hey guys, i'll probably update everyone on raws card status at some point this week
Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
hey guys, i'll probably update everyone on raws card status at some point this week -
Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
Hulk Hogan '80s is at 74 strength, is that enough to lift André?Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
I'm curious about the strength rating in general. What is the minimum rating requirement to lift SHWs? I know cruisers cannot lift them regardless, but is the rating requirement the same for both LHWs and HWs?
Thanks as always guys, this thread is super helpful as I'm fine tuning my roster.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
I believe the minimum for is 80 to lift super heavyweights on a consistent basis. I have him just below that so he will be able to do certain slams against him, but not utilize is full moveset.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
So has anyone inputted these and if so, how do the overalls look? Who are in the top 5-10 spots?Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
I have finished rerating my 2000 WWF roster and I have to say I am loving the results so far.
Austin, Big Show, Triple H, and The Rock are the top four spots with Jericho and Benoit not far behind. The AI is harder to beat and they seem to react a lot better than before the rerates. I am going to love rerating my current roster universe and rolling with it as well.NFL- Green Bay Packers
NCAA- Florida State Seminoles
NHL- Carolina HurricanesComment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
That makes a lot of sense. All Hogan would need to do on bigger super heavyweights is the body slam.
Edit: I tested Andre with the 84 you gave him, and he cannot lift Big Show. So 80 is not the minimum.Last edited by ThePsychoBear; 03-14-2017, 01:42 AM.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
Thanks. I only played 2 matches with the few wrestlers I edited and it was pretty nice.
I have a question, why did you take out unicorn stomp out from new day? I always thought that move was cool...
Enviado desde mi iPhone utilizando Operation SportsComment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
What weight dof you have Hogan at? If you have him at 303, he should be able to lift him. That was his listed weight at the time.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
I see what you mean now. I didn't want Andre to be able to lift the Big Show and vice-versa. If you want that to happen, move their strength to 90 and it should do the trick.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
A similar method (2 up/2 down) worked like a charme for King of Colosseum II back on the PS2.
I can highly recommend this additional changes for brilliant matches. Worked a 20min draw in an Iron Man Match between Samoa Joe (me) vs. World Champion Daniel Bryan. Got the lead after a Muscle Buster and Brian equalise with the Yes-Lock.
Anyway, Hyperballer can I please request KENTA from around 2011 when he transition from the NOAH Jr. Heavyweight Champion into the heavyweight division (or around 2009 when KENTA rocked ROH and NOAH)?
I would like to push Hideo Itami in my purolove-like universe and the current midcard Hideo does not fit in.Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
@Hyperballer - I am sure allot of us here would love to help you out with this project, all we would need to know is how to actually calculate the data. I'd be willing to focus on the TNA Roster if it would help?Comment
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Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
Can you help me better understand how to read the spreadsheet?Comment

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