EA's player ratings?

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  • nogster
    MVP
    • Mar 2006
    • 3833

    #256
    Re: EA's player ratings?

    yeah this game is playing great now. what a change of face by me.
    only weeks ago i was spewing at the crapness of this title and how the AI was broken etc..
    not anymore.
    there are still faults with it. but there are faults with every nba vidgame. it plays a good game of sim ball now. the players that should be involved generally are. the pace is good. u have to play solid heads up D to stop the cpu. its all good.
    if only this game had the blocking mechanics of live06 on the xbox though. thats the only thing to me now that is lacking. tough interior D. i had the xbox game playing the toughest inside D i have ever played in a ball game. if u drove the lane weakly u would either get smashed or ball would be sent the other way.
    there are hardly any layup/dunk blocks in the 360version at all. its the opposite of the xbox version. where it was near impossible to block jumpers but layups and dunks would get punished if they werent smart attempts.
    thats my only issue now. the interior d is too soft. i have cpus's blocking maxed on layups and dunks and on 50 for blocking ability. i may have to max that too but that would mean too many j blocking.
    hopefully next year they will make the big bens and cambys etc be major presences inside who will punish u for bringing weak stuff into the lane.

    Comment

    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15417

      #257
      Re: EA's player ratings?

      Originally posted by FluffyTonka
      Hey some good points there. In all reallity there should be atleast 6 teams in the league that cause problems and headaches on the fast break for your defense, no matter how good your D is. With Phoenix at the top of the list. I'm sure NBA coaches to the other teams, have had a headache or two this season trying to limit their fastbreaks ...

      I love the INT slider maxed to 100. You literally can't run and gun it or you'll turn it over. Ball protection is now key, which means you have to reign in the risky passes and play.

      What's next now for you? You playing a season as the Mavs, or moving onto a new title?

      I'm actually ready to start a season. I never started a season because too much of the game had issues that I did like initially. But now I'm quiet happy and satisfied and ready to get started.
      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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      • Playmakers
        Hall Of Fame
        • Sep 2004
        • 15417

        #258
        Re: EA's player ratings?

        I forgot to post this last Box Score.

        It was game between Phoenix and Detroit using 75 Game Speed. I was Detroit and lost 88-83

        Box Score
        Detroit-21-14-16-32 (83)
        Phoenix-23-23-27-20 (88)

        Just a brief recap of the Suns.

        Amare had 16 points on 7/13 shooting with 11 rebounds, Marion had 17 points on 7/18 shooting he was 1/4 from 3-point range had 5 rebounds and 3 steals, Nash who was in foul trouble this game had 19 points on 6/10 shooting from the fg and 6+/6 from the FT Line. He was limited to 20 minutes. Diaw filled in for him at PG because I switched his posistion and he did just about everything 4 points, 4 reb's and 6 assist in 15 minutes. Kurt Thomas had a surprising 10 points on 5/9 shooting and 11 rebounds.

        The Pistons controlled by me had a solid game from Billups with 31 points on 11/25 shooting from the fg and he was 3/6 from 3-pt range. Ben Wallace had 9 points on 3/11 shooting and grabbbed 18 rebounds with 7 coming on the offensive glass.

        FG%
        DETROIT-35% (28/80)
        PHOENIX-46% (32/72

        3-PT%
        DETROIT-33% (5/15)
        PHOENIX-38% (3/8)

        REBOUNDS
        DETROIT-45 (18 OFFENSIVE)
        PHOENIX-35 (8 OFFENSIVE)

        FAST BREAK POINTS
        DETROIT-10
        PHOENIX-16

        Basically the Pistons are the highest awareness Defensive team in the game so they got back quicker than most teams probably will vs Phoenix in this game. But even on 75 speed I just controlled the tempo and they didn't get out and run as much as they probably would've vs a lesser defensive team.

        So, I think 75 is very managable but you really have to play good defense and control the pace. The scores don't really get high unless your running and gunning. This was on 9 minute qtr's by the way.

        I did post 3 seperate speeds though 45/60/75 that all play pretty good. It just depends on your style of taste for speed.
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        • nogster
          MVP
          • Mar 2006
          • 3833

          #259
          Re: EA's player ratings?

