EA Sports UFC 2 Community Impressions

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • queenie.paula
    Pro
    • Sep 2013
    • 560

    #241
    Re: EA Sports UFC 2 Community Impressions

    Originally posted by aholbert32
    I havent really played UT but I dont have a problem with huge reach or spammers on Random. I actually enjoy when I see people who spam spin kicks or the MT clinch because that means they probably dont know **** about the ground game and are easy as hell to dominate there.

    If you clinch me, all I have to do is block one or two knees to get grapple advantage and then I can take you down from the clinch. If you spin constantly, I just stay on the outside until your stamina drops or I time one of the takedowns so that I catch you mid spin. Since most people dont know how to consistantly block from back side that is an easy KO.

    Now I'm only in division 3 so once I get to 4 and higher, you are dealing with skilled players who also use cheesy techniques. But most of the people you face in the community will be the type who only know how to cheese and that is very beatable.

    I've lost 5 times and I'm glad to say everytime it has been a loss i deserved.
    see though the point is I don't care to play with people like that, now if there were friends or a league I can play with that are real players then id be ok
    drugstore-onlinecatalog.com

    Comment

    • rob3563
      Rookie
      • Mar 2016
      • 365

      #242
      Re: EA Sports UFC 2 Community Impressions

      please fix fake knockout with arms out then suddenly recover,that animation should be for a legit ko and taken away everywhere else as you think the fighter is out cold and you don't go and finish the fight.

      Carla Esparza is 5ft 1in not 5ft 6 as she is announced and in stats,but she is the right height in game but please fix the wrong info.

      Fabio Maldonado is a boxer not a jiu jitsu practioner
      There are many others that need to be fixed so i think the dev team needs to go through the height and styles of all the fighters,can this info be passed on please or are they already aware.

      Comment

      • jabj24
        Rookie
        • Nov 2008
        • 97

        #243
        Re: EA Sports UFC 2 Community Impressions

        Originally posted by rob3563
        please fix fake knockout with arms out then suddenly recover,that animation should be for a legit ko and taken away everywhere else as you think the fighter is out cold and you don't go and finish the fight.

        Carla Esparza is 5ft 1in not 5ft 6 as she is announced and in stats,but she is the right height in game but please fix the wrong info.

        Fabio Maldonado is a boxer not a jiu jitsu practioner
        There are many others that need to be fixed so i think the dev team needs to go through the height and styles of all the fighters,can this info be passed on please or are they already aware.
        To add to the knock out animation. Is anyone else noticing when you knock someone down(out) and you try to go over and finish the fight with some ground and pound that the first strike usually connects visually but the games acts as if it didn't connect?

        Comment

        • Thetruth9012
          MVP
          • Oct 2013
          • 1287

          #244
          Re: EA Sports UFC 2 Community Impressions

          Originally posted by jabj24
          To add to the knock out animation. Is anyone else noticing when you knock someone down(out) and you try to go over and finish the fight with some ground and pound that the first strike usually connects visually but the games acts as if it didn't connect?

          Yes finish the fight animation need some work(big work)
          2k18 fixes

          Bigs can cover to much ground on defense(they are too fast)

          Late contest on laups matter too much.

          Random blocks doing pumpfakes.

          Leaning shots for guys who have catch and shoot badge should be removed.

          Comment

          • Pappy Knuckles
            LORDTHUNDERBIRD
            • Sep 2004
            • 15966

            #245
            Re: EA Sports UFC 2 Community Impressions

            I've really gotta give the team props on the ground game. I went from a guy who avoided it at all costs in the last game to one who loves it this time around. Great system.

            Sent from my SCH-S960L using Tapatalk

            Comment

            • mikenoob
              All Star
              • Oct 2007
              • 5545

              #246
              EA Sports UFC 2 Community Impressions

              Any of you guys on the ps4 wanna add me? I'm trying to better my ground game. I know there's the skills challenges but it seems as if ai spams the same direction trying to get out. I want to get used to mixing in strikes as well as deny multiple types of transitions. It would be nice to get some ground experience in an actual fight. Ranked matches don't seem to give me that as all I get are guys who spam spinning kicks and I just take them down for the first round win.
              Psn is mikenoob


              Sent from my iPhone using Tapatalk

              Comment

              • Pappy Knuckles
                LORDTHUNDERBIRD
                • Sep 2004
                • 15966

                #247
                Re: EA Sports UFC 2 Community Impressions

                I'm starting to realize that I need to pick good people in ranked. I kind of play with a lot of different fighters, but then you run across good guys who are running with Jones, Rockhold and souped up Cerrone lol. It can get tough.

                Comment

                • Phobia
                  Hall Of Fame
                  • Jan 2008
                  • 11623

                  #248
                  Re: EA Sports UFC 2 Community Impressions

                  I know what you mean, i tend to use anyone. For instance grabbed Eric Silva in this division 4 match hoping by some rare chance someone picks a mid level guy. Nope lol, but he was stupid enough to turn it into a BJJ grapple match!

                  Arm Triangle Submission Win
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/ElPwIXBAk3k" frameborder="0" allowfullscreen></iframe>
                  Last edited by Phobia; 03-29-2016, 09:23 AM.

