I'm new here and i want to try these beta sliders so bad but i cant send pm or receive pm.
Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
I'm new here and i want to try these beta sliders so bad but i cant send pm or receive pm. -
Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Yea man I'm working hard but idk there's just certain teams that play horribly...
The Pelicans for example will NOT use Anthony Davis and the Kings just ignore Demarcus Cousins...Yet go play the Grizzlies and Mark Gasol will take 20 shots a game...so still some stuff I gotta iron out.
I dont think that this is a slider related problem i think it either a 2k related problem or roster relatedComment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Here are the "famous" Beta sliders that I PM'd a lot of people. Certain teams play very well and other teams play like you know what...my motto is "change is only good when it makes things better", but this seems to be more of a lateral move. The goal here was a more "open" feel to the NBA game, and a more fluid CPU offense, but I'm just not seeing consistent offense from the CPU because the tendency's are screwed up...teams like the Cavs and Warriors play great because 2K actually paid attention when doing their tendencies but teams like the Kings, Pelicans, and Hornets are an absolute cluster ****...idk try them out, give me feedback, and let me know. But I can say as of right now I may adapt some of these concepts into the set on the front page, but I definitely don't like these better than what I got...but anyways going to go ahead and release these to everybody...check them out.
Inside Shot Success – 38/0
Close Shot Success – 40/40
Mid-range Success – 41/39
3PT Success – 50/50
Layup Success – 50/48
Dunk In Traffic Freq – 65/65
Dunk In Traffic Success – 65/65
Pass Accuracy – 49/45
Alley-Oop Success – 55/50
Contact Shot Success – 25/0
Defense
Driving Contact Shot Frequency - 100/100
Inside Contact Shot Frequency - 100/100
Layup Defense Strength (Takeoff) - 47/100
Layup Defense Strength (Release) - 47/100
Jump Shot Defense Strength (Gather) -47/47
Jump Shot Defense (Release) - 47/47
Help Defense Strength - 50/50
Steal Success - 1/75
Attributes
Quickness – 40/40
Vertical – 50/50
Strength – 50/50
Stamina – 60/60
Speed – 52/45
Durability - 50/50
Hustle – 50/30
Ball Handling – 35/30
Hands – 0/0
Dunking Ability -50/50
On-Ball Defense – 75/50
Stealing – 80/40
Blocking – 70/100
Offensive Awareness - 50/50
Defensive Awareness – 100/100
Offensive Rebounding - 100/50
Defensive Rebounding – 60/50
Offensive Consistency - 40/40
Defensive Consistency - 100/100
Fatigue Rate – 55/55
Tendencies
Take Inside Shots - 50/50
Take Close Shots – 50/60
Take Mid-range Shots – 50/50
Take 3PT Shots – 50/100
Post Shots – 50/70
Attack The Basket -50/50
Look For Post Players – 50/70
Throw Alley-Oops - 70/70
Attempt Dunks – 60/60
Attempt Putbacks – 60/60
Play Passing Lanes – 40/20
Go For On-Ball Steals – 100/100
Contest Shots - 100/100
Backdoor Cuts – 25/25
Fouls
Over the Back Foul - 100/100
Charging Foul - 100/100
Blocking Foul - 100/100
Reaching Foul - 100/100
Shooting Foul - 70/65
Loose Ball Foul - 100/100
EDIT:BTW you can try Fatigue rate at 60 if you would like more fatigue I've been experimenting with that!Last edited by Shady Mike; 05-02-2015, 08:55 AM.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
The beta slider plays really good. Better than the version before. The overall flow of the game is great. Rebounding is much much more realistc. Defending is more fun now. Shot contesting seems closer to me. I really like the direction of your changes.
Thanks for your work man.
Derozan's mid-range game with that spacing is deadly...
<iframe src="https://player.vimeo.com/video/126672934" width="500" height="281" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>Last edited by Shady Mike; 05-02-2015, 10:17 AM.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
i tried beta updated sliders and i haw few things. PnR seems to be a little bit better. 3pt % good. but damn fouls are killing me.And rebounds, to many offensive for CPU. Valanciunas killed me in paint. And LBJ 6 fouls in strart of 5th quarter. damn. Like the sliders, better feel of the game.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Preview of Game 7My Teams
NBA LA Lakers
NCAAM Duke
NFL Las Vegas Raiders
PSN: InMyBag24-8Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
12 minutes/quarter, superstar, 2k roster, beta sliders, PC. Played with the Nets.
I kinda like those sliders. Slightly less 3 point attempts from the cpu would be nice.But there is nothing to be too unfair on both sides. Still a very balanced gameplay in my opinion.
Rudy Gay is so tough to defend.
