Does anyone know if EA is aware of this issue and if it is being looked into?
Auto Sub sliders still not working in CFM
Collapse
Recommended Videos
Collapse
X
-
Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
-
Comment
-
Re: Auto Sub sliders still not working in CFM
I've been playing around with RB auto subs.
In one game against GB, and one game against SEA, I ran the ball to excess. By the mid-4th, both Murray and Mathews were nowhere to be seen.
But that may have been because my sub-IN slider was too high? vs GB it was 97, and vs SEA it was set at 90. If I understand it correctly, that means the player will not sub back into the game until his stamina returns to 97, or 90, respectively, if it ever does. If the player's stamina doesn't return back to that level, he won't be subbed back in that game. I might be wrong with how that works, though.
Last night I set sub-IN to 80, and it was the Demarco Murray show, with only Mathews getting 6 carries. So I think a setting in the mid to high 80's should split the carries up more evenly...Comment
-
Re: Auto Sub sliders still not working in CFM
Not to mention since auto-subs have been a problem in both Madden and NCAA going back to the first iterations last gen, they clearly just don't know how to get them to work properly. So by "not patchable" I just take that to mean, "yeah, we have no idea how to fix it, as should be evident by now."Comment
-
Re: Auto Sub sliders still not working in CFM
Not to mention since auto-subs have been a problem in both Madden and NCAA going back to the first iterations last gen, they clearly just don't know how to get them to work properly. So by "not patchable" I just take that to mean, "yeah, we have no idea how to fix it, as should be evident by now."Comment
-
Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
-
Re: Auto Sub sliders still not working in CFM
I doubt it. I've tweeted a few times to Rex, Looman, and Kolbe about this issue -- even a couple months prior to release. Rex and Kolbe have been really good about responding to issues that they're working on. That they 'seemingly' don't reply to inquiries about this suggests a fix isn't coming.Comment
-
Re: Auto Sub sliders still not working in CFM
I doubt it. I've tweeted a few times to Rex, Looman, and Kolbe about this issue -- even a couple months prior to release. Rex and Kolbe have been really good about responding to issues that they're working on. That they 'seemingly' don't reply to inquiries about this suggests a fix isn't coming.
I've yet to start CFM (waiting for the first patch to be released). Does this issue mean you have to go into the auto sub sliders BEFORE playing every game, because the settings aren't sticking?Last edited by iLLWiLL; 09-08-2015, 12:36 PM.Comment
-
Comment
-
Re: Auto Sub sliders still not working in CFM
CFM is a mess. You can do CPU vs CPU in play now but you cant in CFM. You can switch teams in a game in play now but you cant in CFM. There are a bunch of other features that are accessible in play now but not in cfm.Comment
-
Re: Auto Sub sliders still not working in CFM
It means don't bother going into auto sub settings within CFM at all. They don't work.Comment
-
Re: Auto Sub sliders still not working in CFM
Def a mess. Considering how buggy/restricting CFM has been over the years, I'm sort of happy and surprised it's relatively stable/functioning now. I'm not sure how it fairs for those who run online leagues, but for my style of play, I think I'm going to find enjoyment provided they don't break anything else with the upcoming fixes.Comment
Comment