Complexity does not equate to sim, the game play and features do. Also, earlier sports games were not built to be arcade, they simply lacked the resources back then, but they were made to be a representation of the real life sport. Besides the fact the technology wasn't there, the company's were dedicated to making a simulation of the sport and we played them because they were the closest thing to sim sports we had. There's only so much that could be done in a 16-64 bit system...
But if you chose to believe the arcade style is what sells, then name me some sports games that have lasted catering to the arcade style? NBA Live is still tailing 2k pretty badly, and Live is considered the more arcade brand. MLB the Show beat out every other baseball game on the market and it's definitely the most sim. So if you really wanna stand by that, give some real examples...who's making classic arcade sports games the public loves?
Have you even followed EA UFCs FB page? Whenever they post some video, it gets completely obliterated by negative comments from people with or without the game. The screenshots are just from a top 10 KOs post on their page. You can down play it if you want, but you were the one who said you never see these comments. It's not like I agree with just how negative these are, it's just for your reference. If the game looked and played out more sim, I'm pretty sure they'd have less comments like these though.
But this myth that sports games need to revolve around casuals seems to have zero fact to it. Anyone that plays sports games, whether casual or hardcore, knows there's going to be some kind of learning curve. Which is why it's always good to have as many settings to cater to the players desired style. If you want an arcade experience, you should be able to do that with various settings, but I have yet to see a sports game fail from being too realistic.
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