EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & More

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  • Phillyboi207
    Banned
    • Apr 2012
    • 3159

    #121
    Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

    Originally posted by AydinDubstep
    The static front teep (thrown as a single shot) being faster with a smidge more range would help a lot for keeping the fight on the outside.

    Stamina tax on head movement would be a travesty for offline play. The AI already manages their stamina so much better than I can.

    If it ever were to be added, then custom sliders will be needed for career and event mode too.
    Wouldnt the goal be to improve stamina management???

    Plus if you have a fighter with good stam/head movement you’d barely notice

    Comment

    • Thetruth9012
      MVP
      • Oct 2013
      • 1287

      #122
      Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

      Yes mcgregor now is super OP he is rock machine.

      Wysłane z mojego LG-H525n przy użyciu Tapatalka
      2k18 fixes

      Bigs can cover to much ground on defense(they are too fast)

      Late contest on laups matter too much.

      Random blocks doing pumpfakes.

      Leaning shots for guys who have catch and shoot badge should be removed.

      Comment

      • dfab14
        Rookie
        • Jun 2016
        • 229

        #123
        Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

        Originally posted by Hazenjuice
        So after 20 plus games , uppercut spam still an issue smh and now body knees to elbows is being spammed to play LOL I think this game is just legit broken
        I think it's some of the people who play it are broken

        Sent from my SM-G950U using Operation Sports mobile app

        Comment

        • Phillyboi207
          Banned
          • Apr 2012
          • 3159

          #124
          Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

          Originally posted by Chmielu9123
          Yes mcgregor now is super OP he is rock machine.

          Wysłane z mojego LG-H525n przy użyciu Tapatalka
          That sounds right lol

          Your goal against Connor should be to grapple or have him tire out in the stand up before you go for a finish
          Last edited by Phillyboi207; 03-06-2018, 09:27 AM.

          Comment

          • tissues250
            MVP
            • Apr 2016
            • 1526

            #125
            Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

            head movement should have appropriate risk. stamina cost or more vulnerability or hit direction for bad timing sway or other something.

            Comment

            • Papadoc60
              Rookie
              • Jun 2017
              • 393

              #126
              Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

              Takedowns are not effective at all, and ground stats have been nerfed significantly. This is very disappointing. I appreciate that you can queue takedowns and clinch entry now, but these tools still just aren't effective enough ESPECIALLY after these changes.


              On top of this, I don't see much change in the meta at all. I just see ducks and uppercut/hook variations still except now grappling is a lot less fruitful. It may just be me here, but jabs and straights are not that effective for me either. I expected to be stopping people with clean straights, but it's not really doing much even at the correct range.

              I'm ok with the stamina tax for rocks, but I hope this doesn't end up favoring high recovery fighters and it still needs work for sure.

              Comment

              • Phillyboi207
                Banned
                • Apr 2012
                • 3159

                #127
                Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                Am I crazy or are the higher weight classes more responsive now?

                I stopped playing for awhile because I couldnt enjoy the game prepatch. But Derrick Lewis felt good.

                Comment

                • Thetruth9012
                  MVP
                  • Oct 2013
                  • 1287

                  #128
                  Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                  Ok after about 20games in 5 division as a outside fighter i lost 14 fight i think.

                  Its even worse for outside fighters cause 1 rock afrer they slip duck my jab or straighy and im done for the fight.

                  Will give it a go a little more but i guess i will wait for another patch.

                  Wysłane z mojego LG-H525n przy użyciu Tapatalka
                  2k18 fixes

                  Bigs can cover to much ground on defense(they are too fast)

                  Late contest on laups matter too much.

                  Random blocks doing pumpfakes.

                  Leaning shots for guys who have catch and shoot badge should be removed.

                  Comment

                  • tissues250
                    MVP
                    • Apr 2016
                    • 1526

                    #129
                    Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                    Originally posted by Phillyboi207
                    Am I crazy or are the higher weight classes more responsive now?

                    I stopped playing for awhile because I couldnt enjoy the game prepatch. But Derrick Lewis felt good.
                    same here. They felt more responsive. great!!

                    Comment

                    • Thetruth11
                      Banned
                      • Feb 2018
                      • 474

                      #130
                      Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                      This is definitely the patch for Connor I just picked and I rocked my opponent and literally had infinite stamina the rest of the round

                      Sent from my SM-G920T using Tapatalk

                      Comment

                      • dfab14
                        Rookie
                        • Jun 2016
                        • 229

                        #131
                        Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                        Has anyone tried using strike cancelling to bait them into ducking into an uppercut I hear a lot of people saying the jab and straight get ducked under almost every time

                        Sent from my SM-G950U using Operation Sports mobile app

                        Comment

                        • Thetruth11
                          Banned
                          • Feb 2018
                          • 474

                          #132
                          Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                          Originally posted by Phillyboi207
                          That sounds right lol

                          Your goal against Connor should be to grapple or have him tire out in the stand up before you go for a finish
                          So how do you beat him with Holloway, Connor is literally a 1 hit rock

                          Sent from my SM-G920T using Tapatalk

                          Comment

                          • Boiler569
                            MVP
                            • Apr 2016
                            • 2006

                            #133
                            Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                            Super Quick Review after 3 hours of ranked last nite:

                            * Love how the head movement spammers are getting nerfed. I think we're about 75% the way there. They still are a bit OP at times. But it's much better than it was.

                            * Losing Stamina when rocked/knocked down is AWESOME, great addition. Great.

                            * Jabs and Straights DO have a bit more stopping power now I've finally been able to keep some distance against pressure fighters with 1-1 and 1-1-2 type combos. Nice.

                            * I'm still in some fights where guys are throwing 90+ strikes per round and not gassing much. There is still not enough permanent stamina drain for missed/blocked strikes. Yes, coming out of a bob & weave ---- that was fixed and is much better --- but there are still 'regular spammers' who are getting away with a ridiculous amount of volume.

                            Most the time you can play it safe against them and try to counter in the later rounds. But I still think blocked & missed strikes (of all types) should cost extra permanent stamina as compared to now.

                            * I experienced several laggy games last night....not sure why....hopefully not related to patch :/

                            * Looks like the Overhands were changed for many fighters. Took a little bit to get used to but I really like the new overhand right of Eddie Alvarez for example

                            * Overall damage system seems like it's been tweaked and improved some, nice!!!

                            * Takedowns ---- I really like how they scale with distance now. Makes total sense. Overall though I think TDs are still underpowered.



                            OK I'll leave it at that ---- great stuff so far I give the patch a 9 out of 10, a couple more of these and we'll really be rolling
                            PSN: Boiler569
                            Have Fun, It's Just A GAME!
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                            @Boiler569 on Twitter & Twitch

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #134
                              Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                              Originally posted by Thetruth11
                              So how do you beat him with Holloway, Connor is literally a 1 hit rock

                              Sent from my SM-G920T using Tapatalk
                              You use head movement and movement and cause misses in the first round. You also counter fight since most people are hyper aggressive with Conor. His stamina is average so after a round of whiffs, his power is less noticable and he is easier to finish.

                              Comment

                              • Thetruth11
                                Banned
                                • Feb 2018
                                • 474

                                #135
                                Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                                Originally posted by aholbert32
                                You use head movement and movement and cause misses in the first round. You also counter fight since most people are hyper aggressive with Conor. His stamina is average so after a round of whiffs, his power is less noticable and he is easier to finish.
                                I don't know who your playing but everybody fight patient with Connor.
                                Not to mention the td are almost impossible without clinching
                                Watch the leaderboard favorite fighters change just watch

                                Sent from my SM-G920T using Tapatalk

                                Comment

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