I did this theory to 2K3 ver and it worked really good. Have yet to try on 2K5.
CPU Timeout problem, reason inside
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Re: CPU Timeout problem, reason inside
Just go into menu and change control to the CPU side and change timeout to auto each time you start a game...unless there's a way to save it.Originally posted by thegoons21
I did this theory to 2K3 ver and it worked really good. Have yet to try on 2K5. -
Re: CPU Timeout problem, reason inside
Yes, but in order to do that you must control all the teams in a franchise, and thus also deal with their player moves, rosters, injuries, etc. Or at least that is how I understand it.Originally posted by noizeJust go into menu and change control to the CPU side and change timeout to auto each time you start a game...unless there's a way to save it.
I did this theory to 2K3 ver and it worked really good. Have yet to try on 2K5.
And not to mention the fact that if you control all teams, then there won't be any CPU trading going on, which I consider to be "stale."
This fix works for exhibition games vs the CPU, but for franchise play, it seems you have to take control of every single team in order to be able to change control of them during the game.
Is that true? If it is.. Ouch. I like to control one team and have the CPU manage its own teams and trades, and it's really unfortunate this bug slipped passed the developers. It boggles my mind how such a bug can slip past, but here it is before us, in a finished product.
Late game AI and functionality is so crucial that it really frustrates me to see it done incorrectly or incompletely.Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: CPU Timeout problem, reason inside
Yes, but in order to do that you must control all the teams in a franchise, and thus also deal with their player moves, rosters, injuries, etc. Or at least that is how I understand it.Originally posted by noizeJust go into menu and change control to the CPU side and change timeout to auto each time you start a game...unless there's a way to save it.
I did this theory to 2K3 ver and it worked really good. Have yet to try on 2K5.
And not to mention the fact that if you control all teams, then there won't be any CPU trading going on, which I consider to be "stale."
This fix works for exhibition games vs the CPU, but for franchise play, it seems you have to take control of every single team in order to be able to change control of them during the game.
Is that true? If it is.. Ouch. I like to control one team and have the CPU manage its own teams and trades, and it's really unfortunate this bug slipped passed the developers. It boggles my mind how such a bug can slip past, but here it is before us, in a finished product.
Late game AI and functionality is so crucial that it really frustrates me to see it done incorrectly or incompletely.Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: CPU Timeout problem, reason inside
Another update: same game less than a minute, 5pt lead billups to the lane, he misses the shot, rebounded by Sheed, and slammed back in. Lakers call timeout!
Next play: Lakers (cpu) pass to Kobe, He dishes it to B. Grant for the Slam. Pistons (me) inbound the ball to Billups who is immediately fouled. Billups to the line he makes both freethrows....Lakers call another timeout! YES!Last edited by highpressure; 10-01-2004, 12:47 PM.Comment
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Re: CPU Timeout problem, reason inside
Another update: same game less than a minute, 5pt lead billups to the lane, he misses the shot, rebounded by Sheed, and slammed back in. Lakers call timeout!
Next play: Lakers (cpu) pass to Kobe, He dishes it to B. Grant for the Slam. Pistons (me) inbound the ball to Billups who is immediately fouled. Billups to the line he makes both freethrows....Lakers call another timeout! YES!Comment
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Re: CPU Timeout problem, reason inside
I really can't fathom how they missed this.
It's just so frustrating because the game is so solid, and then there is this, which also happens to occur at the most exciting and vital part of the game, and results in an unfair advantage for the user on so many levels.
We control subs, play stoppage, and are able to run the clock down based on the fact that the CPU is not going to be calling timeout.
Granted you can change the control and set it yourself, but that disables rewards and also doesn't work unless you control all franchise teams as far as I know.
I can see if it was some obscure bug that rarely occured, but did the testers not play close games against the CPU and notice this? Sometimes I wonder if they find these things and just opt not to change/fix them, but here it seems like it would have been such an easy change to make, that I find it hard to believe they noticed it and turned away, unfortunately.Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: CPU Timeout problem, reason inside
I really can't fathom how they missed this.
It's just so frustrating because the game is so solid, and then there is this, which also happens to occur at the most exciting and vital part of the game, and results in an unfair advantage for the user on so many levels.
We control subs, play stoppage, and are able to run the clock down based on the fact that the CPU is not going to be calling timeout.
Granted you can change the control and set it yourself, but that disables rewards and also doesn't work unless you control all franchise teams as far as I know.
