Guys, please let me help you get accustomed to the new update.

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  • RetractedMonkey
    MVP
    • Dec 2017
    • 1624

    #1

    Guys, please let me help you get accustomed to the new update.

    I am such a big fan of the changes made to the update. It makes the skill differential much higher than it was in previous versions of the game. I will help you guys out with anything you're struggling with. Everything has a proper counter and nothing should be able to beat you if it's being spammed.

    I will start the thread off with a little bit of advice I think will help the majority of players:

    So in the past version of the game the sways were the main form of offensive punishment. This is not the case anymore. You can no longer use the duck and uppercut as a safety net for 95% of strikes. Head movement now requires a touch of finesse to pull off. And if you really master the new minor sways and time/figure your opponent's combos out, you can pull off some crazy Anderson Silva ****. It's not even that hard against most players.

    In the first version of the game the key to head sways was to dodge the first punch and then land a two punch combo. When they nerfed the speed of sways in a later update, the new meta was to dodge the first punch and land one strike. Now the new meta for beginners should be to dodge the first punch and block the next one.

    You need to be very patient this time around until you can time your opponent and get their rhythm. That's why I suggest using sways to dodge the first punch to drain their stamina and block the rest so you don't leave yourself vulnerable. Once you get into the fight you can start dodging two punches in a row and landing your counter.

    Most people are starting their combos with at least the jab now, so a minor side lean is a safe bet. Flick the stick and then immediately block and retreat. You're draining that permanent stamina and slowly decreasing the speed and power of their strikes. I stress to you, using head movement only as a defensive measure is the safest and most viable way to do it now that they can come out fast.

    Another thing to note is the straight punch counter will still intercept a jab-straight combo as long as you minor sway the jab, land the counter straight, and immediately block. That is your safest counter against people throwing nonstop straight punches. Remember, sway strikes aren't for big counter damage anymore. They can be used as quick potshots to weaken your opponent over the course of the fight. I love using the outside minor lean on a jab and landing my own before blocking and retreating.

    If they are throwing hooks, you can now use the major backwards lean at close range and land a counter lead hook. You will often eat their next punch, but your hook will do far more damage and lessen the impact of what you are hit with. If you don't like the trade off, you can block the first punch and then do the back lean, but it could leave you open for a straight punch if they start mixing it up.

    If people are always starting with a 1-2, you can easily minor sway to one side, then minor sway to the opposite side and hit them with a full power counter hook. There should be no way you are getting overwhelmed by straight punches.

    The 1-2 is not the new meta. The 1-Rear Hook is the new meta. You will catch almost anyone swaying and praying with this combo now unless they're good enough to time both shots. They aren't. But you should strive to be the guy that can.

    You will sometimes run into guys randomly swaying in hopes of dodging two punches now. These guys are absolute garbage and you should never lose to them. You can either use the Jab-Rear Hook I listed above or wait for them to throw a sway strike and hit them immediately with an overhand or similar power punch. If they sway strike but don't make you miss, you now can hit them with ANY punch as long as you stand still for full counter damage.

    One last thing: STOP HOLDING BLOCK AND COMING FORWARD. That is why your block is breaking down so fast. I know I had to relearn to just stand still or back up while blocking. They haven't made any changes to the power of straight punches on the block. You may think you aren't moving forward because you aren't moving anywhere, but if you are pressed up against your opponent and just holding the stick forward, you ARE taking extra block damage.

    So please, ask me anything that will help you out with what you're struggling with/having a hard time adjusting to.
    Last edited by RetractedMonkey; 04-27-2018, 05:14 PM.
  • rabbitfistssaipailo
    MVP
    • Nov 2017
    • 1625

    #2
    Re: Guys, please let me help you get accustomed to the new update.

    Originally posted by RetractedMonkey
    I am such a big fan of the changes made to the update. It makes the skill differential much higher than it was in previous versions of the game. I will help you guys out with anything you're struggling with. Everything has a proper counter and nothing should be able to beat you if it's being spammed.

    I will start the thread off with a little bit of advice I think will help the majority of players:

    So in the past version of the game the sways were the main form of offensive punishment. This is not the case anymore. You can no longer use the duck and uppercut as a safety net for 95% of strikes. Head movement now requires a touch of finesse to pull off. And if you really master the new minor sways and time/figure your opponent's combos out, you can pull off some crazy Anderson Silva ****. It's not even that hard against most players.

    In the first version of the game the key to head sways was to dodge the first punch and then land a two punch combo. When they nerfed the speed of sways in a later update, the new meta was to dodge the first punch and land one strike. Now the new meta for beginners should be to dodge the first punch and block the next one.

    You need to be very patient this time around until you can time your opponent and get their rhythm. That's why I suggest using sways to dodge the first punch to drain their stamina and block the rest so you don't leave yourself vulnerable. Once you get into the fight you can start dodging two punches in a row and landing your counter.

    Most people are starting their combos with at least the jab now, so a minor side lean is a safe bet. Flick the stick and then immediately block and retreat. You're draining that permanent stamina and slowly decreasing the speed and power of their strikes. I stress to you, using head movement only as a defensive measure is the safest and most viable way to do it now that they can come out fast.

