EA's response to headbutting online (Brizzo)

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  • Chef Matt
    True.
    • Apr 2008
    • 7832

    #16
    Re: EA's response to headbutting online (Brizzo)

    Originally posted by HotSauce2k3
    I think the poor sales are largely due to the decline in the interest of the sport.
    Originally posted by parker002
    I think it's more of a referendum on the popularity if boxing itself more than anything else. However, I'm guessing the lack of button punching probably contributed in some small way.
    I think you are both spot on here.
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    • acts238shaun
      MVP
      • Dec 2005
      • 2714

      #17
      Re: EA's response to headbutting online (Brizzo)

      I would say it's 70% because of the buttons and 30% because of boxing's decline. In boxing's heyday boxers fought more. It was common for fighters to fight 8-10 times a year. Now you do well to get guys to fight at all at times with all the squabbling over small issues. If boxers fought more people would probably become more interested. I realize recovery time is needed, but how long has it been for some fighters? Nine months to a year usually if you are champion.

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      • N51_rob
        Faceuary!
        • Jul 2003
        • 14805

        #18
        Re: EA's response to headbutting online (Brizzo)

        Originally posted by Brizzo
        We deserve some heat for not having any producers or testers with the foresight to see just how cheap and nasty some people will be when playing online.
        I know I'm late, but this quote gives me serious pauses. I understand the company line. But I can't agree with giving a pass for this. Literally within the first 2 fights I had online on release day, I was getting head butted and groin punched.

        To say that the entire team lacked to foresight to see what cheesers and cheaters would do is unacceptable. Watch Madden Nation for 7 minutes or that abomination when they did it with NBA Live. The majority of the "best" players in the world win games and money, by using tactics that take advantage of the programming lapses in the game.

        You have a ref that will allow 8 headbutts in a fight with no DQ, and you make headbutts as effective as a hook and impossible to defend? What do you expect?

        I give credit for speaking out about it in an open forum. But the reasoning behind why this was mishandled/programmed isn't. But if they only deserve some of the heat, who deserves the rest?
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        • DaveDQ
          13
          • Sep 2003
          • 7664

          #19
          Re: EA's response to headbutting online (Brizzo)

          Originally posted by parker002
          Without sound overtly inflammatory, are these guys COMPLETE idiots?

          Have they never played online before? J**** H. F***ING C***** on a dipstick. Anybody who's played online ANYTHING for more than 5 minutes knows just how cheap and nasty MOST people will be when playing online.
          LOL...he said they deserved the heat and you brought it.

          Seriously though, I'm glad they are doing it. If all pans out, we might just have a pretty solid WC mode after the updates.
          Being kind, one to another, never disappoints.

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          • mynutees
            Rookie
            • Sep 2004
            • 69

            #20
            Re: EA's response to headbutting online (Brizzo)

            Originally posted by DaveDQ
            Seriously though, I'm glad they are doing it. If all pans out, we might just have a pretty solid WC mode after the updates.

            Probably, but there are always going to be exploits that people find.

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            • parker002
              MVP
              • Oct 2004
              • 1465

              #21
              Re: EA's response to headbutting online (Brizzo)

              Originally posted by acts238shaun
              I would say it's 70% because of the buttons and 30% because of boxing's decline. In boxing's heyday boxers fought more. It was common for fighters to fight 8-10 times a year. Now you do well to get guys to fight at all at times with all the squabbling over small issues. If boxers fought more people would probably become more interested. I realize recovery time is needed, but how long has it been for some fighters? Nine months to a year usually if you are champion.
              To be clear, I don't think boxing is declining, present tense. The issue is that boxing has already declined, past tense, in the United States. Worldwide, I actually think it's ASCENDING in popularity right now.

              The decline of boxing in the US coincides chronologically with the rise of football, especially the NFL. Boxing used to be a Sunday afternoon network TV must-see. The American kids that used to box are pursuing other sports now. And the rise of MMA is only going to shrink the American talent pool further.
              Recovering slider addict...Fight Night Round 4 caused me to relapse...

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              • parker002
                MVP
                • Oct 2004
                • 1465

                #22
                Re: EA's response to headbutting online (Brizzo)

                Originally posted by DaveDQ
                LOL...he said they deserved the heat and you brought it.

