NBA 2K22 Impressions Thread

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  • Oba
    Rookie
    • Apr 2013
    • 160

    #676
    Re: NBA 2K22 Impressions Thread

    Originally posted by The 24th Letter
    Post game is back.

    Keep jumping if you want!

    Been getting "jumped striped" since 2K18, lol



    Sent from my SM-G781U using Tapatalk
    Got 'em fam

    Comment

    • tsbmolina
      MVP
      • Feb 2012
      • 1290

      #677
      Re: NBA 2K22 Impressions Thread

      Originally posted by The 24th Letter
      Post game is back.

      Keep jumping if you want!

      Been getting "jumped striped" since 2K18, lol



      Sent from my SM-G781U using Tapatalk
      More streamables please. I love these shorts clips that show off improvements to the game.

      Comment

      • ForeverVersatile
        Pro
        • Jan 2011
        • 3496

        #678
        NBA 2K22 Impressions Thread

        I don’t know how I feel about the dribbling. It’s nice, but lacks the freedom and control of last year.

        Does anyone else hate the adaptive triggers on PS5 for this game?


        Sent from my iPhone using Operation Sports
        Last edited by ForeverVersatile; 09-10-2021, 05:18 PM.
        PSN: ForeverVersatile
        Xbox Live: TheBluprint09

        Comment

        • daveberg
          MVP
          • Sep 2008
          • 2788

          #679
          Re: NBA 2K22 Impressions Thread

          Silky smooth, amazing movement and great animations, but I just dunno.

          They give some new stuff, yet take away tons in return. 2K20 had tons more options for pull up jumpers, spin shots, step backs/hop J's - they've literally been neutered for the sake of a few high profile sig ones from top players. Hardly many to choose from in comparison which hurts making the players stand out from one another.

          Again, the dribble system is back to what it was like previously, with the shot stick returning to its roots of being able to hold any direction for a jumper, but again, there seems to be more emphasis on high profile sig dribbles and we've lost the plethora of standard and pro ones from previous iterations.

          I'm really trying to love this game, but I tire of the one step forward, ten steps back every year.

          I have to be honest, I'm gonna give it until the end of the weekend to keep playing, but I see myself taking it back to the store and sticking with 2K16 & 20.

          Too many things I've fallen in love with in previous games to keep losing them for the sake of a couple of new bits here and there.

          Here's hoping the weekend play might change my mind.
          -----------------------------------------
          NBA 2K Retro Hoops gameplay

          Comment

          • scottyp180
            MVP
            • Jun 2007
            • 2190

            #680
            Re: NBA 2K22 Impressions Thread

            Spoiler


            I don't understand removing animations. Maybe there are under the hood reasons for it that are far beyond my knowledge but I feel like animations should only be added, not removed, except for certain situations (bad looking animations, "broken" animations such as OP animations, and I can't really think of any other reasons besides those 2).

            IMO the more animations the better. You can never have too much variety, especially in a game where millions of people are trying to create their own unique player.

            Comment

            • 2_headedmonster
              MVP
              • Oct 2011
              • 2251

              #681
              Re: NBA 2K22 Impressions Thread

              Originally posted by scottyp180
              Spoiler


              I don't understand removing animations. Maybe there are under the hood reasons for it that are far beyond my knowledge but I feel like animations should only be added, not removed, except for certain situations (bad looking animations, "broken" animations such as OP animations, and I can't really think of any other reasons besides those 2).

              IMO the more animations the better. You can never have too much variety, especially in a game where millions of people are trying to create their own unique player.
              Seasons...

              10 char.

              Comment

              • loso_34
                MVP
                • Jul 2010
                • 1343

                #682
                Re: NBA 2K22 Impressions Thread

                Originally posted by daveberg
                Silky smooth, amazing movement and great animations, but I just dunno.

                They give some new stuff, yet take away tons in return. 2K20 had tons more options for pull up jumpers, spin shots, step backs/hop J's - they've literally been neutered for the sake of a few high profile sig ones from top players. Hardly many to choose from in comparison which hurts making the players stand out from one another.

                Again, the dribble system is back to what it was like previously, with the shot stick returning to its roots of being able to hold any direction for a jumper, but again, there seems to be more emphasis on high profile sig dribbles and we've lost the plethora of standard and pro ones from previous iterations.

