Perfect release on a jumpshot

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  • ILLSmak
    MVP
    • Sep 2008
    • 2397

    #16
    Re: Perfect release on a jumpshot

    It's not adequate, but it's better than it would be if it factored in misses for no reason. The game says... oh you've made 4 in a row... time to miss 2.

    Like I said, they need to totally revamp the system in order to make it 'realistic.' I'd like them to find a way to go towards user control opposed to computer control.

    I don't understand the fun of a game where your main goal is positioning your players to 'hot spots' where the computer is more likely to allow them to make a shot.

    And it is true that most NBA players can drain uncontested shots all day from just about anywhere... not all, but most.

    I voiced an idea (and was shot down) that required pressing the right stick down straight for a 'perfect gather' and then up to the middle. The middle would be the threshold for shooting. Anytime before that would be a fake. Then you would be required to push the stick upwards to release it at the top of your jump while also keeping it perfectly straight.

    Certain players would have an easier time gathering and such...

    the point is, though, that there needs to be a next gen shooting mechanic. It's only 'unrealistic' because it's easy. If it was hard enough so that skilled players had trouble making a perfect release (especially in the heat of competition) then it wouldn't be a big deal, correct?

    There are so many factors that go into the actual 'making of a shot.' It has to do with the effort they have to go through to shoot it (so, as I have said before... a play-by-play fatigue as well as a game fatigue that affected each other would be necessary) the amount of contact they get while shooting or before shooting, and if they have to change the trajectory to avoid someone's hand. Obviously, there are more, but it's much more complex than just pressing a button, and it's the easy way out to factor in predetermined percentages. At that point, why even play the game?

    Lastly, I bet if you saw someone like Larry Bird shooting around he would make almost every shot and when he didn't. He would be like oh man I messed up... not like "Oh man it was perfect I don't see what happened!"

    To summarize, I'm all for increasing the margin for error and difficulty to make it more realistic and less user friendly, but as long as it's simply 'press the shoot button and hold it' it needs to have a 'money release' and the misses and law of averages will be (theoretically, unless someone has a programpad) defined similarly to the way they are in real life... except instead of shooting a 18 footer like you are in the game, it will be more comparable to flicking in a lay up in real life. That same level of simplicity.

    -Smak

    Comment

    • rawdog805
      MVP
      • Dec 2002
      • 2788

      #17
      Re: Perfect release on a jumpshot

      Originally posted by mgoblue
      I'm seeing this too...it's moderately annoying, basically everyone standing open for a shot seemingly makes it. I'm not good enough to be perfect every time, but the CPU kills me too often. I'll deal, but i hope there's a simple fix.
      Yeah there is a simple fix.. Its called a patch lol... but we will see how long it takes for that to release.. I am still having fun with the game though.. It is a nice change of pace... It doesnt feel like im getting chreated as much as it does in 2k9... But thats another story...
      PSN: duFFleBaG_rAn_

      XBox One GT: rawdog805

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      • DW3
        MVP
        • Oct 2005
        • 1056

        #18
        Re: Perfect release on a jumpshot

        In real basketball, the only true perfect release is a wide open shot. When you are being guarded by a defendeder however, that's when the little changes occur. Ie... Fadeaways, holding the shot a half second longer etc... In my opinion neither game has actually programed a defense that causes you to adjust your shot based on how the defense reacts. Sure you can fadaway, fade to the side, but does it really matter when regardless of the defense, you are gonna make your shot due to either ratings,game attempting to produce realistic shot percentages, or worse of all ball worping( see apex vids).

        I agree with pared though, a perfect release does not equate to a made basket. Its plently of dudes in the NBA, College, and even Rec leagues that have perfect forms,and release the ball in a perfect positions. However, most of those guys don't score unless there open! You see where I'm going here! The defense does affect your shot whether people agree or not. Good scorers and shooters are able to adjust and make the shot anyway though!
        Xbox Live- YoKnos
        PSN- YoKnos

        Comment

        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #19
          Re: Perfect release on a jumpshot

          Originally posted by ILLSmak
          And it is true that most NBA players can drain uncontested shots all day from just about anywhere... not all, but most.
          There's not much more to discuss at this point. I would only say that you need to watch a little more basketball because this is entirely untrue.

          If the mechanic is something you enjoy, great. To make it seem like my control, no matter the player, should take precedence on the ratings is not only creating a farce of a realistic take on the sport but also catering to the arcade side of video games, something I have no interest in when it comes to baseball, basketball, football, etc.
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          • Pared
            Legen - WAIT FOR IT
            • Feb 2003
            • 39337

            #20
            Re: Perfect release on a jumpshot

            Originally posted by rawdog805
            Yeah there is a simple fix.. Its called a patch lol... but we will see how long it takes for that to release.. I am still having fun with the game though.. It is a nice change of pace... It doesnt feel like im getting chreated as much as it does in 2k9... But thats another story...
            Until I see a slider fix I would have to disagree with you. This mechanic destroys the game for me.
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            That's not the meaning of constructive criticism.

