Some info for those of you that like to go deep into your Association.....

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  • CharliePrince
    Banned
    • Mar 2011
    • 701

    #166
    Re: Some info for those of you that like to go deep into your Association.....

    Originally posted by Introcollapse
    Has it ever been proven that a player's play style affects his development?

    For example, if I create a defensive shooting guard and a scoring shooting guard with the same base ratings, will the one improve mostly in defensive skills while the other improves mostly his scoring skills?
    Play-style doesn't just affect or determine ratings..

    the truth of the matter is PlayStyle tells you how your player will play.. disregard the ratings.. it's his STYLE of play..

    I'll try to give you a concrete example right now since I am well versed in this

    you enter a draft and find 2 SG's, one is a SCORER the other is DEFENSIVE play styles..

    even if you set all their ratings and attributes to 50, their tendencies differ vastly and will not change as shown by their PLAY STYLE

    ie: the scorer will have a TAKE SHOT tendency of 88, the defensive guy will have a TAKE SHOT tendency of 42

    even if you spend 10 years in an association, and their base ratings of 50 become 75.. their STYLES will still remain the same.. the Scorer will take more shots and score more points and possibly earn more accolades than the defensive guy. Not because of their ratings.. you can build them both up the exact same way, it won't matter..

    it's weird because the Play Style doesn't really.. you're not setting anything, it just highlights his specific skills.. I've personally had players who were DEFENSIVE styled and i've spent every single training camp on their perimiter shooting to max it at 99 and they wouldn't be out there scoring 40-50 points a game.. it's not their style to do that

    am i making sense? it's weird.. you just have to know that the "Play Style" is more connected to the player's "DNA" if you will, how he'll play on the court, his true essence if you will! ...his playing style

    my head hurts

    Comment

    • Introcollapse
      Rookie
      • Sep 2010
      • 27

      #167
      Re: Some info for those of you that like to go deep into your Association.....

      Originally posted by CharliePrince
      Play-style doesn't just affect or determine ratings..

      the truth of the matter is PlayStyle tells you how your player will play.. disregard the ratings.. it's his STYLE of play..

      I'll try to give you a concrete example right now since I am well versed in this

      you enter a draft and find 2 SG's, one is a SCORER the other is DEFENSIVE play styles..

      even if you set all their ratings and attributes to 50, their tendencies differ vastly and will not change as shown by their PLAY STYLE

      ie: the scorer will have a TAKE SHOT tendency of 88, the defensive guy will have a TAKE SHOT tendency of 42

      even if you spend 10 years in an association, and their base ratings of 50 become 75.. their STYLES will still remain the same.. the Scorer will take more shots and score more points and possibly earn more accolades than the defensive guy. Not because of their ratings.. you can build them both up the exact same way, it won't matter..

      it's weird because the Play Style doesn't really.. you're not setting anything, it just highlights his specific skills.. I've personally had players who were DEFENSIVE styled and i've spent every single training camp on their perimiter shooting to max it at 99 and they wouldn't be out there scoring 40-50 points a game.. it's not their style to do that

      am i making sense? it's weird.. you just have to know that the "Play Style" is more connected to the player's "DNA" if you will, how he'll play on the court, his true essence if you will! ...his playing style

      my head hurts
      No, no. I get that. Assume their tendencies were also identical. Then what? My question is basically this: my defensive SG with 90 potential, will he go +5 overall in one season because of defensive stats, while the scoring SG with 90 potential goes +5 overall in one season because of offensive stats?

      Comment

      • wize250
        Rookie
        • Jan 2007
        • 6

        #168
        Re: Some info for those of you that like to go deep into your Association.....

        Just uploaded 2 draft classes for XBOX360, gamer tag is the same as my name for this forum (Wize250) to search for.

        Hopefully these should be pretty good and have a few unique play styles for some different players.

