant, Jerry West, Dennis Johnson, John Stockton, Allen Iverson, Tim Hardaway, Steve Nash, Jason Kidd, Isiah Thomas, Chris Paul, Damian Lillard, Russell Westbrook, Kyrie Irving, Kemba Walker, Stephen Curry, Paul George, and Kawhi Leonard.
          Looking forward to seeing what they look like in action. Anything to bring individual players to life, legends included.

          Originally posted by HowDareI
          As a player who utilizes jab steps and iso moves a lot hopefully this really will be improved.

          It's hard to use a jab and create space and get to the rim, the defender always sucks back onto you even after you get past him.

          Also, I been talking about different running styles for awhile glad its finally a thing. A fast center still isn't the same as a guard. They just run different.
          Yup. Seems like 2K's been going back and forth over the years with the jab step. Felt useless in 2K17, explosive and realistic in 2K18, then back to being generally useless in 2K19 (at least as it pertains to how a jab would be used in real life). Using a jab as a means of shifting the defender's weight a bit is kind of crucial to how I play (in real life and in 2K) so I'm hoping for a return to form to some degree.

          Comment

          • Cavs2016
            Rookie
            • Oct 2015
            • 391

            #65
            Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

            Originally posted by Yeah...THAT Guy
            The references to riding the ball-handler plus the indicators of where they're going and stuff reminds me of one of the recent NBA Live games tbh. I wanna say it was Live 18; I picked it up when it was like $2-5 and thought the on-ball defense system was actually kinda good. Thought that was one of the few areas Live might have been better than 2K personally so I'm really curious to see this in 2K.

            Edit: I now see that other people have drawn the same comparison as well
            Live out here not selling a game cuz they’re selling their tech to 2k

            Comment

            • loso_34
              MVP
              • Jul 2010
              • 1352

              #66
              Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

              Originally posted by Yeah...THAT Guy
              The references to riding the ball-handler plus the indicators of where they're going and stuff reminds me of one of the recent NBA Live games tbh. I wanna say it was Live 18; I picked it up when it was like $2-5 and thought the on-ball defense system was actually kinda good. Thought that was one of the few areas Live might have been better than 2K personally so I'm really curious to see this in 2K.

              Edit: I now see that other people have drawn the same comparison as well
              Sounds like a crutch. They introduced an arrow for glass cleaners last year indicating where rebounds would go and now this.

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #67
                Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

                Originally posted by Yeah...THAT Guy
                The references to riding the ball-handler plus the indicators of where they're going and stuff reminds me of one of the recent NBA Live games tbh. I wanna say it was Live 18; I picked it up when it was like $2-5 and thought the on-ball defense system was actually kinda good. Thought that was one of the few areas Live might have been better than 2K personally so I'm really curious to see this in 2K.

                Edit: I now see that other people have drawn the same comparison as well
                Probably talking about '18. '19 you still get stonewalled dead in the middle of transisiton, lol

                As long as there is that middle ground where you can still organically blow your man and not feel restricted to a 'blow by' mini game...I'm definitely with it.

                Comment

                • ksuttonjr76
                  All Star
                  • Nov 2004
                  • 8662

                  #68
                  Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

                  Originally posted by loso_34
                  Sounds like a crutch. They introduced an arrow for glass cleaners last year indicating where rebounds would go and now this.
                  As many crutches that the offensive side of the ball has? As far as I'm concern, it's about time.

                  Comment

                  • BA2929
                    The Designated Hitter
                    • Jul 2008
                    • 3342

                    #69
                    Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

                    Sounds incredible. Can't wait to see it in action.


                    Looking like this might be a day 1 buy for me if everything shakes out.


                    Originally posted by YungGun
                    Gameplay blog but no gameplay video...

