New Community Manager!

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  • eVizions
    MVP
    • Apr 2008
    • 1257

    #151
    Re: New Community Manager!

    Originally posted by brad_nicholson
    One thing's for sure: auction houses are pretty tricksy. We're constantly evaluating where ours is at and how we can add more value to it. That doesn't necessarily exclude tax reductions, but our data at the moment makes a reduction a hard argument to make. I'd like to keep hearing more of your ideas because I know there's a great middle ground or thought here that can inspire the future of it.


    On the subject of those tiers of cards -- there's definitely a chance some of those won't be unsellable forever, which I think is something I think you guys wouldn't mind?
    That's all we can ask. Constantly reevaluate and ask how you can make things better, both for us and for you. Try out some things, like a tax reduction for a day. Lower minimums for a day. I promise you, there are better models out there. Maybe they aren't viable this year, but it never hurts to try things out.

    I am in favor of previously unsellable cards being sellable. MVP or AS would be cool. HOF and/or P&P might make sense after Playoff tier is released (I doubt HOF pack sales will stay strong once we're all chasing Playoff cards).

    Another thing to consider for next year, having an alternate currency for AH that can't be purchased directly.

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    • redsox4evur
      Hall Of Fame
      • Jul 2013
      • 18169

      #152
      Re: New Community Manager!

      Originally posted by SmartForce
      How is needing to win the entire season to get a Star card "the best chances" when you need only be in the top 8 in a Star season to do so?
      They are talking about in a Leg season. Where only the winner gets a Star.
      Follow me on Twitter

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      • Sir Master Tim
        Banned
        • Mar 2015
        • 340

        #153
        Re: New Community Manager!

        Originally posted by Dextro
        The question is, do they sell? First of all, you need to train them fully. Second you need to sell them. Seems to me like an unsure bet + 30% Tax if you sell
        Personally I would prefer two unsellable legends over 1 legend + 80 credits.

        But I am open for all other suggestions. But with this reward system it is more useful to play in a lower tier just to get the credits. In my opinion, with a Star LU you should play in Star and not in Legend.


        Gesendet von iPhone mit Tapatalk
        Its a given that not every idea will be bulletproof. This issue with giving away 2 unsellable cards is that it doesn't guarantee you will receive a dupe. And since they are unsellable cards you wont be able to find another on the AH forcing you to play another 5day season and even then its not guaranteed you will find a dupe. Beyond the point of having unsellable cards is the point of credits. If cards are unsellable and players cant win the championship, wouldn't that just increase the amount of players dropping down a tier to get the 400 credits over the amount players receive for exiting early in the PO? Im not in star season yet so I don't know the numbers but id imagine its not more then 375.


        Like you, I expect players in star tier to play in star seasons and legend tiers to play in legend seasons. Unfortunately not everyone values integrity.

        Comment

        • Dextro
          MVP
          • Feb 2015
          • 1983

          #154
          Re: New Community Manager!

          It is happening since they changed the rewards for the winner by x2.5. Before there was no reason to play in a legendary season with a Star LU, cause you get the same in a shorter time in the Star season.

          So which options do we have?
          Increase the credit rewards in the higher tier
          Bring back the second card for the second and semi finals.
          Avoid such seasons

          In my opinion it needs to be worth it to go for the semis or more. With the current rewards + a tank it is not. Cause the risk in meeting him again is to high and 80 credits doesn't help you.

          The aim of a season which last 4 days should always be to do the best you can.


          Gesendet von iPhone mit Tapatalk

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          • Pims95
            Rookie
            • Feb 2015
            • 248

            #155
            Re: New Community Manager!

            Originally posted by SmartForce
            How is needing to win the entire season to get a Star card "the best chances" when you need only be in the top 8 in a Star season to do so?
            I am talking about seasons in general.
            As for choosing between star seasons and leg seasons, I always do the star seasons. But I know that the people who play in the leg seasons do it mostly because it's a guaranteed win (winning star seasons is tough) and they just like winning in general, and also because semis in star seasons aren't automatic and they want to get their credits.
            Again, they are not INTENTIONALLY BLOCKING people. There is no strategy to block people's progress as they can and will achieve that through grinding anyway.
            Open your eyes, people just care about themselves, and rightfully so in such a game where the competition doesn't exist, unless among the people who you always see top 5 in the RC.

            Comment

            • redsox4evur
              Hall Of Fame
              • Jul 2013
              • 18169

              #156
              Re: New Community Manager!

