CPU vs. CPU in offline franchise mode? (Madden NFL 15)

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  • StefJoeHalt
    MVP
    • Feb 2014
    • 1058

    #196
    Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

    Originally posted by CM Hooe
    Big-budget AAA game dev cycles have a tendency to be very strictly scheduled; there's a plan for the game which has been generated beforehand in some fashion (be it design docs, rapid prototyping, etc.), and that plan is generally followed out to completion with little room for variation.

    Generally speaking, such an inflexible process isn't the best way to make a video game, or really any software product. It's an industry-wide issue, as production costs continue to balloon.

    How this is applicable - Oldenberg likely doesn't really have the authority to say "I will make X happen". One, he's a designer for core gameplay, so it's a bit out of his wheelhouse to implement a solution, and two he probably doesn't have the authority to outright add tasks to the dev cycle by virtue of the process.

    Understood..but here is my thing and maybe I'm thinking to simple..he is the "front man" it's his job to at very least understand the core issues (many we all know) which I do understand his main issue is gameplay and yes he is making strides (small at least in my eyes)..after playing one season it should be apparent that draft classes as a whole have some serious unusual players...same thing as CPU vs CPU...now with him as front man or at least one of the few..like any good rep to a business or what have u..at least know the issues and for at least humor sake have a good spin to why it can't happen....like front men for any sitting president of USA..they can always have some kind of positive spin as to why something wasn't can't or won't be done...


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    • MajorSupreme
      MVP
      • Aug 2013
      • 1559

      #197
      Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

      Originally posted by bkrich83
      That's the frustrating part. They've clearly made strides, yet dumb things or things that have been requested for years that would truly enhance the user experience, continue to prevent the game from taking the next step. Even more frustrating is the outward appearance that they have on real desire to fix or add these things.

      I guess they need to spend those cycles working on MUT and figuring out other ways to generate micro-transactions.
      And here's where I get lost. What more can possibly be added to MUT?

      Comment

      • Hooe
        Hall Of Fame
        • Aug 2002
        • 21555

        #198
        Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

        Originally posted by MajorSupreme
        And here's where I get lost. What more can possibly be added to MUT?
        Well, I personally have not and will not touch the mode until I can make my team's own uniforms / logo / stadium to make my team truly mine and not some random collection of players in mixed-and-matched NFL duds, so that's something they could consider.
        Last edited by Hooe; 07-08-2014, 12:29 AM.

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        • Hooe
          Hall Of Fame
          • Aug 2002
          • 21555

          #199
          Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

          Originally posted by StefJoeHalt
          Understood..but here is my thing and maybe I'm thinking to simple..he is the "front man" it's his job to at very least understand the core issues (many we all know) which I do understand his main issue is gameplay and yes he is making strides (small at least in my eyes)..after playing one season it should be apparent that draft classes as a whole have some serious unusual players...same thing as CPU vs CPU...now with him as front man or at least one of the few..like any good rep to a business or what have u..at least know the issues and for at least humor sake have a good spin to why it can't happen....like front men for any sitting president of USA..they can always have some kind of positive spin as to why something wasn't can't or won't be done...
          Again, anything with respect to CFM isn't in Oldenberg's department and not even handled at Tiburon in Florida - rather EA Austin in Texas - so if nothing else he's going to pass on the question to let someone closer to the situation and actually at the correct studio speak to it. In the past, that person was Josh Looman, but given his Twitter hiatus I don't know who that is now. It's an easy out for Oldenberg, sure, but a legitimate one.

          That no official media has been released by EA about any additions / changes to CFM likely doesn't help matters either, these guys are NDA'd to not talk about things in the new game until marketing releases the information first.

          Comment

          • PatsSB2015
            Banned
            • May 2014
            • 426

            #200
            Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

            Originally posted by CM Hooe
            Big-budget AAA game dev cycles have a tendency to be very strictly scheduled; there's a plan for the game which has been generated beforehand in some fashion (be it design docs, rapid prototyping, etc.), and that plan is generally followed out to completion with little room for variation.

            Generally speaking, such an inflexible process isn't the best way to make a video game, or really any software product. It's an industry-wide issue, as production costs continue to balloon.

            How this is applicable - Oldenberg likely doesn't really have the authority to say "I will make X happen". One, he's a designer for core gameplay, so it's a bit out of his wheelhouse to implement a solution, and two he probably doesn't have the authority to outright add tasks to the dev cycle by virtue of the process.
            I will say that Clint Oldenberg was kind enough to answer my question regarding CPU vs. CPU in offline CFM. It wasn't his department, but he asked for me anyway. For that, he has my respect because he could have easily been dismissive and said: "I don't know, ask the guys who make CFM."