        Comment

        • CharliePrince
          Banned
          • Mar 2011
          • 701

          #169
          Re: Some info for those of you that like to go deep into your Association.....

          Originally posted by Introcollapse
          No, no. I get that. Assume their tendencies were also identical. Then what? My question is basically this: my defensive SG with 90 potential, will he go +5 overall in one season because of defensive stats, while the scoring SG with 90 potential goes +5 overall in one season because of offensive stats?
          the answer to your question is yes, play style will affect which attributes go up at the end of the season for progression

          KEEP IN MIND THIS IS FOR ASSOCIATION .. I know nothing of My Player sorry

          obviously it won't be clearcut simple black n white, but yes the scoring sg will develop more attributes related to his play style as a scorer

          whereas the defensive guy may get +3 in Steal (whereas the scorer gets 0)

          something like that

          truth be told, I find every player different and even 2 players with the same Play Style and same potential will progress differently at the end of the season due to them having different DNA's

          but then i'd be nitpicking.. like
          Center1 would get +3 shot-inside +1 shot-close
          Center2 would get +1 shot-inside +2 shot-close

          Comment

          • wize250
            Rookie
            • Jan 2007
            • 6

            #170
            Re: Some info for those of you that like to go deep into your Association.....

            Originally posted by CharliePrince
            Play-style doesn't just affect or determine ratings..

            the truth of the matter is PlayStyle tells you how your player will play.. disregard the ratings.. it's his STYLE of play..

            I'll try to give you a concrete example right now since I am well versed in this

            you enter a draft and find 2 SG's, one is a SCORER the other is DEFENSIVE play styles..

            even if you set all their ratings and attributes to 50, their tendencies differ vastly and will not change as shown by their PLAY STYLE

            ie: the scorer will have a TAKE SHOT tendency of 88, the defensive guy will have a TAKE SHOT tendency of 42

            even if you spend 10 years in an association, and their base ratings of 50 become 75.. their STYLES will still remain the same.. the Scorer will take more shots and score more points and possibly earn more accolades than the defensive guy. Not because of their ratings.. you can build them both up the exact same way, it won't matter..

            it's weird because the Play Style doesn't really.. you're not setting anything, it just highlights his specific skills.. I've personally had players who were DEFENSIVE styled and i've spent every single training camp on their perimiter shooting to max it at 99 and they wouldn't be out there scoring 40-50 points a game.. it's not their style to do that

            am i making sense? it's weird.. you just have to know that the "Play Style" is more connected to the player's "DNA" if you will, how he'll play on the court, his true essence if you will! ...his playing style

            my head hurts
            Of course if this bugs you that your guy that now has high offensive skills won't take shots you can also increase their tendencies manually, but it sucks if you have a stock draft with random settings for that and computer teams get guys like that.

            Its the same thing as with the commit foul tendency, the computer has a weird way of randomly assigning guys very high ratings (i.e. 80+) and if they are a star player supposed to play 40mpg they might really only play 20 unless changed.

            Also out of curiosity does the contest shot rating really do a ton? because I noticed when editing draft classes that there are tons of the computer generated players with that rating at 0 (like 80%) and about 20% ranging from 10-80ish. Seems like if it is pretty important (as it reads in the description for the tendency) even defensive players are getting sent out with bad defensive play.

            Comment

            • Introcollapse
              Rookie
              • Sep 2010
              • 27

              #171
              Re: Some info for those of you that like to go deep into your Association.....

              Originally posted by wize250
              Of course if this bugs you that your guy that now has high offensive skills won't take shots you can also increase their tendencies manually, but it sucks if you have a stock draft with random settings for that and computer teams get guys like that.

              Its the same thing as with the commit foul tendency, the computer has a weird way of randomly assigning guys very high ratings (i.e. 80+) and if they are a star player supposed to play 40mpg they might really only play 20 unless changed.