                I'm really trying to love this game, but I tire of the one step forward, ten steps back every year.

                I have to be honest, I'm gonna give it until the end of the weekend to keep playing, but I see myself taking it back to the store and sticking with 2K16 & 20.

                Too many things I've fallen in love with in previous games to keep losing them for the sake of a couple of new bits here and there.

                Here's hoping the weekend play might change my mind.
                Damn so there’s only 4-5 pull up jumper animations again?

                Comment

                • Oba
                  Rookie
                  • Apr 2013
                  • 160

                  #683
                  Re: NBA 2K22 Impressions Thread

                  Left stick dribbling very effective in this game as well as easing off turbo. You can get around defenders with a few dribble moves, quick burst of turbo and then just normal left stick.

                  Can see people who just spam turbo really struggling to get by defenders.

                  Comment

                  • Daywalker86
                    Rookie
                    • May 2006
                    • 172

                    #684
                    Re: NBA 2K22 Impressions Thread

                    Originally posted by michaelhawj
                    on ps4 version/xbox one version ??
                    This is on PS5. Looks like those are well known bugs at this point. Hope the send down a hotfix fast.

                    I'll just keep learning the new feel of the game on exhibition until then.

                    I also want to say that I'm really happy with shot aiming being gone. I like this new meter, and I hope aiming NEVER comes back.

                    Comment

                    • Nathan_OS
                      MVP
                      • Jun 2011
                      • 4463

                      #685
                      Re: NBA 2K22 Impressions Thread

                      CPU PJ Tucker helps on D and beautiful flare out for the 3

                      iCloud Photo Sharing lets you share just the photos you want with just the people you choose.



                      Sent from my iPhone using Tapatalk
                      PSN: MajorJosephx

                      Comment

                      • alabamarob
                        MVP
                        • Nov 2010
                        • 3329

                        #686
                        Re: NBA 2K22 Impressions Thread

                        Should not be able to go under the pnr and still contest a three pointer at the same time.

                        Either you have to go under or over. But you can't go under vs a lethal shooter and still be fast enough to contest consistently.

                        The speed and change of direction of the cou defenders is to high. Guys are able to sprint one way and then contest in the opposite direction all in one motion. That needs a tweek.
                        Psn: Alabamarob
                        Xbox: Alabama Rob

                        Youtube: 2k Hawks

                        Settings I play on.
                        Minutes: 12
                        Difficulty: HOF
                        Online or Offline player: Both
                        In a MLO: Yes

                        Comment

                        • Antonioshellz
                          Rookie
                          • Dec 2011
                          • 285

                          #687
                          Re: NBA 2K22 Impressions Thread

                          Originally posted by The 24th Letter
                          Post game is back.

                          Keep jumping if you want!

                          Been getting "jumped striped" since 2K18, lol



                          Sent from my SM-G781U using Tapatalk


                          Have you experimented with the right stick in combination with the left stick in the post? There is some nice stuff in there.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #688
                            Re: NBA 2K22 Impressions Thread

                            Originally posted by Antonioshellz
                            Have you experimented with the right stick in combination with the left stick in the post? There is some nice stuff in there.


                            Sent from my iPhone using Operation Sports
                            Not yet man, but you know I will!

                            We need a post thread

                            Sent from my SM-G781U using Tapatalk

                            Comment

                            • daveberg
                              MVP
                              • Sep 2008
                              • 2788

                              #689
                              Re: NBA 2K22 Impressions Thread

                              Originally posted by loso_34
                              Damn so there’s only 4-5 pull up jumper animations again?
                              Something dismal like that, yeah.

                              And literally like one perhaps two 'Normal' sig size ups for players who don't dribble with much 'sauce', the rest are all reserved for top tier ball handlers.

                              For context, 2k16 had over 100 signature sizeup animations.........

                              Anyhow, I'm trying to push forward with it best I can. I desperately want to like this game because it plays so well. We'll see......
                              -----------------------------------------
                              NBA 2K Retro Hoops gameplay

                              Comment

                              • cam21224
                                MVP
                                • Jun 2008
                                • 2033

                                #690
                                NBA 2K22 Impressions Thread

                                The fact that I can’t just spam turbo pass a defender every game says it enough how I’m going to love killing cheesers




                                Sent from my iPhone using Operation Sports
                                Horseshoes & HollyWood

                                Comment

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