            I would usually say people should make their frustrations known to guys like Looman, but it's apparent he isn't reading our complaints. I know Looman is well aware of the complaints of CPU vs. CPU being omitted in offline franchise.

            I'm not going to bad mouth him because I know that's against TOS, but I am extremely frustrated with him. That's all I'll say.
            Last edited by PatsSB2015; 07-08-2014, 12:38 AM.

            Comment

            • msdm27
              Pro
              • Nov 2009
              • 956

              #201
              Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

              Originally posted by PatsSB2015
              I will say that Clint Oldenberg was kind enough to answer my question regarding CPU vs. CPU in offline CFM. It wasn't his department, but he asked for me anyway. For that, he has my respect because he could have easily been dismissive and said: "I don't know, ask the guys who make CFM."

              I would usually say people should make their frustrations known to guys like Looman, but it's apparent he isn't reading our complaints. I know Looman is well aware of the complaints of CPU vs. CPU being omitted in offline franchise.

              I'm not going to bad mouth him because I know that's against TOS, but I am extremely frustrated with him. That's all I'll say.
              The thing that REALLY irks me about EA's process is:
              They see the numbers of people playing CFM, especially offline, is decreasing over the years and it seems like they assume the mode is just not popular anymore; instead of realizing they're putting out a sub-par product, thus driving people away from it.

              I totally understand why the vast majority of their focus is on gameplay/presentation BUT.... Career mode is where the replayability of any game lays; it amazes me how there seems to be such a secondary focus on this.

              For example, look at all the resources they invest in those stooopid weekly roster updates, when they can't even be uploaded to ongoing franchises. I've never understood what's the point of those.

              I'll say this: As long as Madden is being made/designed from a Play Now/MUT/user vs. user perspective, the game will never reach "sim" status.

              Just to finish the rant.... Look at how many commentary hours they invest in silly lines applicable only to the current season, instead of building a commentary database that's usable for future years in CFM.

              Bottom line, when you think of Madden's design process all you can come up with is..... and/or

              Comment

              • PatsSB2015
                Banned
                • May 2014
                • 426

                #202
                Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                Originally posted by msdm27
                The thing that REALLY irks me about EA's process is:
                They see the numbers of people playing CFM, especially offline, is decreasing over the years and it seems like they assume the mode is just not popular anymore; instead of realizing they're putting out a sub-par product, thus driving people away from it.

                I totally understand why the vast majority of their focus is on gameplay/presentation BUT.... Career mode is where the replayability of any game lays; it amazes me how there seems to be such a secondary focus on this.

                For example, look at all the resources they invest in those stooopid weekly roster updates, when they can't even be uploaded to ongoing franchises. I've never understood what's the point of those.

                I'll say this: As long as Madden is being made/designed from a Play Now/MUT/user vs. user perspective, the game will never reach "sim" status.

                Just to finish the rant.... Look at how many commentary hours they invest in silly lines applicable only to the current season, instead of building a commentary database that's usable for future years in CFM.

                Bottom line, when you think of Madden's design process all you can come up with is..... and/or
                And if that is there line of thinking, I find it very telling that no other sports game is applying that logic? "Oh, the number of users who play offline CFM is down? Well, let's get rid of features."

                They shouldn't isolate a fan base because online users are becoming more popular. There are people who don't want to play online. There are people who don't care about the XP progression system. There are people who want a customizable sim experience. We live in a day and age where we can have it all and and we did have it all in Madden NFL 12. We finally were on top of the mountain and instead of building on that, it was stripped away. Since, we got some of those features back, but we still don't have it all like we did.

                So I'm sure I will be told to just play Madden NFL 12, but I want the new presentations, the new Nike Elite jerseys, the updated roster, the updated schedule, stadiums, etc. All of that is important. I just wanted CPU vs. CPU to return in offline franchise and we, the fans of the feature, were burned again.

                Not to sound like a broken record, but I really hope the same workaround in Madden NFL 25 is in Madden NFL 15.

                Comment

                • Regent
                  Rookie
                  • Jan 2004
                  • 39

                  #203
                  Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                  Another year I won't be buying Madden because CPU v CPU isn't available as a mode. I know it's not for everyone, but over the years, as my stick skills erode, I could still enjoy team building, then grab a beer and watch it play out without my "skills" hampering the offense and defense.

                  On the bright side, it means I'll have more time to dedicate to The Show this year, which still allows me to indulge in CPU v CPU franchise play. I love my alternate sports universes!

                  For my football fix, I'll fire up NCAA where I love running my program and watching the players execute the plan on the field.