          Originally posted by Playmakers
          I'm actually ready to start a season. I never started a season because too much of the game had issues that I did like initially. But now I'm quiet happy and satisfied and ready to get started.
          hey pm's. u do know that u can start a season anytime u want and continue editing players and sliders all u want without losing them when the season finishes... i've been playing my season since the 1st time i bought the game and have obviously continued to edit once we found out how to get it to play right. and not lose anything i have done.
          all u need to do is save your season, then quit your season and u will see once u are back to the main screen that all your rosters etc from season mode are still there. then all u have to do is save your roster.
          this was the same in the xbox version and is a godsend for me. as all season long i edit and tinker with the players to keep em up to date. and its great knowing i can do this without having to do it all over again when i start another season.

          u couldve been playing season matches this whole time and all your hard work would not be lost.

          Comment

          • Realdeal
            Banned
            • Oct 2005
            • 209

            #260
            Re: EA's player ratings?

            I started a new season over. Since my Lakers are officially done I'll be spending more time with Live after PM's latest updates. I scored 42 with kobe earlier today vs Seattle. He and Ray Allen went back and forth at each other and Allen finished with 33 points. I still can't believe how good these guy's shoot even after the edits.

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15417

              #261
              Re: EA's player ratings?

              Just so that everyone knows if you are using the rosters remember the ratings were inputed as if every team is CPU controlled when you play against that team in your season.

              So, if you have an ELITE C or PF on the Human controlled team these are the ratings you will need to drop in order to make it fair vs the CPU team.

              **EXAMPLE-I control Dallas so Dirk's new ratings would be FG-71, 3PT-64 and OFF AWARENESS-40**

              FG Rating-Reduce by 20 points (If over 75 already)

              3-PT Rating-Reduce by 20 points (This mostly applies to anyone controlling PF's like Dirk, RaSheed, LaFrentz or Radmaonavich) Basiclly, any PF or C over 75 in 3 point shooting should be dropped if the human player is controlling him.

              Offensive Awareness-Reduced by 50 Points (If over 75 already)

              All PG's, SG's and SF's have already been reduced down so there is no need to touch them if they are human controlled.


              Global Ratings Rosters Updated as of 05-05-06

              Here's the link to get the rosters now in email format. You can also get them in the NBA Live Roster forum section under Playmakers.

              Last edited by Playmakers; 05-11-2006, 03:24 PM.
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              • FluffyTonka
                MVP
                • Feb 2006
                • 1681

                #262
                Re: EA's player ratings?

                Originally posted by Realdeal
                I still can't believe how good these guy's shoot even after the edits.
                Yeah it amazes me too.

                Just goes to show how out of hand the game was out of its box ...


                ... And how imcompentent EA can really be.

                Comment

                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15417

                  #263
                  Re: EA's player ratings?

                  Hey Fluffy and Nog's I'm convinced that defensive awareness plays huge part in the fast break game for your team.

                  I'm doing one last test this time without using Detroit as the Defense vs all teams. I played with the Warriors defense and they got killed by Denver giving up over 50% shooting and 18 Fast Break points on Speed of 75.

                  Now, I switched back to Dallas played Denever again at and halftime totally different game. They are winning 39-38 but they are know where near their scoring or shooting output they had vs the sorry Warriors Defense.

                  The Nuggets are shooting 14/37 from the fg 38% and 10/14 from the FT Line but they only have 4 Fast BREAK points. Carmello has 18 points on 7/11 shooting and 4/4 from the FT Line so far against me. Here's the best thing Andre Miller is terrible right now 1/10 from the FG but he does have 4-Assist and he refuses to shoot a 3 pointer if I play off of him. He only looks to drive which is exactly what he does in real life.

                  Also, Nogs I had a shot blocked by Reggie Evans in the paint trying to shoot a layup with Marquise Daniels. I think if you leave the BIG's speed and quickness low they won't get over in time to challenge shots so I'm not sure how high your ratings are for the BIG's in your setup. And every player on the active rosters I edited have a minimum defensive awareness of 70 that might be why I'm seeing plenty of shots contested in the paint.

