NBA 2K9 > NBA 2K10

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  • bearschicago
    Pro
    • Jul 2008
    • 674

    #16
    Re: NBA 2K9 > NBA 2K10

    No way man. This is what I said in a different thread similar to this:

    1. More advanced/deeper post game.

    2. Much better court spacing/player size.

    3. Arena specific chants/songs/sounds on defense and offense.

    4. Shot animation was faster. More realistic because in 2K9 it was too slow and too easy to time a perfect release. Also it was easy to block shots in 2K9 because the shooting motion was slow.

    5. Better CPU play by the AI especially on the offensive end. Faster shooting animation in 2K10 also makes playing against the AI tough as I get faked all the time in when the CPU shoots. Makes it realistic.

    6. More play-calling to choose from. In 2K9 it was 8 at one time while 24 in 2K10.

    7. Much better and deeper commentary. Also in-game player/team stats during the game was a great addition in 2K10. 2K9 barely had this.

    8. NBA Today/MyPlayer modes were a great addition to the game.

    9. Although lead pass is still a problem in 2K10, it was much worse in 2K9. Also full-court accurate bullet pass in 2K9 was a major problem and fixed in 2K10.

    10. The addition of contact in the paint in 2K10 made FG% much more realistic in the paint area. 2K9 there was no contact which made it a layup drill.

    11. No more crazy dunks in traffic/triggering layups/dunks from the Free Throw line which occurred all the time in 2K9. This is in large part due to court spacing/player size being improved in 2K10.

    12. Player Ratings being expanded from 25-99 in 2K10 instead of 50-99 in 2K9. Greatly improved how a scrub/role player/star should play. This added more variety in Overall player rating.

    13. Adding more player attributes. Such as low-post scoring and inside scoring.

    13. Although some player faces became worse in 2K10, the overall atmosphere/color in all areas of the game was much better compared to 2K9. 2K9's colors looked stiff while 2K10 was more pleasing to look at.

    14. Double teams was a long scripted process in 2K9 but in 2K10 it was not.

    15. The addition of canned block animations. In 2K9 blocking was terrible. I wish the AI can do the canned block animations in 2K10. They did in the Draft Combine. Why did 2K remove it in 2K10?

    16. Putback layups/dunks being much more frequent and realistic in 2K10 was a good addition. Although sometimes it looks like the defender should get the rebound but instead the put-back animation wins out.

    17. More variations of runners/drifters/fadeaways. Also the additon of leaners was nice.

    18. Additon of walk-the-dog.

    19. Addition of kick ball violation.

    20. Much deeper player tendencies. This also plays out very well in the game.

    21. Additon of pregame rituals/Keys To The Game. Game presenting holidays in overlays and commentary.

    These are just some of the additions/changes in 2K10 compared to 2K9. I actually can't go back and play 2K9 after playing 2K10. With Mike Wang returning and Jordan being the cover athlete, 2K11 may be an all-time great.
    Just to add to it:

    22. The addition of the turbo bar. Meaning you can't use turbo forever like in 2K9 and in 2K10 if you keep using it, the stamina will go way down.

    23. Players get tired more realistically in 2K10 than 2K9. I tested it many times. Try playing a 12 minute game in 2K9 and 2K10. If you play the starters all 12 minutes in 2K9, the stamina ranges from high 80's-low90's. In 2K10 its low-mid 80's.

    24. Arena specific dynamic crowd attendance. In 2K9 no matter the team, all the seats were filled. In 2K10 they replicate real-life crowd attendance. The Clippers for example will have more open seats compared to the Lakers.

    25. When calling a play or using the quick pick-and-roll or isolation option, they use hand gestures like real life.

    26. 2K10 added footplanting. It could use more work but its better than not having it.

    27. Much stricter 3 second violation. In 2K9 you could post-up in the paint for almost 8 seconds and not be called while in 2K10 it is much closer to 3 seconds. I remember in 2K9 I would get frustrated when the AI CPU would be in the paint for 6+ seconds.
    Last edited by bearschicago; 07-27-2010, 11:12 PM.

