"You don't have to punish everything" is so key to remember. Sometimes the punishment IS just to let them swing at air or hit your arms, don't take too much damage, and let them waste their stamina. When I get in trouble is when I just want to punish them early and often and I get caught trying to back lunge out of pressure too much or something. Planting my feet and blocking a couple shots and throwing a quick body knee or lead body book after their combo will slow them down quickly.
When guys charge forward with combos I think that is the most important thing to remember with the changes to head movement. You aren't going to land massive counters every single time you make them miss. Drag them into the second round and chances are you will be at a massive stamina advantage and can start to open up. "combo spam" is only a problem if you are unwilling to play strategically. Sure, if you insist on trading early you will get overwhelmed by Conor players and their 5 punch super powerful combos. Stay conservative early though and focus on making them miss as much as you can without taking any risks.
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