NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Like I said, I would have been surprised if these sliders worked with Bed's roster.
You could try using my old slider set while putting in the Defensive, Tendency, and Foul sliders from the OS SiM Collab slider set and see how that works for you. Also, set On Ball Defense, Blocking, and Defensive Awareness to 75 (both User and CPU). Let me know how that works!Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Quick heads up for Eccentric and anyone else who may have been waiting, PJT just released his HH Roster V5 :]Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Not sure if he has it up or not yet but you can head over to his thread and find out.
http://www.operationsports.com/forum...c-edition.htmlComment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Bosh winning the tip-off just means that your timing is a little off. As for being out-rebounded, no worries. I have been tweaking the rebound sliders for the past few days. The rebound values in the OP are the originals from the roster's main page.Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Ok good, that's a huge relief lol. Lookin forward to the releaseComment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
I think what I'm working with for rebounds right now is:
Offensive Rebounding - 62/48
Defensive Rebounding - 58/52
Give those settings a try.Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Wow. Second match with the hard sliders, relatively low scoring game, down by 2 with about 10 seconds left. Had to foul them, they luckily miss 1 of the free throws. After an atrocious game by Kobe, he then hits a stepback 3 to tie the game with 4 seconds left. I thought it was going to OT for sure, but then i have a defensive lapse and Lilliard hits a layup with 1.6 seconds left. I have to call a timeout, nearly get called for a 5 second violation, but i just get it in to Kobe. He then hits a contested 3 to win the game by one for me lol.
Anyway really good sliders, but is there any way to get the CPU to go into the post more? I already have look for post players at 100.
Also have you tried run plays between 1-60 for each team? This is what BigTreydawg said in the Run plays thread.
<table style="margin-top:5px;margin-bottom:5px;width:90%;" border="0" cellpadding="0" cellspacing="0"><tbody><tr><td><table border="0" cellpadding="0" cellspacing="0" width="100%"><tbody><tr><td width="75"><table border="0" cellpadding="0" cellspacing="0" width="50"><tbody><tr><td width="37"></td> <td style="background-image: url('/forums/images/quotes/07.gif');width:1px;height:24px;background-position:center;" valign="middle" width="100%"> Quote:</td> <td>
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</td> <td style="background-image: url('/forums/images/quotes/00.gif');width:100%;height:1px;" width="100%"> Run Plays slider scale, how fast you want the CPU to call plays after rebound. Rough timing done, but this is basically what happens.
<table border="0" cellpadding="0" cellspacing="0" width="128"><colgroup><col style="width:48pt" span="2" width="64"> </colgroup><tbody><tr style="height:15.0pt" height="20"> <td class="xl63" style="height:15.0pt;width:48pt" height="20" width="64">Seconds
</td> <td class="xl63" style="width:48pt" width="64">Slider</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">3</td> <td align="right">0</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">3.5</td> <td align="right">10</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">4</td> <td align="right">20</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">4.5</td> <td align="right">30</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">5</td> <td align="right">40</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">5.5</td> <td align="right">50</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">6</td> <td align="right">60</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">6.5</td> <td align="right">70</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">7</td> <td align="right">80</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">7.5</td> <td align="right">90</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">8</td> <td align="right">100</td> </tr> </tbody></table>
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</td> <td style="background-image: url('/forums/images/quotes/07.gif');width:1px;height:24px;background-position:center;" valign="middle" width="100%"> Quote:</td> <td>
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</td> <td align="left"> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td></td> <td style="background-image: url('/forums/images/quotes/09.gif');width:100%;height:24px;" align="left" nowrap="nowrap" valign="middle" width="100%"> Originally Posted by Melbournelad</td> <td>
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</td> <td style="background-image: url('/forums/images/quotes/00.gif');width:100%;height:1px;" width="100%"> Do you all still believe that run plays is best left at 0? Or maybe somewhere in the 20-30's?
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"From this you can conclude that slower paced teams (teams with low FGA per game) have to have a low run plays settings 1-20
The opposite applies to Denver, Milwaukee, and Houston but I don't put run plays at 100.
The reason Run plays at 100 is problematic is because at higher settings the CPU will call a play a soon as the previous one breaks down. This would be fine but often times ISO plays are over as soon as they start. So the second the ISO guy gets the ball if he doesn't immediately shoot then another play will be called.
It looks silly.
I cap my run plays at 60, that's usually all the wiggle room needed to run a 7 second offense."Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Oh yeah and the PG always picks my pocket as I'm waiting for the play to set up lol and they dont take enough threes!!! Specially the Spurs. Tony Parker is in here goin crazy though lol and bron and wade shoot a lot ! And as for vannwolf's edits to play types, should they be exactly as he has them with each player or do you think some has changed ?Last edited by G0DZGiFT; 05-27-2013, 01:12 PM.Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
Anyway really good sliders, but is there any way to get the CPU to go into the post more? I already have look for post players at 100.
Also have you tried run plays between 1-60 for each team? This is what BigTreydawg said in the Run plays thread.
