Improved Player Movement Sliders

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  • Johnnythelegend
    Pro
    • Mar 2010
    • 812

    #121
    Re: Improved Player Movement Sliders

    So I just played a quarter and a half (I play 11 minute quarters). It's not much, but it's enough, I took photos. This is in my league, you'll see how the CPU was playing. I am the Grizzlies playing against the Pacers Look at their shot chart as well. 2 3 point attempts, attacking the paint at all costs. I mean, that's not Dee's fault, your sliders are great in Play Now, I don't know why this change happens when you play the game in MyLeague






    Last edited by Johnnythelegend; 10-03-2018, 04:33 PM.

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    • RetroDee4Three
      Pro
      • Aug 2017
      • 911

      #122
      Re: Improved Player Movement Sliders

      Originally posted by Johnnythelegend
      So I just played a quarter and a half (I play 11 minute quarters). It's not much, but it's enough, I took photos. This is in my league, you'll see how the CPU was playing. I am the Grizzlies playing against the Pacers Look at their shot chart as well. 2 3 point attempts, attacking the paint at all costs. I mean, that's not Dee's fault, your sliders are great in Play Now, I don't know why this change happens when you play the game in MyLeague






      That doesn't make sense.

      Napoli using the same slider set (if you are using the ones from the screens I posted) had his opponent shoot 35 threes in his last game. That discrepancy is too wide to be the sliders. He was playing in MyLeague as well. I wonder how much of it has to do with playing styles, maybe you and Napoli play defense entirely different. My last couple games against the CPU (Granted yes, it's in Play Now) my numbers were very similar to Napoli, everything from shooting percentages, to rebounding, to 3pt attempts.

      A couple other things I notice with your screens. CPU only has 6 assists out of 39 points, but look at the assist numbers from Napolis game and my games. Your offensive rebound ratio is different as well, they have 6 already out of 16 total rebounds. I don't think I've had one game where the CPU had such low assists in that amount of time. I am not accusing you of playing bad defense (You are clearly winning that game) but I wonder how much the way you are playing defense is impacting those assists numbers. It's either you are cutting off passing lanes constantly, forcing them to go one on one, or something else. I mean, they are shooting a realistic 18 for 38 from the field (47%).

      Please play another game and report the results, turn 3PT shot tendency up to 70 and see if that makes a difference. However, Napoli just had the CPU take 35 three-pointers against him with the regular sliders I posted on my first post.
      Last edited by RetroDee4Three; 10-03-2018, 05:08 PM.

      Comment

      • Johnnythelegend
        Pro
        • Mar 2010
        • 812

        #123
        Re: Improved Player Movement Sliders

        Thank you for your comment. Will try. Maybe I record a video of playing and post it here, maybe that'd clear some things. But first I have some questions for you guys. Are you using the default roster? Do you guys play on ball or off ball defense?

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        • teknofilo
          Rookie
          • Dec 2013
          • 428

          #124
          Re: Improved Player Movement Sliders

          Stats with this sliders...The gameplay goes very well imho

          Comment

          • RetroDee4Three
            Pro
            • Aug 2017
            • 911

            #125
            Re: Improved Player Movement Sliders

            Originally posted by Johnnythelegend
            Thank you for your comment. Will try. Maybe I record a video of playing and post it here, maybe that'd clear some things. But first I have some questions for you guys. Are you using the default roster? Do you guys play on ball or off ball defense?
            My videos have been with the default roster. And I try to guard the ball as often as possible.

            Comment

            • RetroDee4Three
              Pro
              • Aug 2017
              • 911

              #126
              Re: Improved Player Movement Sliders

              Watch my Reggie Miller gameplay video again. Watch Tim Hardaway Jr catch the ball at the top of the key and Jack a three in my eye (and it splashed). Those things happen to me when I play the CPU, and I'm guessing Napoli has a similar experience, as those 35 three point attempts were not all wide open.

              I really have to be on my toes against the CPU on the perimieter, otherwise they will take shots like that and bury me.

              Comment

              • RetroDee4Three
                Pro
                • Aug 2017
                • 911

                #127
                Re: Improved Player Movement Sliders

                Originally posted by teknofilo
                Stats with this sliders...The gameplay goes very well imho
                Solid! Thanks for sharing. PIP are a tad high for the CPU, but it seems to fluctuate game in and game out.

