EA Sports UFC 2 Community Impressions

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  • JoeMimic
    Pro
    • Feb 2005
    • 963

    #196
    Re: EA Sports UFC 2 Community Impressions

    I really enjoy the offline Ultimate Team fights because you seem to get a much better experience against a CPU opponent because it feels like it's taking the best of both offline and online play. You're getting the human playing style but since the computer is involved you don't see a ton of spamming and the human part seems to even out the defensive style the computer plays. Too bad the coinage isn't really worth it.

    Comment

    • woody2goody
      MVP
      • Mar 2009
      • 2097

      #197
      Re: EA Sports UFC 2 Community Impressions

      Originally posted by aholbert32
      There isnt an issue with shorter fighters in the game....there is an issue with spamming techniques like spinning kicks.

      I've been able to beat plenty of people online with shorter fighters by using head movement, lunges and movement when they play realistically. What sucks is the spam. When they spam it forces me to either stay outside and avoid the kicks until their stamina drops or time a takedown so that I end up in back side position and I stop them from there. I hate it because it forces me to fight unrealistically and thats not fun.

      Thats the problem with playing online ranked. All people care about is winning and they will use every available spam technique from spinning kicks to an overpowered MT clinch to get wins. The good news is the devs are working on fixing some of the spam techniques and giving people more weapons to use against them.

      One of the top EA UFC players is a Gamechanger and every day I hear him talk about what cheesy techniques he uses or another top player uses against him to get a win. I dont understand it because I dont get how that is fun.

      I dont have an issue with body shots either because it all depends on the fighter you are using. If you have someone with length, you can just stay on the outside and avoid body shots because the range of body shots is small. If its a shorter fighter with power, you can always block and counter with a power strike to discourage them from spamming body shots. The only issue is if you have a short fighter with no power.
      No there isn't an issue if people play realistically, but that's why we need to get it to that point so everyone can be used to good effect.

      I'm not the best player of EA's games but I won about 70% of my fights on THQ's ones, which punished constant heavy strikers and spammers.

      There seemed to be better-defined striking ranges and usually if you hit someone during a strike their strikes would be deflected somewhat.

      Although the tornado kicks and spinning kicks are just ridiculous in terms of their accuracy.

      Sent from my SM-G925F using Tapatalk
      Supporting Leeds United, Colorado Rockies, Detroit Lions and the Colorado Avalanche!

      Now Playing FIFA, UFC 4, PGA Tour 2k23, WWE, MLB The Show and Dirt Rally 2.0

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #198
        Re: EA Sports UFC 2 Community Impressions

        Originally posted by woody2goody
        No there isn't an issue if people play realistically, but that's why we need to get it to that point so everyone can be used to good effect.

        I'm not the best player of EA's games but I won about 70% of my fights on THQ's ones, which punished constant heavy strikers and spammers.

        There seemed to be better-defined striking ranges and usually if you hit someone during a strike their strikes would be deflected somewhat.

        Although the tornado kicks and spinning kicks are just ridiculous in terms of their accuracy.

        Sent from my SM-G925F using Tapatalk
        I think we all tend to look at UFC 3 with rose colored glasses because it was a very good game but there was plenty of spam. Takedown spam. Issues from side control.

        With that said, the stamina settings helped a ton. At this point, I think the best we can hope for when it comes to stamina is going to be tweaks to temp stamina. There doesnt seem to be a consensus at EA regarding what they should do with perm stamina. There is a group that wants it to be more realistic and a group that is satisfied where it is because its more appealing to casual fans.

        I dont think we are going to get a stamina slider or setting via a patch (I hope I'm wrong) but I'm hopeful that if there is a UFC 3, that there will be sliders.

        The next patch will likely come sometime in April and if the changes I've heard are implemented, I think it will do alot to help defend against the spamming of spinning and power strikes.

        Comment

        • woody2goody
          MVP
          • Mar 2009
          • 2097

          #199
          Re: EA Sports UFC 2 Community Impressions

          Originally posted by aholbert32
          I think we all tend to look at UFC 3 with rose colored glasses because it was a very good game but there was plenty of spam. Takedown spam. Issues from side control.

          With that said, the stamina settings helped a ton. At this point, I think the best we can hope for when it comes to stamina is going to be tweaks to temp stamina. There doesnt seem to be a consensus at EA regarding what they should do with perm stamina. There is a group that wants it to be more realistic and a group that is satisfied where it is because its more appealing to casual fans.

          I dont think we are going to get a stamina slider or setting via a patch (I hope I'm wrong) but I'm hopeful that if there is a UFC 3, that there will be sliders.

          The next patch will likely come sometime in April and if the changes I've heard are implemented, I think it will do alot to help defend against the spamming of spinning and power strikes.
          You could still defend the takedown well in UFC 3 though. Also if they were tired you would sprawl if you defended it properly.

          Side control strikes were quite strong but you could get out fairly easily. My only issue was taking head damage when blocking in back mount but I digress.

          There needs to be an option to choose a stamina mode at least.

          Will there be a patch to add the choice between metric and imperial units for height and weight?



