Individual team player/playing styles
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Originally posted by J. ColeFool me one time that's shame on you. Fool me twice can't put the blame on you. Fool me three times, **** the peace sign, load the chopper let it rain on you.
Twitch: https://www.twitch.tv/os_scoobysnax/profile -
Re: Individual team player/playing styles
Okay I get what you saying now. I'm wondering if there is even a "lob tendency" or Roll to the basket for Alley-oop tendency in this game.
Honestly I don't think there is. So if there isn't playbook becomes very important. Because tendencies won't cover those situations.
The ratings will tell the player "you can thread the needle" but if he don't have a tendency that controls whether or not he throws an Alley-oop then I can see why it's not happening.
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Individual team player/playing styles
I think the immediate fix is to get the playbooks right. CPU AI should be improved off of that alone. Hopefully, with the more games played, Synergy tendencies will kick in as a supplement to those playbooks and styles.
I do agree that teams should play like they should out of the box. Seems like they assigned random plays to teams regardless of style.Originally posted by J. ColeFool me one time that's shame on you. Fool me twice can't put the blame on you. Fool me three times, **** the peace sign, load the chopper let it rain on you.
Twitch: https://www.twitch.tv/os_scoobysnax/profileComment
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Re: Individual team player/playing styles
Auto motion messes up my timing on offense, especially when I think a player is trying to establish low post position then he takes off towards the lane soon as I begin to throw the ball to him, I had to turn it off and start doing things manually. Playbooks definitely need to be updated too. I wish their were a set of player specific plays like on 2K.Comment
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Re: Individual team player/playing styles
Yeah you know what.. after reading the EA blog again on Synergy, I was wrong - Synergy does control off-ball individual behaviors/tendencies as well. I thought it was just on-ball. Here's a screencap from the blog:
How much these individual data factor into the game (and as opposed to/alongside team sets/playbooks) though, I don't know.Last edited by rafaelpaolo84; 10-30-2014, 02:43 PM.Comment
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Re: Individual team player/playing styles
I think the immediate fix is to get the playbooks right. CPU AI should be improved off of that alone. Hopefully, with the more games played, Synergy tendencies will kick in as a supplement to those playbooks and styles.
I do agree that teams should play like they should out of the box. Seems like they assigned random plays to teams regardless of style.
also if i offended anyone in this year that was not my intentions....I'm a huge Live fan just like everyone else on here.
I just think it's time for EA to start getting some of these issues corrected that have plagued the series for years now.
I think this type of thread plus a player ratings thread would go a long way in letting them identify which teams and players they need to focus on in order to get a TRUE SIM experience.
At the end of the day we can have a beautiful game (graphics) but if the players and teams aren't reacting accordingly what are we left with other than great graphics?NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: Individual team player/playing styles
My only worry is that 82 games worth of synergy data last year couldn't make a lot of bigs stop spinning in the post...a guy like Asik probably spun out of the post once last season if at all....if Synergy can't kill that off I worry about the more complicated things....
Synergy sounds great in theory but building a tendency system from scratch may be the best way to go...is there a version of Live where you guys think Synergy worked as intended?Comment
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Re: Individual team player/playing styles
See that data would be great if it only kicks in at certain times. I don't wanna see guys responding to Synergy data and breaking the plays because their tendency tells them they like to spot up lol.
If anything Synergy should drive the plays a team run so using that data we should see 33% of plays for Love being postups (What kind of post ups is that high or low post) and 24% plays that allow Love to spot up.
But the thing is Synergy should be using advanced plays as well. Right now it seems like all they do is run simple plays like "Oh Love likes to post up 33% of the time lets run quick post up plays so he can score in the post"
I want to see a Live game where the AI runs plays with multiple branch points within the play. It should never just be throw into Love for a low post play and everyone stands around waiting for him to score.
And 24th man Asik getting a post up play shouldn't even happen. We shouldn't even see him touch the ball in the post unless it's to pass to a cutter lol. There should be something within the game that says run post up play for Asik 1% of the time.Last edited by Jano; 10-30-2014, 03:16 PM.Comment
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Re: Individual team player/playing styles
My only worry is that 82 games worth of synergy data last year couldn't make a lot of bigs stop spinning in the post...a guy like Asik probably spun out of the post once last season if at all....if Synergy can't kill that off I worry about the more complicated things....
Synergy sounds great in theory but building a tendency system from scratch may be the best way to go...is there a version of Live where you guys think Synergy worked as intended?
In fact this year was the 1st time I believe someone got the information from EA explaining exactly what Synergy and ratings are suppose to do in the game.
Before I think we were all just speculating
But in the article if you read through the list of things Synergy controls we are clearly not getting that as of right now...
That might change later I don't know....but I just wish all teams and players would atleast react to their 2013 tendencies out of the box and if they want to update it as the season moves forward this year than so be it.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: Individual team player/playing styles
Not sure if you guys are going to create a Playbook thread for All teams but here's what I did in years past to kind of help out the community with Live.
Seems like this is something a couple of guys (OS) will have to get together with and go through every teams playbook
It took extensive modifying of the playbooks for all previous versions of Live to get the players where they needed to be on the floor and also create some movement in the half court sets.
