EA going backwards? FN4 is a step back from FN3

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  • sportyguyfl31
    MVP
    • Nov 2005
    • 4745

    #46
    Re: EA going backwards? FN4 is a step back from FN3

    There is one thing that I find rather difficult to overlook.

    Why on does Whitaker have 1 punch knockdown power?

    Comment

    • phillyfan23
      MVP
      • Feb 2005
      • 2313

      #47
      Re: EA going backwards? FN4 is a step back from FN3

      Originally posted by Rawdeal28
      that was a counter punch....and it's a hook not a cross....and what round was it ...what level?

      Comment

      • parker002
        MVP
        • Oct 2004
        • 1465

        #48
        Re: EA going backwards? FN4 is a step back from FN3

        Originally posted by tomriddle
        it's just not as fun as FN3, everyone talks about the little details, how graphics are better in FN3, more tactile response, button punches, more customization, better legacy mode, etc etc

        like I said it just feels like FN4 is a step backwards

        love
        1. self cab
        2. upload video ko's

        but that's about it

        i mean honestly, when the mini-games to train in legacy mode itself just plain sucks

        ....i dunno man, there's a lot of stink this game has that simply can't be covered up

        i do hear a lot of good stuff about that UFC fighting game though so imma give that a try

        but considering how long it's been since FN3 was out to FN4

        incredibly dissapointed have I been with this game
        Did you just say FNR3 had a better legacy mode? I think you're confusing FNR3 with CRACK.
        Recovering slider addict...Fight Night Round 4 caused me to relapse...

        Comment

        • statum71
          MVP
          • Nov 2006
          • 1985

          #49
          Re: EA going backwards? FN4 is a step back from FN3

          Originally posted by metallicatz
          There's absolutely nothing about NFR4 that makes me yearn for R3. Nothing.

          Agreed Round 4 by a mile!
          The Lord is my shepard.

          Comment

          • Vince
            Bow for Bau
            • Aug 2002
            • 26017

            #50
            Re: EA going backwards? FN4 is a step back from FN3

            Only thing I severely miss from round 3 is fighters getting fat if you don't keep in shape and the corner game..I absolutely loved the corner game in round 3.
            @ me or dap me

            http://twitter.com/52isthemike

            Comment

            • toomerk
              Rookie
              • Sep 2005
              • 81

              #51
              Re: EA going backwards? FN4 is a step back from FN3

              Originally posted by phillyfan23
              yes you can KD or KO opponents without the counter but we're talking about the ratio. In the game now, to stun an opponent 8 times out of 10 you either need a haymaker, a sig punch or a counterpunch. the 2 of 10 to stun or KD a cpu opponent is either thru a regular hook/uppercut and very rarely a regular cross unless it's late in the match and the cpu energy bar is depleted. that ratio is way too high. Regular punches on the button SHOULD KD or KO opponent at a higher rate, more so the crosses for the lanky fighters.

              Lower a bit the counter-punch power.
              Raise a bit all regular punch power , especially the crosses.
              PROBLEM SOLVED.

              that way you can stun, KD, KO the cpu at a realistic rate for BOTH the counter/haymaker/sig and the regular on the button punches.

              I've stunned a lot of boxers in the FIRST round, great boxers at that such as ALI, using the counter or the haymaker punch or the sig punch.

              but please,show me the next time you stun an opponent using Lennox Lewis against Ed chambers ( a scrub HW) using a REGULAR cross punch that's not a counter, not a haymker or not a sig. punch in the FIRST round. It WON'T happen. I play on champion with boxer power at 7/10 and toughness at 5/10.

              That's the problem.

              test it out, and get back to me on that.

              btw: I think fnr4 is a big step from 3, but it could achieve offline perfection if the punching mechanics are shored up..and stamina.

              Philly, I've been reading your posts, and agree with you on the most part, but here I have to disagree SLIGHTLY. Most boxers don't get flash knocked down from normal shots, because they can see them coming. The ones they get flash knocked down on are the ones they don't see: counter punches, and regular punches that land when they are in the middle of throwing a punch.

