Is The New Aggressive Catch Overpowered? (Possible Tweak Coming In Tuning Update?)

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  • The JareBear
    Be Good To One Another
    • Jul 2010
    • 11560

    #46
    Re: Madden 16: Is the new Aggressive Catch overpowered?

    Originally posted by vannwolfhawk
    Edit: I just quoted you to piggy back a point...

    Ya, like I said earlier I'm sure a global re rate of spectacular catch ratings will be necessary. If I see a game with more than 1 1 handed catch it will be necessary for me to do.

    But it's not a surprise because every new feature EA puts into a game every year has been overpowered. The run game, rocket catching with weapons, defensive line last year, and now (it seems) overpowered spectacular catches with anyone with a rating of 88 or higher I presume.

    When they add new features there always has to be a counter to it. In this case id like to see a new cb rating for breaking up passes which could counter these plays against star players. The defensive line last year they should have added a run or pass shed slider. The run game and all the work Clint did a few years ago give linebackers and defensive linemen ability to shed which they did A YEAR LATER. If you add something into the game you need to have a counter for it on the opposite side of the ball otherwise 1 side becomes OP like every year.

    Again, like I said I'm fine with it because editing players and sliders will fix any problem here I assume, but that's for offline. Online would be a mess unless you get in a league with re rated rosters or a commish who sets a good slider set assuming those are options available to us in leagues.
    Another thing I'd like to touch on, slider wise, is this year I hope we aren't afraid to jack up the pass coverage slider. One thing I want to try out of the box is lowering INT but raising pass coverage rating and seeing if that results in more balanced results

    Now that WRs have the ability to beat good coverage regardless we need to give defense a chance

    Also, to piggy back off what someone said earlier, I'm starting to feel a big key is the pass rush. If guys are having to check down, or throw deep passes under pressure more often, that could help balance the aggressive catches and whatnot
    "Successful people do not celebrate in the adversity or misfortune of others."

    OS Blog

    The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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    • howboutdat
      MVP
      • Nov 2012
      • 1908

      #47
      Re: Madden 16: Is the new Aggressive Catch overpowered?

      Originally posted by The JareBear
      Has there been a stream or a video posted somewhere of anyone playing the game with no-switch rules? One thing I feel like I haven't seen at all is how well the AI handles those decisions on offense and defense
      My issue there is, if we gotta take the user controlling the game out, then we are just calling plays and , not really any fun in that to me . We shoudlnt have to do that to get a good playing game. I dont buy madden to just call plays and watch cpu do it. Thats boring
      Yup, i said it !



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      • The JareBear
        Be Good To One Another
        • Jul 2010
        • 11560

        #48
        Re: Madden 16: Is the new Aggressive Catch overpowered?

        Originally posted by howboutdat
        My issue there is, if we gotta take the user controlling the game out, then we are just calling plays and , not really any fun in that to me . We shoudlnt have to do that to get a good playing game. I dont buy madden to just call plays and watch cpu do it. Thats boring
        Oh for sure.

        I definitely don't think playing no switch is the ultimate answer. I know people love having control.

        I was only asking because I play no switch and just was curious how it looks so far this year. Separate from our discussion of balancing aggressive catches for users.
        "Successful people do not celebrate in the adversity or misfortune of others."

        OS Blog

        The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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        • howboutdat
          MVP
          • Nov 2012
          • 1908

          #49
          Re: Madden 16: Is the new Aggressive Catch overpowered?

          Originally posted by The JareBear
          Oh for sure.

          I definitely don't think playing no switch is the ultimate answer. I know people love having control.

          I was only asking because I play no switch and just was curious how it looks so far this year. Separate from our discussion of balancing aggressive catches for users.
          Well somewhere i recall someone saying that Rex had said that it wasnt OP if players didnt switch , or basically in a non switch league. To me thats horrible news,because if it wasnt OP in human vs human, the answer would have been , no its not OP ....
          Yup, i said it !



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          • howboutdat
            MVP
            • Nov 2012
            • 1908

            #50
            Re: Madden 16: Is the new Aggressive Catch overpowered?

            Originally posted by Mizzou24
            Rex stated that u can still play no switch and the wide receivers will use the ratings they have to determine the outcomes.


            Sent from my iPhone using Tapatalk
            Here is the post, and this entire statement is what scares me about this , i see yet once again another issue to ruin the fun in online leagues, yet again.Why the heck arent the players attributes still being used when im usering them? that makes 0 sense to me.Welcome back Rocket Catching, now a feature in madden 16... smh
            Yup, i said it !



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            • GameBreaker35
              Rookie
              • May 2012
              • 382

              #51
              Re: Madden 16: Is the new Aggressive Catch overpowered?

              I don't see how league rules are going to be able to enforce abusing the aggressive catch if it does prove to be too powerful. You don't have control the receiver to use aggressive catch. You just have to press the aggressive catch button and the receiver does the animation. There is no way to tell if it was user inputted or not at least from what I can tell.
              Alabama Crimson Tide | Jacksonville Jaguars

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              • The JareBear
                Be Good To One Another
                • Jul 2010
                • 11560

                #52
                Re: Madden 16: Is the new Aggressive Catch overpowered?

