Playmakers All-Star/Press Box Cam/Team Specific Plays

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  • Mr.Prince
    Rookie
    • Feb 2006
    • 4

    #481
    Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

    thanks a lot, but why is everybody using all-star, is it better than superstar, or is it more realistic, if so i'd use all-star too.

    Comment

    • thenbagamer
      MVP
      • Mar 2004
      • 1048

      #482
      Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

      all-star is easier and less cheasier, but if u find it too easy then definitely play superstar. I like allstar too but i found it to be too easy so now i play superstar with very similar sliders to these playmaker ones and i love the game!

      Comment

      • thenbagamer
        MVP
        • Mar 2004
        • 1048

        #483
        Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

        This might sound weird, but on superstar I use default shooting sliders (as in 50,50,50,50,etc.) and I am having great success in terms of stats. If u have not tried it, give it a try. After doing this, Im just lovin this game!

        Comment

        • pimpinpidgeon8
          MVP
          • Aug 2005
          • 1408

          #484
          Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

          is playmaker going to update the teams playbooks now that the trade deadline is over and what not?
          "Hate my game, hate my swagger, my hunger. Hate that I'm a veteran, a champion. Hate that, hate it with all your heart...
          ...and hate that I'm loved for the exact same reasons."

          Comment

          • dankfunkdjk
            Rookie
            • Mar 2006
            • 15

            #485
            Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

            I have a huge problem with my starters getting substituted out way too quickly and frequently when they are not even fatigued. I have tried several substitution frequency and fatigue slider combinations, but none of them seem to help. At one point while playing with the Suns, whenever I attempted to put Amare Staudemire back into the game after he was subbed out, he would literally come back on the court and then be subbed back out of the game for Kurt Thomas. Also,it seems that when the substituion frequency is very low the starters still get substituted out to early and they just take longer to get put back in the game.
            PLEASE HELP

            Comment

            • Gr8ONe
              Rookie
              • Jul 2003
              • 410

              #486
              Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

              Originally posted by dankfunkdjk
              I have a huge problem with my starters getting substituted out way too quickly and frequently when they are not even fatigued. I have tried several substitution frequency and fatigue slider combinations, but none of them seem to help. At one point while playing with the Suns, whenever I attempted to put Amare Staudemire back into the game after he was subbed out, he would literally come back on the court and then be subbed back out of the game for Kurt Thomas. Also,it seems that when the substituion frequency is very low the starters still get substituted out to early and they just take longer to get put back in the game.
              PLEASE HELP
              Honestly, check the positions of the players. If you manually change his position during the game, the game will automatically sub him out for a natural position player. To do this just go to Rosters and reorder lineup and place Amare at C and you'll be straight. I had this problem too until I realized what was goin on.

              Comment

              • dankfunkdjk
                Rookie
                • Mar 2006
                • 15

                #487
                Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                I figured that out, but thanks. However, the bottom line is that my starters spend too much time on the bench. The only way I have found to fix this is manual substitution. Any other way??

                Comment

                • ifiok25
                  MVP
                  • Aug 2004
                  • 3509

                  #488
                  Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                  Hey Playmakers. I just got the game yesterday and I'm looking for some good sliders. I tried yours from last season's game and it was the best virtual NBA basketball experience I've ever had. Hopefully these will be great too.

                  Comment

                  • Playmakers
                    Hall Of Fame
                    • Sep 2004
                    • 15417

                    #489
                    Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                    Originally posted by ifiok25
                    Hey Playmakers. I just got the game yesterday and I'm looking for some good sliders. I tried yours from last season's game and it was the best virtual NBA basketball experience I've ever had. Hopefully these will be great too.

                    Cool just make sure your using the correct sliders. They've been modified since the FRONT PAGE posting. Also the Playbooks help to add more realism to the CPU teams.

                    Here's the Link for each it should be post #434:
                    http://forums.operationsports.com/vB...143467&page=44

                    Poor Release Shot was also set to 40 for both human and CPU.
                    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                    https://forums.operationsports.com/f...s-dynasty.html

                    Follow some the Greatest College Football players of All Time in NCAA Football 14

                    Comment

                    • ifiok25
                      MVP
                      • Aug 2004
                      • 3509

                      #490
                      Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                      Originally posted by Playmakers
                      Cool just make sure your using the correct sliders. They've been modified since the FRONT PAGE posting. Also the Playbooks help to add more realism to the CPU teams.