                  In fact I don't why I didn't think of this before but I should have atleast increased 1-2 Big's on each team to have Shot Blocking at 90 and over because some of them are kinda low aswell. Dwight Howard is only at 80 and he should be a 90+ so that is something that I let slip by me. I might go and do those adjustments later.
                  Last edited by Playmakers; 05-07-2006, 10:55 PM.
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                  • FluffyTonka
                    MVP
                    • Feb 2006
                    • 1681

                    #264
                    Re: EA's player ratings?

                    Originally posted by Playmakers
                    Hey Fluffy and Nog's I'm convinced that defensive awareness plays huge part in the fast break game for your team.

                    I'm doing one last test this time without using Detroit as the Defense vs all teams. I played with the Warriors defense and they got killed by Denver giving up over 50% shooting and 18 Fast Break points on Speed of 75.

                    Now, I switched back to Dallas played Denever again at and halftime totally different game. They are winning 39-38 but they are know where near their scoring or shooting output they had vs the sorry Warriors Defense.

                    The Nuggets are shooting 14/37 from the fg 38% and 10/14 from the FT Line but they only have 4 Fast BREAK points. Carmello has 18 points on 7/11 shooting and 4/4 from the FT Line so far against me. Here's the best thing Andre Miller is terrible right now 1/10 from the FG but he does have 4-Assist and he refuses to shoot a 3 pointer if I play off of him. He only looks to drive which is exactly what he does in real life.

                    Also, Nogs I had a shot blocked by Reggie Evans in the paint trying to shoot a layup with Marquise Daniels. I think if you leave the BIG's speed and quickness low they won't get over in time to challenge shots so I'm not sure how high your ratings are for the BIG's in your setup. And every player on the active rosters I edited have a minimum defensive awareness of 70 that might be why I'm seeing plenty of shots contested in the paint.

                    In fact I don't why I didn't think of this before but I should have atleast increased 1-2 Big's on each team to have Shot Blocking at 90 and over because some of them are kinda low aswell. Dwight Howard is only at 80 and he should be a 90+ so that is something that I let slip by me. I might go and do those adjustments later.

                    Yeah the blocking edit makes a big difference. Some guys really need to be in the 90's to be effective. I just lowered my shooting fouls, and saw alot more blocks. 8 in one game by the Bulls. Chandler had 3, Deng 2, Allen 2 and all of them were in the paint.

                    The increased speed edits along with the raised DEW AWR and BLK has fortified the paint. I think now I'm going to raise the fouls a little and keep tinkering until I get a steady mix of blocks and fouls which would be realistic.

                    I don't know why I didn't feel the need to tell anybody that I raised blocks of one or two (sometimes more) big men of every team so that they were in the 90's ...

                    But like I said I'm a little at the moment... Too much happening!

                    Comment

                    • FluffyTonka
                      MVP
                      • Feb 2006
                      • 1681

                      #265
                      Re: EA's player ratings?

                      Originally posted by Playmakers
                      Also, Nogs I had a shot blocked by Reggie Evans in the paint trying to shoot a layup with Marquise Daniels.
                      Reggie didn't by any chance make a move for Marquis' nuts did he?

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15417

                        #266
                        Re: EA's player ratings?

                        Well I lost 77-73

                        This was 9 minutes on 75 speed.

                        I thought the Nuggets would look to run more like they did vs Golden St but they never really threatened me in the open court much.

                        Box Score
                        Dallas-22-17-15-19 (73)
                        Denver-21-17-18-21 (77)

                        Despite Miller struggling with his shot all game he actually had 2 alley oop plays one to Martin and Camby. His Awareness is 28 yet he looked for Carmelo all game and never really looked to run much. He actually shot an air ball on a corner baseline 3 point attempt with the shot clock running down it was hillarious!

                        Carmelo was player of the game with 25 points on 10/16 shooting from the fg 0/3 from downtime and 5/6 from the Ft Line with 5 rebounds. Camby came alive in the 2nd half finished with 11 points on 5/9 shooting and 14 boards. Miller struggled with his shot going 3/16 from the fg. He scored 9 points, dished out 7-assist and had 3 steals & 3 rebounds. Martin had 7 points and 10 boards.

