NBA 2k15 Modding Thread
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Re: NBA 2k15 Modding Thread
gregkwaste's explorer tool has been released. He figured out how to properly preview textures, sounds and json files. No import yet but he's working on that. He's also making some progress on being able to preview 3d models. So far you can export but not import back in.
A cool feature is that textures are exported and saved as legacy dds files rather than the new OpenGL dds file format. I know I had a problem opening up any dds files I exported with NESA24's tool because of this.
I'm going to snoop around and see what I can tinker with.
I've also updated the Original Post with some of the latest findings from around the community.Comment
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Re: NBA 2k15 Modding Thread
I bought a $530 laptop a couple weeks ago with a mediocre gpu (nvidia 840m) and I run the game perfectly fine on medium settings. I turn the special effects off (a big fps sink for me) and crowd down a little and I can play with player detail on high, getting a constant 60 fps. Obviously not ideal visually but I'm more than happy with the results.
Edit: Probably goes without saying, but a desktop for the same price would obviously be a much better investment. I already needed a laptop for school though so that's why I got what I did.Comment
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Re: NBA 2k15 Modding Thread
If Vlad really has built an editor that can easily edit their next gen PC version...
A: It would be worth a lot to 2K to use themselves...
B: It would be easy for them to offer him a nice amount of cash to keep it away from the modders. If you can edit this game and keep it fresh / up to date courts / player faces / new rookies etc...it would essentially make purchasing it yearly not necessary.
They may well buy him out. It would be the smart business move.
It would be very dissapointing. I will be buying this game on PC the moment the first player mods are made. Hopefully it is not blocked.Comment
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Re: NBA 2k15 Modding Thread
your guess is as good as mine... but there is this...
"The candidate should have experience designing and writing both standalone as well as plug-in tools to aid and improve the development process, working closely with other engineers and especially artists and designers to help realize creative visions."Comment
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Re: NBA 2k15 Modding Thread
If Vlad really has built an editor that can easily edit their next gen PC version...
A: It would be worth a lot to 2K to use themselves...
B: It would be easy for them to offer him a nice amount of cash to keep it away from the modders. If you can edit this game and keep it fresh / up to date courts / player faces / new rookies etc...it would essentially make purchasing it yearly not necessary.
They may well buy him out. It would be the smart business move.
It would be very dissapointing. I will be buying this game on PC the moment the first player mods are made. Hopefully it is not blocked.
My understanding (which is obviously wrong) is having this tool out there is essentially a free benefit to 2k. Why is this not the case?Comment
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Re: NBA 2k15 Modding Thread
2K's masterplan! Snatching up the tool makers. It's been a good run I guess 2K is afraid that the tools will muck around with their precious VC.
So...if that were to happen is it up to the Chinese to make a tool for 2k16? I wish 2K would just release a mod tool for us plebs to play with. I would like to try my hand at some modding
I used to mod the tanks for the first Combat Mission. I miss those days lolComment
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Re: NBA 2k15 Modding Thread
Or seeing as though they lose money on the pc version maybe they can use it to their advantage to make some?
I honestly don't know. I don't think they hate modders or anything seeing as they went and hired a couple so far.
If they want Vlad does that mean more pc on the future
So many questionsComment
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Re: NBA 2k15 Modding Thread
Wow this is starting to get into conspiracy theory territory. At least gregkwaste is pretty close to getting a fully working tool out too.Comment
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