Nba live 19 without a doubt
Your favirite NBA Live this generation
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Re: Your favirite NBA Live this generation
Downloading 18 now some one point me to some good sliders
Sent from my iPhone using Operation SportsComment
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Re: Your favirite NBA Live this generation
NBA Live 18 for sure has all of my attention, NBA Live 19 is a game that looks good in comparison to all the other games imo (Especially with the Brightness and Contrasts editing). But NBA Live 19's AI is dreadful when simming or trying to play them, dribbling is only ever free and loose online, otherwise the cpu will just D you up like Tony Allen no matter what player is guarding you (But online it's too loose and on-ball defending is near impossible).
And not to mention that even with slider tweaking (Believe me, I tried) most games will be a drag to get through, I've seen alot of plays where a player like Steph Curry or Damian Lillard would pass up an open 3 to drive to the lane for an contested layup (Which happens much less in Live 18). And those things take a large toll on the game that makes it hard to enjoy
I didn't even get into the inside scoring part of things which is the epitome of scripted gameplay (Which all Live games have to an extent) But Dear God 19 takes it to another level, as long as the player who's defending the rack is 6'11 or taller they get automatic blocks or forced misses no matter how good, tall, or athletic the player finishing is or how bad and unathletic the player defending is, I've been driving to the rack with LeBron at full speed and been blocked by the likes of John Henson (\He's not a terrible defender, but LeBron isn't getting swatted by Henson). Even if you have a good angle to finish they shift both players into 1 of of the 4 block animations (Which they need more of) and on the other hand: Bigs can't finish to save their lives most of the time, I've seen 7 footers miss because they were being guarded by a 6 foot PG RIGHT UNDER THE BASKET, It's frustrating to see them just throw it up because a little guy is guarding them.
Some good things I would like to say about Live 19 is: Graphics as I said earlier were great and imo the best on the generation, the MyCareer innovation was nice, and adding more details and animations to the game even though the additions were minimal.
NBA Live 18 is superior in almost all aspects though, the gameplay while still having it's gripes and flaws provides more realism and entertainment, I've simmed tons of CPUvsCPU games and played a ton of USERvCPU games and I've noticed the difference. Live 18 AI is much more keen on mismatches and also spacing (You'll see Steph pull it from deep if you give him more than 2 feet to work with), The Big finishing problem is still a bit present but not as big as a problem as it is in 19, Blow-bys actually work from time to time, and most of all: The Slider Tweaking can actually make the game more than it's original worth by far unlike Live 19 that has problems that can't really be fixed but compensated for. JPB The Creator, ThaLiveKing, and a few more have made my experience enlightening and fun, part of the reason I still play 18 to this day.Comment
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Re: Your favirite NBA Live this generation
Assuming your Live 18 has been updated to the final patch, you may need to edit your sliders, but the key is editing rosters. NEVER play with EA's default rosters, it's garbage. Even without the ability to edit tendencies, I got the CPU to play like real NBA team vs. me. Ton of off-ball and ball movement, smart passing, setting screens, midrange....you name it.
If you want to get the most out of this game (and it's all there), you would need to spend some time with editing. But you will be rewarded.Comment
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Re: Your favirite NBA Live this generation
I took a break from editing, to go back playing my favorite open world game - WD2, so it's been a while.
As far as player edits, I remember editing the court IQ attribute (forgot what it's called) for all players. No one gets a value lower than 70. The smartest players and greatest stars get the highest values.
Also, contested shot - high values for stars and scorers, very low values for Average Joe's. Same goes for drawing fouls - especially lower it for most PGs since this games stil has the legacy issue of dominant PGs.
Also strength, higher values for big men and stronger stars like LBJ. Higher rebounding values for big men and stars who get lots of boards. But I avoid 90's rebounding because there are too many putbacks and O rebounds.
Basically it's all basic logic. I don't believe every attribute/slider works as intended, but for the most part it all works well.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
Several weeks ago I was playing Live 18 with my Pistons vs. the Suns and I was up 2 points. With a few seconds left, CPU-controlled Booker was dribbling behind the 3pt line, trying to creat a shot for himself. A couple of seconds left to shoot, I double team him with his man and I think Drummond, I'm thinking "That's it, Pistons going to win it". Then Booker takes a couple of dribbles and shoots a crazy fadeaway over both players...nothing but net!
I was shocked, it was so awesome, the replay looked very realistic. I have the video saved on my PS4, for some reason I accidently recorded half of the 4th quarter without even noticing. Maybe I will find a way to upload it at some point.
I guess the hours I spent on my edits paid off.Last edited by youvalss; 07-14-2020, 09:55 PM.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
Played Live 18 again last night. I've set the offensive and defensive on-ground colliosion sliders to 0 - and love it. You can still prevent the cpu from driving (as does the cpu) with proper positioning, but it eliminates (or at least reduces a lot) the stickiness between the player with the ball and the defender. Fastbreaks look better to me.
Game plays really well.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
Edited the Trail Blazers tonight and played a home game with my Pistons against them. What a game! Blazers led most of the game but in the 3rd I improvred my D, got on a run and took the lead. Then they went on a run and the game was close. I got on a run in the beginning of the 4th, and was up by 12. They run again and get it down to about 6, but my D was good again and I won 121-109.