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    • bearschicago
      Pro
      • Jul 2008
      • 674

      #17
      Re: NBA 2K9 > NBA 2K10

      Originally posted by VDusen04
      I also very much prefer NBA 2K10. Amongst a slew of other things, the dunks (all types) look 2342% better in the newest iteration. They go in stronger, plus, tip dunks are present at the most realistic clip yet. How did we make it through 8 years of 2K basketball without legitimate tip dunks? There's no going back.
      Yup. 2K-2K2 on the Dreamcast had tip dunks.

      Comment

      • VDusen04
        Hall Of Fame
        • Aug 2003
        • 13031

        #18
        Re: NBA 2K9 > NBA 2K10

        Originally posted by bearschicago
        Yup. 2K-2K2 on the Dreamcast had tip dunks.
        Hah, Dreamcast, I am envious. I was still on my N64 at that point, putting in work on NBA Live 2000. My 2K memory only goes back to 2K2.

        For the record, 2K9 had tip dunks too, it's just that they happened once every forty games. It had been so futile for so long (in the tip dunk department) that I honestly can't remember if the early versions of 2K ever had them done in a realistic manner. I'll have to take your word on the 2K's prior to '02.

        Comment

        • kingg d
          Rookie
          • Jul 2010
          • 356

          #19
          Re: NBA 2K9 > NBA 2K10

          Originally posted by bearschicago
          No way man. This is what I said in a different thread similar to this:


          1. More advanced/deeper post game.
          No way, 2k9 post game was way better an smoother

          2. Much better court spacing/player size.
          agree with this one

          3. Arena specific chants/songs/sounds on defense and offense.
          I never heard any chant/song a (I only play online leagues, I don't know if this is the problem)

          4. Shot animation was faster. More realistic because in 2K9 it was too slow and too easy to time a perfect release. Also it was easy to block shots in 2K9 because the shooting motion was slow.
          Shot animations in 2k10 are too speedy and definitely suck, and that's why they are implementing new shooting mechanics for 2k11

          5. Better CPU play by the AI especially on the offensive end. Faster shooting animation in 2K10 also makes playing against the AI tough as I get faked all the time in when the CPU shoots. Makes it realistic.
          I hope you are kidding on this one, 2k10 has without any doubt the WORST AI ever made on a basketball game

          6. More play-calling to choose from. In 2K9 it was 8 at one time while 24 in 2K10.
          Who cares about more play-calling if the system is TOTALLY BROKEN?

          7. Much better and deeper commentary. Also in-game player/team stats during the game was a great addition in 2K10. 2K9 barely had this.
          Not for the online players like me, as I never saw any stat overlay playing this game

          8. NBA Today/MyPlayer modes were a great addition to the game.
          There we have another broken feature like NBA today, where you can't even set the quarter duration (at least online) and you get FAQ errors everytime. My player is also totally broken

          9. Although lead pass is still a problem in 2K10, it was much worse in 2K9. Also full-court accurate bullet pass in 2K9 was a major problem and fixed in 2K10.
          I don't be sure about this...

          10. The addition of contact in the paint in 2K10 made FG% much more realistic in the paint area. 2K9 there was no contact which made it a layup drill.
          That animation simply SUCKS (yes , there is only one) and it's totally unreal. They made the cheesiest 2k game ever and they tried to tune it down with that crappy animation. Pathetic.

          11. No more crazy dunks in traffic/triggering layups/dunks from the Free Throw line which occurred all the time in 2K9. This is in large part due to court spacing/player size being improved in 2K10.
          I see way more of these things in 2k10

          12. Player Ratings being expanded from 25-99 in 2K10 instead of 50-99 in 2K9. Greatly improved how a scrub/role player/star should play. This added more variety in Overall player rating.
          Agree

          13. Adding more player attributes. Such as low-post scoring and inside scoring.
          agree

          13. Although some player faces became worse in 2K10, the overall atmosphere/color in all areas of the game was much better compared to 2K9. 2K9's colors looked stiff while 2K10 was more pleasing to look at.
          agree

