Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

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  • Stormlor
    M*c *dd*ct
    • Jun 2004
    • 761

    #121
    Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

    Originally posted by jpup
    I'm not using any of anybody's ratings except my own. They are based on stats only. All I am saying is that if he wants to help then I am open to the idea. Team overall rating means absolutely nothing either.
    Hey dood sorry bout the pressure but I feel that Live is unplayable until most of the guys have 0 blocks. I have a WIDE open jumper and from a mile away comes Chris Webber to block my shot.
    Michael Riga - OS's unoffical MacAddict

    Currently Playing:
    • Madden NFL 2007 [360]
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    • jpup
      MVP
      • Feb 2003
      • 4571

      #122
      Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

      give me a few hours. no later than tommorrow night.
      NFL: Tennessee Titans
      MLB: Cincinnati Reds

      Comment

      • jpup
        MVP
        • Feb 2003
        • 4571

        #123
        Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

        give me a few hours. no later than tommorrow night.
        NFL: Tennessee Titans
        MLB: Cincinnati Reds

        Comment

        • Stormlor
          M*c *dd*ct
          • Jun 2004
          • 761

          #124
          Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

          Originally posted by jpup
          give me a few hours. no later than tommorrow night.
          Thanks dood. You deserve some nice big fat rep points -- Thanks again! I can't wait.
          Michael Riga - OS's unoffical MacAddict

          Currently Playing:
          • Madden NFL 2007 [360]
          • Guild Wars [PC]
          • The Elder Scrolls IV: Oblivion [360]
          • Enchanted Arms (soon) [360]
          Freelance Graphic / Web Designer - Website coming soon

          Comment

          • Stormlor
            M*c *dd*ct
            • Jun 2004
            • 761

            #125
            Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

            Originally posted by jpup
            give me a few hours. no later than tommorrow night.
            Thanks dood. You deserve some nice big fat rep points -- Thanks again! I can't wait.
            Michael Riga - OS's unoffical MacAddict

            Currently Playing:
            • Madden NFL 2007 [360]
            • Guild Wars [PC]
            • The Elder Scrolls IV: Oblivion [360]
            • Enchanted Arms (soon) [360]
            Freelance Graphic / Web Designer - Website coming soon

            Comment

            • jpup
              MVP
              • Feb 2003
              • 4571

              #126
              Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

              Hey man, I have been testing several things over the past few hours. Block rating means absolutely nothing as far as in-game blocks are concerned. I think they are broken. The only thing that the rating will effect are the sim stats. I played out several cpu vs. cpu games with block ratings all the way to zero on every player and still saw a ton of blocks. I think the players height in relation to the offensive player makes the difference. Of course we knew that had an effect, but this is redicoulous.

              One game, Al Harrington had 11 blocks with his block rating to zero. I have tried every thing that I can think of to fix this problem and it's just not right. try it out and let me know what you think because I absolutely think this is one huge problem with this game. Cpu vs. cpu games are horrible to watch due to the blocks. I don't really know what to do.
              NFL: Tennessee Titans
              MLB: Cincinnati Reds

              Comment

              • jpup
                MVP
                • Feb 2003
                • 4571

                #127
                Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                Hey man, I have been testing several things over the past few hours. Block rating means absolutely nothing as far as in-game blocks are concerned. I think they are broken. The only thing that the rating will effect are the sim stats. I played out several cpu vs. cpu games with block ratings all the way to zero on every player and still saw a ton of blocks. I think the players height in relation to the offensive player makes the difference. Of course we knew that had an effect, but this is redicoulous.

                One game, Al Harrington had 11 blocks with his block rating to zero. I have tried every thing that I can think of to fix this problem and it's just not right. try it out and let me know what you think because I absolutely think this is one huge problem with this game. Cpu vs. cpu games are horrible to watch due to the blocks. I don't really know what to do.
                NFL: Tennessee Titans
                MLB: Cincinnati Reds

                Comment

                • Stormlor
                  M*c *dd*ct
                  • Jun 2004
                  • 761

                  #128
                  Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                  Originally posted by jpup
                  Hey man, I have been testing several things over the past few hours. Block rating means absolutely nothing as far as in-game blocks are concerned. I think they are broken. The only thing that the rating will effect are the sim stats. I played out several cpu vs. cpu games with block ratings all the way to zero on every player and still saw a ton of blocks. I think the players height in relation to the offensive player makes the difference. Of course we knew that had an effect, but this is redicoulous.

                  One game, Al Harrington had 11 blocks with his block rating to zero. I have tried every thing that I can think of to fix this problem and it's just not right. try it out and let me know what you think because I absolutely think this is one huge problem with this game. Cpu vs. cpu games are horrible to watch due to the blocks. I don't really know what to do.
                  OK if its not the block rating, then try lowering 2 teams Jump rating. If that doesn't work then its a bug and we have to wait to next year
                  Michael Riga - OS's unoffical MacAddict

                  Currently Playing:
                  • Madden NFL 2007 [360]
                  • Guild Wars [PC]
                  • The Elder Scrolls IV: Oblivion [360]
                  • Enchanted Arms (soon) [360]
                  Freelance Graphic / Web Designer - Website coming soon

                  Comment

                  • Stormlor
                    M*c *dd*ct
                    • Jun 2004
                    • 761

                    #129
                    Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                    Originally posted by jpup
                    Hey man, I have been testing several things over the past few hours. Block rating means absolutely nothing as far as in-game blocks are concerned. I think they are broken. The only thing that the rating will effect are the sim stats. I played out several cpu vs. cpu games with block ratings all the way to zero on every player and still saw a ton of blocks. I think the players height in relation to the offensive player makes the difference. Of course we knew that had an effect, but this is redicoulous.

