Let's Talk Recruiting (CFB 25)

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  • WeArePSU40
    Rookie
    • May 2024
    • 497

    #136
    Re: Let's Talk Recruiting (CFB 25)

    Originally posted by canes21
    Now that we have enough videos out here to have a good idea on recruiting, I felt like we could talk about the system a little more. I know it's early to talk about future releases, but here I am.

    As many videos have shown, the old gem/bust system is back. You scout a player and are told if they are a gem or a bust. You are told this information before they ever take a step on campus. I get the idea behind it, but I feel like it's not really representative of what those terms mean in real life.

    In real life, a kid that is a gem or a bust is not given that tag until they've already joined a program and then exceeded expectations or failed to meet them after a year or two at minimum. It's not something that is determined while they are still in high school before they've even signed pen to paper or even had their first collegiate practice.

    What I would rather see is the game not ID recruits as gems or busts. Remove that part of the game. Instead, I think it would be great to have recruiting rankings update throughout the season. The game already knows what a kid's ranking is and what their actual ratings are and that's how it determines the gems/busts. It could use that knowledge to move players up and down the boards throughout the season.

    It would be a more realistic way to show a kid's initial rating wasn't accurate. Instead of scouting a 3* QB and finding out they are a gem the current way, you would scout them, see they have some nice stats that you like, and then maybe in week 6 of the season they are bumped up to a 4* after a ratings update. How cool would it be to get on a kid like that early and then also see them earn their new star?

    What I am thinking is that maybe every 3-4 weeks in dynasty the rankings update. There is the pre-season rankings and those last through week 3. In week 4, you get a notice that recruiting rankings have been updated. Those are the rankings through week 7, then in week 8 you get the same notice. Repeat that in weeks 12 and 16. Week 16 could maybe be the final rankings, or those could come out at the conclusion of bowl season.

    What would also be a pretty cool touch that may help out the CPU and help out with some of the potential issues we've seen with CPU logic and some blue chip players not getting recruited at all is that when each rankings update occurs, the CPU teams have their logic updated and they may start pursuing new kids that got bumps and are now on their radar. They may drop a kid they scouted and didn't like and also dropped in the rankings.

    Maybe having the CPU's recruiting have some sort of light refresh every few weeks could help with some of their issues that look to be potentially there after watching so many dynasty videos already?

    What would also be really cool is if the ranking updates weren't based purely off the behind the scenes ratings, but also influenced slightly by the offer lists of each player. Maybe a highly rated 4* is rated appropriately based off his ratings under the hood, but he has offers from 4 teams ranked in the top 10. That could give him a slight bump in his ranking. It happens in real life, it'd be cool to see in the game.

    It could also be a way to balance out the user recruiting some more. Say whoever you're playing as is the reigning national title and you have a dynasty going and you scout a 3* that isn't elite by any means, but he has 99 speed. You show great interest. As a result, he gets bumped to a 4* and that leads to more CPU teams being attracted to him. It would be a way to help counter some "cheese" in the recruiting game when players heavily rely on certain attributes that may be overpowered in gameplay.

    Do you guys think it would be cool to see rankings update? Did someone else already mention this idea earlier in the thread? I'd be curious to see how the community here would feel about those changes.
    YES! This would be amazing.

    Penn State got in on Drew Allar when he was an unknown 3-star prospect. He blew up into a 5-star QB. Happens all the time. God I wish this would be in the game. Get this idea in front of EA.

    Comment

    • buckeye02
      MVP
      • Jul 2009
      • 4148

      #137
      Re: Let's Talk Recruiting (CFB 25)

      Pro tip: This might have already been mentioned, but as we know instant commits are apart of the game and happen infrequently if you don't have the CEO archetype.

      This is mainly for the new college football players as this strategy could be had in NCAA 14 as well.

      You'll see that you can be #1-10 on a prospects list or not on the list at all.

