How can anyone say 2011 had good gameplay. Its horrible. And so unrealistic. I dont think it will be good until they get a new engine. I just dont understand how last gen games could be so much better detail and gameplay wise. Only thing current gen has on last, is graphics. And even still the player models suck.
Building a Better NCAA Football 12
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Re: Building a Better NCAA Football 12
How can anyone say 2011 had good gameplay. Its horrible. And so unrealistic. I dont think it will be good until they get a new engine. I just dont understand how last gen games could be so much better detail and gameplay wise. Only thing current gen has on last, is graphics. And even still the player models suck. -
Re: Building a Better NCAA Football 12
Im so sick of the DB's or even LB's running the routes for my receivers. Its a game killer!!! Cant throw drags unless they're in a zone. Then if they are in the zone, theirs a high chance of a 250 pound LB jumping 7 feet into the air to swat the pass down.Comment
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I think a lot of us want the CPU QB to scramble and be a dual threat. Right now, they don't.Twitter: @Palo50
@PFF_SteveComment
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Re: Building a Better NCAA Football 12
1) True dual-threat QB's: There is not an issue when a dual-threat QB is human controlled but the cpu goes into passing mode. We should not have to edit ratings just to get a cpu QB to run more. If I play against a QB in the mold of Cam Newton or Tim Tebow I should have to account for them. Last time I had to do that was NCAA 09.
2) Coaches that matter: Coaches should have ratings that effect areas of the game like offense, defense, recruiting, in game adjustments.
3) Coaching carousel: Just read the college football headlines to see how important this is. Coaches getting fired, taking new jobs, and stepping down happens every year.
4) The ability to fully edit players in side the dynasty mode: Everyone enjoys the game in different ways so we should have the ability to do that. If I wanted to edit every player to have an overall higher then 70 then I should be able to do that. If I want to fix the recruits so I don't have 6'3" 210lbs DE's with 93str ratings playing in a 3-4 system I should be able to. If I want to fix the depth charts of all 120 schools 6 year into my dynasty then I should be able to. The power to edit will allow the gamer to fix issues that come up during the game without having to wait on EA to release a patch or tuner. This would be for offline play only with online play being able to edit everything but ratings.
5) Improve gameplay: This one is easy. Coverage in this game, both man and zone, needs overhauled. Make sliders have a much larger impact on gameplay. Improved player physics where a 225lbs RB plays differently then a 190lbs RB.
6) Dynasty mode, add more depth: This starts with my #2 & #3 request. Bring back the spring game. Add a high school all-American game. Add a training feature so we can finally get rid of the random progression(see Choops2k8 for an idea on this should be done). Add a national signing day and no player is hard committed until that day. This would allow players to switch right up until the end like we see all the time in real life.Relax, it's just a video game!Comment
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Re: Building a Better NCAA Football 12
im just curious, i mean i love presentation but interactive goal pylons? how often do you see the pylons knocked down to make it a statement in a game? again not trying to bash or anything im just curious as to how that "needs" to be in the gameMy Newport Falcons Football Dynasty (Teambuilder) (CFB25)
My Pennsylvania A&T Football Dynasty (NCAA 14)Comment
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1) Qb that actually progress thru the field besides just throwing to the opposite side without looking.
2) Some new catch animations... im tired of seeing that one animation where the db swat and make the tackle at once
3)Leggings for cold weather games and the new Riddell evo helmets
4) Plz take off the -1 in the dynasties...it's so stupid
5) Coaching carousel and coach contracts like offline dynasty
6)Let WEIGHT MEAN SOMETHING
That's all for now"I don't ____ with squares now do that mean im outta shape"Comment
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Major Improvements are needed in TEAMBUILDER.
The ability to create a stadium is huge. More control in uniform creation as well. Like, if you can select the default helmet type. Revolution, Schutt, Adams, etc. Not a unrealistic mix of all of them.
The stadium atmosphere could be improved. The band doesn't play after EVERY first down. Gets very annoying! They need pre-game atmosphere too.
For example, they play the Tunnel Walk VIDEO for Nebraska. That would really get me pumped in real life, could get me pumped in the game.
Sidelines. The players should look decent and avoid the tackle when it gets near the sidelines. And for the entrances for the teams, they could have more than 10 players come out. I want all 50 please.Comment
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Re: Building a Better NCAA Football 12
Major Improvements are needed in TEAMBUILDER.
