Drag Routes Always Open?

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  • 4thQtrStre5S
    MVP
    • Nov 2013
    • 3051

    #16
    Re: Drag Routes Always Open?

    I find that if I control the MLB, I can interrupt the CPU's drag routes and then it can lead to incomplete passes or a sack...Not every time, but it seems to play out better than when I control a safety, for example...But when using a robber defense I control the yellow zone defender in the middle and that works really well; you do have to have good corners.

    It seems, so far, that there is more of a difference between players and their ratings..a 75 overall corner isn't going to cover a Dez Bryant..

    Comment

    • charter04
      Tecmo Super Bowl = GOAT
      • May 2010
      • 5740

      #17
      Re: Drag Routes Always Open?

      Originally posted by CM Hooe
      Based on my personal experience and my experience watching others play the game, the coverage shading options are most definitely functional.

      Let's not throw out the word "broken" at everything in passing, please.
      Completely agree. They worked last year and this year they work better. I'm not sure how anyone can think they don't work. I mean they are over powered an won't replace a nice mixing of play calling but, they work for sure in my experience.
      www.twitch.tv/charter04

      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

      Comment

      • charter04
        Tecmo Super Bowl = GOAT
        • May 2010
        • 5740

        #18
        Re: Drag Routes Always Open?

        Originally posted by 4thQtrStre5S
        I find that if I control the MLB, I can interrupt the CPU's drag routes and then it can lead to incomplete passes or a sack...Not every time, but it seems to play out better than when I control a safety, for example...But when using a robber defense I control the yellow zone defender in the middle and that works really well; you do have to have good corners.

        It seems, so far, that there is more of a difference between players and their ratings..a 75 overall corner isn't going to cover a Dez Bryant..
        The last part is an important part of this game. Not all teams are good in coverage. The best way to test things is to either use a good coverage team like Seattle or adjust rating on a team and make the secondary awesome. If guys can't cover or do things with a maxed out secondary then it might be a problem.
        www.twitch.tv/charter04

        https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

        Comment

        • DreSki
          Rookie
          • Nov 2006
          • 258

          #19
          Re: Drag Routes Always Open?

          Originally posted by charter04
          Completely agree. They worked last year and this year they work better. I'm not sure how anyone can think they don't work. I mean they are over powered an won't replace a nice mixing of play calling but, they work for sure in my experience.
          They work from my experience but moreso for zone then man. I shade inside all the time when i know slants might be coming or shade underneath when i feel like a curl might be coming and my corners still get beat vs those plays vs man and ive got top notch corners. Again they work they just arent as effective as some would like them to be.

          Comment

          • Find_the_Door
            Nogueira connoisseur
            • Jan 2012
            • 4051

            #20
            Re: Drag Routes Always Open?

            Originally posted by DreSki
            They work from my experience but moreso for zone then man. I shade inside all the time when i know slants might be coming or shade underneath when i feel like a curl might be coming and my corners still get beat vs those plays vs man and ive got top notch corners. Again they work they just arent as effective as some would like them to be.
            If you shade inside against a slant it should be an easy interception or missed throw every single time unless you have a 60 rated corner in man to man.


            Instead on this game its a routine guy gets five yards of separation.
            Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

            Comment

            • SolidSquid
              MVP
              • Aug 2014
              • 3159

              #21
              Re: Drag Routes Always Open?

              Originally posted by charter04
              Completely agree. They worked last year and this year they work better. I'm not sure how anyone can think they don't work. I mean they are over powered an won't replace a nice mixing of play calling but, they work for sure in my experience.
              I've played with multiple teams some with good corners some with bad corners and I can say, when I know my
              oppenent abuses slants I will shade inside, I have seen maybe 2 times where I shade inside and my corners DONT allow an inside release. When you shade inside it shouldn't be impossible for the WR to release inside but it should be harder and def throw off the timing and this really isn't the case.

              Same with shading underneath, it will be 3 and 5 and I'll shade underneath bc I know a curl is coming but to my surprise the curl is wide open with the closest defender 4 yards behind it.

              Comment

              • charter04
                Tecmo Super Bowl = GOAT
                • May 2010
                • 5740

                #22
                Drag Routes Always Open?