              Originally posted by Pims95
              I am talking about seasons in general.
              As for choosing between star seasons and leg seasons, I always do the star seasons. But I know that the people who play in the leg seasons do it mostly because it's a guaranteed win (winning star seasons is tough) and they just like winning in general, and also because semis in star seasons aren't automatic and they want to get their credits.
              Again, they are not INTENTIONALLY BLOCKING people. There is no strategy to block people's progress as they can and will achieve that through grinding anyway.
              Open your eyes, people just care about themselves, and rightfully so in such a game where the competition doesn't exist, unless among the people who you always see top 5 in the RC.
              If they have a lineup to play in Star seasons and dropping to Leg seasons just to win is Blocking people. And it is intentional because they have a winner's mentality and they need/want to win seasons. So technically they are intentionally blocking people.
              Follow me on Twitter

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              • Dextro
                MVP
                • Feb 2015
                • 1983

                #157
                Re: New Community Manager!

                Why not changing the rewards for the lower tiers and give more credits to second and third and lower to the winner? He gets already a card from the tier above, which is more worth than the rest of the rewards.
                Plus it would make it more competitive as it is really worth it to go for the semis or the finals if you get 400 credits instead of 80.

                I won most of my seasons, and in my opinion you should always do the best to finish as high as you can. With the new reward system you can simply tank.


                Gesendet von iPhone mit Tapatalk

                Comment

                • Sir Master Tim
                  Banned
                  • Mar 2015
                  • 340

                  #158
                  Re: New Community Manager!

                  Originally posted by Dextro
                  It is happening since they changed the rewards for the winner by x2.5. Before there was no reason to play in a legendary season with a Star LU, cause you get the same in a shorter time in the Star season.

                  So which options do we have?
                  Increase the credit rewards in the higher tier
                  Bring back the second card for the second and semi finals.
                  Avoid such seasons

                  In my opinion it needs to be worth it to go for the semis or more. With the current rewards + a tank it is not. Cause the risk in meeting him again is to high and 80 credits doesn't help you.

                  The aim of a season which last 4 days should always be to do the best you can.


                  Gesendet von iPhone mit Tapatalk
                  I honestly think there is only two options.


                  1.shorten the length of seasons from 100(including po) to about 60(about 41 game regular season). That way we are not introducing quite as many cards as we were pre-changes and it correlates well with the reduced winnings.


                  2. Get rid of RTTC- Since day one I wasn't really a fan and this is probably a point of bias but RTTC is to much. Between it and RC it is the less popular of the two. It Limits the progression and is rarely beneficial. Doesn't promote competition. The introduction of RTTC is the reason they demoted the rewards of seasons.

                  Comment

                  • eVizions
                    MVP
                    • Apr 2008
                    • 1257

                    #159
                    Re: New Community Manager!

                    Originally posted by Dextro
                    Why not changing the rewards for the lower tiers and give more credits to second and third and lower to the winner? He gets already a card from the tier above, which is more worth than the rest of the rewards.
                    Plus it would make it more competitive as it is really worth it to go for the semis or the finals if you get 400 credits instead of 80.

                    I won most of my seasons, and in my opinion you should always do the best to finish as high as you can. With the new reward system you can simply tank.


                    Gesendet von iPhone mit Tapatalk
                    I always went as far as I could until they nerfed the rewards. Now, I try to bounce in QF (although, I always run into a bot that tanks better and I end up in semis). I don't care about the credits. There is no difference between winning and exiting, so I figure I'll save the time and get another season started early. I imagine this only works in Star or if you know you won't win a lower tier season.

                    Comment

                    • Pims95
                      Rookie
                      • Feb 2015
                      • 248

                      #160
                      Re: New Community Manager!

                      Originally posted by redsox4evur
                      If they have a lineup to play in Star seasons and dropping to Leg seasons just to win is Blocking people. And it is intentional because they have a winner's mentality and they need/want to win seasons. So technically they are intentionally blocking people.
                      I think our definition of intentionally blocking people differs. To me, it means that one's main goal is to prevent people from progressing. Whereas here the player's aim is to win because he has a winner's mentality. I know that for example Melcho farms leg seasons just because he likes to win.
                      Also, playing in a leg season with an OP lineup allows you to refuel like once per day and still make it to the playoffs, and then win it all. Whereas if you have the same lineup you have to refuel regularly to make it to the top 8 in a star season, and therefore be pretty much guaranteed of reaching the QF.
                      Some people just don't have the time to refuel regularly during the week, but their aim is not to block people.

                      Comment

                      • Sir Master Tim
                        Banned
                        • Mar 2015
                        • 340

                        #161
                        Re: New Community Manager!

