MyNBA2K16 Dev Diary 1

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • brad_nicholson
    Community Manager at Cat Daddy Games
    • Mar 2015
    • 178

    #16
    Re: MyNBA2K16 Dev Diary 1

    Originally posted by madin972
    Question from a friend : Does AH will be ingame from the start of the app ?
    Yup. It will be active.

    Comment

    • Dextro
      MVP
      • Feb 2015
      • 1983

      #17
      Re: MyNBA2K16 Dev Diary 1

      It's highly depending on drop rates and the amount of cards etc. but if I transfer those "improvements" to the current game, I would say it is a cash grab similar to Greece (sorry Apos )

      Contracts which you only get in packs - if you use the free ones enjoy grinding, as you need 6 similar cards.

      Regular cards are only
      good for one Stat - wow.
      Foil ones will be hard to acquire - and we all know the definition -> $, € and £.

      Foil cards will have random stats - this could be funny. Depending on the stats. I expect the worst :P

      So far:
      We thought 800 Euro for a Michael Jordan card is the end? Actually is just the beginning.



      Gesendet von iPhone mit Tapatalk

      Comment

      • brad_nicholson
        Community Manager at Cat Daddy Games
        • Mar 2015
        • 178

        #18
        Re: MyNBA2K16 Dev Diary 1

        Originally posted by SmartForce
        Will a Foil pro require 6 Foil copies of the card or just one?

        Will the reset lengths be as long as this year, given the dramatically increased number of the same exact card needed to make a pro?

        How rare are foils compared to regular cards?
        1. Nah. It won't. A foil is the same card as it's basic counterpart with a cooler look and more specializations. If you want to Pro a foil, you can use basic cards in the contract of the same player. The card will come out as a foil then.
        2. If you're referring to guaranteed pull numbers, they may be the same or shorter depending on internal play-testing of the Pro'ing system overall. That is ongoing ATM.
        3. They will be rare. Still play-testing.

        Comment

        • ActionJack
          Pro
          • Mar 2014
          • 586

          #19
          Re: MyNBA2K16 Dev Diary 1

          Originally posted by vince217
          this looks like CDs way of


          1. making progression slower, as you need more of the same card to pro it (as well as a contract card)
          2. making AH healthy, as demand for cards will be more.
          3. encouraging players to keep the special 'foil' cards
          4. encourage players to buy contract cards to ensure the most powerful version of it


          that's my initial thoughts so far.
          This is all spot-on.

          I like this so far, personally. It really depends on how expensive contract packs are.

          Comment

          • MrDavison
            Pro
            • May 2015
            • 705

            #20
            Re: MyNBA2K16 Dev Diary 1

            I don't really blame CD for making this game cost a lot of money if you want to be at the top. People still bought the Jordan POTG pack (twice), i'm sure people have bought the Warriors RTTC pack, people have bought RTTC Iggys at high BID/BIN amounts and many greats packs...

            We all complain because it's not catered to the free player, but we adapt. Hopefully...this new version won't be a nightmare to adapt to, but we shall see. It might end up solving some problems (while probably creating new ones) that we had in this year's game

            Hopefully most importantly though:
            We won't end up with 500 versions of Steph Curry.
            IGN: MrDavison

            QG Tier: IC++
            Champions Tier: IC
            Top 25 Tier: IC

            Comment

            • madin972
              Rookie
              • Dec 2014
              • 254

              #21
              Re: MyNBA2K16 Dev Diary 1

              Originally posted by brad_nicholson
              Yup. It will be active.
              Ok thanks
              IGN : Hakuna Matata
              Tier : Leg ++
              Season Tier : Leg
              MVP : SR D'Angelo Russell

              Comment

              • brad_nicholson
                Community Manager at Cat Daddy Games
                • Mar 2015
                • 178

                #22
                Re: MyNBA2K16 Dev Diary 1

                Originally posted by MWIL
                Wait so you need like 6 cards to pro something? So I'll need 6 of the same legendary cards to pro one?
                Unless you pick up a higher-ranked contract.

                Comment

                • yiy1156
                  All Star
                  • Mar 2014
                  • 6483

                  #23
                  Re: MyNBA2K16 Dev Diary 1

                  Originally posted by brad_nicholson
                  Unless you pick up a higher-ranked contract.

                  Which is only available through pack purchases...
                  mynba2k14:
                  IGN: yiy1156
                  QG Record: 20044-3814
                  Epics: 26 (1 support)
                  Epic Pros: 1 (midyear Tereke Evans)
                  Drafted Epics: 24
                  Legendary players: 0
                  Legendary supports: 2
                  Drafted: 2
                  Rivals: MJ, Duncan, Ewing, Dirk, KD

                  Comment

                  • vince217
                    Skybox Elite
                    • Jan 2015
                    • 995

                    #24
                    Re: MyNBA2K16 Dev Diary 1

                    brad:


                    will a pro from a rookie contract be the same strength as a pro from a star contract? the only difference between contracts is the number of cards it takes to pro?
                    IGN for My2k17: vince217
                    Creator of the original 'Pump up your Common' contest in My2k15
                    Mobster 2.0

                    Comment

                    • brad_nicholson
                      Community Manager at Cat Daddy Games
                      • Mar 2015
                      • 178

                      #25
                      Re: MyNBA2K16 Dev Diary 1

                      Originally posted by vince217
                      brad:


                      will a pro from a rookie contract be the same strength as a pro from a star contract? the only difference between contracts is the number of cards it takes to pro?
                      A contract only effects the number of cards you need to make a Pro. For example, a Pro created from a Rookie contract is identical to one made with a Star contract.

                      Comment

                      • brad_nicholson
                        Community Manager at Cat Daddy Games
                        • Mar 2015
                        • 178

                        #26
                        Re: MyNBA2K16 Dev Diary 1

                        Originally posted by yiy1156
                        Which is only available through pack purchases...
                        Right now, only Rookie contracts drop from the board -- but you can pick up other contracts with the quest system. This may all change as we play-test the game, of course.

                        Comment

                        • kclutch24
                          All Star
                          • Aug 2014
                          • 5724

                          #27
                          Re: MyNBA2K16 Dev Diary 1

                          Originally posted by brad_nicholson
                          Right now, only Rookie contracts drop from the board -- but you can pick up other contracts with the quest system. This may all change as we play-test the game, of course.
                          The quest system? Come again?

                          Comment

                          • brad_nicholson
                            Community Manager at Cat Daddy Games
                            • Mar 2015
                            • 178

                            #28
                            Re: MyNBA2K16 Dev Diary 1

                            Originally posted by kclutch24
                            The quest system? Come again?
                            Haha. We'll have more on that down the line.

                            Comment

                            • kclutch24
                              All Star
                              • Aug 2014
                              • 5724

                              #29
                              Re: MyNBA2K16 Dev Diary 1

                              Originally posted by brad_nicholson
                              Haha. We'll have more on that down the line.
                              Quest system = Ladder rewards?

                              Or "if you achieve x, then you get y." type of thing?

                              Comment

                              • StrikerAI
                                MVP
                                • Jun 2014
                                • 4340

                                #30
                                Re: MyNBA2K16 Dev Diary 1

                                Originally posted by kclutch24
                                The quest system? Come again?
                                I'm guessing you get rewards for doing specific things, like when you get your first Pro you will get a reward.

                                Like in NBA 2K15, you got 25k MT for completing a team's collection.

                                Comment

                                Working...