              In this game, those are the two scenarios that I see a flash knockdown occuring. I've knocked guys down with full health meters, but on the replay, you see that they were throwing a punch at the same time, and the guy just didn't see it. I think it's quite realistic how they have it now, but they do need to tone down the over-emphasis on the "power" of counters.

              Comment

              • phillyfan23
                MVP
                • Feb 2005
                • 2313

                #52
                Re: EA going backwards? FN4 is a step back from FN3

                Originally posted by toomerk
                Philly, I've been reading your posts, and agree with you on the most part, but here I have to disagree SLIGHTLY. Most boxers don't get flash knocked down from normal shots, because they can see them coming. The ones they get flash knocked down on are the ones they don't see: counter punches, and regular punches that land when they are in the middle of throwing a punch.

                In this game, those are the two scenarios that I see a flash knockdown occuring. I've knocked guys down with full health meters, but on the replay, you see that they were throwing a punch at the same time, and the guy just didn't see it. I think it's quite realistic how they have it now, but they do need to tone down the over-emphasis on the "power" of counters.
                i understand thgat punches you don't see will hurt more.....no doubt about it. You also said most boxers don't get flashed KD by a punch they see....well i disagree with that. Sometimes he sees it, but his guard was late and the punch landed right on the chin. BOOM flash KO.

                Watch the Tyson Lewis fight and see how damaging Lewis' straights were....very few counter shots since Mike rarely got off the whole match.

                maybe my problem is with the crosses......because with my current sliders, I have KD/KO opponent with a regular punch, even the 1st round ...it was Tyson though hehe.....but I just don't see the cross being a real devastating weapon for guys like Lewis, or Hearnsor other guys who have powerful crosses. they will score on them, but not damaging enough.

                I really wish they added punch specific sliders....everyone will be happy.


                anyways, i liked your post....good stuff dude.

                Comment

                • parker002
                  MVP
                  • Oct 2004
                  • 1465

                  #53
                  Re: EA going backwards? FN4 is a step back from FN3

                  Originally posted by phillyfan23
                  i understand thgat punches you don't see will hurt more.....no doubt about it. You also said most boxers don't get flashed KD by a punch they see....well i disagree with that. Sometimes he sees it, but his guard was late and the punch landed right on the chin. BOOM flash KO.

                  Watch the Tyson Lewis fight and see how damaging Lewis' straights were....very few counter shots since Mike rarely got off the whole match.

                  maybe my problem is with the crosses......because with my current sliders, I have KD/KO opponent with a regular punch, even the 1st round ...it was Tyson though hehe.....but I just don't see the cross being a real devastating weapon for guys like Lewis, or Hearnsor other guys who have powerful crosses. they will score on them, but not damaging enough.

                  I really wish they added punch specific sliders....everyone will be happy.


                  anyways, i liked your post....good stuff dude.
                  I play with Hearns quite a bit and his cross is pretty damn strong...
                  Recovering slider addict...Fight Night Round 4 caused me to relapse...

                  Comment

                  • phillyfan23
                    MVP
                    • Feb 2005
                    • 2313

                    #54
                    Re: EA going backwards? FN4 is a step back from FN3

                    Originally posted by parker002
                    I play with Hearns quite a bit and his cross is pretty damn strong...
                    can you knock your opponent down in the early rounds when his health is near full with a straight cross that's not a counter,haymker or sig punch? a flash KO/KD.....

                    I'll answer that for you.....no you can't.

                    i can do it with the hook/UC but not the cross.

                    ya it's stronger than say leonard's cross, but it STILL doesn't do enough damage.
                    Last edited by phillyfan23; 06-29-2009, 11:39 PM.