                Thanks for the feedback.

                Comment

                • MrWrestling3
                  MVP
                  • May 2015
                  • 1146

                  #128
                  Re: Improved Player Movement Sliders

                  Originally posted by RetroDee4Three
                  Solid! Thanks for sharing. PIP are a tad high for the CPU, but it seems to fluctuate game in and game out.

                  Thanks for the feedback.
                  Just a guess here, try bumping up the Layup Defense(release) just a tad and see if it helps the PiP issue.

                  Comment

                  • RetroDee4Three
                    Pro
                    • Aug 2017
                    • 911

                    #129
                    Re: Improved Player Movement Sliders

                    Originally posted by MrWrestling3
                    Just a guess here, try bumping up the Layup Defense(release) just a tad and see if it helps the PiP issue.
                    It's fine in some games, some not.

                    Also, the percentages themselves are really good right now. I'd like him to try another game the way he has it so I can see the results. If he wants to bump layup defense up a bit after, he can do that.

                    Comment

                    • MrWrestling3
                      MVP
                      • May 2015
                      • 1146

                      #130
                      Re: Improved Player Movement Sliders

                      Originally posted by RetroDee4Three
                      It's fine in some games, some not.

                      Also, the percentages themselves are really good right now. I'd like him to try another game the way he has it so I can see the results. If he wants to bump layup defense up a bit after, he can do that.
                      Agreed, it seems good, if a tad bit high. At most I think you would only need to bump 1 point and see.

                      Comment

                      • STLRams
                        MVP
                        • Aug 2005
                        • 2847

                        #131
                        Re: Improved Player Movement Sliders

                        Originally posted by MrWrestling3
                        Just a guess here, try bumping up the Layup Defense(release) just a tad and see if it helps the PiP issue.
                        Not sure about everyone else but for me it seems like most of my games against the CPU, the A.I. just tried to force it's way in the paint for some reason reason

                        Comment

                        • water1449
                          Rookie
                          • May 2017
                          • 6

                          #132
                          Re: Improved Player Movement Sliders

                          fg% in good order but 12 minutes per quarter, too many attempt shot
                          &game score is too high..

                          Comment

                          • RetroDee4Three
                            Pro
                            • Aug 2017
                            • 911

                            #133
                            Re: Improved Player Movement Sliders

                            Originally posted by water1449
                            fg% in good order but 12 minutes per quarter, too many attempt shot
                            &game score is too high..
                            That could be the result of the game speed being at 48, while speed and acceleration sliders got a boost.

                            Put your game speed at 50, and tune down the acceleration and speed sliders a tad, while also changing the 75/50 ratio to 75/40.

                            For the others who are happy with the outcomes (like Napoli), you can just keep them as they are.

                            Comment

                            • Johnnythelegend
                              Pro
                              • Mar 2010
                              • 812

                              #134
                              Re: Improved Player Movement Sliders

                              I took a video of me playing the game, one 11 minute quarter.


                              1st part : https://www.youtube.com/watch?v=8KVpt5ArEEg
                              2nd part : https://www.youtube.com/watch?v=ge6xVFMpSRI


                              This is in MyLeague, maybe I should reinstall the game or something, just doesn't make sense, I was playing against the Celtics in the play now mode yesterday and was losing by 20 at the half, they shot around 10-15 threes, were really smart. But as you can see, playing in the MyLeague, atleast for me, a whole different story. Maybe it is because how I play the game, but that I don't know, maybe you guys can see it. I'll try to find the solution in the meantime

                              Comment

                              • water1449
                                Rookie
                                • May 2017
                                • 6

                                #135
                                Re: Improved Player Movement Sliders

                                Originally posted by RetroDee4Three
                                That could be the result of the game speed being at 48, while speed and acceleration sliders got a boost.

                                Put your game speed at 50, and tune down the acceleration and speed sliders a tad, while also changing the 75/50 ratio to 75/40.

                                For the others who are happy with the outcomes (like Napoli), you can just keep them as they are.


                                thx..adjust slider game speed-50 acc-60 speed-53 75/40

                                i played game
                                bos(me) vs hornets(cpu)




                                It was full of excitement throughout the game and if I can play a few more games and adjust the slider slightly to suit my taste, I think it's OK.

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