Besides WR/DB interactions, what other gameplay improvements are you hoping to see?

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  • jpdavis82
    All Star
    • Sep 2005
    • 8790

    #1

    Besides WR/DB interactions, what other gameplay improvements are you hoping to see?

    Last week, Rex came on here and posted that WR/DB interactions was the first of many gameplay improvements to be announced in the weeks to come. What other gameplay improvements are you hoping to see announced?
    Last edited by jpdavis82; 05-19-2015, 10:02 AM.
  • SolidSquid
    MVP
    • Aug 2014
    • 3159

    #2
    Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

    I know you know what improvements they made so are you going to tell us if we want to see is in lol

    Besides WR/DB Id like to see run responsibilities/gap fits, weight speed strength and momentum affecting animations, true coverage disguises, Wr/DB matchups (pick what corner you want to cover what reciever), tiered play calling, tiered animations( 95 finesse move guys have better moves than 80 finesse move guys etc), coverage shading that works
    Last edited by SolidSquid; 05-19-2015, 10:13 AM. Reason: Left something out

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    • Gosens6
      All Star
      • Oct 2007
      • 6099

      #3
      Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

      Quarterbacks actually throwing inaccurate passes and having incomplete passes that hit the ground, or sail to the sidelines. Quarterbacks that scramble or throw the ball away under pressure.

      Basically, quarterback play needs a complete overhaul

      Comment

      • SolidSquid
        MVP
        • Aug 2014
        • 3159

        #4
        Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

        Originally posted by Gosens6
        Quarterbacks actually throwing inaccurate passes and having incomplete passes that hit the ground, or sail to the sidelines. Quarterbacks that scramble or throw the ball away under pressure.

        Basically, quarterback play needs a complete overhaul
        Just to add to this make the ratings matter. It shouldn't be random inaccurate passes but aaron Rodgers should throw significantly less inaccurate throws than Geno Smith. Peyton shouldn't try to scramble as much as RG3

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        • jpdavis82
          All Star
          • Sep 2005
          • 8790

          #5
          Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

          Originally posted by SolidSquid
          I know you know what improvements they made so are you going to tell us if we want to see is in lol

          Besides WR/DB Id like to see run responsibilities/gap fits, weight speed strength and momentum affecting animations, true coverage disguises, Wr/DB matchups (pick what corner you want to cover what reciever), tiered play calling, tiered animations( 95 finesse move guys have better moves than 80 finesse move guys etc), coverage shading that works
          What are you talking about?

          Comment

          • jpdavis82
            All Star
            • Sep 2005
            • 8790

            #6
            Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

            Originally posted by Gosens6
            Quarterbacks actually throwing inaccurate passes and having incomplete passes that hit the ground, or sail to the sidelines. Quarterbacks that scramble or throw the ball away under pressure.

            Basically, quarterback play needs a complete overhaul
            I just had this discussion with someone the other day and I don't know why but I'm seeing all of those things in my CFM right now. I just played a game last night and Cassell(CPU)threw 4-5 inaccurate passes, one into the ground, and threw 2-3 away. I play default all-pro, he was 16/27.

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            • 4thQtrStre5S
              MVP
              • Nov 2013
              • 3051

              #7
              Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

              Originally posted by SolidSquid
              I know you know what improvements they made so are you going to tell us if we want to see is in lol

              Besides WR/DB Id like to see run responsibilities/gap fits, weight speed strength and momentum affecting animations, true coverage disguises, Wr/DB matchups (pick what corner you want to cover what reciever), tiered play calling, tiered animations( 95 finesse move guys have better moves than 80 finesse move guys etc), coverage shading that works
              ^^This here; general football fundamentals being played out...Attributes that matter...Sliders with detailed explanations of what they do...

              I want to see OL/DL interactions work realistically...I am tired of OL players dropping into pass blocking, for example, and then sliding out of position to the left or right of the LOS...

              Comment

              • The JareBear
                Be Good To One Another
                • Jul 2010
                • 11560

                #8
                Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                Originally posted by jpdavis82
                I just had this discussion with someone the other day and I don't know why but I'm seeing all of those things in my CFM right now. I just played a game last night and Cassell(CPU)threw 4-5 inaccurate passes, one into the ground, and threw 2-3 away. I play default all-pro, he was 16/27.
                Very interesting

                I didn't see it all in all my time with M15. I tried numerous slider/setting combos. Can you post a video of this gameplay you're seeing? I've seen very very few people claim they see realistic QB play in M15 without dropping accuracy below 6.

                And I guess, furthermore, if there is some weird thing that the new QB inaccuracies touted in m15 somehow get disabled when people mess with sliders or don't play on default all-pro, that definitely needs to be fixed, big time.

                It seems like right now a lot of sliders and setting don't really work anymore, i think it's a Frankenstein of coding brought over from the previous gen engine and just needs to be repaired from the top down. Some sliders/settings seem to really not do anything at all
                "Successful people do not celebrate in the adversity or misfortune of others."

