Improved Player Movement Sliders

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  • Koosa1027
    MVP
    • Sep 2016
    • 1627

    #226
    Re: Improved Player Movement Sliders

    Originally posted by Barncore
    How the hell do you win games on Hall of fame on broadcast? [emoji38]

    I can't see angles properly on broadcast camera
    I hated broadcast camera angles until about 4 years ago, I played against my buddy and that's the only camera he used. We played 3 games against each other and when I got home I started FORCING myself to abandone the drive camera angle and use broadcast camera because I liked the look of it but didn't have the hang of the gameplay from that angle. After literally about 12-15 games I started loving it, can't go back now!! The camera flipping on 2k cam gives me migraines now lol...sorry for my long ride down memory lane!! I said all of that to say this...if you try it long enough it might grow on you like it did for me.

    ~Koosa10:27~
    Last edited by Koosa1027; 10-19-2018, 09:12 AM.
    SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

    Comment

    • Koosa1027
      MVP
      • Sep 2016
      • 1627

      #227
      Re: Improved Player Movement Sliders

      Originally posted by koebsual
      Do either of you guys have your controller settings posted anywhere? I'd Love to see those too. As well as Pass Target dir/distance etc.. Mine currently are direction-65 distance-34 openness-1 ? No idea why either. If you get time of course. Thanks again Dee/Barn
      I personally turn off the assist, boxout and defensive assist or shatever they are called (set to 0) and I heavily weigh direction on my pass settings, think I have direction set to 70 something.

      ~Koosa10:27~
      SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

      Comment

      • Koosa1027
        MVP
        • Sep 2016
        • 1627

        #228
        Re: Improved Player Movement Sliders

        Originally posted by RetroDee4Three
        As a user, you can control a lot of that with the pace that you play with. A lot of users tend to gun, or play fast, which raises the shot attempts. Poor defense also forces shots up faster. A lot of the high shot attempt games are caused by the user play style.

        However, if individual player shot tendencies are lowered, that may impact the number of shots that go up. But again, a lot of it is play style.

        For example, ThaLiveKing runs a lot of plays, he runs offense very similar to how teams run it in real life. When you look at the scores/shot attempts in his games, they are realistic. It's mainly because he isn't taking shots within the first 10-12 seconds of the shot clock, and hes playing sound defense (not allowing quick shot attempts by the CPU).
        ThaLiveKing uploads good cpu vs. cpu sports gaming content that I enjoy. DGlock does as well but his tv colors are highly saturated and look cartoonish in his streams.

        ~Koosa10:27~
        SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

        Comment

        • keshunleon
          MVP
          • Apr 2006
          • 2111

          #229
          Re: Improved Player Movement Sliders

          I enjoy your sliders!

          Any way to improve/increase contact in the paint (CPU continues to run into the defenders until they are near the hoop)?

          Also there is very little contact or bumping animations when contact is made.
          True bout my business, Mane!

          Comment

          • ciaco
            Rookie
            • Oct 2017
            • 440

            #230
            Re: Improved Player Movement Sliders

            Originally posted by Barncore
            I played some games with the sliders above + CelticLG's awesome Attention to detail v1.0 roster.

            12 min qtrs.

            In this one i was Suns:


            Suns player stats:
            D.Booker: 34 pts, 5 rebs, 3 asts, 2 stls, 2blks, 2 TO's, 11-23 FG, 8-14 3pt, 4-4 FT, 33 mins.
            D.Ayton: 17 pts, 12 rebs, 4 asts, 3 blks, 2 TO's, 8-16 FG, 33 mins.
            T.Warren: 18 pts, 4 rebs, 1 ast, 8-11 FG.
            R.Anderson: 10 pts, 10 rebs, 5 asts, 3 blks, 4 TO's, 2-3 threes, 32 mins.
            I.Canaan: 11 pts, 6 asts, 2 TO's, 3-7 FG, 14 mins.
            T.Ariza: 7 pts, 4 rebs, 3 asts, 1 stl, 1 blk, 1-4 3pt, 30 mins.
            J.Jackson: 10 pts, 2 reb, 2 asts, 1 stl, 4-10 FG, 17 mins.
            J.Crawford: 7 pts, 3 asts, 2 stls, 3-11 FG, 31 mins.