The ability to create a stadium is huge. More control in uniform creation as well. Like, if you can select the default helmet type. Revolution, Schutt, Adams, etc. Not a unrealistic mix of all of them.
The stadium atmosphere could be improved. The band doesn't play after EVERY first down. Gets very annoying! They need pre-game atmosphere too.
And at a lot of schools, the band does play after every first down. Most schools down here have a "first down song" that the band does.Always remember….. Goliath was a 40 point favorite over David.
-Shug JordanComment
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Re: Building a Better NCAA Football 12
Brief List
1. Dreads
2. True Power backs
3. Throwing Animations
4. True Dual Threat QB'S
5. More Diverse player engine
6.Creation of ATH recruits
7. Brands On logos 'gloves socks cleats bands etc.................NFL: RAIDERS
NBA:LAKERS
GLORYERACLOTHING.COM
TRU2THA GAMEComment
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Re: Building a Better NCAA Football 12
1) Smarter safeties. It's sooo easy for people to throw up the seam in the middle of the field to the slot WR. Safety's NEVER play the ball correctly no matter what play is called. This is one of the biggest cheese elements of online play.
2) Easier pass coverage.
3) More effective pass rush in higher difficulty.
4) Smarter zone coverage.
5) DB's who actually play the ball and try and knock the ball out of the WR's hands. (if you cant tell, the passing game in NCAA 11 is WAY too effective, and makes an average player really good if he sticks to a few basic plays and scrambling.Gators - Manchester UnitedComment
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Re: Building a Better NCAA Football 12
Great defenses should envelop defenders when in zone coverage. Also, in real life, great defenders will leave their zone if they see a WR running stright to an open hole and go cover him if they're nearby. Thats what really makes zone so powerful. In this game they just stay right where they are.
At the very least, make a seperate slider for zone coverage.
Then add adaptive AI that will mirror routes that are run repeatedly. Tired of cheesers being able to run the same play successfully ten times in a row because the cpu reacts the same way every single time.
So many spots on the field that are always wide open to any dumby who chooses to exploit it.
Defenders who sit back in the zone need to react more to the WR's and RB's and play the ball more!
And for gods sake be able to break up the passes easier. IDK how many times online some one throws a deep bomb to the middle of the field and gets blown up by the safety and the CB and the WR still holds onto the ball.
Tone down the passing game please EA. It's killing online play... BTW I'm currently 28-6 in ranked games. So suck it whoever tells me i cant gaurd the pass.Gators - Manchester UnitedComment
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Re: Building a Better NCAA Football 12
The stadium atmosphere could be improved. The band doesn't play after EVERY first down. Gets very annoying! They need pre-game atmosphere too.
For example, they play the Tunnel Walk VIDEO for Nebraska. That would really get me pumped in real life, could get me pumped in the game.7 National Championships
43 Conference Championships
152 All-Americans
5 Heisman Trophy Winners
#1 in weeks ranked #1 in AP Poll
#1 in weeks ranked top 5 in AP Poll
#1 in wins/winning percentage since 1946
Oklahoma Sooners, Boomer Sooner!Comment
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Re: Building a Better NCAA Football 12
Fix Zone coverage. I've been stuck playing man coverage for a pretty good while. I've yet to see a defense play strictly man coverage, but it's the only reliable defense in this game. Please fix defensive play.
Special Teams... I should be getting more than 10 return yards total per game. They kick the ball my way and I'm leveled as soon as I catch the darn thing. I can break off about a 20 yard return every now and then, but the kicking team unrealistically breaks down the field like they're a bullet train. In the demo, I can return kicks and punts a tad more realistically. Wth happened??? Also blocking field goals and punts should be a little easier, but not every kick. It happens way more often in real life than in this game.
FIX PLAYACTION PASSES! Good grief, insta-sack. Wildcat is useless in this game, and most option plays are too.
Supermen linebackers. Give them kryptonite... We shouldn't have to fix EA's mistakes with sliders. Things like this shouldn't even be there...
No more Robo QB's...
Actual dual threat QB's...
Team Builder could use an overhaul, but I think I've already mentioned some of that in an earlier post.I'm in the fight to cure cystic fibrosis, my life depends on it!
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