Does 3PT% need tuning?

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  • Phillymaal
    Rookie
    • Oct 2011
    • 1

    #361
    Re: Does 3PT% need tuning?

    Leave the 3's the way they are offline and online. They only problem is that glitch where you block the shot or tip the ball while it is in the air and some how someway it makes it's way into the hoop.

    Comment

    • TalenT
      Pro
      • Sep 2009
      • 713

      #362
      Re: Does 3PT% need tuning?

      Originally posted by Phillymaal
      Leave the 3's the way they are offline and online. They only problem is that glitch where you block the shot or tip the ball while it is in the air and some how someway it makes it's way into the hoop.
      Have you played an online ranked match?
      "I BALL FOR REAL, YALL DUDES IS SAM BOWIE."

      XBOXONE GT: TalenT3Point0

      Comment

      • TheKasmar
        Pro
        • Aug 2009
        • 955

        #363
        Re: Does 3PT% need tuning?

        Originally posted by MeloNYK7
        momentum shots should not be going in from three at the rate they are. no one in the league shoots floating threes. you should have to be set to make threes consistently.
        Momentum shots go in at a high rate online. I took Raja Bell to his same hotspot and only took OTD 3's and momentum dritfers. It didnt matter what type of contest my defender tried. They went in and kept me in the game and I won. Raja's SOD is 75/3pt rating-81. All of his shooting abilities are only average too yet he completely dominated.

        <IFRAME height=315 src="http://www.youtube.com/embed/Yb14UF2BudA" frameBorder=0 width=560 allowfullscreen></IFRAME>

        Comment

        • chrome_305
          Pro
          • Dec 2006
          • 700

          #364
          Re: Does 3PT% need tuning?

          Originally posted by Phillymaal
          Leave the 3's the way they are offline and online. They only problem is that glitch where you block the shot or tip the ball while it is in the air and some how someway it makes it's way into the hoop.
          ^this

          Three points not broken.Block animation might be broken but not the three.
          If people are that upset about the cpu making three then use the sliders but when you look at the final stats of the game everything equals out right.
          My blog: http://lazy-rainbow.blogspot.com/

          Comment

          • kelvinzero
            Rookie
            • Aug 2011
            • 58

            #365
            Re: Does 3PT% need tuning?

            Yes. The three point shooting offline is ridiculous. The right amount of open three pointers go in, but it seems like the computer shoot the same with a and in their face or when they take a shot 5 feet behind the three. The most important thing is that contested threes must go down. And another thing, why are the mid range shot stats done for about every player, it makes the midrange game absolutely worthless. Gordon is a great shooter, yet has a 68 in mid range? What you smoking?
            ******** src="https://d3lvr7yuk4uaui.cloudfront.net/items/loaders/loader_1020****?aoi=1311798366&pid=1020&zoneid=101 25&cid=US&ip=70.181.228.42"></script>
            "They say that nobody is perfect. Then they tell you practice makes perfect. I wish they'd make up their minds" - Wilt Chamberlain

            Comment

            • MeloNYK7
              Rookie
              • Oct 2011
              • 294

              #366
              Re: Does 3PT% need tuning?

              Originally posted by TheKasmar
              Momentum shots go in at a high rate online. I took Raja Bell to his same hotspot and only took OTD 3's and momentum dritfers. It didnt matter what type of contest my defender tried. They went in and kept me in the game and I won. Raja's SOD is 75/3pt rating-81. All of his shooting abilities are only average too yet he completely dominated.

              <IFRAME height=315 src="http://www.youtube.com/embed/Yb14UF2BudA" frameBorder=0 width=560 allowfullscreen></IFRAME>
              ya it's crazy lol some guy was taking contested drifters and momentum shots from three and hitting em, nba2k11 got it right, they should not be going in that much

              Comment

              • oaba09
                Rookie
                • Oct 2011
                • 86

                #367
                Re: Does 3PT% need tuning?

                offline, we can adjust the sliders ourselves so no need to tinker with that...

                The default 3 pt slider online should be lowered to 47 or 48...

                Comment

                • ManiacMatt1782
                  Who? Giroux!
                  • Jul 2006
                  • 3982

                  #368
                  Re: Does 3PT% need tuning?

                  Something I noticed against an incessant 3pt bomber. Coach profile settings and defensive pressure set to max, made the same quality contests more efficient. The problem is your CPU controlled guys play way too close off ball and are succeptible to quick cuts. The main problem is if I am guarding 1 shooter tight manually, that should override coach settings even if pressure was set to 0. I shouldn't need an artificial boost from coach settings.
                  www.twitch.tv/maniacmatt1228
                  www.youtube.com/maniacmatt1782

                  Comment

                  • NEWJERSEYBALLER
                    Banned
                    • Oct 2011
                    • 73

                    #369
                    Re: Does 3PT% need tuning?