          14. Double teams was a long scripted process in 2K9 but in 2K10 it was not.
          agree

          15. The addition of canned block animations. In 2K9 blocking was terrible. I wish the AI can do the canned block animations in 2K10. They did in the Draft Combine. Why did 2K remove it in 2K10?
          Canned block animations (like most of the animations) are the worst idea ever. A lot of 2k10's blocks look totally unreal because of this

          16. Putback layups/dunks being much more frequent and realistic in 2K10 was a good addition. Although sometimes it looks like the defender should get the rebound but instead the put-back animation wins out.
          HELL NO, this game looks like nba jam some times because of those put-backs, you don't see 10 putbacks every game on real life...

          17. More variations of runners/drifters/fadeaways. Also the additon of leaners was nice.
          Agree here

          18. Additon of walk-the-dog.
          agree

          19. Addition of kick ball violation.
          agree

          20. Much deeper player tendencies. This also plays out very well in the game.
          agree

          21. Additon of pregame rituals/Keys To The Game. Game presenting holidays in overlays and commentary.
          Lebron, Wade, Carter, Dwight, I didn't see anymore pre-game rituals so not a big deal. Holiday overlays and commentary are not working in online leagues so I don't care

          2k10 was the worst and most arcade game 2k has ever made. And that's the main reason of why they are getting back to the old 2k7-2k8 gameplay style

          Comment

          • jeebs9
            Fear is the Unknown
            • Oct 2008
            • 47568

            #20
            Re: NBA 2K9 > NBA 2K10

            Originally posted by madden316
            2K10 is superior sim then 2K9 in every-way, 2K9 was a good game, but 2K10 was a big step-up in next gen basketball.
            LMAO... is the OP serious....I seen threads like these. They belong in the trash.
            Hands Down....Man Down - 2k9 memories
            http://www.youtube.com/watch?v=4IHP_5GUBQo

            Comment

            • amedawg00
              2K OL Legend
              • Jan 2008
              • 2884

              #21
              Re: NBA 2K9 > NBA 2K10

              Revisionist history rearing its ugly head again. I popped in 2K9 last week for nostalgia sake, and it pales in comparison in every category to its successor.
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              • Yeah...THAT Guy
                Once in a Lifetime Memory
                • Dec 2006
                • 17294

                #22
                Re: NBA 2K9 > NBA 2K10

                Originally posted by kingg d
                2k10 was the worst and most arcade game 2k has ever made. And that's the main reason of why they are getting back to the old 2k7-2k8 gameplay style
                it sounds like all you do is play online... obviously it isn't gonna be realistic online. Offline, this is hands down the most realistic game of basketball I've played. And this is easily the longest I've played a game without getting tired of it (other than popping in NFL 2k5 or APF 2k8 every once in awhile)
                NFL: Bills
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                • VDusen04
                  Hall Of Fame
                  • Aug 2003
                  • 13031

                  #23
                  Re: NBA 2K9 > NBA 2K10

                  Originally posted by Yeah...THAT Guy
                  it sounds like all you do is play online... obviously it isn't gonna be realistic online. Offline, this is hands down the most realistic game of basketball I've played. And this is easily the longest I've played a game without getting tired of it (other than popping in NFL 2k5 or APF 2k8 every once in awhile)
                  That's actually a good point. Often, when I see threads like these (where one person is on the complete opposite end of others) it's often due to a divide between how players like to play (online vs. offline). I've played a few games online against random opponents and it appears to be a wholly separate experience from what I had offline. I can see where someone who plays only online against random people could be frustrated in many regards.

                  I think this game is absolutely fantastic offline. I have not played online nearly enough to carve out an accurate portrayal.