      Instant commits can only happen when you offer scholarships when you are #1 on the prospects list. So the pro tip is to not offer a scholarship to prospects that you are #2, #3, #4, or #5 on their list. Instead, scout them and use a good amount of time to get their interest. When you advance to week 0, you might find that you jumped up to #1 on the prospects list without offering a scholarship. If that happens, offer a scholarship immediately and hope he commits. Doing this could save you countless hours during the season that you can spend elsewhere.

      However, if you see that you are falling behind because you did not offer a scholarship, it would be wise to go ahead and offer to avoid being locked out.
      PSN: buckeye02

      Comment

      • Collegefbfan
        MVP
        • Dec 2016
        • 1199

        #138
        Re: Let's Talk Recruiting (CFB 25)

        Question and I hope I can describe this correctly. In '14, didn't it matter where you placed recruits on your board? Like a great LB was at 23, but you moved him to spot number 4. It was like it made him take more notice of your school. Or I think I read that somewhere. If so, can this be done in CFB 25?

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        • WeArePSU40
          Rookie
          • May 2024
          • 497

          #139
          Re: Let's Talk Recruiting (CFB 25)

          Originally posted by Collegefbfan
          Question and I hope I can describe this correctly. In '14, didn't it matter where you placed recruits on your board? Like a great LB was at 23, but you moved him to spot number 4. It was like it made him take more notice of your school. Or I think I read that somewhere. If so, can this be done in CFB 25?
          Great Q.

          Another I’d like someone to answer: In 2014 I’d throw everything after a top prospect I wanted even if I wasn’t on his initial 8. I could then get added to his list and work my way up. Didn’t always work, but I did get some 5* that had zero initial interest in me. These gamed the system a bit, but it’s also not 100% unrealistic (Penn State lost a WR yesterday who was down to PSU, Michigan and SMU to BAYLOR bc a week earlier his best friend committed to the Bears). I know there’s some annoyance at the YouTubers gaming the recruiting, but does anyone know if we can take it this far?

          Comment

          • toodles2you90
            Pro
            • Apr 2018
            • 501

            #140
            Re: Let's Talk Recruiting (CFB 25)

            Wouldn't it be smarter to have the "encourage player to transfer" option to be during bowl week then they are not on the roster to play in the bowl game? That is typically what happens in real life. Then that player goes into the transfer portal in the offseason. I am assuming doing it in preseason means that player just disappears. Anybody seen anything on that aspect?

            Comment

            • georgiafan
              Hall Of Fame
              • Jul 2002
              • 11048

              #141
              Re: Let's Talk Recruiting (CFB 25)

              Originally posted by toodles2you90
              Wouldn't it be smarter to have the "encourage player to transfer" option to be during bowl week then they are not on the roster to play in the bowl game? That is typically what happens in real life. Then that player goes into the transfer portal in the offseason. I am assuming doing it in preseason means that player just disappears. Anybody seen anything on that aspect?
              This was one my big negatives as I wanted to see them in the portal. Because with the way it was worded I was expecting it to be what you said
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              • WeArePSU40
                Rookie
                • May 2024
                • 497

                #142
                Re: Let's Talk Recruiting (CFB 25)

                Originally posted by georgiafan
                This was one my big negatives as I wanted to see them in the portal. Because with the way it was worded I was expecting it to be what you said
                Yeah it would be fun to process a freshman, see them go down a level, do well, and transfer to your rival and go off against you. Hope that’s in vs. just having them disappear. In the portal if you don’t land elsewhere then the players can disappear as they often do in real life.

                Comment

                • noarmsduck
                  Pro
                  • Mar 2010
                  • 969

                  #143
                  Re: Let's Talk Recruiting (CFB 25)

                  Originally posted by toodles2you90
                  Wouldn't it be smarter to have the "encourage player to transfer" option to be during bowl week then they are not on the roster to play in the bowl game? That is typically what happens in real life. Then that player goes into the transfer portal in the offseason. I am assuming doing it in preseason means that player just disappears. Anybody seen anything on that aspect?
                  I hope they don't disappear. For the game's sake I was kind of hoping "encourage player to transfer" would show up immediately after bowls and playoffs are finished but before preseason (along with all other transfer activities including player initiated transfers). Obviously not a reflection of real life, but I would rather not play through an entire season and then have a key player just sit out my bowl game.