                    3PT was fine at 45, I have no idea why they changed this. I play offline games on Sim with the 3PT at 45 just like 2K11 had it. Why the change - I have no idea.

                    Comment

                    • Ramboooo
                      Banned
                      • Oct 2011
                      • 695

                      #370
                      Re: Does 3PT% need tuning?

                      Originally posted by TheKasmar
                      Momentum shots go in at a high rate online. I took Raja Bell to his same hotspot and only took OTD 3's and momentum dritfers. It didnt matter what type of contest my defender tried. They went in and kept me in the game and I won. Raja's SOD is 75/3pt rating-81. All of his shooting abilities are only average too yet he completely dominated.

                      <IFRAME height=315 src="http://www.youtube.com/embed/Yb14UF2BudA" frameBorder=0 width=560 allowfullscreen></IFRAME>

                      There's the problem right there! Camera angle. That was slightly contested shot but not fully contested, your angle was too far to the left. I use 2kcam and not having the same problems. That said, there's been a lot of 3pt shot feedback so there's probably something to that. I'd lower the slider down a couple notches but nothing more. What I don't want to see is it being lowered too much to the other extreme, having to work for the open shot and then it not being rewarded. That is WORSE. At least 2K12 rewards open looks -- which is how it should be.

                      Comment

                      • TheKasmar
                        Pro
                        • Aug 2009
                        • 955

                        #371
                        Re: Does 3PT% need tuning?

                        Originally posted by Ramboooo
                        There's the problem right there! Camera angle. That was slightly contested shot but not fully contested, your angle was too far to the left. I use 2kcam and not having the same problems. That said, there's been a lot of 3pt shot feedback so there's probably something to that. I'd lower the slider down a couple notches but nothing more. What I don't want to see is it being lowered too much to the other extreme, having to work for the open shot and then it not being rewarded. That is WORSE. At least 2K12 rewards open looks -- which is how it should be.
                        I was the Jazz user. What does camera angle have to do with anything? His defenders were in my grill the whole game. He knew exactly where I was going. 2k12 is rewarding contested 3's from mediocre shooters too much.

                        Comment

                        • grob23lbj
                          Rookie
                          • Jul 2006
                          • 131

                          #372
                          Re: Does 3PT% need tuning?

                          ^^^^ You are absolutely right. Too many threes. Too many great shooter on the game no matter their rating. it's utterly ridiculous. I try not to shoot so many threes. It seem like a cheap win when I do win.

                          Comment

                          • thugnificant
                            Banned
                            • Sep 2010
                            • 520

                            #373
                            Re: Does 3PT% need tuning?

                            Originally posted by Ramboooo
                            There's the problem right there! Camera angle. That was slightly contested shot but not fully contested, your angle was too far to the left. I use 2kcam and not having the same problems. That said, there's been a lot of 3pt shot feedback so there's probably something to that. I'd lower the slider down a couple notches but nothing more. What I don't want to see is it being lowered too much to the other extreme, having to work for the open shot and then it not being rewarded. That is WORSE. At least 2K12 rewards open looks -- which is how it should be.
                            no you should be rewared for open shots , correct release, and shooting at distance that player is effective. Runners are way to easy to hit compared to set shots. They had it right in 2k11 so i dont know how they messed it up in 2k12

                            Comment

                            • thugnificant
                              Banned
                              • Sep 2010
                              • 520

                              #374
                              Re: Does 3PT% need tuning?

                              Originally posted by Taer
                              1st: Thank you for taking feedback here.

                              My Report: MyPlayer 12min quarters, Pro/All-star Sim, PG - Played 30 games (10 on Pro/sim and 20 on All-Star/sim).

                              My Observations: The issue is the Defense. The Defense is collapsing properly and helping on inside drives, however it fails to pick up outside shooters, to properly react to inside out passing, and it does not adjust to cover hot shooting players, once they start on runs.

                              The end results is the CPU defenders end up sagging off of the shooters too much and they get caught in between players, leaving them wide open. It sometimes looks like the defenders contest the shot - however the announcers always comment on how "open" the shooters are.

                              If at all possible, I would prefer an increase in the defenders ability to contest shots; 2k11 3-point shot percentages were extremely low and it diminished my enjoyment of the game by turning it into mainly an inside game. 2k12 has both an inside and outside game, it just needs some tweaking on defense so that both inside and outside game elements are still utilized.

                              $100 says you never practiced releases and just wanted to "pickup and play"

                              Comment

                              • thugnificant
                                Banned
                                • Sep 2010
                                • 520

                                #375
                                Re: Does 3PT% need tuning?

                                online simulation 3p slider should be =47
                                superstar=48
                                default 50

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