Improved Player Movement Sliders
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Re: Improved Player Movement Sliders
Sent from my Infinix HOT 4 Lite using TapatalkComment
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Re: Improved Player Movement Sliders
Sent from my Infinix HOT 4 Lite using TapatalkComment
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Re: Improved Player Movement Sliders
That's on you.Comment
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Re: Improved Player Movement Sliders
Sent from my Infinix HOT 4 Lite using TapatalkComment
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Re: Improved Player Movement Sliders
Sent from my Infinix HOT 4 Lite using TapatalkComment
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Re: Improved Player Movement Sliders
No u need to understand why u r here..u aren't here to point fingers..you r here to share your sliders..you r here to make a greater slider set with us and for us..we all have ideas..you started an argument on nlsc for the dumbest reason and you did the same thing here too...its a video game and we r all slider makers..if you see something wrong..be a grown man and message me and if i fixed the issues..why try to embarrass me ..brother..you messed up..you thought u can internet bully people because of their mistakes..well your wrong..like I said..continue to make a great movement slider and shut the hell up...after all you r a sinner too
Sent from my Infinix HOT 4 Lite using TapatalkLast edited by Barncore; 09-25-2018, 03:27 AM.Comment
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Re: Improved Player Movement Sliders
U should see what he has done to my thread..he wrote a whole book
Sent from my Infinix HOT 4 Lite using TapatalkComment
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Re: Improved Player Movement Sliders
I used your movement sliders in trifecta sliders, players move like real life and all I liked, congratulations
Inviato dal mio SM-A510F utilizzando TapatalkThere is no particular team, I am a European with a passion for the NBAComment
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Re: Improved Player Movement Sliders
I feel a sense of responsibility to post exactly what my interpretation of the sliders are, since you posted my PSN.
Suggestions welcome!
All-Star used as the base.
CPU vs. User Sliders (CPU listed first)
Offense
Inside Shot Success - 50/50
Close Shot Success - 50/50
Mid-Range Shot Success - 50/50
3PT Success - 50/50
Layup Success - 50/50
Dunk in Traffic Frequency - 50/50
Dunk in Traffic Success - 50/50
Pass Accuracy - 55/55
Alley-Oop Success - 50/50
Contact Shot Success - 45/45
Ball Security - 55/55
Body-Up Sensitivity - 15/15
Pass Speed - 60/60
Defense
Driving Contact Shot Frequency - 60/60
Inside Contact Shot Frequency - 60/60
Layup Defense Strength (Takeoff) - 40/40
Layup Defense Strength (Release) - 50/50
Jump Shot Defense Strength (Gather) - 40/40
Jump Shot Defense Strength (Release) - 45/45
Help Defense Strength - 50/50
Steal Success - 45/45
Attributes
Acceleration - 65/65
Vertical – 50/50
Strength – 50/50
Stamina – 50/50
Speed – 57/57
Durability - 50/50
Hustle – 55/55
Ball Handling – 50/50
Hands – 50/50
Dunking Ability - 50/50
On-Ball Defense – 50/50
Stealing – 50/50
Blocking – 50/50
Offensive Awareness - 50/50
Defensive Awareness – 40/52
Offensive Rebounding - 50/50
Defensive Rebounding – 50/50
Offensive Consistency - 50/50
Defensive Consistency - 50/50
Fatigue Rate – 50/50
Lateral Quickness - 50/50
Tendencies
Take Inside Shots - 50/50
Take Close Shots - 50/50
Take Mid-Range Shots - 50/50
Take 3PT Shots - 50/50
Post Shots - 50/50
Attack the Basket - 52/52
Look for Post Players - 50/50
Throw Alley-Oops - 49/49
Attempt Dunks - 50/50
Attempt Putbacks - 50/50
Play Passing Lanes - 45/45
Go for On-Ball Steals - 45/45
Contest Shots - 55/55
Backdoor Cuts - 50/50
Fouls
Over the Back Foul Frequency - 50/50
Charging Foul Frequency - 100/100
Blocking Foul Frequency - 60/60
Reaching Foul Frequency - 60/60
Shooting Foul Frequency - 85/85
Loose Ball Foul Frequency - 50/50
Movement
Speed with Ball (Max rating) - 75/75
Speed with Ball (Min rating) - 50/50
Acceleration with Ball (Max rating) - 75/75
Acceleration with Ball (Min rating) - 50/50
Speed without Ball (Max rating) - 75/75
Speed without Ball (Min rating) - 50/50
Acceleration without Ball (Max rating) - 75/75
Acceleration without Ball (Min rating) - 50/50
Thank you for posting these.
Solid option. What I've noticed is: with sliders like the player movement ones (And tweaks to player movement) they enhance the experience in all difficulty levels. And, you can make the movement your own.
Great job.Last edited by RetroDee4Three; 09-25-2018, 10:10 AM.Comment
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Re: Improved Player Movement Sliders
Tonight I'll be trying to get a game in, as well as making a video for you guys. I'll let you know what sliders were used in the video, and post the stats. Somebody requested a Kings game on my Youtube, so most likely I'll be putting the Kings on the floor.
Thank you for the continued support.Comment
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Re: Improved Player Movement Sliders
I think I might have something,but I could use a second set of hands and eyes to be sure.
If someone running these could try flipping their Body Up Sensitivity so that the User slider is HIGHER than the CPU slider (ex. set to 30 User/ 10 CPU), then play a quick game and let me know how it feels compared to the other way, I'd appreciate it.Comment
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