                      Here's the Link for each it should be post #434:
                      http://forums.operationsports.com/vB...143467&page=44

                      Poor Release Shot was also set to 40 for both human and CPU.
                      Thanks man. I've already tried them out yesterday. The first game was Clippers (me) at the Sixers (CPU) and I lost 112-108. It was a pretty good game. The only problem I had was that I couldn't make threes. I think that 36 for threes is a little too low. Something over 40 would be better. Other than that I liked them a lot.

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15417

                        #491
                        Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                        Originally posted by ifiok25
                        Thanks man. I've already tried them out yesterday. The first game was Clippers (me) at the Sixers (CPU) and I lost 112-108. It was a pretty good game. The only problem I had was that I couldn't make threes. I think that 36 for threes is a little too low. Something over 40 would be better. Other than that I liked them a lot.

                        The shooting ranges are setup

                        35-Short
                        40-Medium
                        45-Long

                        I'm not sure where 36 came from in my sliders....
                        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                        https://forums.operationsports.com/f...s-dynasty.html

                        Follow some the Greatest College Football players of All Time in NCAA Football 14

                        Comment

                        • juzam3
                          Rookie
                          • Dec 2005
                          • 4

                          #492
                          Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                          Originally posted by Playmakers
                          Cool just make sure your using the correct sliders. They've been modified since the FRONT PAGE posting. Also the Playbooks help to add more realism to the CPU teams.

                          Here's the Link for each it should be post #434:
                          http://forums.operationsports.com/vB...143467&page=44

                          Poor Release Shot was also set to 40 for both human and CPU.
                          Are these good only for Xbox and Ps2 as reported in the linked post?

                          Are the following the latest good for pc?

                          Game Speed: 45 or 50
                          Free Throw Difficulty: 100
                          Boundary Force Field: 80....(I set this higher now seems to stop all the stupid out of bounds plays)
                          Injury Frequency: 50
                          Fatigue Effect: 52
                          Charge/Block Foul Frequency: 100
                          Shooting Foul Frequency: 25.........(Use 1 guy on defense & let your AI teammates function solo)
                          Reach-in Foul Frequency: 50.........(Helps to spread out fouls amongst players)
                          In-air Collision Foul Frequency: 75.....(This is very realistic if U control 1 defender)

                          USER:

                          User Steal Ability: 20
                          User Interception Ability: 40
                          User Shot Block Ability: 25
                          User Dunk/Lay-up Block Ability: 50
                          User Freestyle Effectiveness: 35
                          User Dunk vs. Lay-up Frequency: 25
                          User Substitution Frequency: 44
                          User On-ball Defense Assist: 65
                          User Offensive Rebounding: 30
                          User Defensive Rebounding: 80
                          User Fakeout Discipline: 90
                          User Short Range Shooting: 32
                          User Medium Range Shooting: 40
                          User Long Range Shooting: 36
                          User Dunk Percentage: 40
                          User Lay-up Percentage: 55
                          User Adjusted Shot Percentage: 35
                          User On-ball Physical Defense: 60
                          User Poor Release Shot Percent: 35
                          User Double-team Effectiveness: 54
                          User Pro Hop Effectiveness: 10
                          User Drop Step Effectiveness: 25

                          CPU:

                          CPU Steal Ability: 40
                          CPU Interception Ability: 20
                          CPU Shot Block Ability: 30
                          CPU Dunk/Lay-up Block Ability: 60
                          CPU Freestyle Effectiveness: 35
                          CPU Dunk Frequency: 25
                          CPU Substitution Frequency: 44
                          CPU Offensive Rebounding: 30
                          CPU Defensive Rebounding: 80
                          CPU Fakeout Discipline: 100
                          CPU Short Range Shooting: 32
                          CPU Medium Range Shooting: 40
                          CPU Long Range Shooting: 36
                          CPU Dunk Percentage: 40
                          CPU Lay-up Percentage: 55
                          CPU Adjusted Shot Percentage: 35
                          CPU Adjusted Shot Frequency: 35
                          CPU On-ball Physical Defense: 80
                          CPU Poor Release Shot Percent: 35
                          CPU Double-team Effectiveness: 60
                          CPU Pro Hop Effectiveness: 35
                          CPU Drop Step Effectiveness: 60
                          thanks a lot

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15417

                            #493
                            Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                            Originally posted by juzam3
                            Are these good only for Xbox and Ps2 as reported in the linked post?

