Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

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  • Junior Moe
    MVP
    • Jul 2009
    • 3856

    #496
    Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

    Originally posted by aholbert32
    The last two in reality dont work as well as advertised. The commentary and pregame elements in NHL 15 are pretty repetitive and are pretty much Doc and Eddie repeating one of 3 pregame intros. Also its just the real Doc and Eddie in front of a green screen and it looks pretty poor.

    Enhanced facial features are pretty much useless for a game with helmets that cover the majority of the player's face. I'm not saying that it wouldnt be cool to add but I think there are way more important things to add before this.

    Now the game day authenticity and stadium atmosphere is something that should be added now. There is no reason that the crowd reactions, chants and everything else in NHL and FIFA cant be added to Madden.
    I hadn't played NHL 15, so I don't know how any of this looks firsthand. I did look at some vids on Youtube though and the crowd and NBC presentation looks good to me. I want that in Madden.

    As for the superstar authenticity, I interpreted that as more of a committment to ensuring players actually have their likeness, even in helmets. Many players, probably half going off the top of my head, still have generic faces. That needs to be rectified. I'd also like to see accurate equipment along with equipment upgrades in general. Granted it's "down the list" as far as concerns but I'd still live to see this emulated in Madden.

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    • 4thQtrStre5S
      MVP
      • Nov 2013
      • 3051

      #497
      Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

      Originally posted by charter04
      You are right. Changing the ratings works. I did this for Madden 13-15. I like to make Short acc higher though and just average the 3 to get the total. like if a QB is at 66% Short 80, Med 66, Deep 54. Something like that.
      If only we could get a mass roster editor, as well as an ability to edit draft classes, many of us would be set.. This type of stuff is what I miss about Madden on PC..

      Comment

      • slick1ru2
        Rookie
        • Aug 2009
        • 415

        #498
        Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

        Pre-ordered on the Super Deluxe version on PS4.


        Sent from my iPad using Tapatalk
        Last edited by slick1ru2; 05-21-2015, 03:05 AM.

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        • ODogg
          Hall Of Fame
          • Feb 2003
          • 37953

          #499
          Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

          I can't wait... Soon it'll be time for some madden and some NFL!!


          Sent from my iPhone using Tapatalk
          Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
          or Tiktok https://www.tiktok.com/@shaunh741

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          • 4thQtrStre5S
            MVP
            • Nov 2013
            • 3051

            #500
            Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

            According to this NFL passing chart, no QB should have a long passing attribute rating over ~38%, OR 38 out of the 1 to 100 Madden scale....

            Last edited by 4thQtrStre5S; 05-21-2015, 03:37 PM.

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            • ODogg
              Hall Of Fame
              • Feb 2003
              • 37953

              #501
              Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

              How do you figure the madden point range equals a real life percentage exactly?


              Sent from my iPhone using Tapatalk
              Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
              or Tiktok https://www.tiktok.com/@shaunh741

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              • Big FN Deal
                Banned
                • Aug 2011
                • 5993

                #502
                Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                That demonstrates the issue with using stats as a foundation for ratings though, at least in this case. There are reasons for those numbers that extend beyond pass accuracy and the like, which the game should focus on implementing vs just say making every QB's deep ball accuracy the equivalent of 38% or less.

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                • 4thQtrStre5S
                  MVP
                  • Nov 2013
                  • 3051

                  #503
                  Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                  Originally posted by ODogg
                  How do you figure the madden point range equals a real life percentage exactly?


                  Sent from my iPhone using Tapatalk
                  Testing by editing the QB Accuracy for short, medium and long passes. Then going into "Play Now" and either running a regular Hum v CPU game or a CPU v CPU game.

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                  • Big FN Deal
                    Banned
                    • Aug 2011
                    • 5993

                    #504
                    Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                    Originally posted by 4thQtrStre5S
                    Testing by editing the QB Accuracy for short, medium and long passes.
                    Even in the case of game tuning, it maybe more organic to trying to get more deep incompletions through more pass break ups somehow, than pass inaccuracy.

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                    • 4thQtrStre5S
                      MVP
                      • Nov 2013
                      • 3051

                      #505
                      Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                      Originally posted by Big FN Deal
                      That demonstrates the issue with using stats as a foundation for ratings though, at least in this case. There are reasons for those numbers that extend beyond pass accuracy and the like, which the game should focus on implementing vs just say making every QB's deep ball accuracy the equivalent of 38% or less.
                      There definitely are other factors, but considering EA/Tiburon, I am giving the easiest method..LOL

                      The accuracy, according to EA is merely a location mechanic of where the ball will end up in a square target area; but lowering the short, medium and long accuracies does bring overall completion percentages into a realistic range..

                      I am going to try some more testing with Jay Cutler as the CPU QB...Editied his passing accuracies as follows:

                      SAC: 80
                      MAC: 68
                      DAC: 41

                      THA: 63

                      Cutler's lifetime throw accuracy is: 61.7...