                    Pretty sure they do this every year. 2k is very secretive about their gameplay until about 2 weeks until release.
                    "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

                    Comment

                    • awg811
                      Pro
                      • Jul 2009
                      • 768

                      #70
                      Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

                      A few things that bother me that weren’t talked about.
                      Lead passes, into the paint or elsewhere, when either the offensive player isn’t moving or you’re playing defense in between the player and where the pass is leading. In both situations it should be a turnover, but for far too long it will just move you out of the way so the offensive player catches it and gets an easy bucket.
                      Good defense turned into easy offense. A block, a tipped pass, a knock away, always going right back to the offense.
                      And just being moved out of defensive position in general.


                      Sent from my iPhone using Operation Sports

                      Comment

                      • JKSportsGamer1984
                        MVP
                        • May 2014
                        • 1415

                        #71
                        Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

                        I really hope they finally fixed players sliding into position to receive passes without moving their feet. This has been a legacy issue for years! It mainly happens when passing to a wing player or when inbounding the ball after a made basket. This has been my biggest gripe with the game & is always a huge eyesore when I see it.

                        2K has always had great animations but their foot planting has been a weak spot. Players appear to be gliding around the court at times. I hope this was a major focus. If they get foot planting right it will take the game to another level!

                        Everything else sounds great. Can't wait to try the demo!
                        Last edited by JKSportsGamer1984; 08-05-2019, 02:30 PM.

                        Comment

                        • Kushmir
                          MVP
                          • Jun 2003
                          • 2414

                          #72
                          Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read & React Defense, Of

                          Originally posted by awg811
                          A few things that bother me that weren’t talked about.
                          Lead passes, into the paint or elsewhere, when either the offensive player isn’t moving or you’re playing defense in between the player and where the pass is leading. In both situations it should be a turnover, but for far too long it will just move you out of the way so the offensive player catches it and gets an easy bucket.
                          Good defense turned into easy offense. A block, a tipped pass, a knock away, always going right back to the offense.
                          And just being moved out of defensive position in general.
                          THIIIIIIIIIS. aka Paint Passing (these plays should be deflections out of bounds almost by default--completing them should be SUPER RARE).....

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/GC5OXueEfkc" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/gds3rCqVB8Y" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/TRH796pCGmw" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/hwh6DiqK3dU" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/EvH1_an6i1M" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          and 80/20 balls that are good plays the defense should recover the overwhelming majority of...

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/ADUo9ZIprZM" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          <iframe width="560" height="315" src="https://www.youtube.com/embed/xHCRWnWMlmE" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                          NOTE: Any and ALL of my suggestions are specifically and only related to Play Now Online.

                          Comment

                          • alabamarob
                            MVP
                            • Nov 2010
                            • 3354

                            #73
                            Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read &amp; React Defense, Of

                            Originally posted by JKSportsGamer1984
                            I really hope they finally fixed players sliding into position to receive passes without moving their feet. This has been a legacy issue for years! It mainly happens when passing to a wing player or when inbounding the ball after a made basket. This has been my biggest gripe with the game & is always a huge eyesore when I see it.

                            2K has always had great animations but their foot planting has been a weak spot. Players appear to be gliding around the court at times. I hope this was a major focus. If they get foot planting right it will take the game to another level!

                            Everything else sounds great. Can't wait to try the demo!


                            Yep. Paint passing aka tethered pass catching is the biggest problem in the gm.
                            Psn: Alabamarob
                            Xbox: Alabama Rob

                            Youtube: 2k Hawks

                            Settings I play on.
                            Minutes: 12
                            Difficulty: HOF
                            Online or Offline player: Both
                            In a MLO: Yes

                            Comment

                            • 23
                              yellow
                              • Sep 2002
                              • 66469

                              #74
                              Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read &amp; React Defense, Of

                              I can already tell, soon as the game drops, im leaving this forum again until next year

                              Comment

                              • illwill10
                                Hall Of Fame
                                • Mar 2009
                                • 19839

                                #75
                                Re: NBA 2K20 Gameplay Blog - Motion Engine Upgrade, Handles, Read &amp; React Defense, Of

                                Originally posted by 23
                                I can already tell, soon as the game drops, im leaving this forum again until next year
                                I honestly do that lol. Once I get the game I'm waiting for, I get ghost lol

                                Comment

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