CFM Rookies Not Adjusted To Stock Player Scale (EA Is Investigating)

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  • kehlis
    Moderator
    • Jul 2008
    • 27738

    #61
    Re: CFM rookies not adjusted to Stock Player Scale

    How did this become a thread about equipment.

    Comment

    • neume1mb
      Banned
      • Aug 2013
      • 98

      #62
      Re: CFM rookies not adjusted to Stock Player Scale

      If they actually patch the rookie issue I'll be both shocked and thrilled.

      Does anyone remember how long it took them to release the patch last year for the season stats being so off?

      Comment

      • bucky60
        Banned
        • Jan 2008
        • 3288

        #63
        Re: CFM rookies not adjusted to Stock Player Scale

        Originally posted by RexDEAFootball
        Thank you for bringing this to our attention. I have notified QA and the CFM team and they are looking into it. I will report back when I have an update for you.
        Thank you Rex. I'm starting to trust your gameplay team more and more. Sorry, I won't be purchasing Madden because of CFM. But I give you and your gameplay team kudos for moving toward realism and for acknowledging this "might" be an issue and looking into it.

        Thanks Rex.
        Last edited by bucky60; 08-19-2015, 11:22 AM.

        Comment

        • EricFreakingBerry
          Rookie
          • Jul 2010
          • 382

          #64
          Re: CFM rookies not adjusted to Stock Player Scale

          Originally posted by neume1mb
          If they actually patch the rookie issue I'll be both shocked and thrilled.

          Does anyone remember how long it took them to release the patch last year for the season stats being so off?
          There is definitely no guarantee this will end up being in some sort of Day 1 patch; if they address it I'd say it'll be in a patch anywhere between 1-2 months after release. Either way, we'll be lucky if they even get around to giving it a look. I appreciate them acknowledging it though. Hopefully that means good things for CFM's future.

          Comment

          • mrprice33
            Just some guy
            • Jul 2003
            • 5986

            #65
            Re: CFM rookies not adjusted to Stock Player Scale

            Originally posted by EricFreakingBerry
            There is definitely no guarantee this will end up being in some sort of Day 1 patch; if they address it I'd say it'll be in a patch anywhere between 1-2 months after release. Either way, we'll be lucky if they even get around to giving it a look. I appreciate them acknowledging it though. Hopefully that means good things for CFM's future.
            I would recommend anyone who is bothered by this issue start a "Cloud" CFM as, in the past, those got updates before patches were completed.

            Comment

            • EricFreakingBerry
              Rookie
              • Jul 2010
              • 382

              #66
              Re: CFM rookies not adjusted to Stock Player Scale

              Originally posted by mrprice33
              I would recommend anyone who is bothered by this issue start a "Cloud" CFM as, in the past, those got updates before patches were completed.
              Yep, I echo this. I had an offline one last year waiting on that dumb stats patch, but I have vowed to do it online this year; simming is ridiculously faster and the patches go live there more quickly it seems.

              Comment

              • Yeah...THAT Guy
                Once in a Lifetime Memory
                • Dec 2006
                • 17294

                #67
                Re: CFM rookies not adjusted to Stock Player Scale

                Originally posted by RexDEAFootball
                Thank you for bringing this to our attention. I have notified QA and the CFM team and they are looking into it. I will report back when I have an update for you.
                Awesome. Definitely looking forward to the response.
                NFL: Bills
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                Soccer: USMNT/DC United

                PSN: ButMyT-GunDont

                Comment

                • howboutdat
                  MVP
                  • Nov 2012
                  • 1908

                  #68
                  Re: CFM rookies not adjusted to Stock Player Scale

                  Originally posted by mrprice33
                  I would recommend anyone who is bothered by this issue start a "Cloud" CFM as, in the past, those got updates before patches were completed.
                  and how do you do this with 32 human users?
                  Yup, i said it !



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                  Comment

                  • mrprice33
                    Just some guy
                    • Jul 2003
                    • 5986

                    #69
                    Re: CFM rookies not adjusted to Stock Player Scale

                    Originally posted by howboutdat
                    and how do you do this with 32 human users?
                    The same way you've always done it. Online/Cloud CFMs can handle 1-32 users.

                    Comment

                    • howboutdat
                      MVP
                      • Nov 2012
                      • 1908

                      #70
                      Re: CFM rookies not adjusted to Stock Player Scale

                      Originally posted by mrprice33
                      The same way you've always done it. Online/Cloud CFMs can handle 1-32 users.
                      sorry never done it , got no clue how that works, all i know is my guys aint trying to wait no 2 months to hope this gets patched to start our cfm and none of them want to "restart" after 2 months in. IF this even gets patched this year, which i kinda doubt.
                      Yup, i said it !



                      Twitter
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                      Comment

                      • khaliib
                        MVP
                        • Jan 2005
                        • 2883

                        #71
                        Re: CFM rookies not adjusted to Stock Player Scale

                        Man, folks see the ratings every year and fly off the deep end if it a certain rating doesn't measure up "visual wise" to their expectation, the game is labeled broke!!! lol

                        The game is not even out yet, and folks are screaming for a "patch" based off of what they "visually" seen in a video or screenshot.

                        The fact is, if/when something is tinkered with in Madden, another area is "always" affected and usually in a negative way.