                    One game, Al Harrington had 11 blocks with his block rating to zero. I have tried every thing that I can think of to fix this problem and it's just not right. try it out and let me know what you think because I absolutely think this is one huge problem with this game. Cpu vs. cpu games are horrible to watch due to the blocks. I don't really know what to do.
                    OK if its not the block rating, then try lowering 2 teams Jump rating. If that doesn't work then its a bug and we have to wait to next year
                    Michael Riga - OS's unoffical MacAddict

                    Currently Playing:
                    • Madden NFL 2007 [360]
                    • Guild Wars [PC]
                    • The Elder Scrolls IV: Oblivion [360]
                    • Enchanted Arms (soon) [360]
                    Freelance Graphic / Web Designer - Website coming soon

                    Comment

                    • RRsports3
                      Rookie
                      • Sep 2004
                      • 123

                      #130
                      Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                      Originally posted by Stormlor
                      OK if its not the block rating, then try lowering 2 teams Jump rating. If that doesn't work then its a bug and we have to wait to next year
                      I don't think that it's either player's block ratings or jump ratings that cause too many blocks.......It's the sliders. Don't change player ratings to have lower block or jump ratings, instead change your sliders. Check out the section on this site that talks about sliders. That should help you out. please just don't lower everyones block or jump ratings or your rosters will suck.

                      Comment

                      • RRsports3
                        Rookie
                        • Sep 2004
                        • 123

                        #131
                        Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                        Originally posted by Stormlor
                        OK if its not the block rating, then try lowering 2 teams Jump rating. If that doesn't work then its a bug and we have to wait to next year
                        I don't think that it's either player's block ratings or jump ratings that cause too many blocks.......It's the sliders. Don't change player ratings to have lower block or jump ratings, instead change your sliders. Check out the section on this site that talks about sliders. That should help you out. please just don't lower everyones block or jump ratings or your rosters will suck.

                        Comment

                        • Stormlor
                          M*c *dd*ct
                          • Jun 2004
                          • 761

                          #132
                          Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                          Originally posted by RRsports3
                          I don't think that it's either player's block ratings or jump ratings that cause too many blocks.......It's the sliders. Don't change player ratings to have lower block or jump ratings, instead change your sliders. Check out the section on this site that talks about sliders. That should help you out. please just don't lower everyones block or jump ratings or your rosters will suck.
                          LOL sorry to say this Rookie but we know about the sliders. We use them all the time. :P Pared and Jistic have the best sliders here. Still with the sliders at 0 for blocking and dunk/layup block they still get too many blocks. If sliders could fix it then we woudln't need a roster edit would we.
                          Michael Riga - OS's unoffical MacAddict

                          Currently Playing:
                          • Madden NFL 2007 [360]
                          • Guild Wars [PC]
                          • The Elder Scrolls IV: Oblivion [360]
                          • Enchanted Arms (soon) [360]
                          Freelance Graphic / Web Designer - Website coming soon

                          Comment

                          • Stormlor
                            M*c *dd*ct
                            • Jun 2004
                            • 761

                            #133
                            Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                            Originally posted by RRsports3
                            I don't think that it's either player's block ratings or jump ratings that cause too many blocks.......It's the sliders. Don't change player ratings to have lower block or jump ratings, instead change your sliders. Check out the section on this site that talks about sliders. That should help you out. please just don't lower everyones block or jump ratings or your rosters will suck.
                            LOL sorry to say this Rookie but we know about the sliders. We use them all the time. :P Pared and Jistic have the best sliders here. Still with the sliders at 0 for blocking and dunk/layup block they still get too many blocks. If sliders could fix it then we woudln't need a roster edit would we.
                            Michael Riga - OS's unoffical MacAddict

                            Currently Playing:
                            • Madden NFL 2007 [360]
                            • Guild Wars [PC]
                            • The Elder Scrolls IV: Oblivion [360]
                            • Enchanted Arms (soon) [360]
                            Freelance Graphic / Web Designer - Website coming soon

                            Comment

                            • RobbieP
                              Rookie
                              • Oct 2004
                              • 12

                              #134
                              Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                              instead of trying to block every shot the cpu takes and getting 20 blocks a game just hold up on the freestyle stick and put ur hands up. I get realistic blocks stats because i play like that

                              Comment

                              • RobbieP
                                Rookie
                                • Oct 2004
                                • 12

                                #135
                                Re: Jpup's NBA Live 2005 Rosters for XBOX Version 1 WIP

                                instead of trying to block every shot the cpu takes and getting 20 blocks a game just hold up on the freestyle stick and put ur hands up. I get realistic blocks stats because i play like that

                                Comment

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