                  Comment

                  • georgiafan
                    Hall Of Fame
                    • Jul 2002
                    • 11048

                    #144
                    Re: Let's Talk Recruiting (CFB 25)

                    Fictional recruits have their star recruiting ranking in their player profile (c4 video)
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                    Twitter

                    PS5 ID = BubbasCruise

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                    • noarmsduck
                      Pro
                      • Mar 2010
                      • 969

                      #145
                      Re: Let's Talk Recruiting (CFB 25)

                      Another recruiting board question. In NCAA 14 you could either set the board yourself, or turn on CPU assisted in which they would do it for you. I'm hoping there's sort of a hybrid option there. Maybe where I select the guys I want to go after but then if there are open slots left on my board I can set the CPU to fill it with recommended players.

                      Comment

                      • canes21
                        Hall Of Fame
                        • Sep 2008
                        • 22895

                        #146
                        Re: Let's Talk Recruiting (CFB 25)

                        Originally posted by georgiafan
                        Fictional recruits have their star recruiting ranking in their player profile (c4 video)
                        Real players do as well.

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                        “No one is more hated than he who speaks the truth.”


                        ― Plato

                        Comment

                        • Dawgfan1
                          MVP
                          • Jul 2013
                          • 1202

                          #147
                          Re: Let's Talk Recruiting (CFB 25)

                          So, a few notes from the first season of Bordeaux's Sam Houston State rebuild today (probably last few single video rebuilds I watch from a creator that sims most games, they're just not much fun for me to watch anymore).

                          Link here, the first season is the first 15 mins: https://www.youtube.com/watch?v=lvIn...st=WL&index=15

                          He didn't start going after any 4 stars until the back half of the season - there were still several 4 stars that had gone unrecruited. I think he went after about 5, one was top 100 and the rest were 250-300 range. Each of them had no scholarship offers (fix this please, I'm no expert on irl recruiting but I would take a guess that little to zero 4 stars irl will have no scholarship offers halfway through their senior season. It's such a low cost in-game to offer too). But once Bordeaux started going after them, a few of them the next week had offers from other schools not in the top 10, and those CPU schools ended up beating him to a few of those 4 stars. He ended up getting 3-4 4 stars total I think.

                          This breaks my guess that CPU teams will only go after a recruit if they're in the top 10, and makes me wonder if the game will now detect you going after an un-recruited player and start going after them too (but not every time). I would rather see the CPU cover more 4-stars with scholarship offers beforehand, with maybe a handful of 4 stars be under-recruited (scholarship offered but little hours being spent) rather than completely un-recruited.

                          Also the floating beta symbol was not present in this video, maybe the build Bordeaux was playing on is the one we'll have for early access?

                          Also, a great way for us to see how the CPU is recruiting once we get early access - take control of a CPU team in the middle of a season and go to their recruiting board. Hopefully their hours will all still be set, and then we can get a potential glimpse into their coded strategies (if they are using the same number of hours as a user would in their position). Would hate to see it be the exact same as NCAA 14 where they went all in on every prospect from #1 on down until they had no points/hours left.
                          Last edited by Dawgfan1; 07-14-2024, 05:56 PM.
                          NCAA: Georgia Bulldogs and Clemson Tigers
                          NFL: Atlanta Falcons
                          NBA: Atlanta Hawks
                          MLB: Atlanta Braves
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                          • NYG_Misery
                            Rookie
                            • Oct 2023
                            • 274

                            #148
                            Re: Let's Talk Recruiting (CFB 25)

                            The CPU teams use the AI curated recommended tab only. I believe that’s why there are a lot of recruits not being recruited. Once their 35 player board is filled they stop. Maybe a temporary solution for the user is to only use the recommended tab until theres a patch so the user is on the same level as the CPU teams. Guess we shall see on Monday.