                        Dirk led my Mavs with 29 points on 9/19 shooting from the Fg he was 3/9 from down town and grabbed 12 rebounds. Terry had 15 points and 7 assist but shot only 5/15 from the fg and Van Horn came off the bench to score 12 points.

                        FG%
                        DALLAS-36% (26/73)
                        DENVER-39% (26/67

                        3-PT%
                        DALLAS-33% (5/15)
                        DENVER-0% (0/7)

                        FT'S
                        DALLAS-72% (16/26)
                        DENVER-61% (25/41)

                        BLOCKS
                        DALLAS-8
                        DENVER-5

                        STEALS
                        DALLAS-4
                        DENVER-8

                        ASSIST
                        DALLAS-14
                        DENVER-16

                        REBOUNDS
                        DALLAS-37 (10 OFFENSIVE)
                        DENVER-39 (10 OFFENSIVE)

                        TURNOVERS
                        DALLAS-12
                        DENVER-8

                        FAST BREAK POINTS
                        DALLAS-8
                        DENVER-6


                        Global Ratings Rosters Updated as of 05-05-06

                        Here's the link to get the rosters now in email format. You can also get them in the NBA Live Roster forum section under Playmakers.
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                        • FluffyTonka
                          MVP
                          • Feb 2006
                          • 1681

                          #267
                          Re: EA's player ratings?

                          Hey all my scores and stats are very similar to yours, yet I'm playing 8minute quarters ...

                          Weird huh?

                          I'll post this little testing outcome in the other thread too.

                          I just globally raised blocking on atleast one big for every team. The same player increased their quickness rating by between 5-10 (on top of your edits already PM).

                          Since speed refers to how quick guys get up and down the court and quickness refers to how quick they move, jump, dribble, swat shots etc ...

                          So far played a few 1qtr test games and the results have been nothing shirt of outstanding. I've been driving to the hole with all types of players and at times have been completely stoned and sent back.

                          One time Joel P batted the ball right the way across the court and outta bounds on a weak Duhon layup. It was aggressive and it looked awesome.

                          Some teams have one, two or three bigs with the block & quickness edits. And from the testing so far its making the paint a deadset fortress to break down.

                          Miami just had Shaq and Zo on the floor at the same time, I was the Lakers, and Smush, Kobe and Lamar all got sent back in just one qtr alone.

                          Nogs might be happy with these results ....

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15417

                            #268
                            Re: EA's player ratings?

                            Originally posted by FluffyTonka
                            Hey all my scores and stats are very similar to yours, yet I'm playing 8minute quarters ...

                            Weird huh?

                            I'll post this little testing outcome in the other thread too.

                            I just globally raised blocking on atleast one big for every team. The same player increased their quickness rating by between 5-10 (on top of your edits already PM).

                            Since speed refers to how quick guys get up and down the court and quickness refers to how quick they move, jump, dribble, swat shots etc ...

                            So far played a few 1qtr test games and the results have been nothing shirt of outstanding. I've been driving to the hole with all types of players and at times have been completely stoned and sent back.

                            One time Joel P batted the ball right the way across the court and outta bounds on a weak Duhon layup. It was aggressive and it looked awesome.

                            Some teams have one, two or three bigs with the block & quickness edits. And from the testing so far its making the paint a deadset fortress to break down.

                            Miami just had Shaq and Zo on the floor at the same time, I was the Lakers, and Smush, Kobe and Lamar all got sent back in just one qtr alone.

                            Nogs might be happy with these results ....


                            Here's what I did for each team. I increased the Shot Blocking for 1-2 players per team only PF's or C's.

