Sim-World Roster Project Sliders - CPU/CPU and Player Lock

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  • Mr_Riddick
    Pro
    • Jan 2009
    • 1173

    #121
    Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

    Originally posted by youALREADYknow
    Are you playing standard User/CPU or Player Lock using the sliders? I'm hoping to get some feedback from the User/CPU games since I think they play well that way.
    Been playing games vs the CPU. The gameplay is very fluid with this roster slider combo. Only thing is its to hard for me on HOF. I had to bump Down to superstar. You really have to make adjustments on defense. In all the game plays great IMO. Stats are as close as it gets. My only thing is getting killed on Offensive boards early in the game. But then again maybe I just need to make tre right adjustments to fix it...
    Last edited by Mr_Riddick; 03-03-2012, 07:41 PM.

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    • DavonBrown
      MVP
      • Oct 2008
      • 1484

      #122
      Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

      I only play User vs. CPU. I'm loving these so far, but I do not like Shot Stick Timing. Do you recommend any changes for 'Real Player %'?

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      • Mr_Riddick
        Pro
        • Jan 2009
        • 1173

        #123
        Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

        Originally posted by DavonBrown
        I only play User vs. CPU. I'm loving these so far, but I do not like Shot Stick Timing. Do you recommend any changes for 'Real Player %'?
        I use Real% and fg% for both are pretty much on point.

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        • chinatownpwnage
          Pro
          • Mar 2011
          • 946

          #124
          Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

          Originally posted by womalee23
          I use Real% and fg% for both are pretty much on point.
          how many points in the paint do you and the CPU usually get?

          After the Madness - Complete 30-Team Association
          http://www.operationsports.com/forum...post2045234298

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          • Mr_Riddick
            Pro
            • Jan 2009
            • 1173

            #125
            Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

            Originally posted by chinatownpwnage
            how many points in the paint do you and the CPU usually get?
            Lat game I played around 40(KINGS) I played as Lakees of course. I'm averaging more pip the the CPU actually.

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            • chinatownpwnage
              Pro
              • Mar 2011
              • 946

              #126
              Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

              Originally posted by womalee23
              Lat game I played around 40(KINGS) I played as Lakees of course. I'm averaging more pip the the CPU actually.
              hmmm nice 40 is very reasonable

              After the Madness - Complete 30-Team Association
              http://www.operationsports.com/forum...post2045234298

              Comment

              • youALREADYknow
                MVP
                • Aug 2008
                • 3635

                #127
                Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                Originally posted by chinatownpwnage
                how many points in the paint do you and the CPU usually get?
                Points In Paint are directly tied to Coach Profiles, Player Tendencies, and Sliders for: Attack the Basket, Look For Post, Inside Shot, and Penetrate/Pull-Up Tendency.

                Some teams will have more PiP than others and that is almost 100% based on statistics in the real world.

                As you notice, the Attack the Basket slider is set to 30 in this set and that was the threshold to get a good baseline for PiP.

                Please try the set with the recommended settings (HoF, 52 speed, 40 def assist) and post your statistics if possible.

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                • Vaiasucks
                  Rookie
                  • Apr 2009
                  • 59

                  #128
                  Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                  Where is the Player Speed option?

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                  • youALREADYknow
                    MVP
                    • Aug 2008
                    • 3635

                    #129
                    Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                    Originally posted by Vaiasucks
                    Where is the Player Speed option?
                    Season and Association Mode only. Press Y on the Controller Select Menu before starting your game.

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                    • Vaiasucks
                      Rookie
                      • Apr 2009
                      • 59

                      #130
                      Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                      Originally posted by youALREADYknow
                      Season and Association Mode only. Press Y on the Controller Select Menu before starting your game.
                      Thanks.

                      These rosters/sliders are so fun and challenging. How often do you play player lock now that they are completed?

                      Comment

                      • benton32
                        Pro
                        • Oct 2010
                        • 980

                        #131
                        Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                        i do coach mode and honestly unless its me... its been hard on all star, its weird, i kept falling behind every game by more then 10-15 sometimes 20, so i finally said heck with it and put it on pro. and we won 96-93 over the Clippers. i was getting tired of giving up over 105 points almost every game, it was crazy, infact the last game i played on all star i fell behind to the Pistons of all teams by 23 points at one point, and ended up losing by 15.

                        first game on pro and i was down 27-26 after one, and ofcourse like always every game one bad qtr lol we scored 14 in the 2nd, was down by like 13 at half but then came back at the end and won 96-93. all the stats seemed pretty real, so i may keep it on pro for alil and see how it goes.. but i also dont want pro to be to easy, and only the inside shots go down more, Cause in the game on pro, Chris Paul for the Clippers was 3-14 shooting, and my starting guards and my key back up Crawford for the blazers all combined shot like 39%. So im hoping that its not harder for the mid range guys..
                        Youtube channel
                        https://www.youtube.com/user/benton323232

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                        • youALREADYknow
                          MVP
                          • Aug 2008
                          • 3635

                          #132
                          Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                          Originally posted by benton32
                          i do coach mode and honestly unless its me... its been hard on all star, its weird, i kept falling behind every game by more then 10-15 sometimes 20, so i finally said heck with it and put it on pro. and we won 96-93 over the Clippers. i was getting tired of giving up over 105 points almost every game, it was crazy, infact the last game i played on all star i fell behind to the Pistons of all teams by 23 points at one point, and ended up losing by 15.

                          first game on pro and i was down 27-26 after one, and ofcourse like always every game one bad qtr lol we scored 14 in the 2nd, was down by like 13 at half but then came back at the end and won 96-93. all the stats seemed pretty real, so i may keep it on pro for alil and see how it goes.. but i also dont want pro to be to easy, and only the inside shots go down more, Cause in the game on pro, Chris Paul for the Clippers was 3-14 shooting, and my starting guards and my key back up Crawford for the blazers all combined shot like 39%. So im hoping that its not harder for the mid range guys..
                          Difficulty plays the most significant factor in Coach Mode and that's why we will have a new Coach Mode set for the new roster. It takes a lot of testing to find a balance between winning/losing consistently but I'm almost there.

                          Trust me, you're not the only one who noticed the above things.

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                          • youALREADYknow
                            MVP
                            • Aug 2008
                            • 3635

                            #133
                            Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                            Originally posted by Vaiasucks
                            Thanks.

                            These rosters/sliders are so fun and challenging. How often do you play player lock now that they are completed?
                            Unfortunately I haven't had much time to actually enjoy/play the game since my work isn't completely done yet. I try to get a Player Lock game in every other day and have loved the gameplay so far.

                            I'll need to get some practice with my team to get better on the sticks but have had really competitive games so far.

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                            • youALREADYknow
                              MVP
                              • Aug 2008
                              • 3635

                              #134
                              Re: Sim-World Roster Project Sliders - CPU/CPU and Player Lock

                              Player Lock sliders have been updated to v2.1 with a few slight changes. I'm having some amazing games with these and decided that it was a significant enough update to post to the community.

                              These sliders are also meant to be used for regular User/CPU games.

                              Comment

                              • miamikb2001
                                Pro
                                • Feb 2008
                                • 794

                                #135
                                Originally posted by youALREADYknow
                                Player Lock sliders have been updated to v2.1 with a few slight changes. I'm having some amazing games with these and decided that it was a significant enough update to post to the community.

                                These sliders are also meant to be used for regular User/CPU games.
                                No new coach mode update yet?
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