Yeah i think making the success rates higher will help but I dont know if its just me, but I think anything higher than 44 feels too high. I think 41-42 is a good way to go. Guess we will have to find out after a handful of games.
NBA 2K17 Community Simulation Slider Set
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Yeah i think making the success rates higher will help but I dont know if its just me, but I think anything higher than 44 feels too high. I think 41-42 is a good way to go. Guess we will have to find out after a handful of games. -
Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
I think this set is absolutely awesome. Shooting tendencies is a good problem to have I think? I mean, they can be adjusted to what we feel suits our own level of play. I think the shooting at 39 gives the best overall balance. That's just what I have observed after playing a heap load of games. Yes some games are poor, but some games I shoot lights out, just the way it should be. Crewe has done an amazing job in 'hiding' 2k's flaws this year and has given me personally, the best experience to dateComment
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Can anyone upload these beta sliders for ps4?Comment
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
Wonder where Crewe is at these days. Hope the dude is back. Im loving the beta set. I think once shooting sliders are universal and people can use their own based on their skill level, the set will simply be perfect. Can't thank you enough brother. I can tell the hard work you have put in , and your passion and knowledge truly shows. You have an eye for detailComment
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
I have played a few games with these sliders and really enjoyed them.
Just wondering for those that have a bit bigger sample size, have you seen a variance in 3pt shooting % (and 2pt% for that matter) on a game by game basis?
Like with the Warriors do you have games where you can't miss with Klay and Steph and then other games where you really struggle to hit 30%?
I was thinking of making a few versions of these sliders with different shooting sliders in each and randomly loading one up before each game to get a bit more variance. Does anyone else do this?Comment
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
I have played a few games with these sliders and really enjoyed them.
Just wondering for those that have a bit bigger sample size, have you seen a variance in 3pt shooting % (and 2pt% for that matter) on a game by game basis?
Like with the Warriors do you have games where you can't miss with Klay and Steph and then other games where you really struggle to hit 30%?
I was thinking of making a few versions of these sliders with different shooting sliders in each and randomly loading one up before each game to get a bit more variance. Does anyone else do this?Comment
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NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
The variability in shooting with Real Player % comes with the offensive consistency slider. The lower the value the more the shooting percentages vary. I think having the consistency slider low is actually the best way to simulate the real-life NBA.Check me out: https://goo.gl/N8vDdZComment
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
User/CpuComment
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
What is the best roster to play with beta sliders
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Re: NBA 2K17 Community Simulation Slider Set (HOF, Real FG%)
The if the CPU consistency slider is turned down they are effected in the same way as the USER. Both teams will go on runs and every game is unpredictable.Check me out: https://goo.gl/N8vDdZComment
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