NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeover, Next-Gen AI Offense & Defense

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  • Hassan Darkside
    We Here
    • Sep 2003
    • 7561

    #31
    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

    Originally posted by Yeah...THAT Guy
    Some really exciting stuff in there as well as some stuff that makes me a little nervous.

    Some of those shooting badges, plus the added customization, scares me for what the MyCareer players might look like but we'll see. I love the idea of being able to build our guys without pies while still having limits on the physical stats and stuff, but seems ripe to be abused as well.

    Also, just for me, I'm not even sure I'll deviate much if at all from what I built with my pie this year. Never been happier with how my build plays this year.

    Some of the AI changes sound great; particularly the end of game/shot clock and transition stuff would be huge if implemented correctly.
    As always, there will be those kids who play 2k for 20 hours a day and have demi-gods. Not sure if there's a true middle ground here, but I always feel the more control we have, the better.
    [NYK|DAL|VT]
    A true MC, y'all doing them regular degular dance songs
    You losin' your teeth, moving like using Kevin Durant comb
    Royce da 5'9"


    Originally posted by DCAllAmerican
    How many brothers fell victim to the skeet.........

    Comment

    • Yeah...THAT Guy
      Once in a Lifetime Memory
      • Dec 2006
      • 17294

      #32
      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

      Originally posted by Hassan Darkside
      As always, there will be those kids who play 2k for 20 hours a day and have demi-gods. Not sure if there's a true middle ground here, but I always feel the more control we have, the better.
      I'm at least happy that it won't be the true demi-gods where people were building 7 footers with 90+ speed and 3 balls and ball-handling but there's definitely potential for abuse even if it isn't to that extent
      NFL: Bills
      NBA: Bucks
      MLB: Cubs
      NCAA: Syracuse
      Soccer: USMNT/DC United

      PSN: ButMyT-GunDont

      Comment

      • Baebae32
        Pro
        • Nov 2015
        • 880

        #33
        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

        Originally posted by jayman504
        BRO ...I just watched the video 2k posted on twitter in regards to this blog. AD sets pick for Lebron. Bron uses pick drives right! Crowder who was covering AD (who looks to be sagged off) runs PAST Lebron to go cover AD giving Bron wide open shot.,

        If the AI is so improved would'nt Crowder pick up bron after seeing his teammate get picked??
        Good catch. Will always be a problem. 2K has a problem in which every defender must be responsible for a man at all times. Until the game is coded so that 2 players can “contain” the ball until the original defender is back in front then switching will remain clunky

        And honestly they need to double down on “ball first” principles for the defense. I know people will complain that shooters are wide open but teams generating wide open looks from 3 due to dribble penetration is the fundamental basis of modern NBA offense. Sometimes guys will just be open. It happens. But what needs to happen much less is the free runs to the basket due to not recognizing that the ball is more important than the guy standing 26 feet away from the basket
        Last edited by Baebae32; 10-21-2020, 11:25 AM.

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        • TheFgGoatLikesHawks
          Banned
          • Jul 2019
          • 359

          #34
          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

          Seeing a lot more new shooting badges than defensive badges. More OP shooting, just what this game needs......

          Comment

          • ksuttonjr76
            All Star
            • Nov 2004
            • 8662

            #35
            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

            I can't believe I'm doing this, because I was never a MyPlayer "fan" before, but

            I believe the removal of the pie charts is a bad idea, and we're going to see the return of the demigods. With the pie charts, players were forced to spread out their points across the other categories. Now and more than likely, players going to just dump everything into shooting, because we all know three-point shooting is God in this game.

            I'm going to read the article again, but I felt like the bigs were nerfed again. As a result, we're going to see a lot of small forwards and shooting guards versus any centers and power forwards.

            Comment

            • ksuttonjr76
              All Star
              • Nov 2004
              • 8662

              #36
              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

              Originally posted by TheFgGoatLikesHawks
              Seeing a lot more new shooting badges than defensive badges. More OP shooting, just what this game needs......
              Yup, I saw the same thing.