                  Comment

                  • PatsSB2015
                    Banned
                    • May 2014
                    • 426

                    #204
                    Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                    Originally posted by Regent
                    Another year I won't be buying Madden because CPU v CPU isn't available as a mode. I know it's not for everyone, but over the years, as my stick skills erode, I could still enjoy team building, then grab a beer and watch it play out without my "skills" hampering the offense and defense.

                    On the bright side, it means I'll have more time to dedicate to The Show this year, which still allows me to indulge in CPU v CPU franchise play. I love my alternate sports universes!

                    For my football fix, I'll fire up NCAA where I love running my program and watching the players execute the plan on the field.
                    I wish this outrage would reach people working on CFM, but I know they already know. I think we can scream it to the heavens, but they are going to do what they are going to do. I'm at a loss on what could get it back in the game. Sadly, we are the minority.

                    Comment

                    • MajorSupreme
                      MVP
                      • Aug 2013
                      • 1559

                      #205
                      Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                      Originally posted by PatsSB2015
                      I wish this outrage would reach people working on CFM, but I know they already know. I think we can scream it to the heavens, but they are going to do what they are going to do. I'm at a loss on what could get it back in the game. Sadly, we are the minority.
                      Hey, Clint replied to a couple of people onto why there was a draw of attention to the mode. You think he'd be nice enough to at least ask why it's not in, if not ask for implementation? Or am I just grasping at invisible strings of hope?

                      Comment

                      • PatsSB2015
                        Banned
                        • May 2014
                        • 426

                        #206
                        Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                        Originally posted by MajorSupreme
                        Hey, Clint replied to a couple of people onto why there was a draw of attention to the mode. You think he'd be nice enough to at least ask why it's not in, if not ask for implementation? Or am I just grasping at invisible strings of hope?
                        Clint's a nice guy. He thinks the workaround is still in, but I asked him if he could ask the CFM team. I seriously don't think they'll patch it in the game. We hoped for it last year and Josh Looman gave some poor excuse about the XP progression and that it would make the 360 crash. As I stated and proved before, that's hog wash. The workaround proves CPU vs. CPU works just fine in offline CFM.

                        Honestly, I have accepted a CPU vs. CPU feature will not be in CFM mode. I'm just hoping the workaround is still in. That's my next desperate plea.

                        Comment

                        • malky
                          MVP
                          • Feb 2009
                          • 1304

                          #207
                          Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                          Originally posted by PatsSB2015
                          Clint's a nice guy. He thinks the workaround is still in, but I asked him if he could ask the CFM team. I seriously don't think they'll patch it in the game. We hoped for it last year and Josh Looman gave some poor excuse about the XP progression and that it would make the 360 crash. As I stated and proved before, that's hog wash. The workaround proves CPU vs. CPU works just fine in offline CFM.

                          Honestly, I have accepted a CPU vs. CPU feature will not be in CFM mode. I'm just hoping the workaround is still in. That's my next desperate plea.

                          Well I think the workaround is still def. in, because let's be honest, they really haven't touched CFM mode this year, lol, I mean from reading all the tea leafs out there, it's basically sounds like it's going to be the same thing.
                          Games I'm playing FOREVER: NFL2K5, That is all.

                          Comment

                          • PatsSB2015
                            Banned
                            • May 2014
                            • 426

                            #208
                            Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                            Originally posted by malky
                            Well I think the workaround is still def. in, because let's be honest, they really haven't touched CFM mode this year, lol, I mean from reading all the tea leafs out there, it's basically sounds like it's going to be the same thing.
                            If that's the case, I guess I'll still buy it. I might have a plan, although a lengthy one to mostly keep the rosters I enter the season with. I figured I could lower most rankings. Resign for cheap, reboost ratings and enter with that into season 1. It's so crazy that it might just work.

                            Comment

                            • cusefan74
                              MVP
                              • Jul 2010
                              • 2408

                              #209
                              Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                              I'm sticking with M12 for another year and I'm gonna have fun with it. I'm gonna go back to the original rosters and start over with my Broncos. I have a great set of sliders I did for cpu vs cpu and I'm just gonna forget about the new Madden for another year.

                              Comment

                              • MajorSupreme
                                MVP
                                • Aug 2013
                                • 1559

                                #210
                                Re: CPU vs. CPU in offline franchise mode? (Madden NFL 15)

                                Originally posted by PatsSB2015
                                If that's the case, I guess I'll still buy it. I might have a plan, although a lengthy one to mostly keep the rosters I enter the season with. I figured I could lower most rankings. Resign for cheap, reboost ratings and enter with that into season 1. It's so crazy that it might just work.
                                I couldn't do that, not having control of management kills me. I'm telling you, God-Mode is the next best way.

                                Comment

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