Does 3PT% need tuning?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • lodilla
    Rookie
    • Aug 2010
    • 8

    #241
    Re: Does 3PT% need tuning?

    Offline 3's in My Player mode, I feel the cpu makes too many against defense. I would say adjust the 3's in MP mode because there are no sliders for me to do it. As a matter of fact, is it possible for you all to adjust my cpu teammates so they play up to there ratings and attributes in MP mode?
    Last edited by lodilla; 10-12-2011, 01:15 PM.

    Comment

    • Jesus
      Banned
      • Aug 2009
      • 1860

      #242
      Re: Does 3PT% need tuning?

      Originally posted by hoop xyience
      Tone it down online.

      I went 6/8 from 3 with Dantay Jones...4 of them were ISO motion off the dribble and 1 was a ISO gather step back and the other was in transition..

      The game is all around easier and take no skill thats why I see alot of people complain. On the other hand you have the noobs who were terrible in 11 loving the watered down shooting.

      This isn't the 2k I I've seen in the past..the 2k that changed bball gaming..get back to the foundation and stay true to user stick skills.. not casual
      offline too... no delay+perfect releases = heavy showers of 3 pointers

      Comment

      • Xeo
        Banned
        • Jun 2007
        • 90

        #243
        Re: Does 3PT% need tuning?

        Perhaps you could tell us beyond a shadow of a doubt how exactly you PROPERLY contest a shot in this game, in order to decrease the likelihood of it going in, so that we can better assess if there is truly an issue with 3pt%.

        There appears to be confusion as to whether or not you can properly contest a shot with the Y Button. We know it's the block button, but does it decrease the chances of a shot being successful just as much as the Right Stick does; or is the right stick more effective?

        If we can get an answer from Mike Wang himself, I think that would go a long way.

        Comment

        • tnixen
          MVP
          • Oct 2011
          • 3184

          #244
          Re: Does 3PT% need tuning?

          It does seem like I am able to hit so many 3 Pointers in 2K12.

          So I think it could be turned down a little bit.

          Comment

          • HeavenlyTouch
            Rookie
            • Sep 2007
            • 409

            #245
            Re: Does 3PT% need tuning?

            Absolutely 100% YES..

            I just played my first match online I lost in a double OT with the Blazers against the Hawks.. the guy scored 31 pts on me with Kirk Hinrich 9/14 3 pt shooting .. 9/14!!!!! He was turboing around the perimeter without doing any iso moves or anything and just moving around he would stop and then just shoot.. a lot of times he was contested and Hinrich was just swishing them with regularity.. he also hit the game winning 3 with Hinrich to take it by 1 pt.. it was extremely frustrating for me because I shut down Joe Johnson and Jamal Crawford only to watch Hinrich do this..

            I went into the box score and highlighted Hinrich's name and the guy started laughing on the mic because he knew it was bull****.. I hate losing to cheese but what can I say

            Comment

            • BigBlue
              Pro
              • Feb 2003
              • 662

              #246
              Re: Does 3PT% need tuning?

              Please allow us to use custom settings, sliders and fouls in online unranked matches.

              BigBlue

              Comment

              • Rawdeal28
                Swiitch U? lol
                • Oct 2007
                • 7407

                #247
                Re: Does 3PT% need tuning?

                Originally posted by Pared
                It just needs a slight drop, to be honest with you.

                There are other issues causing some inconsistencies but in terms of 3pt%, the numbers are spot on if you play a game with a long quarter length.

                Early on, shot success is highly indicative of player timing. The %'s even out over the course of a 48 mins. game. If you're not playing 48 mins., then you're going to see higher numbers. That would explain why you're not seeing what others are mentioning.

                Live 10 had a very similar problem.
                bingo. i play 48 min and i dont see a problem with it.
                "on hoping there is a PSN flash sale before Valentine's Day"
                Man there are no flashers... now what are we going to do for vd
                I'm sure there's plenty of prostitutes you could pay if you really want vd.
                yea but will they take psn cards
                Depends on what area of a hooker you would use to redeem them.

                lol

                Comment

                • ronglengco
                  Rookie
                  • Sep 2005
                  • 62

                  #248
                  Re: Does 3PT% need tuning?

                  Originally posted by basketballfreak24
                  not a good example. this happens in real life all the time. if you wouldve got there .5 secs earlier, it would have been a block. you got there too late. just missed it tho.
                  Originally posted by Hotobu
                  He DID block the shot. Look at what he said. Once again... reading is fundamental.
                  Originally posted by basketballfreak24
                  so is using your eyes. look at the video. the ball DID NOT morph thru his hand. he got there late. only by inches but he was still late.
                  Originally posted by pyrogerbil
                  The ball was knocked off course then like a heat seeking missle it turned and went in anyway. LOL
                  LOL!!! Owned for not using his OWN eyes!!! LOL!!!

                  Comment

                  • truballer845
                    Pro
                    • Nov 2004
                    • 588

                    #249
                    Re: Does 3PT% need tuning?

                    yea 3pt percentage needs tuning especially for guys that arent even that good of 3pt shooters

                    Comment

                    • j3nkins29
                      Pro
                      • Oct 2010
                      • 686

                      #250
                      Re: Does 3PT% need tuning?

                      I think 3 point shots need to be toned down just a bit. It is very frustrating in my player mode to see almost any guard just splashing 3 pointer after 3 pointer like they are Ray Allen or something. It sucks when your team plays good defense just to have the computer hit a miraculous highly contested 3 at the end of the shot clock. They don't need to be brought down dramatically, but I do think a slight tweak is needed. Definitely since we cannot edit the sliders in my player or online.