              Comment

              • Yeah...THAT Guy
                Once in a Lifetime Memory
                • Dec 2006
                • 17294

                #37
                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                Originally posted by ksuttonjr76
                I can't believe I'm doing this, because I was never a MyPlayer "fan" before, but

                I believe the removal of the pie charts is a bad idea, and we're going to see the return of the demigods. With the pie charts, players were forced to spread out their points across the other categories. Now and more than likely, players going to just dump everything into shooting, because we all know three-point shooting is God in this game.

                I'm going to read the article again, but I felt like the bigs were nerfed again. As a result, we're going to see a lot of small forwards and shooting guards versus any centers and power forwards.
                What did you see that tells you bigs were nerfed?
                NFL: Bills
                NBA: Bucks
                MLB: Cubs
                NCAA: Syracuse
                Soccer: USMNT/DC United

                PSN: ButMyT-GunDont

                Comment

                • Goffs
                  New Ork Giants
                  • Feb 2003
                  • 12279

                  #38
                  Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                  Originally posted by TheFgGoatLikesHawks
                  Seeing a lot more new shooting badges than defensive badges. More OP shooting, just what this game needs......
                  I give it a week before Youtubers break the game. Every one online will have the same jumpshot and OP behind the back dribble nonsense.

                  Sent from my SM-G960U1 using Tapatalk

                  Comment

                  • ksuttonjr76
                    All Star
                    • Nov 2004
                    • 8662

                    #39
                    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                    Originally posted by Yeah...THAT Guy
                    What did you see that tells you bigs were nerfed?
                    I feel like a lot the takeovers should have been regular badges for bigs.

                    Comment

                    • SuperNoVa27
                      Pro
                      • Apr 2009
                      • 898

                      #40
                      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                      Originally posted by ksuttonjr76
                      I can't believe I'm doing this, because I was never a MyPlayer "fan" before, but

                      I believe the removal of the pie charts is a bad idea, and we're going to see the return of the demigods. With the pie charts, players were forced to spread out their points across the other categories. Now and more than likely, players going to just dump everything into shooting, because we all know three-point shooting is God in this game.

                      I'm going to read the article again, but I felt like the bigs were nerfed again. As a result, we're going to see a lot of small forwards and shooting guards versus any centers and power forwards.
                      I don’t know man, if anything Bigs were buffed.

                      The system leaked earlier so I’ve been playing around with some ideas for a couple days now and it seems an All Around Anthony Davis type player is possible.

                      Now I’m not saying I know exactly how the system works but hear me out.

                      The two most obvious ways the builder could play out are, Attribute Points like we have in pie charts or simply using 2k’s normal overall calculation.

                      Hop in the MyPlayer builder and take note of the caps 2k imposes on you, from everything seen so far they’ll be more or less the same.

                      Create a Player and set all of their attributes to 25, except for things like Intangibles, Offensive Consistency, Pass IQ, etc... which you set to 99.

                      Dump 1,000 points into the CAP as you see fit, you’ll probably end up around 95 overall to begin with, but if you exceed 95 you can just stop where you’re at. Assume things like Post Hook, Fade and Moves will just match your Post Control attribute.

                      Granted this is a lot of assumption but it really looks like 2k is taking off the reins. From KG, to Shaq, to Wilt, to Hakeem, it looks like you’ll be able to mimic the greats for the first time in a long time.

                      Comment

                      • ksuttonjr76
                        All Star
                        • Nov 2004
                        • 8662

                        #41
                        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                        Originally posted by SuperNoVa27
                        I don’t know man, if anything Bigs were buffed.



                        The system leaked earlier so I’ve been playing around with some ideas for a couple days now and it seems an All Around Anthony Davis type player is possible.



                        Now I’m not saying I know exactly how the system works but hear me out.



                        The two most obvious ways the builder could play out are, Attribute Points like we have in pie charts or simply using 2k’s normal overall calculation.



                        Hop in the MyPlayer builder and take note of the caps 2k imposes on you, from everything seen so far they’ll be more or less the same.



                        Create a Player and set all of their attributes to 25, except for things like Intangibles, Offensive Consistency, Pass IQ, etc... which you set to 99.



                        Dump 1,000 points into the CAP as you see fit, you’ll probably end up around 95 overall to begin with, but if you exceed 95 you can just stop where you’re at. Assume things like Post Hook, Fade and Moves will just match your Post Control attribute.



