EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & More

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  • GameplayDevUFC
    Former EA Sports UFC Gameplay Developer
    • Jun 2014
    • 2830

    #211
    Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

    Originally posted by SMOKEZERO
    I've come to the conclusion this game will always have complaints due to the new head movement mechanic and it's punishing nature. Although it's very different from the RNG rocks of UFC 1, the outcry thus far is exactly the same. F-it, just put parries back in lol.


    Sent from my iPhone using Operation Sports
    Parries and weak block. Got it.

    Comment

    • johnmangala
      MVP
      • Apr 2016
      • 4525

      #212
      Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

      Originally posted by GameplayDevUFC
      Parries and weak block. Got it.
      If this is for real and not sarcastic...

      Parries would be fine just with no free counter window. I feel we should be able to defend the punch that comes after a caught kick, it's similar to what people complained about parries.

      I would rather have clinch parries/catch punch like UD3 had which resulted in single collar or over/under, if anything.

      Also I don't know if it's just me but what happened to the ability to check kicks from prone position (laying on your back)?

      Comment

      • GameplayDevUFC
        Former EA Sports UFC Gameplay Developer
        • Jun 2014
        • 2830

        #213
        Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

        Originally posted by johnmangala
        If this is for real and not sarcastic...

        Parries would be fine just with no free counter window. I feel we should be able to defend the punch that comes after a caught kick, it's similar to what people complained about parries.

        I would rather have clinch parries/catch punch like UD3 had which resulted in single collar or over/under, if anything.

        Also I don't know if it's just me but what happened to the ability to check kicks from prone position (laying on your back)?
        I'd actually like to bring parries back, but it's not top priority right now.

        I saw Evil97 post about the catch kick 50/50.

        Trust me, it's way better with the free strike.

        If we add the ability to block, we'd have to really nerf body kicks a ton.

        And the 50/50 would be horrible for strikers. They'd have no option to punish while standing on the feet.

        A catch kick would essentially mean a stamina hit while throwing into the block, or nothing.

        We had the block working and it sucked.

        Comment

        • johnmangala
          MVP
          • Apr 2016
          • 4525

          #214
          Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

          Originally posted by GameplayDevUFC
          I'd actually like to bring parries back, but it's not top priority right now.

          I saw Evil97 post about the catch kick 50/50.

          Trust me, it's way better with the free strike.

          If we add the ability to block, we'd have to really nerf body kicks a ton.

          And the 50/50 would be horrible for strikers. They'd have no option to punish while standing on the feet.

          A catch kick would essentially mean a stamina hit while throwing into the block, or nothing.

          We had the block working and it sucked.
          Understandable, if it ever comes back something like catch punch/clinch parries like UD3 would be great. Also they should be mobile and not freeze you in place, it should behave more like how Miocic parried and KO'd Werdum.



          On 50/50 from catch kicks.. as in leg lock 50/50 or something else? If we are talking about leg lock 50/50 I hadn't considered it being attached to kick catches. I don't know, but I would like it see it as a standard position in the future, if nothing else.

          You clearly have more information to go off of, but I just don't get what you mean by saying adding the ability to block the free punch from a caught kick would require a body kick nerf?

          I mean people are asking for a little buff on the body kicks as is since the risk/reward is a bit skewed towards risk.

          I get adding block to the free strike would make body kicks more effective but wouldn't that work in place of the body kick buff people are requesting?
          Last edited by johnmangala; 03-07-2018, 12:16 AM.

          Comment

          • GameplayDevUFC
            Former EA Sports UFC Gameplay Developer
            • Jun 2014
            • 2830

            #215
            Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

            Originally posted by johnmangala
            Understandable, if it ever comes back something like catch punch/clinch parries like UD3 would be great. Also they should be mobile and not freeze you in place, it should behave more like how Miocic parried and KO'd Werdum.



            On 50/50 from catch kicks.. as in leg lock 50/50 or something else? If we are talking about leg lock 50/50 I hadn't considered it being attached to kick catches. I don't know, but I would like it see it as a standard position in the future, if nothing else.

            You clearly have more information to go off of, but I just don't get what you mean by saying adding the ability to block the free punch from a caught kick would require a body kick nerf?

            I mean people are asking for a little buff on the body kicks as is since the risk/reward is a bit skewed towards risk.

            I get adding block to the free strike would make body kicks more effective but wouldn't that work in place of the body kick buff people are requesting?
            Imagine jacare marching forward spamming body kicks. you catch them, and he blocks the strike.

            You don't dare ever take him down, that's what he wants.

            That would be a nightmare.

            You need to be able to punish a caught body kick somehow, without the only option being a 50/50 option between head damage and a TD.

            Comment

            • johnmangala
              MVP
              • Apr 2016
              • 4525

              #216
              Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

              Originally posted by GameplayDevUFC
              Imagine jacare marching forward spamming body kicks. you catch them, and he blocks the strike.

              You don't dare ever take him down, that's what he wants.

              That would be a nightmare.

              You need to be able to punish a caught body kick somehow, without the only option being a 50/50 option between head amage and a TD.
              Couldn't block break play a factor? Like say the 3rd or 4th caught kick will have a lower break threshold so you still have the free shot but it's not automatic.

              Ahh I get what you mean by 50/50 in regards to a caught kick, now that makes more sense.

              As for the caught kick..

              Something for a future game with more counter the counter of the counter scenarios.