              Also out of curiosity does the contest shot rating really do a ton? because I noticed when editing draft classes that there are tons of the computer generated players with that rating at 0 (like 80%) and about 20% ranging from 10-80ish. Seems like if it is pretty important (as it reads in the description for the tendency) even defensive players are getting sent out with bad defensive play.
              Exactly. My goal is to create a few deep draft classes, but I want to do it properly. Maybe I have a bare bones athletic guy that develops into a good defender over his career. Maybe a sweet shooting big that develops a post game later on.

              I'm going to test it all out later. I'll report my findings.

              Comment

              • Introcollapse
                Rookie
                • Sep 2010
                • 27

                #172
                Re: Some info for those of you that like to go deep into your Association.....

                Here's an update. Just simmed two seasons. Two identical players (in every way. Height, weight, attributes, abilities, tendencies, hot spots) with different play styles. Same minutes per game.

                Few observations so far.

                One, and this is the big (disappointing) one. Play style has no effect on player development. Truly, I think it's just there for show. Because you can edit tendencies. Sucks.

                Two, I notices abilities changing. They both started with "average" in everything. The majority are now "good".

                Three, their tendencies are also changing. The changes aren't huge, but they're there. I set their shot tendencies to 75 in the creator. One guy has two 81s now. Also, as their abilities improve, their tendencies regarding those moves change too. This is something I've asked for for years. Glad that it's been implemented. Needs work though.

                Hope this helps you guys when editing draft classes. Any questions, just ask. Going to test a few more seasons.

                Comment

                • CharliePrince
                  Banned
                  • Mar 2011
                  • 701

                  #173
                  Re: Some info for those of you that like to go deep into your Association.....

                  Originally posted by Introcollapse
                  Here's an update. Just simmed two seasons. Two identical players (in every way. Height, weight, attributes, abilities, tendencies, hot spots) with different play styles. Same minutes per game.

                  Few observations so far.

                  One, and this is the big (disappointing) one. Play style has no effect on player development. Truly, I think it's just there for show. Because you can edit tendencies. Sucks.

                  Two, I notices abilities changing. They both started with "average" in everything. The majority are now "good".

                  Three, their tendencies are also changing. The changes aren't huge, but they're there. I set their shot tendencies to 75 in the creator. One guy has two 81s now. Also, as their abilities improve, their tendencies regarding those moves change too. This is something I've asked for for years. Glad that it's been implemented. Needs work though.

                  Hope this helps you guys when editing draft classes. Any questions, just ask. Going to test a few more seasons.
                  imo you're just wasting your time, every player has different DNA and will develop differently even if you have him at the same position with the same playstyle

                  nothing is absolute, where would the fun be if all the players were just cookie cutter copies of each other

                  Comment

                  • Introcollapse
                    Rookie
                    • Sep 2010
                    • 27

                    #174
                    Re: Some info for those of you that like to go deep into your Association.....

                    Originally posted by CharliePrince
                    imo you're just wasting your time, every player has different DNA and will develop differently even if you have him at the same position with the same playstyle

                    nothing is absolute, where would the fun be if all the players were just cookie cutter copies of each other
                    The issue I have is that all attributes improve at the same rate for every position. One was defensive, one was scoring. I hoped one would improve predominantly their defensive abilities, and the other their scoring abilities. But what I found was that it really doesn't matter. All attributes are improving at the same rate for both players.

                    It's disappointing.

                    Comment

                    • CWSapp757
                      SimWorld Draft Class Guru
                      • Aug 2008
                      • 4651

                      #175
                      Re: Some info for those of you that like to go deep into your Association.....

                      Some interesting stuff. I'm looking forward to seeing what you find intro.
                      SimWorld NBA 2K19 Fictional Draft Classes
                      YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                      TWITTER & INSTAGRAM: @SimWorld4k
                      #SimWorldSports #SeeTheGameBeTheGame

                      Comment

                      • Jukeman
                        Showtime
                        • Aug 2005
                        • 10955

                        #176
                        Originally posted by Introcollapse
                        Has it ever been proven that a player's play style affects his development?