                        Granted this is a lot of assumption but it really looks like 2k is taking off the reins. From KG, to Shaq, to Wilt, to Hakeem, it looks like you’ll be able to mimic the greats for the first time in a long time.
                        People like you and I think like this. The overall gaming community is probably going to dump their points into shooting and handling/finishing then grind their badges to HOF. I don't mind not having a pie chart, because I know I would try to model my big after an actual player. Most 2K player don't have our integrity.

                        Comment

                        • Kleinevos
                          Pro
                          • Nov 2017
                          • 599

                          #42
                          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                          Hopefully I can build Hakeem again, first time since 2k18

                          Comment

                          • allBthere
                            All Star
                            • Jan 2008
                            • 5847

                            #43
                            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                            Originally posted by Yeah...THAT Guy
                            I'm at least happy that it won't be the true demi-gods where people were building 7 footers with 90+ speed and 3 balls and ball-handling but there's definitely potential for abuse even if it isn't to that extent
                            Not many will care about my post unless like like guards and variety..

                            I'm noticing that smaller players are getting less potential every year. I have created a 6'5" shooting guard/small F in '19,20 and the 21 demo. I strive to create a unique star no one has seen at least in a long time. I max out blocking and give big offensive rebounding and driving/finishing. I want to create a player who is among the league leaders in blocks but is only 6'6" and under... in 20 I had a block rating of I believe 75-80, '21 was capped lower and in the video on 2k website you can see the created player is 6'5" - you can also see the blocking is capped it looks like at 65.

                            I don't like this because it's a) stopping me from creating what I want and b)not guided by real life. For me if you max your vert, you should also see a rise in block potential at least - that way the ratings will depend on each other just as they do irl. IF I can jump higher, I can go from not being able to dunk, to dunking better, to alley oop's and put-back dunks. Those all depend on vert not height. Blocking I grant is a bit different, but we can agree that if someone dedicated their life to being the best defender and shot blocker they could be - maybe a 6'6" guy could average much better numbers than a 6'9" guy? Just like Charles Barkley was a PF and a beast and one of the best the game has seen at only between 6'5" and 6'6" ... an absolute beast.

                            I want to be a small guard that can rebound dunk and block shots - doesn't look possible based on the attributes video I saw - I know in 2k20 you couldn't rebound dunk because of my height, yet I saw NIk Stauskas do it live against the raps and he's 6'4".

                            The game exaggerates many things MORE than real life, yet other things makes them less likely which creates an imbalance. My situation I don't think would create that because increasing block/vert/OFreb etc, wouldn't create demi-gods because it's at the EXPENSE of many other attributes not to mention, a guard crashing the boards on offense is risky and leads to opposition transition buckets.

                            So it looks like I'll have to create a 6'8" SF or something just to be able to rebound dunk and block some shots - hope that's not the case, but we'll see. I think it's more safe to allow short players more stats because they're at a disadvantage from the start anyway. But anyway creating such a unique player is really fun and puts the emphsis on defense and allows you to add to the legacy of great unique NBA players instead of creating just 'another guy'
                            Liquor in the front, poker in the rear.

                            Comment

                            • illwill10
                              Hall Of Fame
                              • Mar 2009
                              • 19823

                              #44
                              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                              Originally posted by ksuttonjr76
                              People like you and I think like this. The overall gaming community is probably going to dump their points into shooting and handling/finishing then grind their badges to HOF. I don't mind not having a pie chart, because I know I would try to model my big after an actual player. Most 2K player don't have our integrity.
                              I would love to create a KG or a Chris Webber. I rather model my player around someone realistic. I like playing as a big. But I don't have the desire to create a big with Giannis size, athleticism, and defense with Steph's 3pt shot. That would take the fun out of things. I just want to be able to defend SF-C, Defend the paint, pull down rebounds, offensively knock down open mid shots, finish around the rim, and pass .

                              Comment

                              • Caelumfang
                                MVP
                                • Oct 2012
                                • 1218

                                #45
                                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                                I’m taking side bets on how quickly Circus Threes gets nerfed into oblivion due to incessant crying.

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