Improved Player Movement Sliders

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  • RetroDee4Three
    Pro
    • Aug 2017
    • 911

    #31
    Re: Improved Player Movement Sliders

    Originally posted by bucknut7
    What difficulty level do you base these on before inputing?
    I start on HOF as a base, and input my player movement sliders after.

    In that video, I'm on HOF as a base with my player movement sliders and the sim sliders that Mrwrestling3 worked on.

    Comment

    • J-Clutch1
      MVP
      • Sep 2008
      • 2448

      #32
      Re: Improved Player Movement Sliders

      Downloaded these on PS4. They seem to run great, thanks to you and Barncore

      Comment

      • MrWrestling3
        MVP
        • May 2015
        • 1146

        #33
        Re: Improved Player Movement Sliders

        I've got a little something cooking,if it works out right it should get 3 point FG attempts up to a more realistic rate,and help keep the CPU from abandoning the corner man to overhelp on drives.

        It may possibly help address the lack of shooting fouls on jump shots as well.

        Comment

        • Barncore
          Formerly known as Barnsey
          • Aug 2003
          • 1337

          #34
          Re: Improved Player Movement Sliders

          I feel a sense of responsibility to post exactly what my interpretation of the sliders are, since you posted my PSN.

          Suggestions welcome!

          All-Star used as the base.

          CPU vs. User Sliders (CPU listed first)

          Offense
          Inside Shot Success - 50/50
          Close Shot Success - 50/50
          Mid-Range Shot Success - 50/50
          3PT Success - 50/50
          Layup Success - 50/50
          Dunk in Traffic Frequency - 50/50
          Dunk in Traffic Success - 50/50
          Pass Accuracy - 55/55
          Alley-Oop Success - 50/50
          Contact Shot Success - 45/45
          Ball Security - 55/55
          Body-Up Sensitivity - 15/15
          Pass Speed - 60/60

          Defense
          Driving Contact Shot Frequency - 60/60
          Inside Contact Shot Frequency - 60/60
          Layup Defense Strength (Takeoff) - 40/40
          Layup Defense Strength (Release) - 50/50
          Jump Shot Defense Strength (Gather) - 40/40
          Jump Shot Defense Strength (Release) - 45/45
          Help Defense Strength - 50/50
          Steal Success - 45/45

          Attributes
          Acceleration - 65/65
          Vertical – 50/50
          Strength – 50/50
          Stamina – 50/50
          Speed – 57/57
          Durability - 50/50
          Hustle – 55/55
          Ball Handling – 50/50
          Hands – 50/50
          Dunking Ability - 50/50
          On-Ball Defense – 50/50
          Stealing – 50/50
          Blocking – 50/50
          Offensive Awareness - 50/50
          Defensive Awareness – 40/52
          Offensive Rebounding - 50/50
          Defensive Rebounding – 50/50
          Offensive Consistency - 50/50
          Defensive Consistency - 50/50
          Fatigue Rate – 50/50
          Lateral Quickness - 50/50

          Tendencies
          Take Inside Shots - 50/50
          Take Close Shots - 50/50
          Take Mid-Range Shots - 50/50
          Take 3PT Shots - 50/50
          Post Shots - 50/50
          Attack the Basket - 52/52
          Look for Post Players - 50/50
          Throw Alley-Oops - 49/49
          Attempt Dunks - 50/50
          Attempt Putbacks - 50/50
          Play Passing Lanes - 45/45
          Go for On-Ball Steals - 45/45
          Contest Shots - 55/55
          Backdoor Cuts - 50/50

          Fouls
          Over the Back Foul Frequency - 50/50
          Charging Foul Frequency - 100/100
          Blocking Foul Frequency - 60/60
          Reaching Foul Frequency - 60/60
          Shooting Foul Frequency - 85/85
          Loose Ball Foul Frequency - 50/50

          Movement
          Speed with Ball (Max rating) - 75/75
          Speed with Ball (Min rating) - 50/50
          Acceleration with Ball (Max rating) - 75/75
          Acceleration with Ball (Min rating) - 50/50
          Speed without Ball (Max rating) - 75/75
          Speed without Ball (Min rating) - 50/50
          Acceleration without Ball (Max rating) - 75/75
          Acceleration without Ball (Min rating) - 50/50

          Comment

          • Aceboonkoon
            MVP
            • Sep 2011
            • 1223

            #35
            Re: Improved Player Movement Sliders

            Thanks for your work bro..I hope you update it ..once again..sorry for not asking first..I gave you credit by the way...we r all here to get a realistic game so thanks for your help and hope you don't mind it being use

            Sent from my Infinix HOT 4 Lite using Tapatalk

            Comment

            • spvceghxst
              Rookie
              • Sep 2018
              • 130

              #36
              Re: Improved Player Movement Sliders

              Originally posted by Barncore
              I feel a sense of responsibility to post exactly what my interpretation of the sliders are, since you posted my PSN.