                        There are a lot of CFM variables that "will" affect generated player ratings that are not being considered in the discussion...
                        -Scheme will alter those ratings
                        -Confidence will alter those ratings
                        -Goals will alter those ratings
                        -Those ratings will be altered by "Stamina" rating/settings during gameplay.

                        Folks are locked in on the "Speed" rating, esp for WR, when "Route Running" determines how much separation the WR will have, not "Speed".

                        -I believe the WR in the pic the WR had a "58" Route Run and a low Release.
                        Those are the ratings that matter for a WR.
                        That WR will be lucky to get open with such a low Route Run.

                        As far as the "DAC", an 80 vs 67.

                        Do we really believe that Madden has been programmed so that such a small disparity will be evident in throw accuracy?
                        Come on now!!!

                        The fix is simple for those that this bothers!!!
                        Role up your sleeves and bump up your default roster to the levels you desire.
                        Problem solved!!!

                        But to entice the Dev's to go in alter without putting in the time to test for "negative" impacts in other areas, is asking for trouble.

                        I'm just saying, let's wait and get the game in our hands and see what the community can/will do first, before we throw out "Broke" and "Patch"!!!

                        Been down this road many times, and we ended up with more/greater problems.

                        Comment

                        • DerkontheOS
                          GB
                          • Jul 2009
                          • 3138

                          #72
                          Re: CFM rookies not adjusted to Stock Player Scale

                          Originally posted by RexDEAFootball
                          Thank you for bringing this to our attention. I have notified QA and the CFM team and they are looking into it. I will report back when I have an update for you.
                          I can't remember the last time a dev has been so hands on with the sim community. We really appreciate it Rex, keep up the good work.

                          Comment

                          • bucky60
                            Banned
                            • Jan 2008
                            • 3288

                            #73
                            Re: CFM rookies not adjusted to Stock Player Scale

                            Originally posted by khaliib
                            I'm just saying, let's wait and get the game in our hands and see what the community can/will do first, before we throw out "Broke" and "Patch"!!!

                            Been down this road many times, and we ended up with more/greater problems.
                            khaliib, or we can let Rex look into this and determine whether this is a problem or not.

                            Comment

                            • mrprice33
                              Just some guy
                              • Jul 2003
                              • 5986

                              #74
                              Re: CFM rookies not adjusted to Stock Player Scale

                              Originally posted by howboutdat
                              sorry never done it , got no clue how that works, all i know is my guys aint trying to wait no 2 months to hope this gets patched to start our cfm and none of them want to "restart" after 2 months in. IF this even gets patched this year, which i kinda doubt.
                              Most likely you won't have to restart your online CFM, but if you get through a season before they push the fix, you'll have one draft with these ratings and one without.

                              Offline, no clue.

                              Comment

                              • EricFreakingBerry
                                Rookie
                                • Jul 2010
                                • 382

                                #75
                                Re: CFM rookies not adjusted to Stock Player Scale

                                Originally posted by khaliib
                                Man, folks see the ratings every year and fly off the deep end if it a certain rating doesn't measure up "visual wise" to their expectation, the game is labeled broke!!! lol

                                The game is not even out yet, and folks are screaming for a "patch" based off of what they "visually" seen in a video or screenshot.

                                The fact is, if/when something is tinkered with in Madden, another area is "always" affected and usually in a negative way.

                                There are a lot of CFM variables that "will" affect generated player ratings that are not being considered in the discussion...
                                -Scheme will alter those ratings
                                -Confidence will alter those ratings
                                -Goals will alter those ratings
                                -Those ratings will be altered by "Stamina" rating/settings during gameplay.

                                Folks are locked in on the "Speed" rating, esp for WR, when "Route Running" determines how much separation the WR will have, not "Speed".

                                -I believe the WR in the pic the WR had a "58" Route Run and a low Release.
                                Those are the ratings that matter for a WR.
                                That WR will be lucky to get open with such a low Route Run.

                                As far as the "DAC", an 80 vs 67.

                                Do we really believe that Madden has been programmed so that such a small disparity will be evident in throw accuracy?
                                Come on now!!!

                                The fix is simple for those that this bothers!!!
                                Role up your sleeves and bump up your default roster to the levels you desire.
                                Problem solved!!!

                                But to entice the Dev's to go in alter without putting in the time to test for "negative" impacts in other areas, is asking for trouble.

                                I'm just saying, let's wait and get the game in our hands and see what the community can/will do first, before we throw out "Broke" and "Patch"!!!

                                Been down this road many times, and we ended up with more/greater problems.
                                First of all, there is some testing to be done on this yet to come; people who already have it are going to test it out sim wise, and when I get the game I will be doing the same. Secondly, I have a hard time believing we've been "down this road many times" since we're talking about a company that almost rarely tweaks and balances anything but a few gameplay issues after it's released. Rex is at least going to have the team take a look at it; I'm sorry but if they are going to scale back players on the rating scale in the current NFL, they should be ensuring quality and alignment for CFM players if they are going to offer year-to-year simulation. I agree that the ratings aren't always immediately noticeable, but it's literally all we have to differentiate players and how they play, so they should do it right and patch it if it's not. Re-editing default rosters "up" is certainly no "simple" fix for anyone this bothers.

                                Having a dev tell you they will pass it along and get eyes on the issue is absolutely a positive step, and I won't view it any differently than that.

                                Comment

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