CPU kick outs after offensive rebounds...?

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  • stizz
    MVP
    • Sep 2006
    • 1718

    #76
    Re: CPU kick outs after offensive rebounds...?

    I was Magic and I was playing against the Wizards. I saved the replay but couldn't upload it, I'll try recording it using my laptop camera and I'll upload it.

    Comment

    • stizz
      MVP
      • Sep 2006
      • 1718

      #77
      Re: CPU kick outs after offensive rebounds...?

      Here's the vid. Sorry for the bad quality I was holding my laptop in one arm and the controller to make the replay play in the other.

      Play the vid without sound as well because there's an annoying whistling sound.

      <object height="344" width="425">


      <embed src="http://www.youtube.com/v/Oag5ho51hzg&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></object>
      Last edited by stizz; 11-04-2009, 04:40 AM.

      Comment

      • Court_vision
        Banned
        • Oct 2002
        • 8290

        #78
        Re: CPU kick outs after offensive rebounds...?

        Awesome work Stizz.

        Thanks for your effort bro. Much appreciated

        Well...seems like there 'is' something in the game. Which is great news.

        Marcus or Beluba...can you possibly fix these up with DNA?

        This should be commonly throughout a basketball game...not one or two guys seeing it abberationally. Some guys have never seen it at all. I've played a couple of dozen games and never seen it.

        If it's there...surely you can fix it through the roster updates?

        Comment

        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #79
          Re: CPU kick outs after offensive rebounds...?

          lol They DO exist!
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          Comment

          • ehh
            Hall Of Fame
            • Mar 2003
            • 28962

            #80
            Re: CPU kick outs after offensive rebounds...?

            Conspiracy theory! Must be a human vs human game.
            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

            "Beware of geeks bearing formulas." - Warren Buffet

            Comment

            • Court_vision
              Banned
              • Oct 2002
              • 8290

              #81
              Re: CPU kick outs after offensive rebounds...?

              Anyone got any idea on how to get them to occur?

              If they are in the game...DNA / sliders should be able to bring these out?

              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #82
                Re: CPU kick outs after offensive rebounds...?

                Originally posted by Pared
                Honestly.. isn't this something DNA should track? It shouldn't even be a question for each player.

                Synergy must have this information and it should be in the game.
                P to me this is interesting because if they base it purely on synergy we will get the argument ( possibly rightfully so) that the cpu doing it based off of a percentage as in 4-10 times he will put it up. I think it would be best if the cpu read the situation. Who got the rebound and who is around.

                Fisher gets the rebound and dwight is there = throw it out. Fisher vs conley Elbow to the chest and make the dog gone basket...
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                Comment

                • Court_vision
                  Banned
                  • Oct 2002
                  • 8290

                  #83
                  Re: CPU kick outs after offensive rebounds...?

                  Originally posted by Da_Czar
                  P to me this is interesting because if they base it purely on synergy we will get the argument ( possibly rightfully so) that the cpu doing it based off of a percentage as in 4-10 times he will put it up. I think it would be best if the cpu read the situation. Who got the rebound and who is around.

                  Fisher gets the rebound and dwight is there = throw it out. Fisher vs conley Elbow to the chest and make the dog gone basket...
                  1000% correct Czar.

                  It's kind of killed the game off for me because of stuff like this with the CPU. I've found that, because there's basically no uncertainly when the CPU grabs a board that I know they are going back up...and I am able to pretty much block them at will.

                  Small guards going back up = easy prey for your bigs to block if you know how to do it. Crazy thing is, if you block them and they recover the ball...they go right back up. And get blocked again.

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #84
                    Re: CPU kick outs after offensive rebounds...?

                    Originally posted by Da_Czar
                    P to me this is interesting because if they base it purely on synergy we will get the argument ( possibly rightfully so) that the cpu doing it based off of a percentage as in 4-10 times he will put it up. I think it would be best if the cpu read the situation. Who got the rebound and who is around.

                    Fisher gets the rebound and dwight is there = throw it out. Fisher vs conley Elbow to the chest and make the dog gone basket...
                    As with all the implementation of synergy, the players around then should always take precedence over the DNA, or at least a HUGE % of the time.

                    That's the problem. Players are playing too much to their "DNA." But there's seemingly no logic at work here, or a broken one.
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                    • Court_vision
                      Banned
                      • Oct 2002
                      • 8290

                      #85
                      Re: CPU kick outs after offensive rebounds...?

                      Originally posted by Pared
                      As with all the implementation of synergy, the players around then should always take precedence over the DNA, or at least a HUGE % of the time.

                      That's the problem. Players are playing too much to their "DNA." But there's seemingly no logic at work here, or a broken one.

                      Agree totally.

                      I tried playing a game v Philly last night. They had the open court...Andre Igudola was clearly open on the wing. I had no defense back. Yet they stopped and ran an ISO play for him.

                      Is that his DNA saying "ISO from this position"...so it all stops? Whenthe natural thing in that situation (open path to the hoop with a very athletic SF) would be to push the ball and score?

                      It's like the DNA forces players to go to certain parts of the court regardless of the actual situation / forces players to react according to their DNA when in a certain spot, rather than just do what's logically right for what's happening in the game?

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