Led most of the time with around 20 points. Struggled a bit in the second half, especially in the last quarter. The Kings were shooting better from the 3 point line in the second half. The turnovers were their weak point.
These sliders are getting better and better.Can't thank you enough for your work, Shady Mike.
Last edited by Pazox; 05-03-2015, 02:38 AM.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Bruh I told both the Knicks AND the Spurs to **** off lol!
Spoiler
Spoiler
Out here in Philly this is all we are praying for!
SpoilerComment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
12 minutes/quarter, superstar, 2k roster, beta sliders, PC. Played with the Nets.
I kinda like those sliders. Slightly less 3 point attempts from the cpu would be nice.But there is nothing to be too unfair on both sides. Still a very balanced gameplay in my opinion.
Rudy Gay is so tough to defend.
Led most of the time with around 20 points. Struggled a bit in the second half, especially in the last quarter. The Kings were shooting better from the 3 point line in the second half. The turnovers were their weak point.
These sliders are getting better and better.Can't thank you enough for your work, Shady Mike.
Spoiler
Close Shot Success – 40/42
Fatigue Rate – 60/60
Take Mid-range Shots – 50/55
Take 3PT Shots – 50/85
And on a post I made earlier walking about Anthony Davis. WOW WTH was 2K thinking with his tendencies!??!? Half of his post move tendencies are at ZERO! I modified his tendencies, and how I got him making moves like THIS!
<iframe src="https://player.vimeo.com/video/126712140" width="500" height="281" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
Bruh that is the CPU doing moves like that!
So I'm super happy about that! (Also made the same changes to Joel Embiid! He came in his "Rookie" Year and averaged 16-8!)Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Fatigue Rate at 60 seems a bit too high. 55 is fine I think.
After 9 minutes my Nets players from the starting five were at around 80 with 55 Fatigue Rate.
Will test the other 3 adjustments later.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
aye mike could you make some changes to the sliders that reflect the playoffs, like maybe a couple slidersLast edited by itrey25; 05-03-2015, 12:28 PM.My Teams
NBA LA Lakers
NCAAM Duke
NFL Las Vegas Raiders
PSN: InMyBag24-8Comment
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Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders
Here's your 2nd round matchup out west. Rockets (me) v Clippers (CPU). Using my edited Hyper/DC base roster. This was a very fun and thrilling game.
Using the beta sliders made this game what it was. I played the Clips once before the beta and they would just stand around on the perimeter not making any type of basketball move, but with the changes shady made the Clips had a very fluid offense. Kept things moving. I felt like I was really playing the Clips I see IRL.
CP3 was very efficient with his shot selection and finding the open man. Blake and Deandre were great on the boards. Both CP3 and Blake were finding Deandre for the open lobs. Really brought some energy to the game.
I held a nice lead for the majority of the game. Clips would have their runs and get it close. James Harden was just cookin though.
I really like what you found here Shady. I think you mentioned bringing the mid range shot tendency up a tad in an earlier post which I was going to do myself. I also may drop the minutes from 12 to 11 and see how my total points scored and shot attempts look. Overall this was great.
CHICAGO BULLS'91 '92 '93 '96 '97 '98Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Here's your 2nd round matchup out west. Rockets (me) v Clippers (CPU). Using my edited Hyper/DC base roster. This was a very fun and thrilling game.
Using the beta sliders made this game what it was. I played the Clips once before the beta and they would just stand around on the perimeter not making any type of basketball move, but with the changes shady made the Clips had a very fluid offense. Kept things moving. I felt like I was really playing the Clips I see IRL.
CP3 was very efficient with his shot selection and finding the open man. Blake and Deandre were great on the boards. Both CP3 and Blake were finding Deandre for the open lobs. Really brought some energy to the game.
I held a nice lead for the majority of the game. Clips would have their runs and get it close. James Harden was just cookin though.
I really like what you found here Shady. I think you mentioned bringing the mid range shot tendency up a tad in an earlier post which I was going to do myself. I also may drop the minutes from 12 to 11 and see how my total points scored and shot attempts look. Overall this was great.
Spoiler
Stats from the Pistons game earlier, I was the Pistons.
EDIT: BTW The CPU knocking down passes is literally the most annoying **** I have ever dealt with with sliders. Geez.Last edited by Shady Mike; 05-03-2015, 12:50 PM.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Anyways guys, got a nice day off today, going to try and get about 5 games in (already done 2) and see avengers tonight! This coming week is my finals week so I won't be playing any 2K until Thursday, so what I'm going to do is post an "update" tonight to the Beta sliders that I posted yesterday and let you guys play with that for the next 4 days, and gauge the feedback all day Thursday and HOPEFULLY have an official update ready to go Friday night! So stay tuned for that later tonight probably around 11 EST.Comment
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