            Pacers player stats:
            V.Oladipo: 20 pts, 5 rebs, 9 asts, 1 stl, 8-20 FG, 3-8 3pt, 29 mins.
            M.Turner: 20 pts, 14 rebs, 1 ast, 2 stls, 1 blk, 8-15 FG, 1 three, 32 mins.
            T-Young: 20 pts, 12 rebs, 3 asts, 1 stl, 9-12 FG, 35 mins.
            D.Collison: 19 pts, 3 rebs, 5 asts, 2 stls, 3 TO's, 7-12 FG, 3-4 3pt, 35 mins.
            D.Sabonis: 13 pts, 7 rebs, 2 asts, 2 stls, 5-10 FG, 17 mins.
            T.Evans: 11 pts, 5 asts, 1 stl, 5-14 FG, 1-5 3pt, 21 mins.

            And in this one i was the Bucks. I was doing great and then Utah had a 41-24 4th quarter lol. Lost focus at the end. Definitely a tale of two halves.


            Bucks player stats:
            G.Antetokounmpo: 35 pts, 8 rebs, 6 asts, 2 stls, 2 blks, 2 TO's, 13-22 FG, 9-10 FT,33 mins.
            J. Henson (i started him over Lopez): 16 pts, 12 rebs, 4 asts, 2 stls, 2 blks, 8-9 FG, 29 mins.
            K.Middleton: 15 pts, 4 rebs, 2 asts, 5-15 FG, 3-6 3pt, 34 mins.
            M.Brogdon: 10 pts, 3 rebs, 3 asts, 1 stl, 4-9 FG, 2-3 3pt, 33 mins.
            B.Lopez: 10 pts, 5 rebs, 2 asts, 2 stls, 2 blks, 5-13 FG, 24 mins.
            E.Ilyasova: 10 pts, 5 rebs, 3-6 FG, 17 mins.
            E.Bledsoe: 5 pts, 7 asts, 2 TO's, 2-7 FG, 36 mins.

            Jazz player stats:
            D.Mitchell: 32 pts, 2 rebs, 3 asts, 2 stls, 2 TO's, 11-22 FG, 2-6 3pt, 8-9 FT, 34 mins.
            D.Favors: 14 pts, 15 rebs, 5 asts, 2 blks, 7-13 FG, 32 mins.
            R****bio: 19 pts, 5 asts, 1 stl, 8-16 FG, 3-7 3pt, 32 mins.
            R.Gobert: 10 pts, 19 rebs, 3 asts, 2 stls, 1 blk, 5-9 FG, 34 mins.
            J.Ingles: 11 pts, 2 rebs, 3 asts, 5-15 FG.
            A.Burks: 12 pts, 4 rebs, 3 asts, 1 stl, 5-11 FG, 17 mins.
            please create a thread this sliders are really good

            Sent from my SM-G965F using Operation Sports mobile app

            Comment

            • RetroDee4Three
              Pro
              • Aug 2017
              • 911

              #231
              Re: Improved Player Movement Sliders

              Originally posted by keshunleon
              I enjoy your sliders!

              Any way to improve/increase contact in the paint (CPU continues to run into the defenders until they are near the hoop)?

              Also there is very little contact or bumping animations when contact is made.
              Thanks! Increase body up sensitivity. Try 20 or 25 at first, that should create the contact you want.