          Sent from my SM-G925F using Tapatalk
          Supporting Leeds United, Colorado Rockies, Detroit Lions and the Colorado Avalanche!

          Now Playing FIFA, UFC 4, PGA Tour 2k23, WWE, MLB The Show and Dirt Rally 2.0

          Comment

          • Thetruth9012
            MVP
            • Oct 2013
            • 1287

            #200
            Re: EA Sports UFC 2 Community Impressions

            Originally posted by aholbert32
            I think we all tend to look at UFC 3 with rose colored glasses because it was a very good game but there was plenty of spam. Takedown spam. Issues from side control.

            With that said, the stamina settings helped a ton. At this point, I think the best we can hope for when it comes to stamina is going to be tweaks to temp stamina. There doesnt seem to be a consensus at EA regarding what they should do with perm stamina. There is a group that wants it to be more realistic and a group that is satisfied where it is because its more appealing to casual fans.

            I dont think we are going to get a stamina slider or setting via a patch (I hope I'm wrong) but I'm hopeful that if there is a UFC 3, that there will be sliders.

            The next patch will likely come sometime in April and if the changes I've heard are implemented, I think it will do alot to help defend against the spamming of spinning and power strikes.
            Yea because Gamechanger is spammer who like to spam body strike


            2k18 fixes

            Bigs can cover to much ground on defense(they are too fast)

            Late contest on laups matter too much.

            Random blocks doing pumpfakes.

            Leaning shots for guys who have catch and shoot badge should be removed.

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #201
              Re: EA Sports UFC 2 Community Impressions

              Originally posted by woody2goody
              You could still defend the takedown well in UFC 3 though. Also if they were tired you would sprawl if you defended it properly.

              Side control strikes were quite strong but you could get out fairly easily. My only issue was taking head damage when blocking in back mount but I digress.

              There needs to be an option to choose a stamina mode at least.

              Will there be a patch to add the choice between metric and imperial units for height and weight?



              Sent from my SM-G925F using Tapatalk
              I have no idea.

              Comment

              • aholbert32
                (aka Alberto)
                • Jul 2002
                • 33106

                #202
                Re: EA Sports UFC 2 Community Impressions

                Originally posted by Chmielu9123
                Yea because Gamechanger is spammer who like to spam body strike


                https://www.youtube.com/watch?v=FSKOQMOwvRo
                Thats not body spamming. He's mixing it up. In the first round, he was kinda predictable. He was going either straight or hook to the body followed up with a head kick. He was mainly doing that because his opponent was using head movement to avoid head strikes so his only choices are body strikes or leg kicks.

                In the middle of the 2nd, you could argue that he was spamming the body a little but I dont see it. His opponent is leaning on the high block and not really blocking his body.

                Also, his opponent has options against his body shots and uses them. He used the jumping knee and high kick several times which can counter someone relying heavy on body shots.

                With that said, I'm all about realism and I've rarely see "high level" fighters solely rely on skills to win fights in an MMA game (most of the GameChangers rely on skill but not all of them). They always rely on spam or exploits to win if they have to because thats all they are looking to do...win.

                Thats one of the many reasons I play offline. I'm not even close to being as skilled as most players but playing ranked online isnt enjoyable to me because I hate losing because of spam or exploits.

                Comment

                • Thetruth9012
                  MVP
                  • Oct 2013
                  • 1287

                  #203
                  Re: EA Sports UFC 2 Community Impressions

                  Originally posted by aholbert32
                  Thats not body spamming. He's mixing it up. In the first round, he was kinda predictable. He was going either straight or hook to the body followed up with a head kick. He was mainly doing that because his opponent was using head movement to avoid head strikes so his only choices are body strikes or leg kicks.

                  In the middle of the 2nd, you could argue that he was spamming the body a little but I dont see it. His opponent is leaning on the high block and not really blocking his body.

                  Also, his opponent has options against his body shots and uses them. He used the jumping knee and high kick several times which can counter someone relying heavy on body shots.

                  With that said, I'm all about realism and I've rarely see "high level" fighters solely rely on skills to win fights in an MMA game (most of the GameChangers rely on skill but not all of them). They always rely on spam or exploits to win if they have to because thats all they are looking to do...win.

                  Thats one of the many reasons I play offline. I'm not even close to being as skilled as most players but playing ranked online isnt enjoyable to me because I hate losing because of spam or exploits.
                  That entire fight was spam with extreme high volume strikes...

                  Standup should be more based on movement, footwork ,range. Now it could be but we need more damage from strike 10-20% more and increased stamina drain.

                  Im playing mostly online because playing vs cpu is without emotion and i have only one mission to kill every spammer i mean i really like the game vs good players

                  In division 5-6 they clinch and body spam all the time lol.
                  Last edited by Thetruth9012; 03-23-2016, 03:42 PM.
                  2k18 fixes

                  Bigs can cover to much ground on defense(they are too fast)

                  Late contest on laups matter too much.

                  Random blocks doing pumpfakes.

