How to fix QB Sim Stat Bug (Workaround)
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Re: How to fix QB Sim Stat Bug (Workaround)
Honestly, all of this seems like a lot of work for slightly improved stats and the QB's seem to still get shuffled around no matter what.
I think I'm just going to start my offline CFM and play every game. Then hope that the patch will work with existing CFM's. I'll use that time to decide which team(s) I mainly want to use.
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Re: How to fix QB Sim Stat Bug (Workaround)
I went through and simmed one game, then compared last years stats, to the sim result.... here is the yards per game for all the starting qb's who played both years, with the same team.
team - playbook/scheme - Real life - Sim
chi- west coast/west coast 237 257
cin- west coast/balanced 268 205
buf- balanced/balanced 197 253
den- pass balanced/vertical 342 293
cle- run balanced/west coast ?
tb- run balanced/ balanced 201 191
ari- run balanced/ vertical 267 231
sd- west coast/ west coast 280 224
kc- run balanced/ balanced 221 206
ind- pass balanced/ vertical 239 250
dal- west coast/ balanced 255 238
mia- balanced/ power run 245 232
phi- run balanced/ zone run 222 195
atl- west coast/ vertical 282 249
sf- pistol/ power run 200 203
nyg- balanced/ balanced 239 192
jax- balanced/ west coast ?
nyj- run balanced/ vertical 190 238
det- pass balanced/ vertical 291 294
gb- pass balanced/ west coast 282 254
car- pistol/ power run 211 169
ne- pass balanced/ west coast 271 273
oak- balanced/ west coast ?
st.l- balanced/ power run ?
bal- balanced/ balanced 245 270
was- pistol/ west coast 246 174
no- pass balanced/ vertical 323 314
sea- pistol/ balanced 210 187
pit-balanced/ balanced 266 203
hou- balanced/ vertical ?
ten- balanced/ balanced ?
min- run balanced/ power run 201 172Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
Honestly, all of this seems like a lot of work for slightly improved stats and the QB's seem to still get shuffled around no matter what.
I think I'm just going to start my offline CFM and play every game. Then hope that the patch will work with existing CFM's. I'll use that time to decide which team(s) I mainly want to use.
Sent from my VS920 4G using TapatalkComment
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Re: How to fix QB Sim Stat Bug (Workaround)
I went through and simmed one game, then compared last years stats, to the sim result.... here is the yards per game for all the starting qb's who played both years, with the same team.
team - playbook/scheme - Real life - Sim
chi- west coast/west coast 237 257
cin- west coast/balanced 268 205
buf- balanced/balanced 197 253
den- pass balanced/vertical 342 293
cle- run balanced/west coast ?
tb- run balanced/ balanced 201 191
ari- run balanced/ vertical 267 231
sd- west coast/ west coast 280 224
kc- run balanced/ balanced 221 206
ind- pass balanced/ vertical 239 250
dal- west coast/ balanced 255 238
mia- balanced/ power run 245 232
phi- run balanced/ zone run 222 195
atl- west coast/ vertical 282 249
sf- pistol/ power run 200 203
nyg- balanced/ balanced 239 192
jax- balanced/ west coast ?
nyj- run balanced/ vertical 190 238
det- pass balanced/ vertical 291 294
gb- pass balanced/ west coast 282 254
car- pistol/ power run 211 169
ne- pass balanced/ west coast 271 273
oak- balanced/ west coast ?
st.l- balanced/ power run ?
bal- balanced/ balanced 245 270
was- pistol/ west coast 246 174
no- pass balanced/ vertical 323 314
sea- pistol/ balanced 210 187
pit-balanced/ balanced 266 203
hou- balanced/ vertical ?
ten- balanced/ balanced ?
min- run balanced/ power run 201 172Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
I'm sure someone already asked this but its a hassle check all the posts with my phone. Is there a way to download these rosters on PS4?
If not then should I just change the playbooks for all the teams?
Thanks guys and am really excited to see the results since I am obsessed with sim stats.
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Re: How to fix QB Sim Stat Bug (Workaround)
Alright, since things look good here so far, progression is the one thing that is killing me. I haven't done any new tests or anything with the new playbooks and schemes, I can imagine stats improve greatly though. So, assuming these stats play out correctly after a season is over, a QB who had a decent year shouldn't have a huge drop off the next season, correct? Because stats and confidence are tied together. So that should solve Big Ben being a third stringer two years into a cfm. And should help the few times three current started ended up on the same team with low 70s ratings. I have a firm belief that stats control more than people think in this game.
I'm going to throw it all together today or tonorrow and run some tests and see what I get. I'll try it with my roster, and the updated roster ea gave us. It looks like thy may have fixed development for most players, so that roster will have different long term results. I just really don't feel like going thru all of it again. Lol
Angels, if you're here, did u run that test earlier with all teams on pass balance or just teams that pass a lot? Were both so close to exactly where we need, but were both on the opposite sides of our goal. My mistake was that I assumes run n gun was the most pass aggressive playbook for whatever reason, so I equipped Denver, New England Green Bay etc with a playbook mixed with run and pass plays as opposed to teams who I felt passed most of the time like a typicial modern day team would today, Dallas, Atlanta, Detroit etc. so you're fix could possibly nail this thing up stats wise, I think just limited teams to pass balanced would do it (Denver, Green Bay, New England, New Orleans, Indianapolis)
Also, I believe it was angel who I got this idea from an built off of. I wanna shout it him out and anyone else who had ideas. Thank you guys. I can answer more questions as well. Sorry if u messaged me an I didn't answer I've een busy the last couple daysAnd you might've hit a double decker if stats solely can fix progression coupled with my roster or EAs new oneLast edited by Connolly22; 08-29-2014, 04:27 PM.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
I'm sure someone already asked this but its a hassle check all the posts with my phone. Is there a way to download these rosters on PS4?