                            Comment

                            • Dawgfan1
                              MVP
                              • Jul 2013
                              • 1202

                              #149
                              Re: Let's Talk Recruiting (CFB 25)

                              Originally posted by NYG_Misery
                              The CPU teams use the AI curated recommended tab only. I believe that’s why there are a lot of recruits not being recruited. Once their 35 player board is filled they stop. Maybe a temporary solution for the user is to only use the recommended tab until theres a patch so the user is on the same level as the CPU teams. Guess we shall see on Monday.
                              The thing is - and I could be wrong so we'll find out for sure this week - I think the recommended tab will show all players that have you in their top 10 (plus some others that are a fit for other reasons). We're seeing several 4 and 5 stars where none of the top 10 are going after them at all, for weeks and sometimes most of the season. These players would all be present in these teams' recommended tab, yet many don't go for them.
                              NCAA: Georgia Bulldogs and Clemson Tigers
                              NFL: Atlanta Falcons
                              NBA: Atlanta Hawks
                              MLB: Atlanta Braves
                              Soccer: Southampton and Atlanta United
                              PSN: supersnivy48

                              Comment

                              • Vadiplomat04
                                Rookie
                                • Jul 2007
                                • 213

                                #150
                                Re: Let's Talk Recruiting (CFB 25)

                                Originally posted by Dawgfan1
                                So, a few notes from the first season of Bordeaux's Sam Houston State rebuild today (probably last few single video rebuilds I watch from a creator that sims most games, they're just not much fun for me to watch anymore).

                                Link here, the first season is the first 15 mins: https://www.youtube.com/watch?v=lvIn...st=WL&index=15

                                He didn't start going after any 4 stars until the back half of the season - there were still several 4 stars that had gone unrecruited. I think he went after about 5, one was top 100 and the rest were 250-300 range. Each of them had no scholarship offers (fix this please, I'm no expert on irl recruiting but I would take a guess that little to zero 4 stars irl will have no scholarship offers halfway through their senior season. It's such a low cost in-game to offer too). But once Bordeaux started going after them, a few of them the next week had offers from other schools not in the top 10, and those CPU schools ended up beating him to a few of those 4 stars. He ended up getting 3-4 4 stars total I think.

                                This breaks my guess that CPU teams will only go after a recruit if they're in the top 10, and makes me wonder if the game will now detect you going after an un-recruited player and start going after them too (but not every time). I would rather see the CPU cover more 4-stars with scholarship offers beforehand, with maybe a handful of 4 stars be under-recruited (scholarship offered but little hours being spent) rather than completely un-recruited.

                                Also the floating beta symbol was not present in this video, maybe the build Bordeaux was playing on is the one we'll have for early access?

                                Also, a great way for us to see how the CPU is recruiting once we get early access - take control of a CPU team in the middle of a season and go to their recruiting board. Hopefully their hours will all still be set, and then we can get a potential glimpse into their coded strategies (if they are using the same number of hours as a user would in their position). Would hate to see it be the exact same as NCAA 14 where they went all in on every prospect from #1 on down until they had no points/hours left.
                                There are times where 4 star guys don't get offers (or as many offers as most 4 stars would get) in real life. A lot of times that happens because of issues outside of football (ie- issues with grades or have had a major injury in their HS career) A lot of times lower level schools will take a chance on these guys. This could be EA's way of simulating situations like that.

                                I can give you this example, I went to high school with a guy that was a 4 star LB/RB. He had recruiters from ALL of the major schools (UVA, Virginia Tech, Ok State, ect) give him a visit. He ended up playing his college career at JMU because he had a major injury early in his HS career and that scared off the offers from the major schools. He lucky went on to be an All-American and play 10 years in the NFL.

                                So I say all of that to say that this situation isn't all that unusual in real life.

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