It's even more of a tall order when you scrap the base of your game every 2-3 years because "it's not working". The reason it's not working, and the reason that the meta scores aren't very high, are because of this very same reason.
How many times has 2k rebooted since the next gen era? Have they? Or have they went through and added to a very good product? Do they introduce something, and decide that after a year, or two years, that it's time to go a different direction, or do they have a concrete idea, and implement and tweak it for years down the line.
How many sales do you expect to garner if you're constantly taking 1 step forward, and 2-3 steps back? You're always going to be behind if you don't decide "this is what we want, we're going to give it our all".
If you all ride this new control scheme for 3 years or better, then good for you. I'm glad that EA will have finally stuck with something. Maybe in 3 years, we will have a decent game with a full set of features and the core basketball basics in place, instead of marketing on one thing that you've revamped, and ignoring the things that aren't in.
If EA would have stuck with what they had after last year, added a few things here and there, tweaked the gameplay a little bit... who's to say that you wouldn't have a 90% score on meta? But you'll never know, because it's an everchanging ship at EA, always changing the course.
Maybe I'm just upset because for once last year I saw a title that actually had some merit to it. But watching these videos, it seems like things have changed quite a bit.
Who am I though? The gamer that EA doesn't need apparently, the one who has bought their products from the minute I started mowing grass at a young age to buy them, to the man I am now with my own money.
Best of luck to you achieving your sales records and your 90+ metacritic score...
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