I created a welterweight last night and started a new career. I had high hopes of being able to submit the computer. I put it on experienced, so they'll do enough transtition attempts to tire themselves out but overall it's not difficult, and shouldn't be difficult to submit guys. I pumped my submission offense up to a 60 as soon as I could. Each of my first three fights, I'd easily take the guy down, ride him out, do a little damage, block a dozen transition attempts or so, go for either the arm bar or rear naked choke, and nothing. They'd get out.
I'm guessing if I sat around until near the end of the second or into the third, my odds would go up. In my entry fight, I finally submitted the guy with about 10 seconds to go in the second. But if I'm in the mount midway through the first and the guy is exhausted, I don't feel like waiting around until the next round to submit the guy when I can just KO him now, even with inferior striking stats.
And that's probably what I'll end up doing at some point, playing this jiu-jitsu ace as a ground-and-pounder but skilling him up in submissions for use against human opponents when my career's up. But that's dumb, and I just finished up a ground-and-pounder, so that's on the back burner for now.
Instead I think I'm going to create a Dutch kickboxer at middleweight. A Chuck Liddell type, but with better kicks. Probably will take wrestling for my grappling for the slams out of the submissions since I'll be brute forcing them anyway. I was thinking judo, but I don't really plan on throwing anyone, especially with how easy it'd be to reverse one into a rear naked choke with how bad my clinch grappling offense will be.
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