              Also this is what I was referring to as prone earlier. I don't know what else the real technical term for this position is?

              It seems we can't check kicks from here any more. I have tried but maybe the input is different or I am doing something wrong.. or it's just gone.

              Comment

              • ExOicho
                Banned
                • Feb 2018
                • 185

                #217
                Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                Originally posted by GameplayDevUFC
                Imagine jacare marching forward spamming body kicks. you catch them, and he blocks the strike.

                You don't dare ever take him down, that's what he wants.

                That would be a nightmare.

                You need to be able to punish a caught body kick somehow, without the only option being a 50/50 option between head damage and a TD.
                Why not give certain fighters body kicks from caught kick? Leg kicks? Guard pulls if your kick gets caught? There are so many things that can happen in that position.

                Comment

                • xFINISHxHIMx
                  Banned
                  • Aug 2017
                  • 747

                  #218
                  Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                  Will the next patch also take 35 days to be released? Cause that might put the final nail in the coffin for the game. Only 5K online post patch and literally every second match is a cheese fest with Conor or other combo spammers and sway here and there spammers. I can only imagine how people who are new to the series feel. Must be a crushing feeling. Well at least the ground game is better now. So much more cheese to kill.

                  Comment

                  • GameplayDevUFC
                    Former EA Sports UFC Gameplay Developer
                    • Jun 2014
                    • 2830

                    #219
                    Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                    Originally posted by xFINISHxHIMx
                    Will the next patch also take 35 days to be released? Cause that might put the final nail in the coffin for the game. Only 5K online post patch and literally every second match is a cheese fest with Conor or other combo spammers and sway here and there spammers. I can only imagine how people who are new to the series feel. Must be a crushing feeling. Well at least the ground game is better now. So much more cheese to kill.
                    Most of the people new to the series are playing career mode.

                    Comment

                    • Evil97
                      MVP
                      • Apr 2016
                      • 1099

                      #220
                      Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                      Originally posted by GameplayDevUFC
                      Imagine jacare marching forward spamming body kicks. you catch them, and he blocks the strike.

                      You don't dare ever take him down, that's what he wants.

                      That would be a nightmare.

                      You need to be able to punish a caught body kick somehow, without the only option being a 50/50 option between head damage and a TD.
                      How about the ability to stand right back up before the defender can stop it, giving to the guy a takedown on the scorecard. Or maybe a leg trip option that can deal big leg damage.
                      I understand what you're getting at, and thought about it myself. I forget the lengths that some people will go through to possibly exploit it. Tough one.

                      Sent from my SM-N900V using Operation Sports mobile app
                      Last edited by Evil97; 03-07-2018, 01:54 AM.

                      Comment

                      • xFINISHxHIMx
                        Banned
                        • Aug 2017
                        • 747

                        #221
                        Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                        Maybe it's time for me to try career mode out finally. Could be fun after the newest patch... Playing the AI is really more fun than online players.

                        I've said this many times imo its not the Devs fault. You guys are working hard to fix all cheese. It's those "Im so desperate to win" guys that don't fight with any realism. I'm hoping so much to run into Martial Mind just because I think he plays the game as it should be played. I would get dusted.... probably.... but still.

                        Comment

                        • davidwarej
                          Rookie
                          • Nov 2011
                          • 17

                          #222
                          Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                          I promise if the stamina was more realistic there would be none of this spamming, in your face non stop 100+ strikes a round. A lot of the cheese would be gone. The guys throwing like this need to gas out a lot quicker. I'm hanging back defending slipping but yet he still has the same stamina as me, where is the logic in that man?

                          Comment

                          • Serialboxeur
                            Rookie
                            • Nov 2017
                            • 28

                            #223
                            Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                            Originally posted by GameplayDevUFC
                            Most of the people new to the series are playing career mode.
                            At the beginning we were 30 K and now only 6 K...

                            Comment

                            • Blackman316
                              Pro
                              • Jan 2018
                              • 820

                              #224
                              Re: EA Sports UFC 3 Patch Adds New Fighters, Gameplay Additions, Fixes, AI Tuning & M

                              Originally posted by GameplayDevUFC
                              Most of the people new to the series are playing career mode.
                              Do devs have the tools nowadays to analyse this?

                              Anyhow: Good that there's a patch that introduces some new stuff but there's still some painful points that haven't been fixed:

                              - Side saddle TKO's don't count as TKO's which is frustrating for the UT challenges.

                              - I can't watch ads anymore: they freeze all the time.

                              There were also several good suggestions I read for career mode that shouldn't take long to implement and haven't been included. Like extending the sparring mode optionally. 1 minute is nothing and if you want to train for a specific matchup, you'll have to quit career just to practice certain positions. Why not give the user the option to continue sparring? Why not give the option to keep on going after retirement? I just don't get it. I get that UT is the new focus point because it brings in more money, but even the content there is really lackluster compared to the previous game or FIFA.

                              Comment

                              • MeowingForVengeance
                                Pro
                                • May 2016
                                • 576

                                #225
                                Re: EA Sports UFC 3 Patch Adds New Fighters...

                                Originally posted by xFINISHxHIMx
                                Maybe it's time for me to try career mode out finally. Could be fun after the newest patch... Playing the AI is really more fun than online players.
                                Career mode, while not perfect, is a lot of fun. Even more so since the patch. Give it a shot!

                                Comment

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