                Originally posted by SolidSquid
                I've played with multiple teams some with good corners some with bad corners and I can say, when I know my

                oppenent abuses slants I will shade inside, I have seen maybe 2 times where I shade inside and my corners DONT allow an inside release. When you shade inside it shouldn't be impossible for the WR to release inside but it should be harder and def throw off the timing and this really isn't the case.



                Same with shading underneath, it will be 3 and 5 and I'll shade underneath bc I know a curl is coming but to my surprise the curl is wide open with the closest defender 4 yards behind it.

                Another factor may be difficulty level. I play in a league and we test in AM. The coverage is much better in user games in AM v AP. AP is not good at all for user v user games IMO. So much in favor of the offense.

                Just as an example we tested AP for our league and me and the commish played. Default AP. he is very good at defense. I had 12 catches for 345 yards with Dez. Now I wouldn't have forced it to him as much in a league game but, we had to test the limits.

                It's not surprising that people have trouble on pass d online with AP difficulty.

                That's a big reason our league always uses AM in our CFM.

                I don't see to many drags in the online games I've played because everyone I play chunks it deep 80% of the time. Lol
                www.twitch.tv/charter04

                https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                Comment

                • SolidSquid
                  MVP
                  • Aug 2014
                  • 3159

                  #23
                  Re: Drag Routes Always Open?

                  Originally posted by charter04
                  Another factor may be difficulty level. I play in a league and we test in AM. The coverage is much better in user games in AM v AP. AP is not good at all for user v user games IMO. So much in favor of the offense.

                  Just as an example we tested AP for our league and me and the commish played. Default AP. he is very good at defense. I had 12 catches for 345 yards with Dez. Now I wouldn't have forced it to him as much in a league game but, we had to test the limits.

                  It's not surprising that people have trouble on pass d online with AP difficulty.

                  That's a big reason our league always uses AM in our CFM.

                  I don't see to many drags in the online games I've played because everyone I play chunks it deep 80% of the time. Lol
                  This is true. They probably keep it on AP so they can't get the offensive shoot outs they want.

                  I really wish one year they can make it where football knowledge and strategy really have the upper hand over cheese and exploiting the game.

                  Comment

                  • Find_the_Door
                    Nogueira connoisseur
                    • Jan 2012
                    • 4051

                    #24
                    Re: Drag Routes Always Open?

                    Not to mention the flag route with the TE against a safety. Try as you may to shade outside (towards sideline) he will always get beat by four yards.

                    That alone among many other concrete examples is why I believe this mechanic is purely cosmetic.
                    Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                    Comment

                    • charter04
                      Tecmo Super Bowl = GOAT
                      • May 2010
                      • 5740

                      #25
                      Drag Routes Always Open?

                      Originally posted by SolidSquid
                      This is true. They probably keep it on AP so they can't get the offensive shoot outs they want.



                      I really wish one year they can make it where football knowledge and strategy really have the upper hand over cheese and exploiting the game.

                      I just wish there was an AM lobby or option in all online mods and a AP one. I would love to play AM draft champions, MUT, and ranked against users.
                      www.twitch.tv/charter04

                      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

                      Comment

                      • SolidSquid
                        MVP
                        • Aug 2014
                        • 3159

                        #26
                        Re: Drag Routes Always Open?

                        Originally posted by charter04
                        I just wish there was an AM lobby or option in all online mods and a AP one. I would love to play AM draft champions, MUT, and ranked against users.
                        Yes it's really confusing. No matter how any of us play or the modes we play we should all be lobbying for the same thing and that is OPTIONS!

                        Comment

                        • Phobia
                          Hall Of Fame
                          • Jan 2008
                          • 11623

                          #27
                          Re: Drag Routes Always Open?

                          Originally posted by Find_The_Door
                          If you shade inside against a slant it should be an easy interception or missed throw every single time unless you have a 60 rated corner in man to man.


                          Instead on this game its a routine guy gets five yards of separation.
                          I disagree with this completely. There is no "off" button in football. You really think CB's don't walk to the line, bumping and beating Gronk up NOT trying to stop him??? This comment really blows my mind, as if in a game situation just because the corner chooses to favor the inside shoulder now "every single time" it should be a interception or miss throw??