Kept the Blazers at 39%, I shot at 45%. Dame was huge! 44 points at 50%, 5 rbs, 6 assts. Shot about 15 FTs at high %. He scored from every spot - 3s, midrange, layups, dunk...even a sick up and under layup, finishing with his back to the front of the basket over/under Drummond.
McCollum started well but my D shut him down later on, he finished with 13 pts at 3/16. Nurkic wasn't a factor and the rest of them contributed mostly single figures.
Reggie Jackson was my hero with 33 pts and 6 assts, also a couple of steals and great shooting %. Griffin finished with 30 and about 13 rbs, Drummond with 15 and 16 rbs, 1 block.
I had to fight hard, but improving my D in the second half paid off big tim. It was a great and realistic game.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
Strangely, I played another game vs the Blazers last night, this time on the road, and absolutely crashed them, by about 35 points. I managed to stop Dame, and gave CJ Mac a hard time, and Nurkic was strong on the boards but my D made it tough for him to score in the paint. I closed the paint and as the game progressed their midrange and 3s didn't fall, so they had no chance.
I'm pretty sure that if I play another road game against them, it will be a different story.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
More Live 18 action. Edited the Warriors and played a game. Curry was unbelievable! Scored 44 pts, shot 3s like crazy. He even shot a couple on fastbreaks, and a couple 3s about 3-4 feet behind the 3 pt line, one of these on his man. He went to the basket and shot his signature high arc layup. Other than him the other guys weren't super great. Thompson scored 13 and was having a tough night thanks to my D. Green however was pretty big on the boards, played great D and scored some buckets, even shot 3s. It's not easy playing the Warriors, and on the road.
Warriors were unstoppable in the first half and got an 18 pt lead over my Pistons, I think they scored about 67 by halftime. Second half we played much better D, cut the lead in half, and I thought we had a chance. So we go on a run, then they go on a run and at the end they were too good. Reggie Jackson missed 2 critical laypas in the last few minutes. One of them was on a fastbreak with the D right behind him, I guess he was feeling the pressure. Both Iguadala and Green played amazing D.
I was able to hold the Warriors to 39% shooting, thanks to better D after halftime, while we shot about 45%. Reggie Jackson was my man with around 30 pts. Warriors played so realistically, it was beautiful to watch.
Wizards are the last team left to edit, then I'll go through each team and make a few tweaks, then I can start a season finally.
I'm a little worried. When I edited the Thunder, after finishing a game and going back to make more edits to them, one of the players disappeared from the list. Just appears as Black with 2 small white lines where the name was supposed to be. I didn't try editing whoever that was, just moved him to the bottom inactive players. Luckily I have a backup roster file I saved before editing the Thunder, so I'll keep it just in case.
Some time ago, after editing half or so of the teams, I loaded my roster file and tried to start a game, but it wouldn't start. So I tried with the default roster file and there was no issue. So I had to delete my edited file and start over. I suspect it has something to do with the edit-player feature being added to the game via a patch and not being there by default. I never had this issue with Live 19.
Anyway, I can't say enough how amazing Live 18 looks. You could tell me it's a next gen title and I would believe it. Superb work by the art team!My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
I would say Live 18. Live 19 got that lob pass to the post that is an automatic 2 points everytime the defender fronts the post player.
Live 18 is a lot easier to get to the paint with quick players but the help defense and cpu offense is much better than 19. However, if 19 fixed the lob pass cheese and injuries in franchise mode, i think 19 could have been better than 18 by a little bit.Comment
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Re: Your favirite NBA Live this generation
I've started doing some re-edits on team rosters in Live 18. Basically, I'm dropping rebounding, blocking, vertical and dunking for all players. Maximum dunking/vertical is 85 and that's only for the few top highflyers. Great dunkers and athletic leapers get 80-83, decent dunkers get 76-79, avergae athletes get 70-75, less athletic get 69 and below. I'm now seeing less dunks and more collision layups and even some layup animations I never seen before or ones that used to be very rare.
Also, maximum rebounding value is 83 for guys like Drummond. The lower tier, but still great rebounders get 78-80, then 75-77 for lower tier and so on. This reduces the number of offesive rebounds and together with the vertical/dunking changes refuces the number of putback dunks.
Same values for blocking, so only the top shot blockers get multiple blocks.
Also edited the on-air collision sliders. I keep the offensive slider higher than the defensive as I think it reduces the number of dunks because the offensive player is more affected by the collision and less of a chance the defender will get pushed out of the way, or even create a colission where before it was missing in some situations. At least that how I think it works.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: Your favirite NBA Live this generation
I would say Live 18. Live 19 got that lob pass to the post that is an automatic 2 points everytime the defender fronts the post player.
Live 18 is a lot easier to get to the paint with quick players but the help defense and cpu offense is much better than 19. However, if 19 fixed the lob pass cheese and injuries in franchise mode, i think 19 could have been better than 18 by a little bit.Last edited by youvalss; 09-03-2020, 01:09 PM.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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