                      Comment

                      • Poochie D
                        Banned
                        • Oct 2010
                        • 33

                        #251
                        Re: Does 3PT% need tuning?

                        Of course it needs to be toned down. Anytime Jeff freaking Turner has a 3-point-icon then three-pointers need to be tuned.

                        Comment

                        • XxRocky145xX
                          Banned
                          • Sep 2009
                          • 133

                          #252
                          Re: Does 3PT% need tuning?

                          this is so frutrating is not even funny how can you say 3pt shooting dont need to be toned down????? are you guys serious for real

                          sometimes i blockkk the 3point shots and the ball magically go to basket!!!!!!!!!!!!


                          CONTESTED 3S SHOULD BE TONED DOWN

                          Comment

                          • youALREADYknow
                            MVP
                            • Aug 2008
                            • 3635

                            #253
                            Re: Does 3PT% need tuning?

                            FYI: I've created a new rating scale for 3PT and applied it to the rosters. The rating scale is based on a hybrid of the 2K ratings and a normalized rating scale based on last year's 3PT shooting by each player in the NBA. This is a purely statistical approach with the only subjectivity coming from the original 2K ratings and the logic behind the scaling of ratings.

                            Most of the elite 3PT shooters still have ratings in the 80/90 range, but scorers who don't shoot high percentages from deep who have been historically overrated by video games have seen a lot of revisions. These ratings also make full use of the 25-99 rating scale rather than giving terrible shooters such as Rajon Rondo ratings in the 50's.

                            Examples of Player 3PT ratings after the roster changes:

                            Top 10:
                            BOS Ray Allen - 91
                            SA Matt Bonner - 91
                            SA Richard Jefferson - 90
                            UTAH Gordon Hayward - 90
                            DAL Brian Cardinal - 90
                            GS Stephen Curry - 89
                            MIA Mike Bibby - 88
                            MIA James Jones - 87
                            GS Reggie Williams - 87
                            CHI Kyle Korver - 87

                            Average 3PT ratings for teams went down anywhere from 3 to 11 points per team following these changes.

                            I just watched a CPU/CPU game between the Bulls and Celtics and the Bulls finished 2/9 while the Celtics finished 2/13 with the 3PT Accuracy slider set to 49.

                            These same teams were averaging around 39% from 3PT over multiple CPU/CPU games prior to the roster changes.

                            If these results continue, then it more than proves in my opinion that rosters are the issue here and not sliders/settings.

                            Comment

                            • Knickerbocker
                              Pro
                              • Apr 2011
                              • 508

                              #254
                              Re: Does 3PT% need tuning?

                              Originally posted by youALREADYknow
                              FYI: I've created a new rating scale for 3PT and applied it to the rosters. The rating scale is based on a hybrid of the 2K ratings and a normalized rating scale based on last year's 3PT shooting by each player in the NBA. This is a purely statistical approach with the only subjectivity coming from the original 2K ratings and the logic behind the scaling of ratings.

                              Most of the elite 3PT shooters still have ratings in the 80/90 range, but scorers who don't shoot high percentages from deep who have been historically overrated by video games have seen a lot of revisions. These ratings also make full use of the 25-99 rating scale rather than giving terrible shooters such as Rajon Rondo ratings in the 50's.

                              Examples of Player 3PT ratings after the roster changes:

                              Top 10:
                              BOS Ray Allen - 91
                              SA Matt Bonner - 91
                              SA Richard Jefferson - 90
                              UTAH Gordon Hayward - 90
                              DAL Brian Cardinal - 90
                              GS Stephen Curry - 89
                              MIA Mike Bibby - 88
                              MIA James Jones - 87
                              GS Reggie Williams - 87
                              CHI Kyle Korver - 87

                              Average 3PT ratings for teams went down anywhere from 3 to 11 points per team following these changes.

                              I just watched a CPU/CPU game between the Bulls and Celtics and the Bulls finished 2/9 while the Celtics finished 2/13 with the 3PT Accuracy slider set to 49.

                              These same teams were averaging around 39% from 3PT over multiple CPU/CPU games prior to the roster changes.

                              If these results continue, then it more than proves in my opinion that rosters are the issue here and not sliders/settings.
                              ...
                              There are teams online that take 30 3 pointers with RayRay, mostly contested and hit 50% or more ... so yeh it's the sliders. Unless you want to lower the highest rated players as well. But then why lower 400 players when you can lower one slider.
                              “If you meet the Buddha in the lane, feed him the ball.”-Phil Jackson

                              “I never thought I’d lead the NBA in rebounding, but I got a lot of help from my team-mates – they did a lot of missing.”-Moses Malone

                              Comment

                              • youALREADYknow
                                MVP
                                • Aug 2008
                                • 3635

                                #255
                                Re: Does 3PT% need tuning?

                                Originally posted by Knickerbocker
                                ...
                                There are teams online that take 30 3 pointers with RayRay, mostly contested and hit 50% or more ... so yeh it's the sliders. Unless you want to lower the highest rated players as well. But then why lower 400 players when you can lower one slider.
                                The contested FG issue is a completely different issue than the 3PT issue. EVERY SINGLE field goal attempt is impacted by the amazing accuracy on contested shots, not just 3PT FG's. The only reason the 3PT contested shots are raising so much attention is because they are being abused online.

                                The separate issue, and the one that I believe is the real problem being identified in this thread, is that too many players can knock down 3's with their eyes closed because seemingly everyone is rated above 75. That's a huge issue and simply reducing the 3PT Accuracy slider (unless completely overdone below 48) will do nothing more than shift the abuse from the 3PT line to the already overpowered mid-range shot. That's not a solution, it's a workaround and a cheap bandage. They need to attack the problem from multiple angles and rosters are one of the options available.

                                Comment

                                Working...