Whats so fun about the career? I barely finished 1 season because its so unrealistic. On hall of fame mode u have to drop 50-10-10 every game just to have a chance of winning the game. Played on 8min quarter the scores were in the one hundred. I cant have fun leith such unrealistic gameplay.
MyTeam Mobile Discussion
Collapse
Recommended Videos
Collapse
This topic is closed.
X
X
-
re: MyTeam Mobile Discussion
Whats so fun about the career? I barely finished 1 season because its so unrealistic. On hall of fame mode u have to drop 50-10-10 every game just to have a chance of winning the game. Played on 8min quarter the scores were in the one hundred. I cant have fun leith such unrealistic gameplay. -
re: MyTeam Mobile Discussion
miss that game
Comment
-
re: MyTeam Mobile Discussion
that had this money glitch in gta v where everybody was getting millions-billions of dollars lol. & before rockstar patched it up, i bought everything i could with $2 billionMyTeamMobile
OdcCaaMo
Knicks
MVP: IcemanComment
-
Comment
-
re: MyTeam Mobile Discussion
Im just thankful the last event took spanned Valentines Day, allowed me to place rather high since I had that whole day to play while most people with lives got laid. Lol, I even managed to pump off with one hand while grinding away 5 pt games with the other. WHO'S GOT IT BETTER THAN US? NOOOOOBODY!Comment
-
re: MyTeam Mobile Discussion
I lost lvl 27 character in gta but that game was still stup'd fun playing with friends.Comment
-
re: MyTeam Mobile Discussion
I'm on a 40 year drought of getting laid, but who's counting? lol. 5 point quick games are all I need brahComment
-
re: MyTeam Mobile Discussion
My career is so fun, that after your first contract, free agency doesn't even work, and you end up staying on the same team making zero dollars for the rest of your career.Go Colts, Go Irish!!
Comment
-
re: MyTeam Mobile Discussion
One thing that keeps fkin bothering me about these damn drop rates. Y doesnt the server identify individuals that are requestion cards. I perfectly understand how a fixed drop rate works but i dont understand y the server doesnt identify the users individually.
This method just punishes the players that play a lot of games because they r not identified. Lets say under these extremy low percentages of good card drop rates theres 1 legendary per 500 boards on average. So in this case 1 person can clear the board 250 times, another will clear the board 200
Times, a 3rd person clears the board 40 times and the 4th person clears the board 10 times and in 1 of them happens to be a legendary.
Yeah real fair random fixed percentage real fair.
I wish gamedad would just lie to me and say that the server knows that i am picking and i would feel much more comfortable knowing that i can go through all the bad boards and eventually find that 1 unique board. Instead of going through all the garbage and have the server grant some1 Else that card that because that small *** percentage finally triggered in
Their game.
That was my last rant on drop rates i think its bsComment
-
re: MyTeam Mobile Discussion
One thing that keeps fkin bothering me about these damn drop rates. Y doesnt the server identify individuals that are requestion cards. I perfectly understand how a fixed drop rate works but i dont understand y the server doesnt identify the users individually.
This method just punishes the players that play a lot of games because they r not identified. Lets say under these extremy low percentages of good card drop rates theres 1 legendary per 500 boards on average. So in this case 1 person can clear the board 250 times, another will clear the board 200
Times, a 3rd person clears the board 40 times and the 4th person clears the board 10 times and in 1 of them happens to be a legendary.
Yeah real fair random fixed percentage real fair.
I wish gamedad would just lie to me and say that the server knows that i am picking and i would feel much more comfortable knowing that i can go through all the bad boards and eventually find that 1 unique board. Instead of going through all the garbage and have the server grant some1 Else that card that because that small *** percentage finally triggered in
Their game.
That was my last rant on drop rates i think its bsMyTeamMobile
OdcCaaMo
Knicks
MVP: IcemanComment
-
re: MyTeam Mobile Discussion
7,000 picks without an epic. Its not cute anymore this the type of crap that makes people stop playing the game altogether.Comment
-
re: MyTeam Mobile Discussion
One thing that keeps fkin bothering me about these damn drop rates. Y doesnt the server identify individuals that are requestion cards. I perfectly understand how a fixed drop rate works but i dont understand y the server doesnt identify the users individually.
This method just punishes the players that play a lot of games because they r not identified. Lets say under these extremy low percentages of good card drop rates theres 1 legendary per 500 boards on average. So in this case 1 person can clear the board 250 times, another will clear the board 200
Times, a 3rd person clears the board 40 times and the 4th person clears the board 10 times and in 1 of them happens to be a legendary.
Yeah real fair random fixed percentage real fair.
I wish gamedad would just lie to me and say that the server knows that i am picking and i would feel much more comfortable knowing that i can go through all the bad boards and eventually find that 1 unique board. Instead of going through all the garbage and have the server grant some1 Else that card that because that small *** percentage finally triggered in
Their game.
That was my last rant on drop rates i think its bsComment
Comment