I can see if it was some obscure bug that rarely occured, but did the testers not play close games against the CPU and notice this? Sometimes I wonder if they find these things and just opt not to change/fix them, but here it seems like it would have been such an easy change to make, that I find it hard to believe they noticed it and turned away, unfortunately.Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: CPU Timeout problem, reason inside
Do you guys no if this would fall under the settings category? What I mean is if you played an exhibition game and set the two teams (you and cpu) to Auto and selected "Save Settings" at the end of the game would it save this change possibly? Would this option be under the COACHING option?Originally posted by JimplicationOuch.EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: CPU Timeout problem, reason inside
Do you guys no if this would fall under the settings category? What I mean is if you played an exhibition game and set the two teams (you and cpu) to Auto and selected "Save Settings" at the end of the game would it save this change possibly? Would this option be under the COACHING option?Originally posted by JimplicationOuch.EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: CPU Timeout problem, reason inside
Thanks for the reply.Originally posted by MagicUserYou can't control all the teams, but you can switch sides during a Franchise game (if I am remembering correctly) and set up the other teams coaching options, then switch back. The downside to that seems to be that you can't earn any reward points for the game. But then again I am not all the interested in unlockable bobblehead figures anyway so who cares....
You have to do this every single game, or can you set it on the CPU settings and then save it so they are automatically set to "auto" timeouts every game?Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: CPU Timeout problem, reason inside
Thanks for the reply.Originally posted by MagicUserYou can't control all the teams, but you can switch sides during a Franchise game (if I am remembering correctly) and set up the other teams coaching options, then switch back. The downside to that seems to be that you can't earn any reward points for the game. But then again I am not all the interested in unlockable bobblehead figures anyway so who cares....
You have to do this every single game, or can you set it on the CPU settings and then save it so they are automatically set to "auto" timeouts every game?Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: CPU Timeout problem, reason inside
if someone tries any of this in franchise please post what you find. Also, wouldn't it be possible to take control of all the cpu teams then turn all their management functions to auto?........I think you can turn certain things like sign free agents, draft, release players to auto in nfl2k5, I just don't remember the option in nba. Could've been madden though......just don't remember.RIP #21
DC United 2008 US Open Cup ChampionsComment
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Re: CPU Timeout problem, reason inside
if someone tries any of this in franchise please post what you find. Also, wouldn't it be possible to take control of all the cpu teams then turn all their management functions to auto?........I think you can turn certain things like sign free agents, draft, release players to auto in nfl2k5, I just don't remember the option in nba. Could've been madden though......just don't remember.RIP #21
DC United 2008 US Open Cup ChampionsComment
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Re: CPU Timeout problem, reason inside
Originally posted by JimplicationYes, but in order to do that you must control all the teams in a franchise, and thus also deal with their player moves, rosters, injuries, etc. Or at least that is how I understand it.
And not to mention the fact that if you control all teams, then there won't be any CPU trading going on, which I consider to be "stale."
This fix works for exhibition games vs the CPU, but for franchise play, it seems you have to take control of every single team in order to be able to change control of them during the game.
Is that true? If it is.. Ouch. I like to control one team and have the CPU manage its own teams and trades, and it's really unfortunate this bug slipped passed the developers. It boggles my mind how such a bug can slip past, but here it is before us, in a finished product.
Late game AI and functionality is so crucial that it really frustrates me to see it done incorrectly or incompletely.
I might be wrong so excuse my ignorant, but I don't think you are allowed to control any other team once you start franchise. The only things you could control is when in the actual gameplay, you could switch side by goin into the menu and move the control to the CPU side thus being able to set the TO to auto. Can someone verify this?Comment
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Re: CPU Timeout problem, reason inside
Originally posted by JimplicationYes, but in order to do that you must control all the teams in a franchise, and thus also deal with their player moves, rosters, injuries, etc. Or at least that is how I understand it.
And not to mention the fact that if you control all teams, then there won't be any CPU trading going on, which I consider to be "stale."
This fix works for exhibition games vs the CPU, but for franchise play, it seems you have to take control of every single team in order to be able to change control of them during the game.
Is that true? If it is.. Ouch. I like to control one team and have the CPU manage its own teams and trades, and it's really unfortunate this bug slipped passed the developers. It boggles my mind how such a bug can slip past, but here it is before us, in a finished product.
Late game AI and functionality is so crucial that it really frustrates me to see it done incorrectly or incompletely.
I might be wrong so excuse my ignorant, but I don't think you are allowed to control any other team once you start franchise. The only things you could control is when in the actual gameplay, you could switch side by goin into the menu and move the control to the CPU side thus being able to set the TO to auto. Can someone verify this?Comment

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