If not then should I just change the playbooks for all the teams?
Thanks guys and am really excited to see the results since I am obsessed with sim stats.
Sent from my SCH-S720C using Tapatalk 2Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
The more i look at it the more i think the issue with INT's is the line backers. In my last sim 21 had 3 or more INT. Only 11 had that many last year. 9 in 2012 and 7 in 2011. Manning had 5,835 yards. 47 TD and 14 INT. Brees 5,120, 27 and 16. Brady 5,021,38 and 10. Manuel led the league with 31 INT. 10 had 20 or more.
Also in my last sim Cam Newton only had 4 TDs. He played every snap of every game. 1,911 yards. Just 4.6 yards per attempt. Of the 32 QB's with the most attempts last year. None had lower than 6.3 YPA. Compared to 22 of the QB;s in my latest sim.
I need to run a few more to see what AVG's are. But from the looks of it those playbooks or schemes do make some QB's number good. But others just get worse.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
The more i look at it the more i think the issue with INT's is the line backers. In my last sim 21 had 3 or more INT. Only 11 had that many last year. 9 in 2012 and 7 in 2011. Manning had 5,835 yards. 47 TD and 14 INT. Brees 5,120, 27 and 16. Brady 5,021,38 and 10. Manuel led the league with 31 INT. 10 had 20 or more.
Also in my last sim Cam Newton only had 4 TDs. He played every snap of every game. 1,911 yards. Just 4.6 yards per attempt. Of the 32 QB's with the most attempts last year. None had lower than 6.3 YPA. Compared to 22 of the QB;s in my latest sim.
I need to run a few more to see what AVG's are. But from the looks of it those playbooks or schemes do make some QB's number good. But others just get worse.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
There isnt a way. You would have to tell us what all you changed and Someone would have to do it for PS4. The one im using no DB has better than 75 catch. For the ones that i had to lower i checked their traits and changed any that were aggressive to balanced and balanced to conservative. I also bumped up every QB accuracy stat 2 points for the top QB on each team.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
[QUOTE=HozAndMoose;2046529960]The more i look at it the more i think the issue with INT's is the line backers. In my last sim 21 had 3 or more INT. Only 11 had that many last year. 9 in 2012 and 7 in 2011. Manning had 5,835 yards. 47 TD and 14 INT. Brees 5,120, 27 and 16. Brady 5,021,38 and 10. Manuel led the league with 31 INT. 10 had 20 or more.
Also in my last sim Cam Newton only had 4 TDs. He played every snap of every game. 1,911 yards. Just 4.6 yards per attempt. Of the 32 QB's with the most attempts last year. None had lower than 6.3 YPA. Compared to 22 of the QB;s in my latest sim.
I need to run a few more to see what AVG's are. But from the looks of it those playbooks or schemes do make some QB's number good. But others just get worse.[/QUOTE
I think that could be another mistake I made misinterpreting what the game meant by passing/running balanced. I didn't know they were the most emphasized out of the selections. I would change every team that's run balanced to balanced except Minnesota and a few other teams that run the ball crazy.
What do QB rushing numbers look like with the teams for pistol playbook (kapernick. Wilson. Newton. And that migh be it idk. But how many attempt and yards to qbs have?Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
Or you could just drop catching slider to 25(granted you'll have more drops by wrs as well but thats football)... In fact, in madden 25 at least(maybe 15 as well), you'll get realistic stats setting it to all madden then make all the reg sliders 25(FOR BOTH CPU AND HUMAN). Kicking sliders are 50 fg power, 25 fga, 50 punt p, 100 punt a, 50 kickoff.
Peyton manning threw for 4800 yards on these, brees was right behind him. User will throw for more if than 5500 if you pass too much, especially if you're usering with elite offense. Otherwise every other stat comes in beautifully. 18 sacks for aldon smith, no more than 8 interceptions this season and rarely will you see people over 10 if that. Even return tds(both defensive and st) are kept in check for the most part. Have to be a supreme athlete to get more than 3 now and it wont be often.
Im sure these tweaks to the roster help, they just might not be needed with proper slider adjustments.
Gameplay sliders have never affected sim stats. Now I haven't tested this year but I can't imagine they would have changed this. It's just a whole different process.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
The more i look at it the more i think the issue with INT's is the line backers. In my last sim 21 had 3 or more INT. Only 11 had that many last year. 9 in 2012 and 7 in 2011. Manning had 5,835 yards. 47 TD and 14 INT. Brees 5,120, 27 and 16. Brady 5,021,38 and 10. Manuel led the league with 31 INT. 10 had 20 or more.
Also in my last sim Cam Newton only had 4 TDs. He played every snap of every game. 1,911 yards. Just 4.6 yards per attempt. Of the 32 QB's with the most attempts last year. None had lower than 6.3 YPA. Compared to 22 of the QB;s in my latest sim.
I need to run a few more to see what AVG's are. But from the looks of it those playbooks or schemes do make some QB's number good. But others just get worse.There isnt a way. You would have to tell us what all you changed and Someone would have to do it for PS4. The one im using no DB has better than 75 catch. For the ones that i had to lower i checked their traits and changed any that were aggressive to balanced and balanced to conservative. I also bumped up every QB accuracy stat 2 points for the top QB on each team.Last edited by Connolly22; 08-29-2014, 04:45 PM.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
There isnt a way. You would have to tell us what all you changed and Someone would have to do it for PS4. The one im using no DB has better than 75 catch. For the ones that i had to lower i checked their traits and changed any that were aggressive to balanced and balanced to conservative. I also bumped up every QB accuracy stat 2 points for the top QB on each team.
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