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            Comment

            • Vinngadd
              Rookie
              • May 2006
              • 74

              #21
              Re: Perfect release on a jumpshot

              It frustrates me that these dudes hit open jumpers all the time on me as well, however, I would rather have that then them hitting contested jumpers all the time. I believe in paying the price for double-teaming Kevin Garnett down in the post and having Ray Allen get the pass for an open look and he drains it. I hate it, I run out to contest the shot, but I doubled KG. I deserve the punishement for not closing out on Ray sooner.

              As far as the player hitting all shots with a perfect release, at least the system, no matter how flawed it might be, it's consistent across the board. I mean, I think the CPU deserves to get punished for leaving my man open. I expect that perfectly released jumper to go in.

              I also understand what the person was saying when they were talking about shooting perfection. They said that a perfect release equals a made shot. I can get with that if the shooter is wide open. Think about it. If your shot is perfect, meaning exact height, strength, distance, etc., it should go in. Swish. If you don't get enough on the shot, it's short, too much on it, it's long. I can get with that. I'm not saying it's right, but I understand where he/she's coming from.

              But I also see the other side of the coin. Depending on ratings, a perfect release should not guarantee a made shot. Shaq ANYWHERE on the court other that two or three feet from the basket should not be making any jumpers even with a perfect release and an open look. LOL! Seriously. Dude's career 3PT% is .05 For me, it's a little bit more about who's taking the shot that would determine whether or not I'd be upset about perfectly released jumpers always going in. Ray Allen, go ahead, hit open J's all day. Kobe, murder me. Shaq, I'm throwing controllers, someone like Dwight Howard...not as angry but still, he needs to be in the post if he's going to be hitting shots.
              Last edited by Vinngadd; 10-09-2008, 03:09 PM.
              I will do today what you won't, so tomorrow, I can accomplish what you can't.

              Comment

              • sportyguyfl31
                MVP
                • Nov 2005
                • 4745

                #22
                Re: Perfect release on a jumpshot

                Ehh I dont know about this one. As long as guys like Brandon Haywood and Shaq are not draining open 18-20 footers regularly, I dont have a problem with this.

                Even average perimeter shooters are going to make open jumpers at a relatively high clip.

                If you watch a pregame shoot around, you will scrubs hardly missing. Everything changes, and should change, under pressure though.

                Comment

                • Ballatician
                  Rookie
                  • Sep 2008
                  • 236

                  #23
                  Re: Perfect release on a jumpshot

                  Open players miss shots all the time when I play

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #24
                    Re: Perfect release on a jumpshot

                    Originally posted by Ballatician
                    Open players miss shots all the time when I play
                    Hmm... could it be the Superstar difficulty? I'd hate to drop down because All-Star wasn't competitive enough for me.

                    That could be it; I've found plenty of games where the higher difficulties code in unrealistic things such as this as a substitute for a higher difficulty.

                    Guess I'll give that a shot tonight.
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                    Comment

                    • Chairman7w
                      MVP
                      • Mar 2006
                      • 1490

                      #25
                      Re: Perfect release on a jumpshot

                      Considering the last game I played (on second to highest difficulty - can't remember what that's called) I shot .521 and the opponent was .548, I got no complaints.

                      Comment

                      • Ballatician
                        Rookie
                        • Sep 2008
                        • 236

                        #26
                        Re: Perfect release on a jumpshot

                        Originally posted by Pared
                        Hmm... could it be the Superstar difficulty? I'd hate to drop down because All-Star wasn't competitive enough for me.

                        That could be it; I've found plenty of games where the higher difficulties code in unrealistic things such as this as a substitute for a higher difficulty.

                        Guess I'll give that a shot tonight.
                        I've played on Starter and Allstar haven't tried Superstar yet.

                        Comment

                        • sportyguyfl31
                          MVP
                          • Nov 2005
                          • 4745

                          #27
                          Re: Perfect release on a jumpshot

                          Originally posted by Pared
                          Hmm... could it be the Superstar difficulty? I'd hate to drop down because All-Star wasn't competitive enough for me.

                          That could be it; I've found plenty of games where the higher difficulties code in unrealistic things such as this as a substitute for a higher difficulty.

                          Guess I'll give that a shot tonight.

                          Right. 2k is the same way. I think we all know about "CPU HOF Jumper".

                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #28
                            Re: Perfect release on a jumpshot

                            Let's not bring 2k into this, since I actually have been able to edit sliders and fix that. Unfortunately I can't say the same for Live with it's "perfect release arc."
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                            • rawdog805
                              MVP
                              • Dec 2002
                              • 2788

                              #29
                              Re: Perfect release on a jumpshot

                              I think we may be on to something because I just missed 4 open perfect releases in a row on ALL STAR..
                              PSN: duFFleBaG_rAn_

                              XBox One GT: rawdog805

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                              Comment

                              • Pared
                                Legen - WAIT FOR IT
                                • Feb 2003
                                • 39337

                                #30
                                Re: Perfect release on a jumpshot

                                That's great news! On default shooting settings?
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