                  Leaning shots for guys who have catch and shoot badge should be removed.

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #204
                    Re: EA Sports UFC 2 Community Impressions

                    Originally posted by Chmielu9123
                    That entire fight was spam with extreme high volume strikes...

                    Standup should be more based on movement, footwork ,range. Now it could be but we need more damage from strike 10-20% more and increased stamina drain.

                    Im playing mostly online because playing vs cpu is without emotion and i have only one mission to kill every spammer i mean i really like the game vs good players

                    In division 5-6 they clinch and body spam all the time lol.
                    No it wasnt and I hate when people missuse the term "spam." Spamming is the repeated use of the same action without the use of strategy. In that video, Tweedy is successful because 1) he's using Conor who has a diverse moveset and is way overpowered and 2) He's good at mixing up his strikes.

                    In that video, Tweedy is using a 1-2 to the body alot but he's using high kicks, overhand rights, hooks to the head. He's mixing it up. Thats a strategy. There is nothing wrong with that. Its not the style that I would use but its beatable against most people. Tweedy spends HOURS playing this game a day so I wouldnt expect to beat him even if he used a different approach.

                    Comment

                    • Thetruth9012
                      MVP
                      • Oct 2013
                      • 1287

                      #205
                      Re: EA Sports UFC 2 Community Impressions

                      Originally posted by aholbert32
                      No it wasnt and I hate when people missuse the term "spam." Spamming is the repeated use of the same action without the use of strategy. In that video, Tweedy is successful because 1) he's using Conor who has a diverse moveset and is way overpowered and 2) He's good at mixing up his strikes.

                      In that video, Tweedy is using a 1-2 to the body alot but he's using high kicks, overhand rights, hooks to the head. He's mixing it up. Thats a strategy. There is nothing wrong with that. Its not the style that I would use but its beatable against most people. Tweedy spends HOURS playing this game a day so I wouldnt expect to beat him even if he used a different approach.
                      You missunderstand me i mean that fight was kinda unreal so many strikes and so many stamina its not his fault that to be that good you need to play like this.

                      Ea need to improve strike damage and stamina drain after that we can play more patient and more strategic.
                      2k18 fixes

                      Bigs can cover to much ground on defense(they are too fast)

                      Late contest on laups matter too much.

                      Random blocks doing pumpfakes.

                      Leaning shots for guys who have catch and shoot badge should be removed.

                      Comment

                      • Pappy Knuckles
                        LORDTHUNDERBIRD
                        • Sep 2004
                        • 15966

                        #206
                        Re: EA Sports UFC 2 Community Impressions

                        Just had a fight go a full 25 minutes against Mike Meth. Dude broke my damn controller playing him. In the 5th round my block button kept getting stuck, so I was just trying to work around it without getting dropped. I guess that's the closest thing we'll get in this game to a fighter fighting through a broken hand or something lmao. Damn good fight.

                        Sent from my SCH-S960L using Tapatalk

                        Comment

                        • KeViNxAnThOnY
                          Rookie
                          • Jan 2009
                          • 164

                          #207
                          Re: EA Sports UFC 2 Community Impressions

                          anyone know if they're adding barao to fw?

                          Comment

                          • BDKiiing
                            Best in the World
                            • Jun 2008
                            • 9334

                            #208
                            Re: EA Sports UFC 2 Community Impressions

                            My one wish for this game gamplay wise would be to have a sprint button, so you can get to a guy fast when you rock em or knock them down. But that it drains stamina or makes you more vulnerable that you couldn't just spam in tall the time.
                            St. Louis Cardinals | Milwaukee Bucks | Los Angeles Rams
                            UWW | UWGB | Duke
                            AEW

                            Comment

                            • Pappy Knuckles
                              LORDTHUNDERBIRD
                              • Sep 2004
                              • 15966

                              #209
                              Re: EA Sports UFC 2 Community Impressions

                              Originally posted by Pappy Knuckles
                              Just had a fight go a full 25 minutes against Mike Meth. Dude broke my damn controller playing him. In the 5th round my block button kept getting stuck, so I was just trying to work around it without getting dropped. I guess that's the closest thing we'll get in this game to a fighter fighting through a broken hand or something lmao. Damn good fight.

                              Sent from my SCH-S960L using Tapatalk
                              The aforementioned fight. Long, but it's a good watch. Especially the first 3 rounds before our dudes started slowing down a bit. I was Benson and he was Woodley. **** might as well have been Fight Night we were playing lol. I definitely shouldn't have won 50-45.

                              <iframe width="560" height="315" src="https://www.youtube.com/embed/bQqBpfqVTVc" frameborder="0" allowfullscreen></iframe>
                              Last edited by Pappy Knuckles; 03-24-2016, 01:52 AM.

                              Comment

                              • Pappy Knuckles
                                LORDTHUNDERBIRD
                                • Sep 2004
                                • 15966

                                #210
                                Re: EA Sports UFC 2 Community Impressions

                                One more thing; it seems like they reset the ranked leaderboards on a weekly basis. You can still see your overall record, but everyone got reset to 0-0.

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