                Seriously though, I'm glad they are doing it. If all pans out, we might just have a pretty solid WC mode after the updates.
                Yeah, I got a warning for bringing it too.

                Seriously though, I'm glad they owned up to it. But I just find the false naivete "we had no idea people would use exploits online" so insulting. It's like they think we're stupid.
                Recovering slider addict...Fight Night Round 4 caused me to relapse...

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                • Phoenix29
                  Rookie
                  • Mar 2004
                  • 325

                  #23
                  Re: EA's response to headbutting online (Brizzo)

                  everygame is like that, not just sport games either.

                  Comment

                  • parker002
                    MVP
                    • Oct 2004
                    • 1465

                    #24
                    Re: EA's response to headbutting online (Brizzo)

                    Originally posted by Phoenix29
                    everygame is like that, not just sport games either.
                    Exactly. I posted it the other day, I've been playing online games of some variety since the early, early 90's. I remember playing text-based roleplaying games and people were cheating THEN. To act like they had no idea people would try to cheese/cheat is insulting to those of us who know that it's not only possible, it's PREVALENT.
                    Recovering slider addict...Fight Night Round 4 caused me to relapse...

                    Comment

                    • Vast
                      MVP
                      • Sep 2003
                      • 4015

                      #25
                      Re: EA's response to headbutting online (Brizzo)

                      Originally posted by JayBee74
                      Apparently not. Round 3 sold over 2 million copies, but as of July 11th FN3 hasn't busted the 600,000 level.
                      Source: vgchartz.com
                      The reason Fight night 3 sold so much was because it was a launch title, and it had revolutionary graphics at the time. and round 4 lacked any real umph on punches.

                      The headbutting thing is ridiculous, it goes through blocks. i agree with the poster who said even having it in the game is the STUPIDEST thing ever.
                      Last edited by Vast; 07-23-2009, 05:15 PM.
                      "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

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                      • parker002
                        MVP
                        • Oct 2004
                        • 1465

                        #26
                        Re: EA's response to headbutting online (Brizzo)

                        Originally posted by Vast
                        The reason Fight night 3 sold so much was because it was a launch title
                        I think you nailed it right here. There wasn't but a handful of games available and TONS of people downloaded the demo because they just wanted to get their hands on something, anything, for their brand new 360.
                        Recovering slider addict...Fight Night Round 4 caused me to relapse...

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                        • boritter
                          Pro
                          • Mar 2006
                          • 917

                          #27
                          Re: EA's response to headbutting online (Brizzo)

                          Good news. I was just headbutted 6 times in a 4 round fight and my opponenet was not DQ'd.
                          EA: Please add in-game saves.

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                          • JayBee74
                            Hall Of Fame
                            • Jul 2002
                            • 22989

                            #28
                            Re: EA's response to headbutting online (Brizzo)

                            Originally posted by parker002
                            I think it's more of a referendum on the popularity if boxing itself more than anything else. However, I'm guessing the lack of button punching probably contributed in some small way.
                            Slight disagreement-I don't think boxing's popularity has declined significantly,or even at all, in the 3+ years since FN3 came out. I think the buttonless configuration has had more impact on negative sales than anything. We will know more after the button download, but they need to make them available for online in "button vs button" bouts only.

                            Comment

                            • parker002
                              MVP
                              • Oct 2004
                              • 1465

                              #29
                              Re: EA's response to headbutting online (Brizzo)

                              Originally posted by JayBee74
                              Slight disagreement-I don't think boxing's popularity has declined significantly,or even at all, in the 3+ years since FN3 came out. I think the buttonless configuration has had more impact on negative sales than anything. We will know more after the button download, but they need to make them available for online in "button vs button" bouts only.
                              I'd honestly be amazed if the buttons caused an almost 70% decrease in sales over FNR3, but I guess anything can happen.

                              And I agree that it hasn't declined since FNR3 came out. Like I said earlier, boxing isn't declining - it has already declined. I personally think FNR3 probably would have sold like this one had it not been a 360 launch title.
                              Recovering slider addict...Fight Night Round 4 caused me to relapse...

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                              • Phoenix29
                                Rookie
                                • Mar 2004
                                • 325

                                #30
                                Re: EA's response to headbutting online (Brizzo)

                                Originally posted by boritter
                                Good news. I was just headbutted 6 times in a 4 round fight and my opponenet was not DQ'd.
                                did you lose or win?

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