                            Atlanta-(PF)-Harrington-90
                            Boston-(C)-LaFrentz-90
                            Charlotte-(PF)-Okafor-95
                            Chicago-(C)-Chandler-95
                            Cleveland-(C)-Illguaskas-90
                            Dallas-(C)-Dampier-94
                            Denver-(PF)-Martin-90/(C)-Camby-99
                            Detroit-(C)-B.Wallace-99/(PF)-R.Wallace-80
                            Golden St-(C)-Foyle-94
                            Houston-(C)-Yao-95/(PF)-Swift-90
                            Indiana-(PF)-O'Neal-92
                            LA Clippers-(PF)-Brand-95/(C)-Kaman-85
                            LA Lakers-(PF)-Brown-90
                            Memphis-(PF)-Gasol-92/(C)-Wright-85
                            Miami-(C)Shaq-92/(C)-Zo-99
                            Milwaukee-(C)-Magloire-90/(PF)-Smith-80
                            Minnesota-(PF)-Garnett-95/(C)-Blount-80
                            New Jersey-(C)-Kristic-80/(PF)-Collins-80
                            New Orleans-(C)-Brown-80/(PF)-Anderson-90
                            New York-(PF)-Frye-85
                            Orlando-(PF)-Howard-95/(C)-Outlaw-90
                            Philadelphia-(C)-Dalembert-99
                            Phoenix-(PF)-Amare-95
                            Portland-(C)-Pryzibilla-95/(PF)-Skinner-90
                            Sacramento-(C)-Miller-80
                            San Antonio-(PF)-Duncan-95/(C)-Muhammed-85
                            Seattle-(PF)-Wilcox-85
                            Toronto-(PF)-Bosh-92
                            Utah-(C)-Ostertag-92
                            Washington-(C)-Haywood-92/(C)-Thomas-90
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                            • Realdeal
                              Banned
                              • Oct 2005
                              • 209

                              #269
                              Re: EA's player ratings?

                              Originally posted by Playmakers
                              Here's my Final Break Down of how each team plays with the Fast Break Slider at it's DEFAULT settings after all the Global Player Edits I listed for each player.

                              This testing was done on 9 Minute QTR's with a Game Speed of 75 using the Sliders I constructed for ALL-STAR LEVEL. The Camera View I used was Press Camera Height-10/Zoom-5. The results I think are pretty accurate for all these teams. Keep in mind I used the Pistons Defense vs every single team just too make sure if you have a smart team or play smart defensively how each team stacks up on the likely hood of them beating you on the Fast Break.

                              Also too quickly get your defenders locked on to an offensive player I would suggest using the 3/4 Court Man to Man Defense with Pressure set high for all players.

                              Low Fast Break Attack
                              Charlotte
                              Atanta
                              Toronto
                              Orlando
                              Utah
                              Seattle
                              LA Clippers
                              Minnesota
                              Houston
                              New Orleans
                              New York
                              Philadelphia
                              Memphis
                              Portland
                              Washington
                              LA Lakers

                              Medium Fast Break Attack
                              Miami
                              Boston
                              Detroit
                              Indiana
                              San Antonio
                              Denver
                              Chicago
                              Cleveland


                              High Fast Break Attack
                              Dallas
                              Phoenix
                              Sacramento
                              New Jersey
                              Milwaukee
                              Golden ST


                              Keep in mind you can also cut down on Fast Break Points by not getting into a running game with the CPU and also by taking care of the ball. I have the CPU's INT Slider MAXED out to make the game more challenging but if you are giving up too many extra Fast Break points because of this lower it down to 75.

                              Basically after all the testing, tweaking and editing of each team if you enjoy the higher speed setting there is truthfully only 6 teams that may cause you headaches during gameplay. That's a huge drop off considering all 30 teams played the same way before I started this project.

                              Thanks to Nogs and Fluffy for also providing so much feed back in helping me to basically reprogram this entire game.

                              I gave it a try and most of those teams have been vastly toned down from before. I only played a few on the very first list just to see if they would play slow down ball and it worked. I'm shocked with speed that high it didn't change their style of play from when I was using 45 speed. They just operated in the halfcourt much quicker. I might play the slow down teams using the 75 speed and the higher pace teams like Suns, Mavs and Nets possibly on 60 speed to help me out.

                              Comment

                              • CKJB
                                Rookie
                                • Jul 2003
                                • 159

                                #270
                                Re: EA's player ratings?

                                PM, I just started reading through this thread the other day and making some of the changes. You have reinvented live for me I have not enjoyed NBA live for years. Thank you, do you have your final roster and setting saved on a transfer kit and posted anywhere?
                                You can't change what you don't acknowledge.

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