              Comment

              • leesaat
                Rookie
                • May 2018
                • 7

                #232
                Re: Improved Player Movement Sliders

                Hey Dee43, thank you for saving the game this year! After I've played my 1st game on default sets I've instantly uninstalled it cuz I felt like playing in slow motion and I kept losing control of the player most of time due to weird, sluggish animations. But then decided to give it a shot with yours sliders and.. it was great idea! The gameplay feels amazing and it's definitely edition I enjoy the most since legendary 2k14. Keep up the fantastic work bro!
                I've got only 1 request:

                Could you please update the first post sliders with yours newest tweaks in more friendly and readable text-format?

                And maybe do you have any recommended slider tweaks for using Real Player% shooting since the new User Timing system is the only thing I do not like in 'current-gen' editions?

                Comment

                • keshunleon
                  MVP
                  • Apr 2006
                  • 2111

                  #233
                  Re: Improved Player Movement Sliders

                  Originally posted by Barncore
                  Here's the sliders i currently have uploaded to the barncore33 PSN.
                  Please please please make suggestions if you think of them!

                  All-Star used as the base.
                  Also prob gonna boost the gamespeed +2 from 48 to 50 based on what youALREADYknow said.

                  CPU vs. User Sliders (CPU listed first). Only 1 listed if both are the same.

                  Offense
                  Inside Shot Success - 47/48
                  Close Shot Success - 47/48
                  Mid-Range Shot Success - 48/49
                  3PT Success - 49/50
                  Layup Success - 48/49
                  Dunk in Traffic Frequency - 53
                  Dunk in Traffic Success - 50
                  Pass Accuracy - 55/45
                  Alley-Oop Success - 50
                  Contact Shot Success - 45
                  Ball Security - 55
                  Body-Up Sensitivity - 20
                  Pass Speed - 61

                  Defense
                  Driving Contact Shot Frequency - 64
                  Inside Contact Shot Frequency - 64
                  Layup Defense Strength (Takeoff) - 38
                  Layup Defense Strength (Release) - 50
                  Jump Shot Defense Strength (Gather) - 40
                  Jump Shot Defense Strength (Release) - 45
                  Help Defense Strength - 55
                  Steal Success - 47

                  Attributes
                  Acceleration - 65
                  Vertical – 50
                  Strength – 50
                  Stamina – 50
                  Speed – 57
                  Durability - 50
                  Hustle – 60
                  Ball Handling – 50
                  Hands – 48
                  Dunking Ability - 50
                  On-Ball Defense – 47
                  Stealing – 50
                  Blocking – 50
                  Offensive Awareness - 50
                  Defensive Awareness – 50/60
                  Offensive Rebounding - 50
                  Defensive Rebounding – 50
                  Offensive Consistency - 50
                  Defensive Consistency - 50
                  Fatigue Rate – 50
                  Lateral Quickness - 50

                  Tendencies
                  Take Inside Shots - 45
                  Take Close Shots - 40
                  Take Mid-Range Shots - 40
                  Take 3PT Shots - 100
                  Post Shots - 50
                  Attack the Basket - 55
                  Look for Post Players - 50
                  Throw Alley-Oops - 50
                  Attempt Dunks - 50
                  Attempt Putbacks - 55
                  Play Passing Lanes - 47
                  Go for On-Ball Steals - 40
                  Contest Shots - 55
                  Backdoor Cuts - 50

                  Fouls
                  Over the Back Foul Frequency - 50
                  Charging Foul Frequency - 100
                  Blocking Foul Frequency - 60
                  Reaching Foul Frequency - 60
                  Shooting Foul Frequency - 87
                  Loose Ball Foul Frequency - 50

                  Movement
                  Speed with Ball (Max rating) - 75/77
                  Speed with Ball (Min rating) - 50
                  Acceleration with Ball (Max rating) - 75/77
                  Acceleration with Ball (Min rating) - 50
                  Speed without Ball (Max rating) - 75
                  Speed without Ball (Min rating) - 45
                  Acceleration without Ball (Max rating) - 75
                  Acceleration without Ball (Min rating) - 45


                  Please, pick these sliders apart!
                  Love these for easy download on the PS4.