    Another thing to note is the straight punch counter will still intercept a jab-straight combo as long as you minor sway the jab, land the counter straight, and immediately block. That is your safest counter against people throwing nonstop straight punches. Remember, sway strikes aren't for big counter damage anymore. They can be used as quick potshots to weaken your opponent of the course of the fight. I love using the outside minor lean on a jab and landing my own before blocking and retreating.

    If they are throwing hooks, you can now use the major backwards lean at close range and land a counter lead hook. You will often eat their next punch, but your hook will do far more damage and lessen the impact of what you are hit with. If you don't like the trade off, you can block the first punch and then do the back lean, but it could leave you open for a straight punch if they start mixing it up.

    If people are always starting with a 1-2, you can easily minor sway to one side, then minor sway to the opposite side and hit them with a full power counter hook. There should be no way you are getting overwhelmed by straight punches.

    The 1-2 is not the new meta. The 1-Rear Hook is the new meta. You will catch almost anyone swaying and praying with this combo now unless they're good enough to time both shots. They aren't. But you should strive to be the guy that can.

    You will sometimes run into guys randomly swaying in hopes of dodging two punches now. These guys are absolute garbage and you should never lose to them. You can either use the Jab-Rear Hook I listed above or wait for them to throw a sway strike and hit them immediately with an overhand or similar power punch. If they sway strike but don't make you miss, you now can hit them with ANY punch as long as you stand still for full counter damage.

    One last thing: STOP HOLDING BLOCK AND COMING FORWARD. That is why your block is breaking down so fast. I know I had to relearn to just stand still or back up while blocking.

    So please, ask me anything that will help you out with what you're struggling with/having a hard time adjusting to.
    It's not the holding block and moving forward it's the jab and straight that quickly depletes the block .

    But nice advice all the same .

    Will give it a go ...but much later .

    Sent from my Infinix Zero 4 using Tapatalk

    Comment

    • GameplayDevUFC
      Former EA Sports UFC Gameplay Developer
      • Jun 2014
      • 2830

      #3
      Re: Guys, please let me help you get accustomed to the new update.

      Listen to this man. He knows what he's talking about.

      Comment

      • GameplayDevUFC
        Former EA Sports UFC Gameplay Developer
        • Jun 2014
        • 2830

        #4
        Re: Guys, please let me help you get accustomed to the new update.

        Originally posted by RetractedMonkey
        I stress to you, using head movement only as a defensive measure is the safest and most viable way to do it now that they can come out fast.
        This is why I think in a week's time you'll see a lot more high level fights going the distance.

        People will start to play more cautiously.

        We're back in the beta days of people feeling out the new meta and playing in highly risky ways. Lot's of first round finishes.

        I think that's going to change fast.

        We'll see.

        Comment

        • Phillyboi207
          Banned
          • Apr 2012
          • 3159

          #5
          Re: Guys, please let me help you get accustomed to the new update.

          Good topic/post

          Have you noticed the leg kick damage making s noticeable difference for grappling?

          Comment

          • RetractedMonkey
            MVP
            • Dec 2017
            • 1624

            #6
            Re: Guys, please let me help you get accustomed to the new update.

            Originally posted by Phillyboi207
            Good topic/post

            Have you noticed the leg kick damage making s noticeable difference for grappling?
            If you play in a match where you can see the GA meter, landing each leg kick will make the GA go toward your side and stay there when you're in a neutral position.

            I haven't thrown many leg kicks to test it out, but the one match I did, the GA meter stayed about halfway toward my side at all times during a neutral position once I added up the damage and rocked their leg twice.

            Comment

            • Evil97
              MVP
              • Apr 2016
              • 1099

              #7
              Re: Guys, please let me help you get accustomed to the new update.

              Boop!!! Do you think you can pull off this high level stuff with a 20+ point deficit in stand up stats like head movement, footwork, speed and blocking? Telling me not to play UT is a valid answer by the way.
              .
              .
              boop

              Comment

              • cal7_11
                Rookie
                • Aug 2009
                • 446

                #8
                Re: Guys, please let me help you get accustomed to the new update.

                Originally posted by RetractedMonkey
                I am such a big fan of the changes made to the update. It makes the skill differential much higher than it was in previous versions of the game. I will help you guys out with anything you're struggling with. Everything has a proper counter and nothing should be able to beat you if it's being spammed.

                I will start the thread off with a little bit of advice I think will help the majority of players:

                So in the past version of the game the sways were the main form of offensive punishment. This is not the case anymore. You can no longer use the duck and uppercut as a safety net for 95% of strikes. Head movement now requires a touch of finesse to pull off. And if you really master the new minor sways and time/figure your opponent's combos out, you can pull off some crazy Anderson Silva ****. It's not even that hard against most players.

                In the first version of the game the key to head sways was to dodge the first punch and then land a two punch combo. When they nerfed the speed of sways in a later update, the new meta was to dodge the first punch and land one strike. Now the new meta for beginners should be to dodge the first punch and block the next one.