<table style="margin-top:5px;margin-bottom:5px;width:90%;" border="0" cellpadding="0" cellspacing="0"><tbody><tr><td><table border="0" cellpadding="0" cellspacing="0" width="100%"><tbody><tr><td width="75"><table border="0" cellpadding="0" cellspacing="0" width="50"><tbody><tr><td width="37"></td> <td style="background-image: url('/forums/images/quotes/07.gif');width:1px;height:24px;background-position:center;" valign="middle" width="100%"> Quote:</td> <td>
</td> </tr> </tbody></table> </td> <td align="left">
</td> <td align="left"> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td></td> <td style="background-image: url('/forums/images/quotes/09.gif');width:100%;height:24px;" align="left" nowrap="nowrap" valign="middle" width="100%"> Originally Posted by JasonWilliams55</td> <td>
</td> </tr> </tbody></table> </td> <td align="right" width="100%"> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td width="100%"> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td style="background-image: url('/forums/images/quotes/11.gif');width:100%;height:24px;" width="100%">
</td> <td align="left"></td> </tr> </tbody></table> </td> </tr> </tbody></table> </td> </tr> </tbody></table> </td> </tr> <tr> <td> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td style="background-image: url('/forums/images/quotes/04.gif');width:37px;height:1px;" width="37">
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</td> </tr> <tr> <td style="background-image: url('/forums/images/quotes/04.gif');width:37px;height:1px;" width="37">
</td> <td style="background-image: url('/forums/images/quotes/00.gif');width:100%;height:1px;" width="100%"> Run Plays slider scale, how fast you want the CPU to call plays after rebound. Rough timing done, but this is basically what happens.
<table border="0" cellpadding="0" cellspacing="0" width="128"><colgroup><col style="width:48pt" span="2" width="64"> </colgroup><tbody><tr style="height:15.0pt" height="20"> <td class="xl63" style="height:15.0pt;width:48pt" height="20" width="64">Seconds
</td> <td class="xl63" style="width:48pt" width="64">Slider</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">3</td> <td align="right">0</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">3.5</td> <td align="right">10</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">4</td> <td align="right">20</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">4.5</td> <td align="right">30</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">5</td> <td align="right">40</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">5.5</td> <td align="right">50</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">6</td> <td align="right">60</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">6.5</td> <td align="right">70</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">7</td> <td align="right">80</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">7.5</td> <td align="right">90</td> </tr> <tr style="height:15.0pt" height="20"> <td style="height:15.0pt" align="right" height="20">8</td> <td align="right">100</td> </tr> </tbody></table>
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</td> <td style="background-image: url('/forums/images/quotes/07.gif');width:1px;height:24px;background-position:center;" valign="middle" width="100%"> Quote:</td> <td>
</td> </tr> </tbody></table> </td> <td align="left">
</td> <td align="left"> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td></td> <td style="background-image: url('/forums/images/quotes/09.gif');width:100%;height:24px;" align="left" nowrap="nowrap" valign="middle" width="100%"> Originally Posted by Melbournelad</td> <td>
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</td> <td align="left"></td> </tr> </tbody></table> </td> </tr> </tbody></table> </td> </tr> </tbody></table> </td> </tr> <tr> <td> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tbody><tr> <td style="background-image: url('/forums/images/quotes/04.gif');width:37px;height:1px;" width="37">
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</td> <td style="background-image: url('/forums/images/quotes/00.gif');width:100%;height:1px;" width="100%"> Do you all still believe that run plays is best left at 0? Or maybe somewhere in the 20-30's?
</td> <td style="background-image: url('/forums/images/quotes/05.gif');width:18px;height:1px;" width="18">
</td> </tr> <tr> <td width="37"></td> <td style="background-image: url('/forums/images/quotes/02.gif');width:100%;height:14px;" width="100%">
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"From this you can conclude that slower paced teams (teams with low FGA per game) have to have a low run plays settings 1-20
The opposite applies to Denver, Milwaukee, and Houston but I don't put run plays at 100.
The reason Run plays at 100 is problematic is because at higher settings the CPU will call a play a soon as the previous one breaks down. This would be fine but often times ISO plays are over as soon as they start. So the second the ISO guy gets the ball if he doesn't immediately shoot then another play will be called.
It looks silly.
I cap my run plays at 60, that's usually all the wiggle room needed to run a 7 second offense."
As for increasing the amount the CPU goes to the post, yes I'm working on that. It has to do with the "Take Post Shots" tendency and its relation with all of the other main offensive tendency sliders. I'm trying to find the perfect number right now, because if I put it too high the CPU will go to the post but NOT pass out of it, and if I go to low they simply won't go to the post very often and even when they do, they ALWAYS pass out of it.
Basically, once I find the perfect balance with the Inside/Close/Mid-Range/3PT/Attack the Basket tendencies, THEN I can find the right value for Take Post Shots. But I'm getting very close!
Oh yeah and the PG always picks my pocket as I'm waiting for the play to set up lol and they dont take enough threes!!! Specially the Spurs. Tony Parker is in here goin crazy though lol and bron and wade shoot a lot ! And as for vannwolf's edits to play types, should they be exactly as he has them with each player or do you think some has changed ?
With the CPU getting too many steals, are they simply going for steals too often, or are they just getting too high of a success rate? If they're stealing too often, knock down the "Go for On Ball Steals" tendency to 95. If they're being too successful, decrease the CPU's "Steal Success" to 48.
If you'll notice, both of these problems were "foreseen" in the OP, as I provided easier values for both the Steals tendency and for Steal Success. Don't be afraid to use the easier values provided if you're having a problem! I appreciate the feedback though.
I have NO experience with editing playbooks, so I'm afraid I can't help you there. With the wealth of knowledge vannwolfhawk has applied to these playbooks, though, I would suggest you just trust him. Obviously you can make any tweaks you want and see how they work, though!
EDIT: I have provided a few optional updates to the Mid-Range, 3PT, and Post Shots tendencies. The updated values will improve the CPU's offensive tactics and balance.Last edited by EccentricMeat; 05-27-2013, 05:31 PM.Comment
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set
The update will probably be posted tomorrow (if I have some free time to test tonight).Comment
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