                  Comment

                  • BL8001
                    MVP
                    • Jul 2010
                    • 1884

                    #249
                    Re: EA Sports UFC 2 Community Impressions

                    Originally posted by NYG_Meth
                    I hate to be "that guy," but I've actually been very impressed with the stamina in singleplayer. I typically like to box and pick my shots, and I regularly out-stamina the CPU.
                    Fair enough.

                    But I am finding even when I am being judicious with my punches and kicks when I miss I pay a heavier penalty than the CPU.

                    I only say this because I am looking at the bars and how mine sharply declines while the CPU's seems bulletproof when they miss.

                    The ground game is another one, what I have experienced is if I am Dom on the CPU my meter drains faster than when they are Dom on me.

                    Is this tied to difficulty? I will test this myself later on.
                    resident curmudgeon

                    Comment

                    • Alibaba
                      Rookie
                      • Sep 2004
                      • 23

                      #250
                      Re: EA Sports UFC 2 Community Impressions

                      Definitely enjoying this game more than the first one. Been spending most of my time in Ranked Championships, and some in My Team and quick match. Only played career for like 20min, didn't seem too interesting though.

                      The ground game is a big improvement, and there seems to be enough there so that a good player can always beat a less experienced player. A while ago I got to the point where once the fight went to the ground, I could almost always read the animations correctly, hold the guy down, and eventually get to the dominant position to TKO them. However, recently I've been getting matched with better players and they've been denying and reversing my transitions consistently. Seems like now I have to start adding in fakes and swoops as well. So it's good to see that there's some depth to it.

                      Striking is improved too, (chaining strikes with head movement and footwork is cool) but some aspects of it are strange. BIG strikes (head kicks, spinning back kicks, overhands, etc.) seem to consistently come through even after the guy throwing them has been hit. If I intercept you with a jab as you're loading up for an overhand, that should stop you in your tracks, or at the very least make it so that the strike goes off target or do way less damage.

                      The combo damage multiplier also makes for unrealistic striking. For example, I know that if I hit a guy with an uppercut, it won't do nearly as much damage as an uppercut after a jab. So there are situations where I see my opponent open for an uppercut, but I will stop myself and instead tap him with a jab first.

                      Comment

                      • NYG_Meth
                        The OS Artist Guy
                        • May 2003
                        • 3920

                        #251
                        Re: EA Sports UFC 2 Community Impressions

                        Loving the standup this year. Watch me go to work!

                        <iframe width="560" height="315" src="https://www.youtube.com/embed/-zMB6EYDuck" frameborder="0" allowfullscreen></iframe>

                        Last edited by NYG_Meth; 03-29-2016, 09:19 PM.
                        MIKE METH
                        DIGITAL ILLUSTRATOR


                        WebsiteFacebookTwitterYouTubeDeviantArt

                        Comment

                        • HartmanTeets6
                          Rookie
                          • Aug 2014
                          • 302

                          #252
                          Re: EA Sports UFC 2 Community Impressions

                          Significant strikes 46-4 total strikes 143-16 and I lost. One judge had it 50-45 me, other two had it 47-46. He attempted submission after submission. I got out immediately and pounded him on the ground. Dear EA Sports, this is going to ruin the game. Fix it now.

                          Comment

                          • woody2goody
                            MVP
                            • Mar 2009
                            • 2097

                            #253
                            Re: EA Sports UFC 2 Community Impressions

                            Career mode is really fun. I've taken on CM Punk as the challenge, and have compiled a 16-3 record including wins over Johny Hendricks (with 5 seconds to go), Tim Means and Hector Lombard.

                            Of the 3 losses, 2 came by submission to the same created fighter (the AI has submitted me more times in 20 fights than humans have in 175 fights, which is good). Kenny Robertson absolutely destroyed me for loss number 3.

                            Sent from my SM-G925F using Tapatalk
                            Supporting Leeds United, Colorado Rockies, Detroit Lions and the Colorado Avalanche!

                            Now Playing FIFA, UFC 4, PGA Tour 2k23, WWE, MLB The Show and Dirt Rally 2.0

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #254
                              Re: EA Sports UFC 2 Community Impressions

                              Originally posted by HartmanTeets6
                              Significant strikes 46-4 total strikes 143-16 and I lost. One judge had it 50-45 me, other two had it 47-46. He attempted submission after submission. I got out immediately and pounded him on the ground. Dear EA Sports, this is going to ruin the game. Fix it now.
                              Please dont fix that EA. That is a realistic part of the game. Judges value different things. Its not purely a stats game. Some judges value effective striking. Others value submission attempts and control.

                              Thats realistic.

                              Comment

                              • Pappy Knuckles
                                LORDTHUNDERBIRD
                                • Sep 2004
                                • 15966

                                #255
                                Re: EA Sports UFC 2 Community Impressions

                                Originally posted by aholbert32
                                Please dont fix that EA. That is a realistic part of the game. Judges value different things. Its not purely a stats game. Some judges value effective striking. Others value submission attempts and control.

                                Thats realistic.
                                Yep. And please start posting videos of these "poor decisions" guys. I really want to see what you guys are talking about. Like we keep saying, it's more than a numbers game.

                                Comment

                                Working...