                    Comment

                    • Rawdeal28
                      Swiitch U? lol
                      • Oct 2007
                      • 7407

                      #55
                      Re: EA going backwards? FN4 is a step back from FN3

                      Originally posted by jaosming
                      there are only 2 things I miss about FNr3

                      oh, and the warehouse, I loved that place

                      Originally posted by IStillDoWhatIDo
                      as a player who owns both, FNR4 is a better game, but it has TRAGIC flaws. The lack of consecutive punch fatigue is an online game killer. I can honestly say that FNR3 didn't have any game killers and that I felt like I had SOME control against cheesers.
                      lmao. in 3 online, all people threw were Haymakers. now THATS a game killer
                      Originally posted by phillyfan23
                      that was a counter punch....and it's a hook not a cross....and what round was it ...what level?
                      wrong, it wasnt a counter. yes it was a cross though. 1st round, PRO.
                      Originally posted by toomerk
                      Philly, I've been reading your posts, and agree with you on the most part, but here I have to disagree SLIGHTLY. Most boxers don't get flash knocked down from normal shots, because they can see them coming. The ones they get flash knocked down on are the ones they don't see: counter punches, and regular punches that land when they are in the middle of throwing a punch.

                      In this game, those are the two scenarios that I see a flash knockdown occuring. I've knocked guys down with full health meters, but on the replay, you see that they were throwing a punch at the same time, and the guy just didn't see it. I think it's quite realistic how they have it now, but they do need to tone down the over-emphasis on the "power" of counters.
                      Exactly what i was going to say.

                      if u make the regular punches too powerful, then u will get too many knockdowns. especially online where they already spam punches. if then just implement a power slider for each punch then maybe but i doubt they can patch that in.

                      im cool with the way it is now though. still a great game
                      "on hoping there is a PSN flash sale before Valentine's Day"
                      Man there are no flashers... now what are we going to do for vd
                      I'm sure there's plenty of prostitutes you could pay if you really want vd.
                      yea but will they take psn cards
                      Depends on what area of a hooker you would use to redeem them.

                      lol

                      Comment

                      • phillyfan23
                        MVP
                        • Feb 2005
                        • 2313

                        #56
                        Re: EA going backwards? FN4 is a step back from FN3

                        Originally posted by Rawdeal28



                        wrong, it wasnt a counter. yes it was a cross though. 1st round, PRO.
                        ok so it wasn't a counter.....but it was a hook, no way that was a cross.

                        Comment

                        • acts238shaun
                          MVP
                          • Dec 2005
                          • 2714

                          #57
                          Re: EA going backwards? FN4 is a step back from FN3

                          If the stamina issue was fixed online this game would be perfect to me. In FNR3 body punching didn't do anything, in FNR4 it is actually a viable strategy for the first time in the series. I do prefer buttons, but I don't feel punished by using sticks as it now feels natural. Boxer AI is better, even on lower levels, and fighters actually fight to a style and aren't one of three clones.

                          I will be buying this eventually (rented), but this game is awesome. I can't buy until buttons are DLC'd because my wife can't stand the clicking of the sticks, lol. She said "I miss you playing football, it was much quieter and I could watch my movie in peace."

                          Comment

                          • Mo_Magic
                            Pro
                            • Jan 2006
                            • 715

                            #58
                            Re: EA going backwards? FN4 is a step back from FN3

                            Originally posted by Rawdeal28
                            if u make the regular punches too powerful, then u will get too many knockdowns. especially online where they already spam punches. if then just implement a power slider for each punch then maybe but i doubt they can patch that in.

                            im cool with the way it is now though. still a great game
                            Agree completely with that... but if they remedy three things, then it would be near perfect.

                            First off, there's wayyyyy too much of a penalty for being stunned. You shouldn't get hit with a shot and be reeling for 10 seconds(an extraordinary amount of time in the boxing universe) moving at the pace of snail. Punches should have damage go up drastically when opponents are stunned, but the speed should be remedied.