                            Are the following the latest good for pc?


                            thanks a lot

                            These are the correct sliders for XBOX, PS2 and PC version


                            Level: All-Star/Press Box View -2 clicks from DEFAULT Camera/Shot Control Optional

                            Assign High Pressure Defense to all PF's and C's for both CPU and Human players. You have to take control of the CPU at the start of games to set their Pressure defense then switch over to your team before the tip off.

                            Game Speed's
                            40=12 MINUTES
                            45=10 MINUTES
                            50=8 MINUTES

                            All Penalties sliders are setup based on NBA League average. So, if you don't agree with the league average lower them at your own personal options.

                            Game Speed: 40-45-50
                            Free Throw Difficulty: 100
                            Boundary Force Field: 75
                            Injury Frequency: 50
                            Fatigue Effect: 50
                            Charge/Block Foul Frequency: 75
                            Shooting Foul Frequency: 25
                            Reach-in Foul Frequency: 50...(Helps to spread out fouls amongst players)
                            In-air Collision Foul Frequency: 75.....(This is very realistic if U control 1 defender)

                            USER:

                            User Steal Ability: 25
                            User Interception Ability: 25
                            User Shot Block Ability: 50
                            User Dunk/Lay-up Block Ability: 50
                            User Freestyle Effectiveness: 25
                            User Dunk vs. Lay-up Frequency: 25
                            User Substitution Frequency: 40
                            User On-ball Defense Assist: 50
                            User Offensive Rebounding: 1
                            User Defensive Rebounding: 99
                            User Fakeout Discipline: 75
                            User Short Range Shooting: 35
                            User Medium Range Shooting: 40
                            User Long Range Shooting: 45
                            User Dunk Percentage: 75
                            User Lay-up Percentage: 25
                            User Adjusted Shot Percentage: 25
                            User On-ball Physical Defense: 75
                            User Poor Release Shot Percent: 40
                            User Double-team Effectiveness: 75
                            User Pro Hop Effectiveness: 25
                            User Drop Step Effectiveness: 25

                            CPU:

                            CPU Steal Ability: 25
                            CPU Interception Ability: 25
                            CPU Shot Block Ability: 50
                            CPU Dunk/Lay-up Block Ability: 75
                            CPU Freestyle Effectiveness: 50
                            CPU Dunk Frequency: 25
                            CPU Substitution Frequency: 40
                            CPU Offensive Rebounding: 1
                            CPU Defensive Rebounding: 99
                            CPU Fakeout Discipline: 75
                            CPU Short Range Shooting: 35
                            CPU Medium Range Shooting: 40
                            CPU Long Range Shooting: 45
                            CPU Dunk Percentage: 75
                            CPU Lay-up Percentage: 15
                            CPU Adjusted Shot Percentage: 15
                            CPU Adjusted Shot Frequency: 15
                            CPU On-ball Physical Defense: 75
                            CPU Poor Release Shot Percent: 40
                            CPU Double-team Effectiveness: 75
                            CPU Pro Hop Effectiveness: 75
                            CPU Drop Step Effectiveness: 75
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                            https://forums.operationsports.com/f...s-dynasty.html

                            Follow some the Greatest College Football players of All Time in NCAA Football 14

                            Comment

                            • juzam3
                              Rookie
                              • Dec 2005
                              • 4

                              #494
                              Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                              thanks! now everything's clear!
                              your work is awesome: it opens a real new dimension of the game!

                              thanks a lot!

                              Comment

                              • ifiok25
                                MVP
                                • Aug 2004
                                • 3509

                                #495
                                Re: Playmakers All-Star/Press Box Cam/Team Specific Plays

                                Originally posted by Playmakers
                                The shooting ranges are setup

                                35-Short
                                40-Medium
                                45-Long

                                I'm not sure where 36 came from in my sliders....
                                I know what happened. I probably looked at your first slider set.

                                Comment

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