              Suggestions welcome!

              All-Star used as the base.

              CPU vs. User Sliders (CPU listed first)

              Offense
              Inside Shot Success - 50/50
              Close Shot Success - 50/50
              Mid-Range Shot Success - 50/50
              3PT Success - 50/50
              Layup Success - 50/50
              Dunk in Traffic Frequency - 50/50
              Dunk in Traffic Success - 50/50
              Pass Accuracy - 55/55
              Alley-Oop Success - 50/50
              Contact Shot Success - 45/45
              Ball Security - 55/55
              Body-Up Sensitivity - 15/15
              Pass Speed - 60/60

              Defense
              Driving Contact Shot Frequency - 60/60
              Inside Contact Shot Frequency - 60/60
              Layup Defense Strength (Takeoff) - 40/40
              Layup Defense Strength (Release) - 50/50
              Jump Shot Defense Strength (Gather) - 40/40
              Jump Shot Defense Strength (Release) - 45/45
              Help Defense Strength - 50/50
              Steal Success - 45/45

              Attributes
              Acceleration - 65/65
              Vertical – 50/50
              Strength – 50/50
              Stamina – 50/50
              Speed – 57/57
              Durability - 50/50
              Hustle – 55/55
              Ball Handling – 50/50
              Hands – 50/50
              Dunking Ability - 50/50
              On-Ball Defense – 50/50
              Stealing – 50/50
              Blocking – 50/50
              Offensive Awareness - 50/50
              Defensive Awareness – 40/52
              Offensive Rebounding - 50/50
              Defensive Rebounding – 50/50
              Offensive Consistency - 50/50
              Defensive Consistency - 50/50
              Fatigue Rate – 50/50
              Lateral Quickness - 50/50

              Tendencies
              Take Inside Shots - 50/50
              Take Close Shots - 50/50
              Take Mid-Range Shots - 50/50
              Take 3PT Shots - 50/50
              Post Shots - 50/50
              Attack the Basket - 52/52
              Look for Post Players - 50/50
              Throw Alley-Oops - 49/49
              Attempt Dunks - 50/50
              Attempt Putbacks - 50/50
              Play Passing Lanes - 45/45
              Go for On-Ball Steals - 45/45
              Contest Shots - 55/55
              Backdoor Cuts - 50/50

              Fouls
              Over the Back Foul Frequency - 50/50
              Charging Foul Frequency - 100/100
              Blocking Foul Frequency - 60/60
              Reaching Foul Frequency - 60/60
              Shooting Foul Frequency - 85/85
              Loose Ball Foul Frequency - 50/50

              Movement
              Speed with Ball (Max rating) - 75/75
              Speed with Ball (Min rating) - 50/50
              Acceleration with Ball (Max rating) - 75/75
              Acceleration with Ball (Min rating) - 50/50
              Speed without Ball (Max rating) - 75/75
              Speed without Ball (Min rating) - 50/50
              Acceleration without Ball (Max rating) - 75/75
              Acceleration without Ball (Min rating) - 50/50

              seems like too many things are left at 50 can you explain why

              Comment

              • spvceghxst
                Rookie
                • Sep 2018
                • 130

                #37
                Re: Improved Player Movement Sliders

                Originally posted by RetroDee4Three
                Please let me know if you have any questions!
                im assuming the attributes apply to both user & cpu or I missed something?

                Comment

                • RetroDee4Three
                  Pro
                  • Aug 2017
                  • 911

                  #38
                  Re: Improved Player Movement Sliders

                  Originally posted by spvceghxst
                  im assuming the attributes apply to both user & cpu or I missed something?
                  They do.

                  Let me know how they work out for you.

                  Comment

                  • Aceboonkoon
                    MVP
                    • Sep 2011
                    • 1223

                    #39
                    Re: Improved Player Movement Sliders

                    Let's just bring it here since you think you can destroy thinh s on the other side..

                    Sent from my Infinix HOT 4 Lite using Tapatalk

                    Comment

                    • Aceboonkoon
                      MVP
                      • Sep 2011
                      • 1223

                      #40
                      Re: Improved Player Movement Sliders

                      I'll bring your whole post from nlsc here so everyone can see how this is your second time starting an argument for no reason

                      Sent from my Infinix HOT 4 Lite using Tapatalk

                      Comment

                      • RetroDee4Three
                        Pro
                        • Aug 2017
                        • 911

                        #41
                        Re: Improved Player Movement Sliders

                        Originally posted by Aceboonkoon
                        I'll bring your whole post from nlsc here so everyone can see how this is your second time starting an argument for no reason

                        Sent from my Infinix HOT 4 Lite using Tapatalk
                        The discussion on NLSC was centered around user timing and real player %. That was the debate. Things got heated when it was said that people who played with user timing were "arcade" and "cheesers". Things further escalated when two videos were shown and clearly doctored (documented by me play by play) showcasing user timing and real player % in different quarters, and I clearly documented all the lies surrounding those two videos.