The switching Defenses worked in Past Live so hopefully that hasn't changed in Live 15 as it added extra realism to the game
Here's a couple of examples of the type of Playbook modifying you guys are going to need to make with the game to get it going in the right direction:
Live 06 Playbooks
Example of Playbooks in Live 06
Detroit-RASHEED WALLACE/RIP HAMILTON/CHAUCEY BILLUPS
Team Strategy-Rip ISO/1-2-2 Full Court Press
Offensive Quick Plays....................Defensive Quick Plays
Double Power..............................Half Court Man To Man
Screen Game..............................Diamond And 1
Single Double..............................Full Court Man To Man
Power PF...................................3-2 Trap (SF on Top)
Golden St-BARON DAVIS/JASON RICHARDSON
Team Strategy-Sonic/Diamond And 1
Offensive Quick Plays...................Defensive Quick PLays
Rising Sun..................................Half Court Man To Man
Playmaker..................................3-1-1 Full Court Press
High Flyer SG.............................1-3-1 Zone
Scorer SG..................................Man To Man
Houston-TRACY MCGRADY/YAO MING
Team Strategy-Flare/3-4 Man To Man
Offensive Quick Plays.........Defensive Quick Plays
Scorer SF.........................Half Court Man To Man
Power C...........................2-2-1 Half Court Trap
Double Back Screen............Full Court Man To Man
Zipper..............................3-1-1 Full Court Press
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Live 07 Playbooks
Example of Playbooks in Live 07
CHICAGO
OFFENSE
Flex 3......................(3-PT Ben Gordon or SG)
Flex 5.....................(3-PT Kirk Hinrich or PG)
14 High 2................(Catch & Shoot Andres Nocioni or SF)
Open 4....................(Post Up Andres Nocioni or SF)
Down 9...................(Catch & Shoot Kirk Hinrich or PG)
Down 5...................(Catch & Shoot Ben Godon or SG)
DEFENSE
3-2-Trap Zone
Full Court Man
3/4-Court Man
1-3-1-Trap Zone
3-2-Zone
1-3-1-Zone
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CLEVELAND
OFFENSE
Open 2.....................(ISO LeBron James or SF)
Down 2....................(Post Up LeBron James or SF)
131 Motion 1............(3-PT LeBron James or SF)
Triangle 0................(Catch & Shoot Larry Hughes or SG)
Triangle 5................(Catch & Shoot LeBron James or SF)
Triangle 2................(Post Up Big Z or C)
DEFENSE
2-3-Trap Zone
3/4-Court Man
2-3-Zone
1-2-2-Zone
1/4-Court Man
1/2-Half Court Man
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LA LAKERS
Triangle 1...............(3-PT Kobe or SG)
Triangle 4...............(ISO Kobe or SG)
Triangle 0...............(Catch & Shoot Kobe or SG)
Triangle 7...............(Catch & Shoot Lamar Odom or PF)
Triangle 3...............(3-PT V.Radmonavich or SF)
131 Motion 8...........(Post Up Kobe or SG)
DEFENSE
3-2-Trapping Zone
3/4-Court Man
1/2-Half Court Man
2-1-2-Zone
3-2-Zone
1-3-1-Zone
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Live 09
Example of Playbooks in Live 09
CHICAGO-NO PLAYBOOK CHANGES
http://sports.espn.go.com/nba/dailydime ... review0809
POST......................(1-4 HIGH GUARD 1/BEN GORDON/DEFAULT PLAY)
POST.......................(1-4 HIGH GUARD 1/LUOL DENG/DEFAULT PLAY)
PERIMETER...............(1-4 HIGH BIG 1/DREW GOODEN/DEFAULT PLAY)
POST.......................(1-4 HIGH GUARD 1/LARRY HUGHES/DEFAULT PLAY)
Rose may start will come back to playbook later
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CLEVELAND-3 NEW PLAYS ADDED
http://sports.espn.go.com/nba/dailydime ... review0809
POST.................(1-4 HIGH GUARD 1/LBJ/DEFAULT)
POST.................(1-4 HIGH BIG 1/ILGAUSKUS/DEFAULT)
POST.................(NEW 0 GUARD 1/MO WILLIAMS/NEW PLAY)
POST.................(BOX SET GUARD 1/LBJ/NEW PLAY)
Playbook was geared to put the ball in James hands more often which default playbook failed to accomplish
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DALLAS-2 NEW PLAYS ADDED
http://sports.espn.go.com/nba/dailydime ... review0809
PERIMETER.........(FLEX BASE BIG 1/Dirk Nowitzki)
POST..................(QUICK GUARD 1/Jason Terry)
POST..................(TRIANGLE ISO/Josh Howard)
POST..................(FLEX BASE GUARD 1/Jason Kidd)
I hope this information is helpful as a base example of how to get the teams jump started with their playbooksNCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: Individual team player/playing styles
I don't even know if we can edit playbooks other then selecting what playbook they will use. All I see is options for offensive and defensive settings. But far as playbook, I don't see an option to edit plays or even move plays within a playbook.Comment
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Re: Individual team player/playing styles
If the CPU is hardly running plays itself, correct playbooks won't fix anything though.
It also means Chandler isn't on the block because of a play but because of the generic playstyles of all teams (bigs on the block regardless).
People are claiming synergy isn't there but based on what you can see in game (see Kevin Love screen), there is data there. Where is that data from? Last year you would assume which is a big concern if it doesn't work.Comment
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Re: Individual team player/playing styles
Watching the Mavs vs Jazz and Tyson Chandler has caught 3 lob dunks in the 1st qtr alone....
EA really should address this issue in the game ASAP.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: Individual team player/playing styles
Yeah I'm looking at the playbooks and coaches right now. All you can do is view plays in the playbook. That is the only option.
Under coach options you only have the following:
Offense:
Offensive rebound tactic
Tempo
Default formation - only 2 formations to choose from
Defense:
on ball pressure
off ball pressure
ball screens
force direction
off ball screens
In post
Double team perimeter
Double team postComment
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