                OS Blog

                The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                Comment

                • jpdavis82
                  All Star
                  • Sep 2005
                  • 8790

                  #9
                  Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                  Originally posted by The JareBear
                  Very interesting

                  I didn't see it all in all my time with M15. I tried numerous slider/setting combos. Can you post a video of this gameplay you're seeing? I've seen very very few people claim they see realistic QB play in M15 without dropping accuracy below 6.

                  And I guess, furthermore, if there is some weird thing that the new QB inaccuracies touted in m15 somehow get disabled when people mess with sliders or don't play on default all-pro, that definitely needs to be fixed, big time.

                  It seems like right now a lot of sliders and setting don't really work anymore, i think it's a Frankenstein of coding brought over from the previous gen engine and just needs to be repaired from the top down. Some sliders/settings seem to really not do anything at all
                  I'll try to tonight, if not, maybe Thursday.

                  Comment

                  • PSUEagle
                    Rookie
                    • May 2012
                    • 43

                    #10
                    Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                    Realistic improvements?

                    Custom playbook feature to resemble NCAA 13/14's interface/ease of use.

                    And in a similar vein, please get rid of that stupid star rating system for plays: it alone makes building a playbook 10X harder than it needs to be. Not to mention, does anyone actually like it or find it remotely useful?

                    Comment

                    • adub88
                      Pro
                      • May 2003
                      • 964

                      #11
                      Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                      Biggest thing I'm looking for is NEW running animations. Year after year we ask and we get the same thing. Not just new ones either, but realistic looking. I want there to be a visual difference when you see a guy with 4.3 speed break away from a LB or slower DB. Bring the ratings to life. Ratings just don't seem to matter too much in Madden.
                      NFL:Colts
                      NBA:KINGS

                      Comment

                      • JKSportsGamer1984
                        MVP
                        • May 2014
                        • 1414

                        #12
                        Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                        Signature Ball Carrying / Running animations (So overdue!)

                        Improved Physics (especially after plays with players warping/morphing/ body clipping. Players walking right through other players bodies, etc..) No more RB'so arms getting stuck behind their back with the ball stuck in their hand etc...

                        Improved Living Worlds. Most importantly FIX THE SIDELINES! At least put player names on the back of jerseys for sideline players smh. It kills Amy immersion Madden has going for it every time I see generic sideline player models with no names on jerseys.

                        Improved CPU AI logic

                        Improved Lighting (Madden 15 was too dark)

                        Improved Presentation (in game highlights from other games around the league, better commentary, etc..)

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                        • DeuceDouglas
                          Madden Dev Team
                          • Apr 2010
                          • 4297

                          #13
                          Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                          A complete sliders overhaul where the difference between 0-100 is completely noticeable.

                          Improved QB AI in terms of avoiding sacks and sensing pressure.

                          Better RB awareness in terms of getting "stuck" on lineman and that "dead in the water" feeling.

                          Something similar to NBA2K's free throw system where I can just have the computer kick FG's based on my kickers accuracy.

                          A working special teams. Max Cover Punt is identical to the basic punt play, nobody ever releases early. Increased punt coverage. More realistic ball physics on punts.

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                          • mvb34
                            S**c*d* P**l C*-Ch*mp**n
                            • Jul 2002
                            • 8138

                            #14
                            Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                            True step for all 22...........
                            http://www.twitch.tv/mikecharles34

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                            • therizing02
                              MVP
                              • Apr 2003
                              • 4176

                              #15
                              Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                              Originally posted by The JareBear
                              Very interesting

                              I didn't see it all in all my time with M15. I tried numerous slider/setting combos. Can you post a video of this gameplay you're seeing? I've seen very very few people claim they see realistic QB play in M15 without dropping accuracy below 6.

                              And I guess, furthermore, if there is some weird thing that the new QB inaccuracies touted in m15 somehow get disabled when people mess with sliders or don't play on default all-pro, that definitely needs to be fixed, big time.

                              It seems like right now a lot of sliders and setting don't really work anymore, i think it's a Frankenstein of coding brought over from the previous gen engine and just needs to be repaired from the top down. Some sliders/settings seem to really not do anything at all
                              Most people don't give AP default a legitimate try because USER offense is too easy. I have seen the same thing that JP is referring to on AP default. I played against Bradford in CFM and one game he went 13 for 34. Straight up ugly. That's not the norm but I find the USER pass coverage to be very good on AP default which leads to a more realistic CPU passing game.

                              As far as what I would like to see more than anything is proper foot planting and weight shifting in player movement. Enough of the swerving, bending, and slippery Madden controls. NCAA got rid of this years ago. Why is it still in Madden? Some of the animations in M15 are spectacular. Some of them look like they're from the original XBOX. No bueno!

                              I also want to see scores from other games scrolling during franchise mode. Even in game updates like NCAA had. NFL fans are locked into the league as a whole every Sunday from September through January not just their team.
                              Last edited by therizing02; 05-19-2015, 05:13 PM.

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