                  Comment

                  • youvalss
                    ******
                    • Feb 2007
                    • 16601

                    #24
                    Re: NBA 2K9 > NBA 2K10

                    No matter how awful you think 2K10 is, if you haven't played 2K4 you have no idea what "awful" means.
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                    • ffaacc03
                      MVP
                      • Oct 2008
                      • 3485

                      #25
                      Re: NBA 2K9 > NBA 2K10

                      Originally posted by Jonathan_Joseph2000
                      So I'm looking at some vids of 2K9 here on youtube, and it looks great. IMO, gameplay wise, NBA 2k9 was the superior. Prior to saying that, NBA 2K10 has added freaking 9000 different animations to make the game pretty bad if you've played it often. Also defense is almost not allowed in 2K10 . Agreed/Disagree?
                      Comments and thoguhts
                      Originally posted by kingg d
                      2k10 was the worst and most arcade game 2k has ever made. And that's the main reason of why they are getting back to the old 2k7-2k8 gameplay style
                      This is the first time I see such a comment ... arcady ? ... well, I guess that having control tightness a little off and some old sliding (present on every bball game to date) is call arcade this days (back in the days we were wrong, we should have call NBA JAM: absurdness) ... being honest, 2k9 had a much more feeling of arcadeness with the high in traffic dunks and the even more high FG%s.

                      But lets get insane and supposed that statement is true ... at least they recognize that and try to take a better sim approach ... instead of introducing a new flashy gameplay feature to make the game even more arcady like others do.

                      Getting back to normality, what they are truely doing is getting back the tight controls that were present on 2k7-2k8 ... those games hardly compare with 2k10, in respect of having as many on court options, features and moves. Not to mention the graphical & sound and off court options & features.

                      There are specific options, features and moves done better in those previous installments but the games, overally speaking, cant even compare: 2k10 > 2k9 > 2k8 > 2k7 > 2k6 is a fact rather than an opinion.
                      Last edited by ffaacc03; 07-28-2010, 11:15 AM.

                      Comment

                      • sleepytercel
                        Banned
                        • Sep 2004
                        • 605

                        #26
                        Re: NBA 2K9 > NBA 2K10

                        Even if you're an online only player...there's absolutely no way to claim 2K9 better than 2K10. Also, to say 2K10 is more "arcadey" than 2K9, is just stupid.

                        Comment

                        • mkharsh33
                          Hall Of Fame
                          • Nov 2006
                          • 12780

                          #27
                          Re: NBA 2K9 > NBA 2K10

                          I couldn't stand 2k9, but i'm finding 2k10 to be enjoyable.

                          my favorite is still 2k8, but that's just me.

                          and the term "arcadey" is how i found nba live, NEVER a 2k basketball game. basketball is the best of what 2k does...i won't go into football
                          STEELERS INDIANS CELTICS

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                          • Buckeye
                            MVP
                            • Dec 2009
                            • 2939

                            #28
                            Re: NBA 2K9 > NBA 2K10

                            Originally posted by mkharsh33
                            I couldn't stand 2k9, but i'm finding 2k10 to be enjoyable.

                            my favorite is still 2k8, but that's just me.

                            and the term "arcadey" is how i found nba live, NEVER a 2k basketball game. basketball is the best of what 2k does...i won't go into football
                            I wish 2k8 was still available with 2kshare and I would never buy another basketball game again
                            \

                            Comment

                            • jeebs9
                              Fear is the Unknown
                              • Oct 2008
                              • 47568

                              #29
                              Re: NBA 2K9 > NBA 2K10

                              Originally posted by sleepytercel
                              Even if you're an online only player...there's absolutely no way to claim 2K9 better than 2K10. Also, to say 2K10 is more "arcadey" than 2K9, is just stupid.
                              QFT...

                              I don't know where people just pull this stuff out of the air.
                              Hands Down....Man Down - 2k9 memories
                              http://www.youtube.com/watch?v=4IHP_5GUBQo

                              Comment

                              • Boilerbuzz
                                D* B**rs!
                                • Jul 2002
                                • 5154

                                #30
                                Re: NBA 2K9 > NBA 2K10

                                Originally posted by kingg d
                                ...that's the main reason of why they are getting back to the old 2k7-2k8 gameplay style
                                Really? How do you do that? Going backwards. Sounds great... :^/

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