                          Throw Jimmy Graham out wide inside the 3 yard line. You think the CB don't know they going fade route up top? They have to respect the run for "what if" but that corner is expecting them going jump ball to Jimmy. There is no "stop it every time" button in football. That corner might be in slightly better position but its surely not stopping it every time. If anything his success chance went up 5% only. There is way to many intangibles to say one adjustment stops "everything".

                          Come on man, I think some of you guys don't quite understand the interactions that are going on in real life.
                          Last edited by Phobia; 09-11-2015, 05:50 PM.

                          Comment

                          • DreSki
                            Rookie
                            • Nov 2006
                            • 258

                            #28
                            Re: Drag Routes Always Open?

                            Originally posted by Find_The_Door
                            Not to mention the flag route with the TE against a safety. Try as you may to shade outside (towards sideline) he will always get beat by four yards.

                            That alone among many other concrete examples is why I believe this mechanic is purely cosmetic.
                            Yea and what makes this even worse is you HAVE to put a safety on a tight end or you linebacker will get roasted all day long.

                            IMO tho playing inside, underneath and and outside should be more effective next year. It honestly would open the game up alot more. Besides being able to play better defense the use of double move passing routes would be able to come into effect that much more. Say im throwing curls all game and i see the the corner is starting to play underneath more trying to break on the ball harder. Opens up the possibility to call a curl and go double move route and burn him over the top.

                            Its frustrating to play defense right now sometimes because too many routes are just plain money vs man and zones dont work as well. If you could shade better alot of the problems with the short passing game thats talked about go away.

                            Comment

                            • DreSki
                              Rookie
                              • Nov 2006
                              • 258

                              #29
                              Re: Drag Routes Always Open?

                              Originally posted by Phobia
                              I disagree with this completely. There is no "off" button in football. You really think CB's don't walk to the line, bumping and beating Gronk up NOT trying to stop him??? This comment really blows my mind, as if in a game situation just because the corner chooses to favor the inside shoulder now "every single time" it should be a interception or miss throw??

                              Come on man, I think some of you guys don't quite understand the interactions that are going on in real life.
                              I understand what your trying to say but youve got to take other things into account as well. If a corner has inside position on Gronk IRL Brady is not still going to lead Gronk on the slant. He will backs shoulder that throw or Gronk will box that defender out. On madden there is none of that. Everytime the WR runs that slant the defender a majority of the time reacts so slowly to the cut its literally 5 yards of separation and an easy catch with the corner playing catchup.

                              I think what bothers other people and myself is that if i know a particular route is coming and i shade to where i know its going and adjust properly to stop it and its still a wide open completion it ticks you off. In madden offense has all the tools to be super effective but defense is lacking badly. If you have an elite defense it should feel elite and it doesnt.

                              Comment

                              • Phobia
                                Hall Of Fame
                                • Jan 2008
                                • 11623

                                #30
                                Re: Drag Routes Always Open?

                                Originally posted by DreSki
                                I understand what your trying to say but youve got to take other things into account as well. If a corner has inside position on Gronk IRL Brady is not still going to lead Gronk on the slant. He will backs shoulder that throw or Gronk will box that defender out. On madden there is none of that. Everytime the WR runs that slant the defender a majority of the time reacts so slowly to the cut its literally 5 yards of separation and an easy catch with the corner playing catchup.

                                I think what bothers other people and myself is that if i know a particular route is coming and i shade to where i know its going and adjust properly to stop it and its still a wide open completion it ticks you off. In madden offense has all the tools to be super effective but defense is lacking badly. If you have an elite defense it should feel elite and it doesnt.
                                Agreed but many people I've seen around lately act as if, you do X = should always stop Y. Same thing people were getting upset about with the WR catching. I find its a lot more grey area to football and people get hung up on "would that really happen like that?", then you see in a real game Brown make a one handed catch off the DB's helmet and go "Damn that looked like Madden!". Yet if this same thing happened in their Play Now game they would come here with video footage of how "unrealistic" the game is.

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