                        In regards to what you are pulling now. First you were caught stealing my sliders, saying you gave credit and calling me "troubled", followed by you trying to cover it up (but you were caught in the cover up by me because I took screens of your thread), followed by not respecting my stance on you taking down my sliders from your first post, and continuing to insult me.

                        Now, because you were called out (rightfully so) on all of the above, you insist on coming onto my thread in am attempt to ruin it, even though you started all of this to begin with.

                        Think about what you are doing right now. Read carefully what I said above, and absorb it. You are only making things worse for yourself, and making yourself look worse.

                        Comment

                        • Barncore
                          Formerly known as Barnsey
                          • Aug 2003
                          • 1337

                          #42
                          Re: Improved Player Movement Sliders

                          Originally posted by spvceghxst
                          seems like too many things are left at 50 can you explain why
                          Everything is at 50 by default on All-Star

                          Comment

                          • Aceboonkoon
                            MVP
                            • Sep 2011
                            • 1223

                            #43
                            Re: Improved Player Movement Sliders

                            Originally posted by RetroDee4Three
                            The discussion on NLSC was centered around user timing and real player %. That was the debate. Things got heated when it was said that people who played with user timing were "arcade" and "cheesers". Things further escalated when two videos were shown and clearly doctored (documented by me play by play) showcasing user timing and real player % in different quarters, and I clearly documented all the lies surrounding those two videos.

                            In regards to what you are pulling now. First you were caught stealing my sliders, saying you gave credit and calling me "troubled", followed by you trying to cover it up (but you were caught in the cover up by me because I took screens of your thread), followed by not respecting my stance on you taking down my sliders from your first post, and continuing to insult me.

                            Now, because you were called out (rightfully so) on all of the above, you insist on coming onto my thread in am attempt to ruin it, even though you started all of this to begin with.

                            Think about what you are doing right now. Read carefully what I said above, and absorb it. You are only making things worse for yourself, and making yourself look worse.
                            No u need to understand why u r here..u aren't here to point fingers..you r here to share your sliders..you r here to make a greater slider set with us and for us..we all have ideas..you started an argument on nlsc for the dumbest reason and you did the same thing here too...its a video game and we r all slider makers..if you see something wrong..be a grown man and message me and if i fixed the issues..why try to embarrass me ..brother..you messed up..you thought u can internet bully people because of their mistakes..well your wrong..like I said..continue to make a great movement slider and shut the hell up...after all you r a sinner too

                            Sent from my Infinix HOT 4 Lite using Tapatalk

                            Comment

                            • RetroDee4Three
                              Pro
                              • Aug 2017
                              • 911

                              #44
                              Re: Improved Player Movement Sliders

                              Originally posted by Aceboonkoon
                              No u need to understand why u r here..u aren't here to point fingers..you r here to share your sliders..you r here to make a greater slider set with us and for us..we all have ideas..you started an argument on nlsc for the dumbest reason and you did the same thing here too...its a video game and we r all slider makers..if you see something wrong..be a grown man and message me and if i fixed the issues..why try to embarrass me ..brother..you messed up..you thought u can internet bully people because of their mistakes..well your wrong..like I said..continue to make a great movement slider and shut the hell up...after all you r a sinner too

                              Sent from my Infinix HOT 4 Lite using Tapatalk
                              Again, I didn't start the argument here. You did by calling me troubled and a liar, while it was actually you covering up your own lie (which I proved). That was you, not me.

                              Let me ask you these questions.

                              1. When I asked you to give me credit, and credit wasnt on the first post of your thread, did you or did you not lie and say it was already there, and in the same sentence call ME troubled?

                              2. After I proved with screenshots that you added it after the fact, confronted you about that and the fact that you insulted me, did you or did you not cooperate with my asking of taking down my sliders off your thread?

                              Comment

                              • Aceboonkoon
                                MVP
                                • Sep 2011
                                • 1223

                                #45
                                Re: Improved Player Movement Sliders

                                Like I said..delete your comments of trying to embarrass me and I'll delete your sliders..and maybe I'll even have to make you feel what I feel because you seem to be that type of person who thinks he's right about everything..

                                Sent from my Infinix HOT 4 Lite using Tapatalk

                                Comment

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