Dribble Move & Finish Move tendency update

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • chia51
    Banned
    • Jul 2005
    • 1912

    #286
    Re: Dribble Move & Finish Move tendency update

    Originally posted by pabby21
    I've never controlled all the teams before in franchise, but I see that we may have to do that when final sets or what have you are released for these yeah? Does that involve actually playing as the teams? managing there roles, playing time, moods etc game by game? or just initially setting up minutes and roles and then sim eveyrthing else? because having to keep every player happy on every team would be a paaaaaaaain lol
    Bolded what needs to be done.

    Comment

    • pabby21
      Rookie
      • Nov 2009
      • 331

      #287
      Re: Dribble Move & Finish Move tendency update

      Originally posted by chia51
      Bolded what needs to be done.
      cheers mate

      Comment

      • Crossover1
        MVP
        • Feb 2009
        • 1925

        #288
        Re: Dribble Move & Finish Move tendency update

        That passing accuracy slider is a tricky one. Drop it one point and see that out of bounds pass happen any time the receiver is pressured but if u leave it at 50 and u rarely see a bad(unforced turnover) pass.
        'Only The Strong Survive'

        Comment

        • Jdoug312
          Banned
          • Oct 2010
          • 1585

          #289
          Re: Dribble Move & Finish Move tendency update

          Originally posted by chia51
          A few things I am seeing in the set so far:

          -Too many USER FT's (this is mainly due to different playstyles, but there is def. too many throughout) (and I have been working on this already)
          -Not enough CPU FT's (probably due to them not attacking as much as I had them earlier on, when they were attacking too much, lol)
          -CPU 3pt's, not shooting quite enough (could be due to DC redoing all of the 3pt plays, as we were seeing too many 3pt attempts, again lol)
          -the occasional "out of bounds" passes... its either we go with 49 pass acc for User and CPU and see the "occasional" one happen or 50 and not see any. I think I will leave that up to the individual.


          Jdoug, please let me know what you did... so I can compare and test out.
          Used your set from 2k share on the 28th I think? I shooting sliders are subjective, so I won't put those up, but note that I did raise layup success to 53 as I was seeing too many open missed layups. Raised contact shot success from 23 to 24.

          I took the advice of one of the previous posters, and changed Driving Contact and Inside Contact to 25.

          I changed Dunking ability to 39. This combined with 40 for attempt dunks provides the most realistic dunking I've seen so far. In the NBA, combined there are only about 4 or 4 dunks only. With 39 for dunking ability and 40 for attempt dunks, I saw Melo do a double pump reverse, and I had Lebron soar on me. Amare, Wade, etc still all had their dunks, but only when appropiate. I think this setting is perfect.

          I saw too many fouls for both teams, so I lowered commit foul tendency to 74. Thats all the changes I made.

          Layup success- 53
          Contact shot Success- 24
          Driving/Inside Contact- 25
          Dunking ability- 39
          Commit fouls- 74
          Other shooting slider adjustments (User and Cpu were shooting too high for me, lowered it down a little.)

          Comment

          • chia51
            Banned
            • Jul 2005
            • 1912

            #290
            Re: Dribble Move & Finish Move tendency update

            Originally posted by Jdoug312
            Layup success- 53
            Contact shot Success- 24
            Driving/Inside Contact- 25
            Dunking ability- 39
            Commit fouls- 74
            Other shooting slider adjustments (User and Cpu were shooting too high for me, lowered it down a little.)
            Wow... that is eerily similar to what I have been using this weekend. Minus the contact freqs. as I haven't got to try that (low #'s) out yet. Still a few more things in my notepad to try first.

            But here is what I had changed on Friday on my testing set:
            Layups 52
            Commit Fouls 68
            Shooting Fouls 70
            Contact Success 25
            Both Contact Freqs 74

            Reason I have not touched Dunk Ability is that DC has already gone through and edited all of the dunk ratings. (FYI if you want to stop the small guards (Collison, etc...) that can dunk in real life from dunking in these rosters all you have to do is lower Dunk Ability to 45.) Another FYI Jdoug, with it at 39 you will be cutting anyone that has a 45 for dunk rating in the game out of their ability to dunk at all. Which you may prefer and many other may as well. Another FYI any player with a Dunk rating lower than 45 will not be able to dunk at all. (I may be wrong on that, I am trying to double check with DC on that, I have an email somewhere with what the rating cutoff is and I believe its 44)

            I will definitely give the 39 dunk rating and 40 tendency a try though.

            Comment

            • Crossover1
              MVP
              • Feb 2009
              • 1925

              #291
              Re: Dribble Move & Finish Move tendency update

              I bet most of you guys put the shooting foul slider above 60. Anything 60+ and you will shoot too many free throws. I once shot 30+ free throws with AI when I had that slider at 60. Since then I put it back down to 55 and I shoot the right amount of free throws, but there will be a good bit of no calls.

              Then again we all have different playing styles because I have a team that loves to attack which I do a lot and I play on HOF.
              Last edited by Crossover1; 05-01-2011, 02:40 PM.
              'Only The Strong Survive'

              Comment

              • Jdoug312
                Banned
                • Oct 2010
                • 1585

                #292
                Re: Dribble Move & Finish Move tendency update

                Our sets are even more similar lol, because I forgot to say that I also changed shooting foul sliders down to 70 .