                        For example, if I create a defensive shooting guard and a scoring shooting guard with the same base ratings, will the one improve mostly in defensive skills while the other improves mostly his scoring skills?
                        This is what I want to know as well (I know it's a on going discussion about it now, I haven't read those coments yet)

                        Maybe it does affect development, I for one can't speak on it because I haven't spent time testing it...

                        But maybe this is why 2 players with the same OVR & POT progress differently?

                        Edit- ok now I read the post and it only confirms that nba2k should adapt college hoop's training/development system..

                        Man, it's alot of little details association is missing..

                        Play styles also could have been tied into coaching priorities for when they build a roster...

                        Yea it has something like that now but it's really bare bones and I doubt it really has any effect unless you drastically change it..

                        Sent from my HumancentiPad using Tapatalk
                        Last edited by Jukeman; 10-15-2011, 04:43 PM.

                        Comment

                        • Introcollapse
                          Rookie
                          • Sep 2010
                          • 27

                          #177
                          Re: Some info for those of you that like to go deep into your Association.....

                          New update: minutes play a considerable role in development. With a high potential, a player is bound to improve no matter what, but the rate is dependent on their minutes. Redid association with two exact clones. One got 36 mpg, the other 10. Both had 80 potential. 36 mpg guy went +5 in his first season. 10 mpg guy went +2.

                          Then, made a 65 overall guy, 70 potential. Gave him 36 mpg. Made a 75 overall guy, gave him 80 potential. 65 got 36 mpg, 75 got 10. 65 was +3 after the season. 75 was +2.

                          Comment

                          • ffaacc03
                            MVP
                            • Oct 2008
                            • 3487

                            #178
                            Re: Some info for those of you that like to go deep into your Association.....

                            Originally posted by Jukeman
                            I also would like to add that if you choose to set player trade on, the AI would not trade for the user when you have 30 team control unlike last year...Maybe another bug?


                            Sent from my HumancentiPad using Tapatalk

                            ouch !, lets see ... I always go 30 team control but turn on some CPU micormanagements functions, suchas trading and signings ... only leave HUM for the team I like to fully manage ... ah, also leave the roation thing HUMA for all teams ...

                            So, now in 2k12, those teams with trades and signings on for CPU management will not do that as I am ultimately controlling all teams ? ... can you confirm and clear this ? ... if so, this is getting worse with each find ... WOW !

                            Comment

                            • miller31time
                              Rookie
                              • Oct 2008
                              • 182

                              #179
                              Re: Some info for those of you that like to go deep into your Association.....

                              Not sure if this has been posted (don't have the time to read through 18 pages), but the 3pt shooting attributes and tendencies are ridiculously high for almost each and every guard in the league.

                              Almost every guard (and many forwards) has a 3pt rating of 80-90 (no matter if they are great 3pt shooters or terrible ones), and to make matters worse, they take a crap-load of them since the tendencies are set at 70-80.

                              Hopefully, they tweak this in the patch because the rookies that enter the game each year in Association have the same tendencies and ratings and I sure as hell am not going to edit every rookie guard and forward that gets drafted each year - that's a ridiculous price for realism.

                              Comment

                              • Jukeman
                                Showtime
                                • Aug 2005
                                • 10955

                                #180
                                Originally posted by ffaacc03
                                ouch !, lets see ... I always go 30 team control but turn on some CPU micormanagements functions, suchas trading and signings ... only leave HUM for the team I like to fully manage ... ah, also leave the roation thing HUMA for all teams ...

                                So, now in 2k12, those teams with trades and signings on for CPU management will not do that as I am ultimately controlling all teams ? ... can you confirm and clear this ? ... if so, this is getting worse with each find ... WOW !
                                I believe they still sign their players.

                                Im not 100% sure tho


                                Sent from my HumancentiPad using Tapatalk

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