                            In my opinion, getting stunned should result in the same effects to your screen, but a much different system than a mini-game. Punches from your opponent should do FAR more damage, but that should gradually decrease as the stun effect wears on. Speed should be reduced greatly, but once again, should drastically increase over the duration of the stun period.

                            Basically, force those stunned to play great defense to avoid the knockdown, but be able to escape a fury that's not started immediately after the afformentioned stun punch or from a much slower fighter and have tools to keep them from being knocked down.

                            With the increase in power of punches, you'll need to speed up the rate at which health is regenerated, too, to balance out the knockdowns that occur immediately after a flurry.

                            Basically, these would have to be implemented in the next game... but, if we could somehow gain power to edit individual boxer ratings and not just sliders, we could remedy most of the problems within the game ourselves with exceptions to the stun mini-game(which I think the devs got horribly wrong).

                            In fact, I could tell you now that I could completely fix the problems you guys are complaining of. Lower the chin to increase the regular flash punch knockdown rate. Lower head toughness a bit and body toughness a lot, and lower the stamina a ton. Oh, and we could lower the heart rating a ton, too, seeing as guys don't really get up from more than 2 knockdowns in a fight.

                            All EA would need to do is patch the stun rate(because lowering chin would increase the rate) of counter punches to be a bit less frequent and the power of those punches and we have a nearly perfect boxing game.

                            If EA gave the hardcore fans the tools, none of them would complain about the games default settings being geared towards casual fans(especially if you were allowed to upload and use your own boxing rosters with edited ratings ). Trust me.
                            Last edited by Mo_Magic; 06-30-2009, 12:09 PM.

                            Comment

                            • parker002
                              MVP
                              • Oct 2004
                              • 1465

                              #59
                              Re: EA going backwards? FN4 is a step back from FN3

                              Originally posted by phillyfan23
                              can you knock your opponent down in the early rounds when his health is near full with a straight cross that's not a counter,haymker or sig punch? a flash KO/KD.....

                              I'll answer that for you.....no you can't.

                              i can do it with the hook/UC but not the cross.

                              ya it's stronger than say leonard's cross, but it STILL doesn't do enough damage.
                              I not only knocked Augustus down, I knocked him OUT, with a straight right in the 3rd round when he still had 3/4 of his health and stamina.
                              Recovering slider addict...Fight Night Round 4 caused me to relapse...

                              Comment

                              • kwas676
                                Pro
                                • Jul 2008
                                • 520

                                #60
                                Re: EA going backwards? FN4 is a step back from FN3

                                Originally posted by phillyfan23
                                can you knock your opponent down in the early rounds when his health is near full with a straight cross that's not a counter,haymker or sig punch? a flash KO/KD.....

                                I'll answer that for you.....no you can't.

                                i can do it with the hook/UC but not the cross.

                                ya it's stronger than say leonard's cross, but it STILL doesn't do enough damage.
                                <img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyNDYzNzYwMzc2MzUmcHQ9MTI*NjM3NjA*MjQ2MC ZwPTk1MDcxJmQ9Jmc9MSZ*PSZvPTMzZDI2NThjZGNmYjQ3MTFh N2E*OWU5OTlkMDAwMDlhJm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://ll-999.ea.com/beta-easports-static/3.1.0.6.4.5/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2/fn4/2615185/971A0001_2_FLV_VIDEO_Msw.flv&link=http://beta.easports.com/media/play/video/6482621&linkfromdisplay=true&linktarget=_top&image =" valuetype="data" /><embed src="http://ll-999.ea.com/beta-easports-static/3.1.0.6.4.5/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2/fn4/2615185/971A0001_2_FLV_VIDEO_Msw.flv&link=http://beta.easports.com/media/play/video/6482621&linkfromdisplay=true&linktarget=_top&image ="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://beta.easports.com/media/play/video/6482621" target="_top" shape="rect">VIDEO3</a></div>

                                I ve had a couple flash KO with crosses like this one' I had one with Lewis in the 2nd wish I saved it, I do agree it can be a little bit more powerful.

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