                      Aaron Rodgers passing attributes will be adjusted also, as follows:

                      SAC: 80
                      MAC: 75
                      DAC: 40

                      THA: 65

                      Rodgers' lifetime Pass Accuracy is: 65.8%
                      Last edited by 4thQtrStre5S; 05-21-2015, 04:00 PM.

                      Comment

                      • oneamongthefence
                        Nothing to see here folks
                        • Apr 2009
                        • 5683

                        #506
                        Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                        Originally posted by Big FN Deal
                        Even in the case of game tuning, it maybe more organic to trying to get more deep incompletions through more pass break ups somehow, than pass inaccuracy.
                        This. Too many times deep pass completions are due to dumb AI where the defender will just stand there and watch the pass get completed or there's some morphing going on where the receiver makes an impossible play in the ball with a jetpack or limbs go through one another.

                        Hopefully the WR/DB interactions will make everything a lot more organic.
                        Because I live in van down by the river...

                        Comment

                        • 4thQtrStre5S
                          MVP
                          • Nov 2013
                          • 3051

                          #507
                          Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                          Originally posted by 4thQtrStre5S
                          There definitely are other factors, but considering EA/Tiburon, I am giving the easiest method..LOL

                          The accuracy, according to EA is merely a location mechanic of where the ball will end up in a square target area; but lowering the short, medium and long accuracies does bring overall completion percentages into a realistic range..

                          I am going to try some more testing with Jay Cutler as the CPU QB...Editied his passing accuracies as follows:

                          SAC: 80
                          MAC: 68
                          DAC: 41

                          THA: 63

                          Cutler's lifetime throw accuracy is: 61.7...

                          Aaron Rodgers passing attributes will be adjusted also, as follows:

                          SAC: 80
                          MAC: 75
                          DAC: 40

                          THA: 65

                          Rodgers' lifetime Pass Accuracy is: 65.8%
                          This tests didn't turn out well, the high short accuracy rating was too much..Going to try reversing the numbers, thus making DAC 80, MAC 60 and SAC 40...

                          In previous test, making SAC, MAC and DAC all about the same, in a range between 55 and 69 seemed to work great.

                          Now Cutler will be at:

                          SAC: 63
                          MAC: 62
                          DAC: 61

                          THA: 62

                          Rodgers will be:
                          SAC: 65
                          MAC: 65
                          DAC: 65

                          THA: 65
                          Last edited by 4thQtrStre5S; 05-21-2015, 05:00 PM.

                          Comment

                          • DeuceDouglas
                            Madden Dev Team
                            • Apr 2010
                            • 4297

                            #508
                            Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                            Originally posted by oneamongthefence
                            This. Too many times deep pass completions are due to dumb AI where the defender will just stand there and watch the pass get completed or there's some morphing going on where the receiver makes an impossible play in the ball with a jetpack or limbs go through one another.

                            Hopefully the WR/DB interactions will make everything a lot more organic.
                            This is where the QB inaccuracies were supposed to help but the issue still remained where passes were either deadly accurate or like 30 yards over everyone's head. There's never any poorly underthrown balls or real tracking of the deep ball either. Same goes for balls that are just out of reach or where the receiver has to contort in a way that doesn't allow for him to possibly make the catch but still get a hand on it. Pair that with some more than question AI in coverage and creates problems obviously.

                            I'll be interested to see how much these new mechanics change any of it all. I feel like it will help more in the intermediate game than anything but the deep ball will still suffer just due to lack of tight enough coverage.

                            Comment

                            • 4thQtrStre5S
                              MVP
                              • Nov 2013
                              • 3051

                              #509
                              Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                              Editing in the lifetime completion percentage of QB's into each accuracy rating category, SAC, MAC, DAC, really seems to make a difference in reeling in the outrages completion percentages....

                              I would also debate that QB accuracy doesn't vary that much over the distances the NFL defines as shot, medium and long..

                              I am seeing more passes off target, but within the range that a WR can still make a grab; the WR now actually has to catch passes that are low, behind, high and out in front of them, instead of a bunch of passes right at the numbers..

                              This is merely an attempt to show that a HUGE issue with Madden falls right on the attributes themselves....Until the attributes are adjusted, using hard data from scouting reports and season statistics, the madden series will continue to suffer inflated game results...

                              Comment

                              • ggsimmonds
                                Hall Of Fame
                                • Jan 2009
                                • 11235

                                #510
                                Re: Some Madden NFL 16 Features Revealed, Pre-Order & Deluxe Edition Details

                                Originally posted by 4thQtrStre5S
                                According to this NFL passing chart, no QB should have a long passing attribute rating over ~38%, OR 38 out of the 1 to 100 Madden scale....

                                Those completion percentages are not simple matters of accuracy though. The chart itself even implies that by the low completion percentage in the bottom left.

                                You cannot fix completion percentage by only adjusting the QB accuracy sliders.

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