                Comment

                • driftnyc
                  Rookie
                  • Mar 2006
                  • 40

                  #293
                  Re: Dribble Move & Finish Move tendency update

                  Originally posted by Aesop5upreme
                  Gameplay update on PS3 currently using end of season default rosters edited w/DC Dunk Edits,Touches and Playbooks,adjusted all rotations according to DC.AsianPowwwa Ht and Wt adjustments.Geebo's Signature shots,Contract edits, Rashidi Shot tendencies my own potential formula sneakers and Sliders.Last but not least have just added the Chia51 Finish and dribble tendencies and have to say I have found NBA2k11 bliss.The finish and dribble tendencies "as is" at the beginning of the thread is Marvelous ,because like Chia51 said it's not perfect and that unpredictable gives the game an honest feel.Thanks to Chia51...Thank you
                  I would strongly suggest against making adjustments to height or weight. I remember reading a thread that said only making weight adjustments changes the player model but its actually the height as well. A while back I must have accidentally changed '95 Jordan's height to 6'5". He was noticeably thicker. Tried the same thing with Durant and Garnett and it looked like they had been lifting hard in the offseason. You can definitely see it in the arms, calves, and shape of the jersey.

                  Try it for yourself. Create a team, change the height and/or weight of certain players and compare them in game with the original models from their original teams. I think it's permanent too. No way of undoing it.

                  Comment

                  • .hazee.
                    Rookie
                    • Aug 2010
                    • 42

                    #294
                    Re: Dribble Move & Finish Move tendency update

                    Not rushing by no means, just curious as to how close you guys are to finishing.

                    Comment

                    • AMB
                      Banned
                      • Aug 2010
                      • 190

                      #295
                      Re: Dribble Move & Finish Move tendency update

                      inside contact frequency and driving? One number means both user/cpu? Ill try them out!

                      Comment

                      • chinatownpwnage
                        Pro
                        • Mar 2011
                        • 946

                        #296
                        Re: Dribble Move & Finish Move tendency update

                        so these rosters player ratings are different from KGs?

                        After the Madness - Complete 30-Team Association
                        http://www.operationsports.com/forum...post2045234298

                        Comment

                        • greatnesstcb
                          Rookie
                          • Feb 2011
                          • 159

                          #297
                          Re: Dribble Move & Finish Move tendency update

                          Originally posted by .hazee.
                          Not rushing by no means, just curious as to how close you guys are to finishing.
                          Same here I'm Dying to use the finished product

                          Comment

                          • chia51
                            Banned
                            • Jul 2005
                            • 1912

                            #298
                            Re: Dribble Move & Finish Move tendency update

                            Originally posted by Crossover1
                            I bet most of you guys put the shooting foul slider above 60. Anything 60+ and you will shoot too many free throws. I once shot 30+ free throws with AI when I had that slider at 60. Since then I put it back down to 55 and I shoot the right amount of free throws, but there will be a good bit of no calls.

                            Then again we all have different playing styles because I have a team that loves to attack which I do a lot and I play on HOF.
                            It also will depend on the rosters (commit/draw foul ratings) as well. With the default rosters from 2k almost everyone has a commit foul rating above 65 while there draw fouls are all above 45. With my set the numbers are much lower and since they are based on real life statistics it evens out much better. Hence the higher shooting foul slider.

                            Just to give you an idea, Joel Anthony had a draw foul rating of 99 and a commit foul of 99. Most bigs on the default 2k rosters had 99/99 ratings.

                            Originally posted by .hazee.
                            Not rushing by no means, just curious as to how close you guys are to finishing.
                            Should be done with the roster on Tuesday.

                            Originally posted by chinatownpwnage
                            so these rosters player ratings are different from KGs?
                            Yes if you go back through the thread you will find a post with what all that has been done. The overalls are much lower and this is mainly because 2k has everyone sooooo overrated on defense its unbelievable. If I recall correctly the highest rated person is Lebron with a 93 or a 92. Kobe is a 92. Dwight is a 91. Just to give you an overall picture of how guys are rated overall. I personally could care less about overalls but I know some guys care.

                            Originally posted by greatnesstcb
                            Same here I'm Dying to use the finished product
                            Should be done with the roster on Tuesday.

                            Comment

                            • iameich
                              MVP
                              • Jan 2011
                              • 1501

                              #299
                              Re: Dribble Move & Finish Move tendency update

                              can't wait till tuesday!

                              Heat vs. Celtics game 2 & Chia's Roster/Sliders combo >>> NICE!!!
                              Last edited by iameich; 05-02-2011, 05:09 AM.
                              "It's about damn time... It's about damn time.” - LeBron James

                              Comment

                              • jdaniels1@bellsouth.net
                                Banned
                                • Sep 2006
                                • 511

                                #300
                                Re: Dribble Move & Finish Move tendency update

                                chia or anyone else can you tell me what 360 draft class everyone is using..??

                                any advice on one that can go with this roster???

                                Comment

                                Working...