                Originally posted by GameBreaker35
                I don't see how league rules are going to be able to enforce abusing the aggressive catch if it does prove to be too powerful. You don't have control the receiver to use aggressive catch. You just have to press the aggressive catch button and the receiver does the animation. There is no way to tell if it was user inputted or not at least from what I can tell.
                You can tell, you leave that specific visual feedback on. It will say "aggressive catch" for example at the bottom of the screen. If nobody presses anything, the screen will be blank

                Edit:

                I was wrong. Read below. Damn
                Last edited by The JareBear; 08-16-2015, 11:52 AM.
                "Successful people do not celebrate in the adversity or misfortune of others."

                OS Blog

                The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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                • GameBreaker35
                  Rookie
                  • May 2012
                  • 382

                  #53
                  Re: Madden 16: Is the new Aggressive Catch overpowered?

                  Originally posted by The JareBear
                  You can tell, you leave that specific visual feedback on. It will say "aggressive catch" for example at the bottom of the screen. If nobody presses anything, the screen will be blank
                  Oh ok. I thought that visual cue shows up even with the CPU driving the outcome. Good to know.
                  Alabama Crimson Tide | Jacksonville Jaguars

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                  • The JareBear
                    Be Good To One Another
                    • Jul 2010
                    • 11560

                    #54
                    Re: Madden 16: Is the new Aggressive Catch overpowered?

                    Originally posted by GameBreaker35
                    Oh ok. I thought that visual cue shows up even with the CPU driving the outcome. Good to know.
                    I think the only downside is it may leave indicators on for other things as well (like for example touch pass, bullet pass, under pressure throw) which may bother some people. I do not know for sure how many indicators are tied to certain setting. Like I know last year there was the kicking arc and tackle cone/defensive buttons (for block shedding) those were separate. Hopefully this year the catches are confined to their own unique indicator setting.

                    EDIT

                    I was wrong. Read below. Visual cue shows up no matter what
                    Last edited by The JareBear; 08-16-2015, 11:51 AM.
                    "Successful people do not celebrate in the adversity or misfortune of others."

                    OS Blog

                    The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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                    • teeteegardner
                      Rookie
                      • Aug 2014
                      • 149

                      #55
                      Re: Madden 16: Is the new Aggressive Catch overpowered?

                      regardless , if we non switch or not, the fact the EA Dev Rex even stated its OP , should be enough for all of you to rethink this game. Clearly they had every intention making this OP. which is down right stupid..

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                      • MoneyOvaHuds
                        MVP
                        • Jul 2014
                        • 3491

                        #56
                        Re: Madden 16: Is the new Aggressive Catch overpowered?

                        Originally posted by howboutdat
                        But would he win that battle 8 out of 10 times in real life? i think not.

                        Idk dez a monster

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                        • jfsolo
                          Live Action, please?
                          • May 2003
                          • 12965

                          #57
                          Re: Madden 16: Is the new Aggressive Catch overpowered?

                          Originally posted by GameBreaker35
                          Oh ok. I thought that visual cue shows up even with the CPU driving the outcome. Good to know.
                          I actually think that you're right. People who have the game can let us know what's what, but I thought that if you have the indicators on, they will show up for both User and CPU triggered catches. So I'm not sure that the no switch leagues are going have any way to externally police this process. They are going to have to rely on the honor of their members.
                          Jordan Mychal Lemos
                          @crypticjordan

                          Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                          Do the same thing tomorrow. And the next. Now do it forever.

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                          • The JareBear
                            Be Good To One Another
                            • Jul 2010
                            • 11560

                            #58
                            Re: Madden 16: Is the new Aggressive Catch overpowered?

                            Originally posted by jfsolo
                            I actually think that you're right. People who have the game can let us know what's what, but I thought that if you have the indicators on, they will show up for both User and CPU triggered catches. So I'm not sure that the no switch leagues are going have any way to externally police this process. They are going to have to rely on the honor of their members.
                            Oh damn.

                            You're right.

                            I apologize.

                            I just asked the Recalibrate guy who is streaming right now, it took a few tries for him to see my question but he answered it.

                            The indicators show no matter what, they are trying to tell you what type of catch the game wants you to make.

                            I was wrong. Sorry about that.

                            That's extremely disappointing.
                            "Successful people do not celebrate in the adversity or misfortune of others."

                            OS Blog

                            The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                            Comment

                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #59
                              Re: Madden 16: Is the new Aggressive Catch overpowered?

                              Originally posted by The JareBear
                              Another thing I'd like to touch on, slider wise, is this year I hope we aren't afraid to jack up the pass coverage slider. One thing I want to try out of the box is lowering INT but raising pass coverage rating and seeing if that results in more balanced results

                              Now that WRs have the ability to beat good coverage regardless we need to give defense a chance

                              Also, to piggy back off what someone said earlier, I'm starting to feel a big key is the pass rush. If guys are having to check down, or throw deep passes under pressure more often, that could help balance the aggressive catches and whatnot
                              IMO, most User slider settings don't reduce the time in pocket enough to adequately compensate for the inherent advantage that the User has in seeing the field. In my settings I try to get my time in pocket be at 2 to 3 seconds. More than 3 seconds for a User in Madden and the passing game is simply too easy.
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

                              Comment

                              • BleedGreen710
                                Eagles Fan
                                • Oct 2012
                                • 4025

                                #60
                                Re: Madden 16: Is the new Aggressive Catch overpowered?

                                Originally posted by The JareBear
                                Oh damn.

                                The indicators show no matter what, they are trying to tell you what type of catch the game wants you to make.

                                I was wrong. Sorry about that.

                                That's extremely disappointing.
                                I swear jpdavis or someone told me there was an option to turn it off. i asked about it a long time ago. if thats true that u cant make the indicators go away it is extremely disapointing, yeah.

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