                You need to be very patient this time around until you can time your opponent and get their rhythm. That's why I suggest using sways to dodge the first punch to drain their stamina and block the rest so you don't leave yourself vulnerable. Once you get into the fight you can start dodging two punches in a row and landing your counter.

                Most people are starting their combos with at least the jab now, so a minor side lean is a safe bet. Flick the stick and then immediately block and retreat. You're draining that permanent stamina and slowly decreasing the speed and power of their strikes. I stress to you, using head movement only as a defensive measure is the safest and most viable way to do it now that they can come out fast.

                Another thing to note is the straight punch counter will still intercept a jab-straight combo as long as you minor sway the jab, land the counter straight, and immediately block. That is your safest counter against people throwing nonstop straight punches. Remember, sway strikes aren't for big counter damage anymore. They can be used as quick potshots to weaken your opponent over the course of the fight. I love using the outside minor lean on a jab and landing my own before blocking and retreating.

                If they are throwing hooks, you can now use the major backwards lean at close range and land a counter lead hook. You will often eat their next punch, but your hook will do far more damage and lessen the impact of what you are hit with. If you don't like the trade off, you can block the first punch and then do the back lean, but it could leave you open for a straight punch if they start mixing it up.

                If people are always starting with a 1-2, you can easily minor sway to one side, then minor sway to the opposite side and hit them with a full power counter hook. There should be no way you are getting overwhelmed by straight punches.

                The 1-2 is not the new meta. The 1-Rear Hook is the new meta. You will catch almost anyone swaying and praying with this combo now unless they're good enough to time both shots. They aren't. But you should strive to be the guy that can.

                You will sometimes run into guys randomly swaying in hopes of dodging two punches now. These guys are absolute garbage and you should never lose to them. You can either use the Jab-Rear Hook I listed above or wait for them to throw a sway strike and hit them immediately with an overhand or similar power punch. If they sway strike but don't make you miss, you now can hit them with ANY punch as long as you stand still for full counter damage.

                One last thing: STOP HOLDING BLOCK AND COMING FORWARD. That is why your block is breaking down so fast. I know I had to relearn to just stand still or back up while blocking. They haven't made any changes to the power of straight punches on the block. You may think you aren't moving forward because you aren't moving anywhere, but if you are pressed up against your opponent and just holding the stick forward, you ARE taking extra block damage.

                So please, ask me anything that will help you out with what you're struggling with/having a hard time adjusting to.
                Simple but so, so effective! Top tips man, thank you!!

                Comment

                • RetractedMonkey
                  MVP
                  • Dec 2017
                  • 1624

                  #9
                  Re: Guys, please let me help you get accustomed to the new update.

                  Originally posted by Evil97
                  Boop!!! Do you think you can pull off this high level stuff with a 20+ point deficit in stand up stats like head movement, footwork, speed and blocking? Telling me not to play UT is a valid answer by the way.
                  .
                  .
                  boop
                  I don't play UT. I'm not an insane person.

                  Comment

                  • WarMMA
                    MVP
                    • Apr 2016
                    • 4612

                    #10
                    Re: Guys, please let me help you get accustomed to the new update.

                    Nice thread man. I'm a big fan of the changes made too. The only thing I find issue with is the long term stamina tax of the fast retreat. Other than that, these changes are great. I think alot of ppl just need to take time to get used to it and practice.

                    Comment

                    • MysticJack541
                      Rookie
                      • Nov 2017
                      • 253

                      #11
                      Re: Guys, please let me help you get accustomed to the new update.

                      This is solid advice, I've been slipping jabs and straights and returning fire in my last few matches. You can't be to "fire ready" on the counters though, if you are you might get caught with hooks and head kicks.

                      Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

                      Comment

                      • RikGra80
                        Rookie
                        • Apr 2016
                        • 43

                        #12
                        Re: Guys, please let me help you get accustomed to the new update.

                        What’s the best way the deal with jab, body straight? Same as a regular jab, straight?

                        Comment

                        • Solid_Altair
                          EA Game Changer
                          • Apr 2016
                          • 2043

                          #13
                          Re: Guys, please let me help you get accustomed to the new update.

                          Good stuff. One thing that I wonder if you're missing and that could make your life easier... is that the side slipping straight off of the minor slip is fast enough to intercept any combo. So, you don't need to risk a double slip to the mix ups of 1-2, 1-4, 1-6...

                          However, this is hard to time, likely harder than timing a double slip.

                          Comment

                          • Nekrotik
                            Rookie
                            • Nov 2017
                            • 288

                            #14
                            Re: Guys, please let me help you get accustomed to the new update.

                            Unfortunately, none of this works in UT, even with decent striking stats.
                            Grapplers are basically cannon fodder now. Boring, easy wins.

                            Comment

                            • jigsaw736
                              Rookie
                              • Mar 2018
                              • 349

                              #15
                              Re: Guys, please let me help you get accustomed to the new update.

                              *** **** you beat me to it by making this post.

                              although I am pretty sure my post would not receive half of the love, even if I promised to answer all questions honestly and in condescending.. crap I mean sequential order.

                              Comment

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