                  My edits to fix 2K legacy issues:
                  Dunk in Traffic Frequency - 60
                  Pass Accuracy - 35/50
                  Body-Up Sensitivity - 20/25
                  Ball Security - 45/55
                  Blocking – 50/40
                  Offensive Rebounding - 40/50
                  Play Passing Lanes - 47/75

                  Fouls
                  Over the Back Foul Frequency - 100
                  Charging Foul Frequency - 100
                  Blocking Foul Frequency - 100
                  Reaching Foul Frequency - 85
                  Shooting Foul Frequency - 90
                  Loose Ball Foul Frequency - 100
                  True bout my business, Mane!

                  Comment

                  • mitchel55
                    Rookie
                    • Aug 2011
                    • 72

                    #234
                    Re: Improved Player Movement Sliders

                    I wonder if moving the on-ball defense from 47 down to or near zero would decrease the force-field/suction animations when trying to dribble around defenders?

                    Comment

                    • RetroDee4Three
                      Pro
                      • Aug 2017
                      • 911

                      #235
                      Re: Improved Player Movement Sliders

                      Originally posted by mitchel55
                      I wonder if moving the on-ball defense from 47 down to or near zero would decrease the force-field/suction animations when trying to dribble around defenders?
                      Putting body up sensitivity at 0 greatly decreased that for me, which is why that's included in my set.

                      Experiment with it and report back. I honestly would rather not, as that feels kind of cheesy (if I start easily getting by defender, I'll feel pretty guilty)

                      Comment

                      • Deflo_
                        Rookie
                        • Jun 2010
                        • 412

                        #236
                        Re: Improved Player Movement Sliders

                        Players are moving way too fast for my taste. Is it just speed and acceleration that impacts their speed? They are jumping off the screen lol.
                        Go Gators!

                        Comment

                        • RetroDee4Three
                          Pro
                          • Aug 2017
                          • 911

                          #237
                          Re: Improved Player Movement Sliders

                          Originally posted by drewdavi
                          Players are moving way too fast for my taste. Is it just speed and acceleration that impacts their speed? They are jumping off the screen lol.
                          The game moves faster in real life than it does with the game at default, that's why the pace was increased. The majority of people who have tried these and reported back enjoyed the increased pace and improved movement. The increase you are seeing is the acceleration, speed, and acceleration with/without Ball sliders ramped up.

                          If it's not your preference for gameplay, no worries at all. Use whatever slider set fits your needs.

                          Comment

                          • mitchel55
                            Rookie
                            • Aug 2011
                            • 72

                            #238
                            Re: Improved Player Movement Sliders

                            Are the sliders screenshots on page 1 your final set? Or have you tweaked your sliders since those screenshots? Thanks!

                            Comment

                            • BA2929
                              The Designated Hitter
                              • Jul 2008
                              • 3342

                              #239
                              Re: Improved Player Movement Sliders

                              These sliders are wonderful straight out of the box. The only thing I've adjusted on my own are user stamina and fatigue, but that's due to how I play the game and how I like to sub guys in and out.


                              Otherwise, I'm getting challenging and fun games for the most part. I play with Classic and Current players combined in a fantasy draft MyLeague where I use multiple teams and it's really, really hard to find sliders that are fun and challenging without being ridiculously difficult. These are the first I've found in years that actually work correctly for what I do. I love the pace and movement and you can really tell the difference when you're using someone like Westbrook.


                              Thanks again to those guys that worked on these.
                              Last edited by BA2929; 10-22-2018, 06:14 PM.
                              "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

                              Comment

                              • Grestok
                                Rookie
                                • Oct 2011
                                • 28

                                #240
                                Re: Improved Player Movement Sliders

                                Hi everybody ! you advise what level of defensive help to be effective without being intrusive ? I play on 10 (I don’t remember if it’s the default setting).
                                TY

                                Thanks again RetroDee4Three for your movement sliders ! It’s a massive improvement !

                                Comment

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