                        Originally posted by Pims95
                        I think our definition of intentionally blocking people differs. To me, it means that one's main goal is to prevent people from progressing. Whereas here the player's aim is to win because he has a winner's mentality. I know that for example Melcho farms leg seasons just because he likes to win.
                        Also, playing in a leg season with an OP lineup allows you to refuel like once per day and still make it to the playoffs, and then win it all. Whereas if you have the same lineup you have to refuel regularly to make it to the top 8 in a star season, and therefore be pretty much guaranteed of reaching the QF.
                        Some people just don't have the time to refuel regularly during the week, but their aim is not to block people.
                        I think you both are right. Maybe the use of INTENTIONAL wasn't the right word to use but the effects are the same. Whether the tank makes a conscious descision to block lower tiers is unknown and varies among each player. But the effect ,whether he intends to or not, still hinders the lower tiers who need that card to progress.

                        Comment

                        • Melcho
                          Pro
                          • Feb 2015
                          • 501

                          #162
                          Re: New Community Manager!

                          Originally posted by Pims95
                          I know that for example Melcho farms leg seasons just because he likes to win.
                          Some people just don't have the time to refuel regularly during the week, but their aim is not to block people.
                          Heh, I haven't farmed a Leg season in a while (last 6 or so seasons are Star only now that I have 12 Star Pros), but you are correct I did used to do it when my lineup wasn't quite ready for Star seasons, it had nothing to do with trying to intentionally block anyone, I just wanted the best scenario where I could win with the line up I had at the time.

                          Now I just push to the end though in every Star season I've been in and I've received the 1000 credits.

                          EDIT: I will say this, I have suggested before that they look at how season tiers are calculated to nerf the 'common bench' and 'untrained pro' strat. This is a big reason why a lot of players may seem to be being 'blocked', because other players are just exploiting a weakness in the game. That weakness goes all the way down, I remember people doing it in my UR and Epic seasons too.
                          Last edited by Melcho; 04-07-2015, 08:43 PM.

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                          • richie_r1ch
                            Pro
                            • Feb 2015
                            • 722

                            #163
                            Re: New Community Manager!

                            Originally posted by Melcho
                            Heh, I haven't farmed a Leg season in a while (last 6 or so seasons are Star only now that I have 12 Star Pros), but you are correct I did used to do it when my lineup wasn't quite ready for Star seasons, it had nothing to do with trying to intentionally block anyone, I just wanted the best scenario where I could win with the line up I had at the time.

                            Now I just push to the end though in every Star season I've been in and I've received the 1000 credits.

                            EDIT: I will say this, I have suggested before that they look at how season tiers are calculated to nerf the 'common bench' and 'untrained pro' strat. This is a big reason why a lot of players may seem to be being 'blocked', because other players are just exploiting a weakness in the game. That weakness goes all the way down, I remember people doing it in my UR and Epic seasons too.
                            I understand getting rid of the common bench strategy (I've used it myself plenty of times and would appreciate having a real bench for once, but you can't win that way.) however, I see nothing wrong with the untrained card strategy, I think it makes it more competitive and unpredictable. Otherwise it would just become a season of who can energize the most, which would make seasons even more boring.

                            A player who starts a season with everyone fully trained shouldn't have the same odds of winning as someone who has to train up 6 untrained cards throughout the season, the second guy has to put in much more work to win.
                            IGN: Richard
                            Tier: Playoff

                            Comment

                            • richie_r1ch
                              Pro
                              • Feb 2015
                              • 722

                              #164
                              Re: New Community Manager!

                              While we're at it, and I'm sure someone has mentioned it before but I think boosts are useless. Unless the other person forgets to do so when you do it, they will just cancel each other out, it's just a waste of credits. My idea to make them more useful, is to keep the 5 boost max, but allow you to use the same one more than once. So if you wanted to run 5 offense boosts, or 3 rebounds and 2 athletic ones, then you can do so. This would really make some matches interesting and give you a little more control of your team. It will also make researching your opponent useful so you can exploit their weaknesses. I can guarantee that boost sales will surge as they will become much more important.
                              IGN: Richard
                              Tier: Playoff

                              Comment

                              • Sir Master Tim
                                Banned
                                • Mar 2015
                                • 340

                                #165
                                Re: New Community Manager!

                                Originally posted by richie_r1ch
                                While we're at it, and I'm sure someone has mentioned it before but I think boosts are useless. Unless the other person forgets to do so when you do it, they will just cancel each other out, it's just a waste of credits. My idea to make them more useful, is to keep the 5 boost max, but allow you to use the same one more than once. So if you wanted to run 5 offense boosts, or 3 rebounds and 2 athletic ones, then you can do so. This would really make some matches interesting and give you a little more control of your team. It will also make researching your opponent useful so you can exploit their weaknesses. I can guarantee that boost sales will surge as they will become much more important.
                                Im sorry but offering such a disadvantage to players who dont have deep pockets in no way interest me. What would stop a player from buying 5x attribute boost fr each stat creating and increase of %375 in stats just to win the championship? its definatly a lot cheaper then buying a star card that's for sure.

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